diff options
author | Marek Olšák <[email protected]> | 2015-10-09 01:37:57 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-17 21:40:03 +0200 |
commit | acc6a07874e6af133310adcc6c58898cf4312a6c (patch) | |
tree | 618d9d3dcde74e8707817c1aed92b4c9dc3ab74b /src/gallium/drivers | |
parent | 9098d7e9bd97fd3d674fc93441ea9ab01c2779c7 (diff) |
radeonsi: clean up other scratch buffer functions
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state_shaders.c | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 9395c3149d0..71349a56323 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1205,30 +1205,23 @@ static int si_update_scratch_buffer(struct si_context *sctx, static unsigned si_get_current_scratch_buffer_size(struct si_context *sctx) { - if (!sctx->scratch_buffer) - return 0; - - return sctx->scratch_buffer->b.b.width0; + return sctx->scratch_buffer ? sctx->scratch_buffer->b.b.width0 : 0; } -static unsigned si_get_scratch_buffer_bytes_per_wave(struct si_context *sctx, - struct si_shader_selector *sel) +static unsigned si_get_scratch_buffer_bytes_per_wave(struct si_shader_selector *sel) { - if (!sel) - return 0; - - return sel->current->scratch_bytes_per_wave; + return sel ? sel->current->scratch_bytes_per_wave : 0; } static unsigned si_get_max_scratch_bytes_per_wave(struct si_context *sctx) { unsigned bytes = 0; - bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx, sctx->ps_shader)); - bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx, sctx->gs_shader)); - bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx, sctx->vs_shader)); - bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx, sctx->tcs_shader)); - bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx, sctx->tes_shader)); + bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx->ps_shader)); + bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx->gs_shader)); + bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx->vs_shader)); + bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx->tcs_shader)); + bytes = MAX2(bytes, si_get_scratch_buffer_bytes_per_wave(sctx->tes_shader)); return bytes; } |