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authorAxel Davy <[email protected]>2019-01-02 22:13:12 +0100
committerAxel Davy <[email protected]>2019-03-04 21:52:15 +0100
commit86666f051e0cae96f2596cac05e3c3f394744149 (patch)
treec0a59f1ac97555fab8bd8e4c720fec8deae021ab /src/gallium/state_trackers/nine/swapchain9.c
parentec0f465bc5f02c93aeb4193db8b5bd90a254b080 (diff)
st/nine: Ignore window size if error
Check GetWindowInfo and ignore the computed sizes if there is an error. Fixes a regression caused by earlier commit when using old wine gallium nine patches. Should also address a crash at window destruction. Related issues: https://github.com/iXit/Mesa-3D/issues/331 https://github.com/iXit/Mesa-3D/issues/332 Cc: [email protected] Fixes: 2318ca68bbe ("st/nine: Handle window resize when a presentation buffer is used") Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/swapchain9.c')
-rw-r--r--src/gallium/state_trackers/nine/swapchain9.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/state_trackers/nine/swapchain9.c b/src/gallium/state_trackers/nine/swapchain9.c
index 6c22be24c7c..36e07310400 100644
--- a/src/gallium/state_trackers/nine/swapchain9.c
+++ b/src/gallium/state_trackers/nine/swapchain9.c
@@ -750,9 +750,16 @@ present( struct NineSwapChain9 *This,
if (This->params.SwapEffect == D3DSWAPEFFECT_DISCARD)
handle_draw_cursor_and_hud(This, resource);
- ID3DPresent_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth);
+ hr = ID3DPresent_GetWindowInfo(This->present, hDestWindowOverride, &target_width, &target_height, &target_depth);
(void)target_depth;
+ /* Can happen with old Wine (presentation can still succeed),
+ * or at window destruction. */
+ if (FAILED(hr) || target_width == 0 || target_height == 0) {
+ target_width = resource->width0;
+ target_height = resource->height0;
+ }
+
/* Switch to using presentation buffers on window resize.
* Note: Most apps should resize the d3d back buffers when
* a window resize is detected, which will result in a call to