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authorKeith Whitwell <[email protected]>2010-08-22 14:14:55 +0100
committerKeith Whitwell <[email protected]>2010-08-22 14:49:17 +0100
commit42719df0b866a00ea4a7739e82e1639c9943fcfd (patch)
tree96a1256b9475146a2a5ba2d9db43afc95340a0eb /src/gallium/state_trackers/glx/xlib/xm_st.c
parent3d4b60f1f7be3dc54951c9c414601062e73ca674 (diff)
glx/xlib: configurable strict/non-strict buffer size invalidate
Introduce a new configuration option XMESA_STRICT_INVALIDATE to switch between swapbuffers-based and glViewport-based buffer invalidation. Default strict invalidate to false, ie glViewport-based invalidation, aka ST_MANAGER_BROKEN_INVALIDATE. This means we will not call XGetGeometry after every swapbuffers, which allows swapbuffers to remain asynchronous. For apps running at 100fps with synchronous swapping, a 10% boost is typical. For gears, I see closer to 20% speedup. Note that the work of copying data on swapbuffers doesn't disappear - this change just allows the X server to execute the PutImage asynchronously without us effectively blocked until its completion. This applies even to llvmpipe's threaded rasterization as the swapbuffers operation was a large part of the serial component of an llvmpipe frame. The downside of this is correctness - applications which don't call glViewport on window resizes will get incorrect rendering, unless XMESA_STRICT_INVALIDATE is set. The ultimate solution would be to have per-frame but asynchronous invalidation. Xcb almost looks as if it could provide this, but the API doesn't seem to quite be there.
Diffstat (limited to 'src/gallium/state_trackers/glx/xlib/xm_st.c')
-rw-r--r--src/gallium/state_trackers/glx/xlib/xm_st.c12
1 files changed, 10 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c
index 9cd744c3a63..873d5b66031 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_st.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_st.c
@@ -211,6 +211,12 @@ xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
/* record newly allocated textures */
new_mask = statt_mask & ~xstfb->texture_mask;
+ /* If xmesa_strict_invalidate is not set, we will not yet have
+ * called XGetGeometry(). Do so here:
+ */
+ if (!xmesa_strict_invalidate)
+ xmesa_check_buffer_size(xstfb->buffer);
+
resized = (xstfb->buffer->width != xstfb->texture_width ||
xstfb->buffer->height != xstfb->texture_height);
@@ -252,7 +258,8 @@ xmesa_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi,
boolean ret;
ret = xmesa_st_framebuffer_display(stfbi, statt);
- if (ret)
+
+ if (ret && xmesa_strict_invalidate)
xmesa_check_buffer_size(xstfb->buffer);
return ret;
@@ -327,7 +334,8 @@ xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi)
*back = tmp;
}
- xmesa_check_buffer_size(xstfb->buffer);
+ if (xmesa_strict_invalidate)
+ xmesa_check_buffer_size(xstfb->buffer);
}
}