diff options
author | Ilia Mirkin <[email protected]> | 2014-07-19 09:26:09 -0400 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-05-16 14:48:54 +0200 |
commit | 398b0b3e36603188ada03f2df5e2c81b3e8b62a2 (patch) | |
tree | c4ecbbcb10b8ee1e30d60ec14f8bb067c3aba942 /src/gallium/include/pipe/p_defines.h | |
parent | 35c28103b02598bb5f7b4888384b02d31ee371b5 (diff) |
gallium: add tessellation shader types
v2: Marek: rename shader types
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/include/pipe/p_defines.h')
-rw-r--r-- | src/gallium/include/pipe/p_defines.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 0eb8a713c95..0938a5f688c 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -404,8 +404,10 @@ enum pipe_flush_flags #define PIPE_SHADER_VERTEX 0 #define PIPE_SHADER_FRAGMENT 1 #define PIPE_SHADER_GEOMETRY 2 -#define PIPE_SHADER_COMPUTE 3 -#define PIPE_SHADER_TYPES 4 +#define PIPE_SHADER_TESS_CTRL 3 +#define PIPE_SHADER_TESS_EVAL 4 +#define PIPE_SHADER_COMPUTE 5 +#define PIPE_SHADER_TYPES 6 /** |