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authorCorbin Simpson <[email protected]>2010-01-30 12:23:24 -0800
committerCorbin Simpson <[email protected]>2010-01-30 12:23:24 -0800
commitf7467f7437af57c1b1c9686c05ea5f1be25176f1 (patch)
tree4b16f92ec17d0e684e98b0db0c31729430d30863 /src/gallium/drivers
parent268cc5ff38d3df96781b53bbbdfc3fd7cfe09fc2 (diff)
r300g: Fix comment on SHADOW_AMBIENT.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/r300/r300_emit.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 9e813569e31..a429457625a 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -170,9 +170,8 @@ static const float * get_shader_constant(
vec[1] = 1.0 / tex->height0;
break;
- /* Texture compare-fail value. */
- /* XXX Since Gallium doesn't support GL_ARB_shadow_ambient,
- * this is always (0,0,0,0), right? */
+ /* Texture compare-fail value. Shouldn't ever show up, but if
+ * it does, we'll be ready. */
case RC_STATE_SHADOW_AMBIENT:
vec[3] = 0;
break;