diff options
author | Marek Olšák <[email protected]> | 2011-03-08 00:57:48 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2011-03-11 21:39:31 +0100 |
commit | 7e02303497237cde958c28608477d0c355a8038b (patch) | |
tree | 6c9355b9016fae7c30440feaf9a68bb4ba03ad17 /src/gallium/state_trackers/d3d1x | |
parent | e968975cb57eb854769292f7c6ff773c64a386c3 (diff) |
gallium: remove flags from the flush function
The drivers have been changed so that they behave as if all of the flags
were set. This is already implicit in most hardware drivers and required
for multiple contexts.
Some state trackers were also abusing the PIPE_FLUSH_RENDER_CACHE flag
to decide whether flush_frontbuffer should be called.
New flag ST_FLUSH_FRONT has been added to st_api.h as a replacement.
Diffstat (limited to 'src/gallium/state_trackers/d3d1x')
-rw-r--r-- | src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp | 2 | ||||
-rw-r--r-- | src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp index 2e45f3f43e9..741a97f897d 100644 --- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp +++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp @@ -1234,7 +1234,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX if(dst_surface) pipe->surface_destroy(pipe, dst_surface); - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0); + pipe->flush(pipe, 0); att = (db) ? NATIVE_ATTACHMENT_BACK_LEFT : NATIVE_ATTACHMENT_FRONT_LEFT; if(!surface->present(surface, att, FALSE, 0)) diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index 542d6591293..12f2aaddc91 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -1823,7 +1823,7 @@ changed: virtual void STDMETHODCALLTYPE Flush(void) { SYNCHRONIZED; - pipe->flush(pipe, PIPE_FLUSH_FRAME, 0); + pipe->flush(pipe, 0); } /* In Direct3D 10, if the reference count of an object drops to 0, it is automatically |