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authorJosé Fonseca <[email protected]>2008-02-19 15:07:53 +0900
committerJosé Fonseca <[email protected]>2008-02-19 15:07:53 +0900
commitb9da3791c934e05b82063a8c79c423a0a8e29a94 (patch)
tree2dce15e3f3d6df353a7f144afa9acb78c177ee5f /src/gallium/include
parent5d78212d752e021555356bbb9cc5993ad6d9e847 (diff)
Remove src/mesa and src/mesa/main from gallium source include paths.
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_thread.h327
1 files changed, 295 insertions, 32 deletions
diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h
index cd432c547ce..4325abc951e 100644
--- a/src/gallium/include/pipe/p_thread.h
+++ b/src/gallium/include/pipe/p_thread.h
@@ -1,54 +1,317 @@
/**************************************************************************
*
+ * Copyright 1999-2006 Brian Paul
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
-#ifndef P_THREAD_H
-#define P_THREAD_H
+/**
+ * @file
+ * Thread
+ *
+ * Initial version by John Stone ([email protected]) ([email protected])
+ * and Christoph Poliwoda ([email protected])
+ * Revised by Keith Whitwell
+ * Adapted for new gl dispatcher by Brian Paul
+ *
+ *
+ *
+ * DOCUMENTATION
+ *
+ * This thread module exports the following types:
+ * _glthread_TSD Thread-specific data area
+ * _glthread_Thread Thread datatype
+ * _glthread_Mutex Mutual exclusion lock
+ *
+ * Macros:
+ * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
+ * _glthread_INIT_MUTEX(name) Initialize a mutex
+ * _glthread_LOCK_MUTEX(name) Lock a mutex
+ * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
+ *
+ * Functions:
+ * _glthread_GetID(v) Get integer thread ID
+ * _glthread_InitTSD() Initialize thread-specific data
+ * _glthread_GetTSD() Get thread-specific data
+ * _glthread_SetTSD() Set thread-specific data
+ *
+ * If this file is accidentally included by a non-threaded build,
+ * it should not cause the build to fail, or otherwise cause problems.
+ * In general, it should only be included when needed however.
+ */
+
+#ifndef _P_THREAD_H_
+#define _P_THREAD_H_
+
+
+#if defined(USE_MGL_NAMESPACE)
+#define _glapi_Dispatch _mglapi_Dispatch
+#endif
+
+
+
+#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\
+ defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \
+ && !defined(THREADS)
+# define THREADS
+#endif
+
+#ifdef VMS
+#include <GL/vms_x_fix.h>
+#endif
+
+/*
+ * POSIX threads. This should be your choice in the Unix world
+ * whenever possible. When building with POSIX threads, be sure
+ * to enable any compiler flags which will cause the MT-safe
+ * libc (if one exists) to be used when linking, as well as any
+ * header macros for MT-safe errno, etc. For Solaris, this is the -mt
+ * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
+ * proper compiling for MT-safe libc etc.
+ */
+#if defined(PTHREADS)
+#include <pthread.h> /* POSIX threads headers */
+
+typedef struct {
+ pthread_key_t key;
+ int initMagic;
+} _glthread_TSD;
+
+typedef pthread_t _glthread_Thread;
+
+typedef pthread_mutex_t _glthread_Mutex;
+
+#define _glthread_DECLARE_STATIC_MUTEX(name) \
+ static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
+
+#define _glthread_INIT_MUTEX(name) \
+ pthread_mutex_init(&(name), NULL)
+
+#define _glthread_DESTROY_MUTEX(name) \
+ pthread_mutex_destroy(&(name))
+
+#define _glthread_LOCK_MUTEX(name) \
+ (void) pthread_mutex_lock(&(name))
+
+#define _glthread_UNLOCK_MUTEX(name) \
+ (void) pthread_mutex_unlock(&(name))
+
+#endif /* PTHREADS */
+
+
+
+
+/*
+ * Solaris threads. Use only up to Solaris 2.4.
+ * Solaris 2.5 and higher provide POSIX threads.
+ * Be sure to compile with -mt on the Solaris compilers, or
+ * use -D_REENTRANT if using gcc.
+ */
+#ifdef SOLARIS_THREADS
+#include <thread.h>
+
+typedef struct {
+ thread_key_t key;
+ mutex_t keylock;
+ int initMagic;
+} _glthread_TSD;
+
+typedef thread_t _glthread_Thread;
+
+typedef mutex_t _glthread_Mutex;
+
+/* XXX need to really implement mutex-related macros */
+#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
+#define _glthread_INIT_MUTEX(name) (void) name
+#define _glthread_DESTROY_MUTEX(name) (void) name
+#define _glthread_LOCK_MUTEX(name) (void) name
+#define _glthread_UNLOCK_MUTEX(name) (void) name
+
+#endif /* SOLARIS_THREADS */
+
+
+
+
+/*
+ * Windows threads. Should work with Windows NT and 95.
+ * IMPORTANT: Link with multithreaded runtime library when THREADS are
+ * used!
+ */
+#ifdef WIN32_THREADS
+#include <windows.h>
+
+typedef struct {
+ DWORD key;
+ int initMagic;
+} _glthread_TSD;
+
+typedef HANDLE _glthread_Thread;
+
+typedef CRITICAL_SECTION _glthread_Mutex;
+
+#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
+#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
+#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
+#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
+#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
+
+#endif /* WIN32_THREADS */
+
+
-#include "p_compiler.h"
/*
- * XXX: We should come up with a system-independent thread definitions.
- * XXX: Patching glthread defs for now.
+ * XFree86 has its own thread wrapper, Xthreads.h
+ * We wrap it again for GL.
*/
+#ifdef USE_XTHREADS
+#include <X11/Xthreads.h>
+
+typedef struct {
+ xthread_key_t key;
+ int initMagic;
+} _glthread_TSD;
+
+typedef xthread_t _glthread_Thread;
+
+typedef xmutex_rec _glthread_Mutex;
+
+#ifdef XMUTEX_INITIALIZER
+#define _glthread_DECLARE_STATIC_MUTEX(name) \
+ static _glthread_Mutex name = XMUTEX_INITIALIZER
+#else
+#define _glthread_DECLARE_STATIC_MUTEX(name) \
+ static _glthread_Mutex name
+#endif
+
+#define _glthread_INIT_MUTEX(name) \
+ xmutex_init(&(name))
+
+#define _glthread_DESTROY_MUTEX(name) \
+ xmutex_clear(&(name))
+
+#define _glthread_LOCK_MUTEX(name) \
+ (void) xmutex_lock(&(name))
+
+#define _glthread_UNLOCK_MUTEX(name) \
+ (void) xmutex_unlock(&(name))
+
+#endif /* USE_XTHREADS */
+
+
+
+/*
+ * BeOS threads. R5.x required.
+ */
+#ifdef BEOS_THREADS
+
+#include <kernel/OS.h>
+#include <support/TLS.h>
+
+typedef struct {
+ int32 key;
+ int initMagic;
+} _glthread_TSD;
+
+typedef thread_id _glthread_Thread;
+
+/* Use Benaphore, aka speeder semaphore */
+typedef struct {
+ int32 lock;
+ sem_id sem;
+} benaphore;
+typedef benaphore _glthread_Mutex;
+
+#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
+#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
+#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
+#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
+ if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
+#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
+
+#endif /* BEOS_THREADS */
+
+
+
+#ifndef THREADS
+
+/*
+ * THREADS not defined
+ */
+
+typedef unsigned _glthread_TSD;
+
+typedef unsigned _glthread_Thread;
+
+typedef unsigned _glthread_Mutex;
+
+#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
+
+#define _glthread_INIT_MUTEX(name) (void) name
+
+#define _glthread_DESTROY_MUTEX(name) (void) name
+
+#define _glthread_LOCK_MUTEX(name) (void) name
+
+#define _glthread_UNLOCK_MUTEX(name) (void) name
+
+#endif /* THREADS */
+
+
+
+/*
+ * Platform independent thread specific data API.
+ */
+
+extern unsigned long
+_glthread_GetID(void);
+
+
+extern void
+_glthread_InitTSD(_glthread_TSD *);
+
+
+extern void *
+_glthread_GetTSD(_glthread_TSD *);
-#ifndef __MSC__
-#include "glapi/glthread.h"
+extern void
+_glthread_SetTSD(_glthread_TSD *, void *);
-#else /* __MSC__ */
+#if defined(GLX_USE_TLS)
-typedef int _glthread_Mutex;
+extern __thread struct _glapi_table * _glapi_tls_Dispatch
+ __attribute__((tls_model("initial-exec")));
-#define _glthread_INIT_MUTEX( M ) ((void) (M))
-#define _glthread_LOCK_MUTEX( M ) ((void) (M))
-#define _glthread_UNLOCK_MUTEX( M ) ((void) (M))
+#define GET_DISPATCH() _glapi_tls_Dispatch
-#define sched_yield() ((void) 0)
+#elif !defined(GL_CALL)
+# if defined(THREADS)
+# define GET_DISPATCH() \
+ ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
+ ? _glapi_Dispatch : _glapi_get_dispatch())
+# else
+# define GET_DISPATCH() _glapi_Dispatch
+# endif /* defined(THREADS) */
+#endif /* ndef GL_CALL */
-#endif /* __MSC__ */
-#endif /* P_THREAD_H */
+#endif /* _P_THREAD_H_ */