diff options
author | Keith Whitwell <[email protected]> | 2009-10-23 13:49:04 +0100 |
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committer | Keith Whitwell <[email protected]> | 2009-10-23 13:56:07 +0100 |
commit | 4e1d51786e0657c7430d731ac464f2a73e32eddf (patch) | |
tree | 60465f314eae992df47c097e9cffd5fe7ec6ef99 /src/gallium/include/pipe/p_shader_tokens.h | |
parent | 19403935aa4782227a1199cb0355f4bc6c0d02db (diff) |
gallium: remove noise opcodes
Provide a dummy implementation in the GL state tracker (move 0.5 to
the destination regs).
At some point, a motivated person could add a better
implementation of noise. Currently not even the nvidia
binary drivers do anything more than this. In any case, the
place to do this is in the GL state tracker, not the poor
driver.
Diffstat (limited to 'src/gallium/include/pipe/p_shader_tokens.h')
-rw-r--r-- | src/gallium/include/pipe/p_shader_tokens.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h index 5fa6c9af30b..48e6583adab 100644 --- a/src/gallium/include/pipe/p_shader_tokens.h +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -266,10 +266,7 @@ union tgsi_immediate_data #define TGSI_OPCODE_BGNSUB 100 #define TGSI_OPCODE_ENDLOOP 101 #define TGSI_OPCODE_ENDSUB 102 -#define TGSI_OPCODE_NOISE1 103 -#define TGSI_OPCODE_NOISE2 104 -#define TGSI_OPCODE_NOISE3 105 -#define TGSI_OPCODE_NOISE4 106 + /* gap */ #define TGSI_OPCODE_NOP 107 /* gap */ #define TGSI_OPCODE_NRM4 112 |