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authorNicolai Hähnle <[email protected]>2016-12-07 11:27:25 +0100
committerNicolai Hähnle <[email protected]>2016-12-12 09:03:51 +0100
commit04811354c87e40b0bd5e970fa413ea056ed94173 (patch)
treee0431dae2ec440456e85cbc2d1d3ce6d3fc3ce1d /src/gallium/include
parent173d80b40159669b303ea19e8b6abd24d7fce39b (diff)
tgsi: add Stream{X,Y,Z,W} fields to tgsi_declaration_semantic
This is for geometry shader outputs. Without it, drivers have no way of knowing which stream each output is intended for, and have to conservatively write all outputs to all streams. Separate stream numbers for each component are required due to output packing. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include')
-rw-r--r--src/gallium/include/pipe/p_shader_tokens.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index 4a259db9f0d..ee59df0c393 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -207,7 +207,10 @@ struct tgsi_declaration_semantic
{
unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */
unsigned Index : 16; /**< UINT */
- unsigned Padding : 8;
+ unsigned StreamX : 2; /**< vertex stream (for GS output) */
+ unsigned StreamY : 2;
+ unsigned StreamZ : 2;
+ unsigned StreamW : 2;
};
struct tgsi_declaration_image {