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authorBrian Paul <[email protected]>2010-01-27 09:21:57 -0700
committerBrian Paul <[email protected]>2010-01-27 09:26:39 -0700
commitb8656c4825b9e054f05258773ba012e41d4fcdee (patch)
tree50eec493ff1894e9275a6b994b0a718b930217cc /src/gallium/drivers
parent1ecf505087136c1120f440c265c57418b14d0442 (diff)
cell: remove commas from structs wrapped in PIPE_ALIGN_TYPE macro
This avoids the need to make PIPE_ALIGN_TYPE a variadic macro.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/cell/spu/spu_main.h25
1 files changed, 18 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h
index b18f4c22ef1..a9d72f84d56 100644
--- a/src/gallium/drivers/cell/spu/spu_main.h
+++ b/src/gallium/drivers/cell/spu/spu_main.h
@@ -100,8 +100,10 @@ struct spu_framebuffer
void *depth_start; /**< addr of depth surface in main memory */
enum pipe_format color_format;
enum pipe_format depth_format;
- uint width, height; /**< size in pixels */
- uint width_tiles, height_tiles; /**< width and height in tiles */
+ uint width; /**< width in pixels */
+ uint height; /**< height in pixels */
+ uint width_tiles; /**< width in tiles */
+ uint height_tiles; /**< width in tiles */
uint color_clear_value;
uint depth_clear_value;
@@ -116,15 +118,23 @@ PIPE_ALIGN_TYPE(16,
struct spu_texture_level
{
void *start;
- ushort width, height, depth;
+ ushort width;
+ ushort height;
+ ushort depth;
ushort tiles_per_row;
uint bytes_per_image;
/** texcoord scale factors */
- vector float scale_s, scale_t, scale_r;
+ vector float scale_s;
+ vector float scale_t;
+ vector float scale_r;
/** texcoord masks (if REPEAT then size-1, else ~0) */
- vector signed int mask_s, mask_t, mask_r;
+ vector signed int mask_s;
+ vector signed int mask_t;
+ vector signed int mask_r;
/** texcoord clamp limits */
- vector signed int max_s, max_t, max_r;
+ vector signed int max_s;
+ vector signed int max_t;
+ vector signed int max_r;
});
@@ -166,7 +176,8 @@ struct spu_global
boolean read_depth_stencil;
/** Current tiles' status */
- ubyte cur_ctile_status, cur_ztile_status;
+ ubyte cur_ctile_status;
+ ubyte cur_ztile_status;
/** Status of all tiles in framebuffer */
PIPE_ALIGN_VAR(16) ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE];