diff options
author | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2010-01-15 18:09:45 +0100 |
commit | 5e5d0ad08167c178fcda005862e3dbead3e8c482 (patch) | |
tree | f08d0cf2725fede62ada26e8815d6d9eeebdf337 /src/gallium/state_trackers/vega/shader.c | |
parent | 1c4ad778126788cebcb54342837042bfe432d504 (diff) | |
parent | 70c8d2a29724d018bacc4a68ddc61db08faea00d (diff) |
Merge branch 'gallium-noconstbuf'
Conflicts:
src/gallium/drivers/softpipe/sp_draw_arrays.c
src/mesa/state_tracker/st_draw_feedback.c
Diffstat (limited to 'src/gallium/state_trackers/vega/shader.c')
-rw-r--r-- | src/gallium/state_trackers/vega/shader.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index d9074a377b3..bd5ae79e551 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -51,7 +51,7 @@ struct shader { VGImageMode image_mode; float constants[MAX_CONSTANTS]; - struct pipe_constant_buffer cbuf; + struct pipe_buffer *cbuf; struct pipe_shader_state fs_state; void *fs; }; @@ -96,25 +96,25 @@ static void setup_constant_buffer(struct shader *shader) { struct vg_context *ctx = shader->context; struct pipe_context *pipe = shader->context->pipe; - struct pipe_constant_buffer *cbuf = &shader->cbuf; + struct pipe_buffer **cbuf = &shader->cbuf; VGint param_bytes = paint_constant_buffer_size(shader->paint); float temp_buf[MAX_CONSTANTS]; assert(param_bytes <= sizeof(temp_buf)); paint_fill_constant_buffer(shader->paint, temp_buf); - if (cbuf->buffer == NULL || + if (*cbuf == NULL || memcmp(temp_buf, shader->constants, param_bytes) != 0) { - pipe_buffer_reference(&cbuf->buffer, NULL); + pipe_buffer_reference(cbuf, NULL); memcpy(shader->constants, temp_buf, param_bytes); - cbuf->buffer = pipe_user_buffer_create(pipe->screen, - &shader->constants, - sizeof(shader->constants)); + *cbuf = pipe_user_buffer_create(pipe->screen, + &shader->constants, + sizeof(shader->constants)); } - ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf); } static VGint blend_bind_samplers(struct vg_context *ctx, |