diff options
author | Axel Davy <[email protected]> | 2015-02-19 16:18:00 +0100 |
---|---|---|
committer | Axel Davy <[email protected]> | 2015-04-29 08:28:11 +0200 |
commit | e558ce98f2b01e11ff79c29efaea2877121ae04a (patch) | |
tree | 1364f1700df4181d4108a543bbbdc449f8d0adba /src/gallium/state_trackers/nine/basetexture9.c | |
parent | 35fe920e1ec877d487e5dd33c9aea7e1ec1dbe11 (diff) |
st/nine: Encapsulate variables for MANAGED resource
Signed-off-by: Axel Davy <[email protected]>
Diffstat (limited to 'src/gallium/state_trackers/nine/basetexture9.c')
-rw-r--r-- | src/gallium/state_trackers/nine/basetexture9.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.c b/src/gallium/state_trackers/nine/basetexture9.c index f2ca35b0205..75a305f099a 100644 --- a/src/gallium/state_trackers/nine/basetexture9.c +++ b/src/gallium/state_trackers/nine/basetexture9.c @@ -67,8 +67,8 @@ NineBaseTexture9_ctor( struct NineBaseTexture9 *This, This->pipe = pParams->device->pipe; This->mipfilter = (Usage & D3DUSAGE_AUTOGENMIPMAP) ? D3DTEXF_LINEAR : D3DTEXF_NONE; - This->lod = 0; - This->lod_resident = -1; + This->managed.lod = 0; + This->managed.lod_resident = -1; /* When a depth buffer is sampled, it is for shadow mapping, except for * D3DFMT_INTZ, D3DFMT_DF16 and D3DFMT_DF24. * In addition D3DFMT_INTZ can be used for both texturing and depth buffering @@ -103,15 +103,15 @@ DWORD WINAPI NineBaseTexture9_SetLOD( struct NineBaseTexture9 *This, DWORD LODNew ) { - DWORD old = This->lod; + DWORD old = This->managed.lod; DBG("This=%p LODNew=%d\n", This, LODNew); user_assert(This->base.pool == D3DPOOL_MANAGED, 0); - This->lod = MIN2(LODNew, This->base.info.last_level); + This->managed.lod = MIN2(LODNew, This->base.info.last_level); - if (This->lod != old && This->bind_count && LIST_IS_EMPTY(&This->list)) + if (This->managed.lod != old && This->bind_count && LIST_IS_EMPTY(&This->list)) list_add(&This->list, &This->base.base.device->update_textures); return old; @@ -122,7 +122,7 @@ NineBaseTexture9_GetLOD( struct NineBaseTexture9 *This ) { DBG("This=%p\n", This); - return This->lod; + return This->managed.lod; } DWORD WINAPI @@ -165,7 +165,7 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) unsigned last_level = This->base.info.last_level; unsigned l; - DBG("This=%p dirty=%i type=%s\n", This, This->dirty, + DBG("This=%p dirty=%i type=%s\n", This, This->managed.dirty, nine_D3DRTYPE_to_str(This->base.type)); assert(This->base.pool == D3DPOOL_MANAGED); @@ -173,10 +173,10 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) last_level = 0; /* TODO: What if level 0 is not resident ? */ - if (This->lod_resident != This->lod) { + if (This->managed.lod_resident != This->managed.lod) { struct pipe_resource *res; - DBG("updating LOD from %u to %u ...\n", This->lod_resident, This->lod); + DBG("updating LOD from %u to %u ...\n", This->managed.lod_resident, This->managed.lod); pipe_sampler_view_reference(&This->view[0], NULL); pipe_sampler_view_reference(&This->view[1], NULL); @@ -192,13 +192,13 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) state->changed.group |= NINE_STATE_TEXTURE; } - hr = NineBaseTexture9_CreatePipeResource(This, This->lod_resident != -1); + hr = NineBaseTexture9_CreatePipeResource(This, This->managed.lod_resident != -1); if (FAILED(hr)) return hr; res = This->base.resource; - if (This->lod_resident == -1) /* no levels were resident */ - This->lod_resident = This->base.info.last_level + 1; + if (This->managed.lod_resident == -1) /* no levels were resident */ + This->managed.lod_resident = This->base.info.last_level + 1; if (This->base.type == D3DRTYPE_TEXTURE) { struct NineTexture9 *tex = NineTexture9(This); @@ -207,15 +207,15 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) /* Mark uninitialized levels as dirty. */ box.x = box.y = box.z = 0; box.depth = 1; - for (l = This->lod; l < This->lod_resident; ++l) { + for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { box.width = u_minify(This->base.info.width0, l); box.height = u_minify(This->base.info.height0, l); NineSurface9_AddDirtyRect(tex->surfaces[l], &box); } - for (l = 0; l < This->lod; ++l) + for (l = 0; l < This->managed.lod; ++l) NineSurface9_SetResource(tex->surfaces[l], NULL, -1); for (; l <= This->base.info.last_level; ++l) - NineSurface9_SetResource(tex->surfaces[l], res, l - This->lod); + NineSurface9_SetResource(tex->surfaces[l], res, l - This->managed.lod); } else if (This->base.type == D3DRTYPE_CUBETEXTURE) { struct NineCubeTexture9 *tex = NineCubeTexture9(This); @@ -225,13 +225,13 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) /* Mark uninitialized levels as dirty. */ box.x = box.y = box.z = 0; box.depth = 1; - for (l = This->lod; l < This->lod_resident; ++l) { + for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { box.width = u_minify(This->base.info.width0, l); box.height = u_minify(This->base.info.height0, l); for (z = 0; z < 6; ++z) NineSurface9_AddDirtyRect(tex->surfaces[l * 6 + z], &box); } - for (l = 0; l < This->lod; ++l) { + for (l = 0; l < This->managed.lod; ++l) { for (z = 0; z < 6; ++z) NineSurface9_SetResource(tex->surfaces[l * 6 + z], NULL, -1); @@ -239,7 +239,7 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) for (; l <= This->base.info.last_level; ++l) { for (z = 0; z < 6; ++z) NineSurface9_SetResource(tex->surfaces[l * 6 + z], - res, l - This->lod); + res, l - This->managed.lod); } } else if (This->base.type == D3DRTYPE_VOLUMETEXTURE) { @@ -248,25 +248,25 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) /* Mark uninitialized levels as dirty. */ box.x = box.y = box.z = 0; - for (l = This->lod; l < This->lod_resident; ++l) { + for (l = This->managed.lod; l < This->managed.lod_resident; ++l) { box.width = u_minify(This->base.info.width0, l); box.height = u_minify(This->base.info.height0, l); box.depth = u_minify(This->base.info.depth0, l); NineVolume9_AddDirtyRegion(tex->volumes[l], &box); } - for (l = 0; l < This->lod; ++l) + for (l = 0; l < This->managed.lod; ++l) NineVolume9_SetResource(tex->volumes[l], NULL, -1); for (; l <= This->base.info.last_level; ++l) - NineVolume9_SetResource(tex->volumes[l], res, l - This->lod); + NineVolume9_SetResource(tex->volumes[l], res, l - This->managed.lod); } else { assert(!"invalid texture type"); } - if (This->lod < This->lod_resident) - This->dirty = TRUE; - This->lod_resident = This->lod; + if (This->managed.lod < This->managed.lod_resident) + This->managed.dirty = TRUE; + This->managed.lod_resident = This->managed.lod; } - if (!This->dirty) + if (!This->managed.dirty) return D3D_OK; if (This->base.type == D3DRTYPE_TEXTURE) { @@ -287,7 +287,7 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) memset(&tex->dirty_rect, 0, sizeof(tex->dirty_rect)); tex->dirty_rect.depth = 1; } - for (l = This->lod; l <= last_level; ++l) + for (l = This->managed.lod; l <= last_level; ++l) NineSurface9_UploadSelf(tex->surfaces[l]); } else if (This->base.type == D3DRTYPE_CUBETEXTURE) { @@ -310,7 +310,7 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) memset(&tex->dirty_rect[z], 0, sizeof(tex->dirty_rect[z])); tex->dirty_rect[z].depth = 1; } - for (l = This->lod; l <= last_level; ++l) + for (l = This->managed.lod; l <= last_level; ++l) NineSurface9_UploadSelf(tex->surfaces[l * 6 + z]); } } else @@ -329,12 +329,12 @@ NineBaseTexture9_UploadSelf( struct NineBaseTexture9 *This ) } memset(&tex->dirty_box, 0, sizeof(tex->dirty_box)); } - for (l = This->lod; l <= last_level; ++l) + for (l = This->managed.lod; l <= last_level; ++l) NineVolume9_UploadSelf(tex->volumes[l]); } else { assert(!"invalid texture type"); } - This->dirty = FALSE; + This->managed.dirty = FALSE; if (This->base.usage & D3DUSAGE_AUTOGENMIPMAP) This->dirty_mip = TRUE; @@ -350,7 +350,7 @@ NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ) struct pipe_resource *resource = This->base.resource; unsigned base_level = 0; - unsigned last_level = This->base.info.last_level - This->lod; + unsigned last_level = This->base.info.last_level - This->managed.lod; unsigned first_layer = 0; unsigned last_layer; unsigned filter = This->mipfilter == D3DTEXF_POINT ? PIPE_TEX_FILTER_NEAREST @@ -361,7 +361,7 @@ NineBaseTexture9_GenerateMipSubLevels( struct NineBaseTexture9 *This ) NineBaseTexture9_UploadSelf(This); if (!This->dirty_mip) return; - if (This->lod) { + if (This->managed.lod) { ERR("AUTOGENMIPMAP if level 0 is not resident not supported yet !\n"); return; } @@ -392,18 +392,18 @@ NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, struct pipe_resource *old = This->base.resource; DBG("This=%p lod=%u last_level=%u\n", This, - This->lod, This->base.info.last_level); + This->managed.lod, This->base.info.last_level); assert(This->base.pool == D3DPOOL_MANAGED); templ = This->base.info; - if (This->lod) { - templ.width0 = u_minify(templ.width0, This->lod); - templ.height0 = u_minify(templ.height0, This->lod); - templ.depth0 = u_minify(templ.depth0, This->lod); + if (This->managed.lod) { + templ.width0 = u_minify(templ.width0, This->managed.lod); + templ.height0 = u_minify(templ.height0, This->managed.lod); + templ.depth0 = u_minify(templ.depth0, This->managed.lod); } - templ.last_level = This->base.info.last_level - This->lod; + templ.last_level = This->base.info.last_level - This->managed.lod; if (old) { /* LOD might have changed. */ @@ -424,8 +424,8 @@ NineBaseTexture9_CreatePipeResource( struct NineBaseTexture9 *This, box.y = 0; box.z = 0; - l = (This->lod < This->lod_resident) ? This->lod_resident - This->lod : 0; - m = (This->lod < This->lod_resident) ? 0 : This->lod - This->lod_resident; + l = (This->managed.lod < This->managed.lod_resident) ? This->managed.lod_resident - This->managed.lod : 0; + m = (This->managed.lod < This->managed.lod_resident) ? 0 : This->managed.lod - This->managed.lod_resident; box.width = u_minify(templ.width0, l); box.height = u_minify(templ.height0, l); @@ -545,7 +545,7 @@ NineBaseTexture9_PreLoad( struct NineBaseTexture9 *This ) { DBG("This=%p\n", This); - if (This->dirty && This->base.pool == D3DPOOL_MANAGED) + if (This->managed.dirty && This->base.pool == D3DPOOL_MANAGED) NineBaseTexture9_UploadSelf(This); } @@ -562,6 +562,6 @@ NineBaseTexture9_Dump( struct NineBaseTexture9 *This ) d3dformat_to_string(This->format), This->base.info.width0, This->base.info.height0, This->base.info.depth0, This->base.info.array_size, This->base.info.last_level, - This->lod, This->lod_resident); + This->managed.lod, This->managed.lod_resident); } #endif /* DEBUG */ |