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authorChia-I Wu <[email protected]>2010-11-28 17:30:29 +0800
committerChia-I Wu <[email protected]>2010-12-01 11:23:50 +0800
commitee0f1ab923cc52b5eeacc47a749561d1c7216207 (patch)
tree5304291fe6f3a5bb1d1247017c816299ee7eaee5 /src/gallium/state_trackers/vega/renderer.c
parentb730f0fc52a208b5f2a308199724ab02aa391fec (diff)
st/vega: Make shader_bind call into the renderer.
With this commit, the pipe states are entirely managed by the renderer. The rest of the code interfaces with the renderer instead of manipulating the states directly.
Diffstat (limited to 'src/gallium/state_trackers/vega/renderer.c')
-rw-r--r--src/gallium/state_trackers/vega/renderer.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index d3fdf906e47..2c5b5df8800 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -1301,6 +1301,22 @@ void renderer_validate(struct renderer *renderer,
}
}
+/**
+ * Prepare the renderer for OpenVG pipeline.
+ */
+void renderer_validate_for_shader(struct renderer *renderer,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ renderer_set_custom_fs(renderer, fs,
+ samplers, views, num_samplers,
+ const_buffer, const_buffer_len);
+}
+
void renderer_draw_quad(struct renderer *r,
VGfloat x1, VGfloat y1,
VGfloat x2, VGfloat y2,