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authorChia-I Wu <[email protected]>2015-01-27 20:10:46 +0800
committerChia-I Wu <[email protected]>2015-02-12 07:56:13 +0800
commitd8927ab02f8527cbf489823c76768308829720c8 (patch)
treece71a193c304a9c86c67da13fdbb53d8d40c1151 /src/gallium/drivers
parent7832a3013b1869364b5b39a3d1db49d0b880adde (diff)
ilo: update surface state emission for Gen8
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/ilo/ilo_render_surface.c15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/gallium/drivers/ilo/ilo_render_surface.c b/src/gallium/drivers/ilo/ilo_render_surface.c
index 657fbfdabec..97660d0a2ed 100644
--- a/src/gallium/drivers/ilo/ilo_render_surface.c
+++ b/src/gallium/drivers/ilo/ilo_render_surface.c
@@ -43,7 +43,7 @@ gen6_emit_draw_surface_rt(struct ilo_render *r,
uint32_t *surface_state;
int base, count, i;
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
if (!DIRTY(FS) && !DIRTY(FB))
return;
@@ -134,7 +134,7 @@ gen6_emit_draw_surface_view(struct ilo_render *r,
uint32_t *surface_state;
int base, count, i;
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
switch (shader_type) {
case PIPE_SHADER_VERTEX:
@@ -191,7 +191,7 @@ gen6_emit_draw_surface_const(struct ilo_render *r,
uint32_t *surface_state;
int base, count, i;
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
switch (shader_type) {
case PIPE_SHADER_VERTEX:
@@ -244,7 +244,7 @@ gen6_emit_draw_surface_binding_tables(struct ilo_render *r,
{
int count;
- ILO_DEV_ASSERT(r->dev, 6, 7.5);
+ ILO_DEV_ASSERT(r->dev, 6, 8);
/* BINDING_TABLE_STATE */
switch (shader_type) {
@@ -301,12 +301,13 @@ ilo_render_get_draw_surface_states_len(const struct ilo_render *render,
{
int sh_type, len;
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
len = 0;
for (sh_type = 0; sh_type < PIPE_SHADER_TYPES; sh_type++) {
- const int alignment = 32 / 4;
+ const int alignment =
+ (ilo_dev_gen(render->dev) >= ILO_GEN(8) ? 64 : 32) / 4;
int num_surfaces = 0;
switch (sh_type) {
@@ -355,7 +356,7 @@ ilo_render_emit_draw_surface_states(struct ilo_render *render,
const unsigned surface_used = ilo_builder_surface_used(render->builder);
int shader_type;
- ILO_DEV_ASSERT(render->dev, 6, 7.5);
+ ILO_DEV_ASSERT(render->dev, 6, 8);
/*
* upload all SURAFCE_STATEs together so that we know there are minimal