diff options
author | Nicolai Hähnle <[email protected]> | 2016-01-02 16:30:57 -0500 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2016-01-02 16:47:24 -0500 |
commit | f8cd11403a8029ae6e080c59c80f9d649578e5ed (patch) | |
tree | 5d644afc4c6defed726717dc985b799aa4bd6d6d /src/gallium/drivers | |
parent | 4bb1c8dfecef133822511f6147eac317e4690345 (diff) |
radeonsi: send shader info as debug messages in addition to stderr output
The output via stderr is very helpful for ad-hoc debugging tasks, so that remains
unchanged, but having the information available via debug messages as well
will allow the use of parallel shader-db runs.
Shader stats are always provided (if the context is a debug context, that is),
but you still have to enable the appropriate R600_DEBUG flags to get
disassembly (since it is rather spammy and is only generated by LLVM when we
explicitly ask for it).
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 69 |
1 files changed, 55 insertions, 14 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 309219f7bc5..a34f7da711d 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3840,11 +3840,57 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader) return 0; } +static void si_shader_dump_disassembly(const struct radeon_shader_binary *binary, + struct pipe_debug_callback *debug) +{ + char *line, *p; + unsigned i, count; + + if (binary->disasm_string) { + fprintf(stderr, "\nShader Disassembly:\n\n"); + fprintf(stderr, "%s\n", binary->disasm_string); + + if (debug && debug->debug_message) { + /* Very long debug messages are cut off, so send the + * disassembly one line at a time. This causes more + * overhead, but on the plus side it simplifies + * parsing of resulting logs. + */ + pipe_debug_message(debug, SHADER_INFO, + "Shader Disassembly Begin"); + + line = binary->disasm_string; + while (*line) { + p = strchrnul(line, '\n'); + count = p - line; + + if (count) { + pipe_debug_message(debug, SHADER_INFO, + "%.*s", count, line); + } + + if (!*p) + break; + line = p + 1; + } + + pipe_debug_message(debug, SHADER_INFO, + "Shader Disassembly End"); + } + } else { + fprintf(stderr, "SI CODE:\n"); + for (i = 0; i < binary->code_size; i += 4) { + fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i, + binary->code[i + 3], binary->code[i + 2], + binary->code[i + 1], binary->code[i]); + } + } +} + int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, struct pipe_debug_callback *debug) { const struct radeon_shader_binary *binary = &shader->binary; - unsigned i; int r; bool dump = r600_can_dump_shader(&sscreen->b, shader->selector ? shader->selector->tokens : NULL); @@ -3855,19 +3901,8 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, return r; if (dump) { - if (!(sscreen->b.debug_flags & DBG_NO_ASM)) { - if (binary->disasm_string) { - fprintf(stderr, "\nShader Disassembly:\n\n"); - fprintf(stderr, "%s\n", binary->disasm_string); - } else { - fprintf(stderr, "SI CODE:\n"); - for (i = 0; i < binary->code_size; i+=4 ) { - fprintf(stderr, "@0x%x: %02x%02x%02x%02x\n", i, binary->code[i + 3], - binary->code[i + 2], binary->code[i + 1], - binary->code[i]); - } - } - } + if (!(sscreen->b.debug_flags & DBG_NO_ASM)) + si_shader_dump_disassembly(binary, debug); fprintf(stderr, "*** SHADER STATS ***\n" "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n" @@ -3875,6 +3910,12 @@ int si_shader_binary_read(struct si_screen *sscreen, struct si_shader *shader, shader->num_sgprs, shader->num_vgprs, binary->code_size, shader->lds_size, shader->scratch_bytes_per_wave); } + + pipe_debug_message(debug, SHADER_INFO, + "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d", + shader->num_sgprs, shader->num_vgprs, binary->code_size, + shader->lds_size, shader->scratch_bytes_per_wave); + return 0; } |