diff options
author | Eric Anholt <[email protected]> | 2018-06-08 08:35:50 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-06-14 16:52:25 -0700 |
commit | 9080642449233b3421c2d140f75a3924277b7335 (patch) | |
tree | b783d90b73720f2e311a79f1b31ab7e4a70533b0 /src/gallium/drivers | |
parent | 31548187cf761e27035f36e376da33c338458b2d (diff) |
v3d: Use the right size for v3d 4.x TEXTURE_SHADER_STATE BO.
This doesn't really matter, since they both get rounded up to 4096.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_state.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_state.c b/src/gallium/drivers/v3d/v3dx_state.c index 26bd06e4df7..22a0ba92a00 100644 --- a/src/gallium/drivers/v3d/v3dx_state.c +++ b/src/gallium/drivers/v3d/v3dx_state.c @@ -697,8 +697,8 @@ v3d_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc, int msaa_scale = prsc->nr_samples > 1 ? 2 : 1; #if V3D_VERSION >= 40 - so->bo = v3d_bo_alloc(v3d->screen, cl_packet_length(SAMPLER_STATE), - "sampler"); + so->bo = v3d_bo_alloc(v3d->screen, + cl_packet_length(TEXTURE_SHADER_STATE), "sampler"); void *map = v3d_bo_map(so->bo); v3dx_pack(map, TEXTURE_SHADER_STATE, tex) { |