diff options
author | Charmaine Lee <[email protected]> | 2016-06-30 13:08:25 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2016-07-08 12:53:20 -0600 |
commit | c3c7ff014b531b18e87ddef920b20388a675ab94 (patch) | |
tree | 9e4e5aa8fd0e2c6fc62d683c3b43b5bb34f0f9af /src/gallium/drivers | |
parent | da98cee067fcf61ac6f2c70c91b0c8eab27eba92 (diff) |
svga: rebind using render target surfaces in hw draw state
Currently when we rebind framebuffer resources at the beginning of
the command buffer, we use the color buffer surfaces saved in the context
hw clear state. But the surfaces could be different from the actual
emitted render target surfaces if any of the color buffer surfaces
is also used for shader resource, in that case, we create
a backed surface for the collided render target surface. So to rebind
the framebuffer resources correctly, use the render target surfaces saved
in the context hw draw state.
Tested with Heaven, Lightsmark2008, MTT piglit, glretrace, conform.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/svga/svga_state_framebuffer.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/drivers/svga/svga_state_framebuffer.c b/src/gallium/drivers/svga/svga_state_framebuffer.c index 12efc4960d5..ae5dc36cae7 100644 --- a/src/gallium/drivers/svga/svga_state_framebuffer.c +++ b/src/gallium/drivers/svga/svga_state_framebuffer.c @@ -289,7 +289,7 @@ enum pipe_error svga_rebind_framebuffer_bindings(struct svga_context *svga) { const struct svga_screen *ss = svga_screen(svga->pipe.screen); - struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; + struct svga_hw_draw_state *hw = &svga->state.hw_draw; unsigned i; enum pipe_error ret; @@ -298,10 +298,10 @@ svga_rebind_framebuffer_bindings(struct svga_context *svga) if (!svga->rebind.flags.rendertargets) return PIPE_OK; - for (i = 0; i < ss->max_color_buffers; i++) { - if (hw->cbufs[i]) { + for (i = 0; i < hw->num_rendertargets; i++) { + if (hw->rtv[i]) { ret = svga->swc->resource_rebind(svga->swc, - svga_surface(hw->cbufs[i])->handle, + svga_surface(hw->rtv[i])->handle, NULL, SVGA_RELOC_WRITE); if (ret != PIPE_OK) @@ -309,9 +309,9 @@ svga_rebind_framebuffer_bindings(struct svga_context *svga) } } - if (hw->zsbuf) { + if (hw->dsv) { ret = svga->swc->resource_rebind(svga->swc, - svga_surface(hw->zsbuf)->handle, + svga_surface(hw->dsv)->handle, NULL, SVGA_RELOC_WRITE); if (ret != PIPE_OK) |