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authorJan Zielinski <[email protected]>2020-01-21 16:01:05 +0100
committerMarge Bot <[email protected]>2020-01-24 11:38:03 +0000
commit83f24b058731a94b6cdac7b4cf7156c8edcb438f (patch)
treefc697e210ba5784b71999b3ef89315bbb6d0a8b8 /src/gallium/drivers
parent0890482969d1331b0cf876ca1ab6f06486817bef (diff)
gallium/swr: implementation of tessellation shaders compilation
TCS and TES shaders compilation mechanisms in SWR and state management implementation. Reviewed-by: Krzysztof Raszkowski <[email protected]> Reviewed-by: Bruce Cherniak <[email protected]> Acked-by: Roland Scheidegger <[email protected]> Acked-by: Dave Airlie <[email protected]> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3484> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3484>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/binner.cpp5
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/frontend.cpp10
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/tessellator.h6
-rw-r--r--src/gallium/drivers/swr/swr_context.cpp2
-rw-r--r--src/gallium/drivers/swr/swr_context.h16
-rw-r--r--src/gallium/drivers/swr/swr_draw.cpp23
-rw-r--r--src/gallium/drivers/swr/swr_fence_work.cpp46
-rw-r--r--src/gallium/drivers/swr/swr_fence_work.h6
-rw-r--r--src/gallium/drivers/swr/swr_scratch.cpp2
-rw-r--r--src/gallium/drivers/swr/swr_scratch.h2
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp7
-rw-r--r--src/gallium/drivers/swr/swr_shader.cpp1447
-rw-r--r--src/gallium/drivers/swr/swr_shader.h53
-rw-r--r--src/gallium/drivers/swr/swr_state.cpp268
-rw-r--r--src/gallium/drivers/swr/swr_state.h27
-rw-r--r--src/gallium/drivers/swr/swr_tex_sample.cpp12
16 files changed, 1885 insertions, 47 deletions
diff --git a/src/gallium/drivers/swr/rasterizer/core/binner.cpp b/src/gallium/drivers/swr/rasterizer/core/binner.cpp
index dbc387e47e0..75aa467d575 100644
--- a/src/gallium/drivers/swr/rasterizer/core/binner.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/binner.cpp
@@ -347,7 +347,8 @@ struct EarlyRastHelper<SIMD512>
/// @param oneTileMask - defines triangles for ER to work on
/// (tris that fit into ER tile)
template <typename SIMD_T, uint32_t SIMD_WIDTH, typename CT>
-uint32_t SIMDCALL EarlyRasterizer(SIMDBBOX_T<SIMD_T>& er_bbox,
+uint32_t SIMDCALL EarlyRasterizer(DRAW_CONTEXT* pDC,
+ SIMDBBOX_T<SIMD_T>& er_bbox,
Integer<SIMD_T> (&vAi)[3],
Integer<SIMD_T> (&vBi)[3],
Integer<SIMD_T> (&vXi)[3],
@@ -1025,7 +1026,7 @@ void SIMDCALL BinTrianglesImpl(DRAW_CONTEXT* pDC,
// Try early rasterization
triMask = EarlyRasterizer<SIMD_T, SIMD_WIDTH, CT>(
- er_bbox, vAi, vBi, vXi, vYi, cwTrisMask, triMask, oneTileMask);
+ pDC, er_bbox, vAi, vBi, vXi, vYi, cwTrisMask, triMask, oneTileMask);
if (!triMask)
{
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 45bc545b164..97d435394ed 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -1337,6 +1337,13 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
// Max storage for one attribute for an entire simdprimitive
simdvector simdattrib[MAX_NUM_VERTS_PER_PRIM];
+ // Assemble position separately
+ // TESS_TODO: this could be avoided - fix it
+ pa.Assemble(VERTEX_POSITION_SLOT, simdattrib);
+ for (uint32_t i = 0; i < numVertsPerPrim; ++i) {
+ hsContext.vert[i].attrib[VERTEX_POSITION_SLOT] = simdattrib[i];
+ }
+
// assemble all attributes for the input primitives
for (uint32_t slot = 0; slot < tsState.numHsInputAttribs; ++slot)
{
@@ -1364,6 +1371,7 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
#if defined(_DEBUG)
//memset(hsContext.pCPout, 0x90, sizeof(ScalarPatch) * KNOB_SIMD_WIDTH);
#endif
+ memset(hsContext.pCPout, 0x90, sizeof(ScalarPatch) * KNOB_SIMD_WIDTH);
#if USE_SIMD16_FRONTEND
uint32_t numPrims = numPrims_simd8;
@@ -1389,7 +1397,7 @@ static void TessellationStages(DRAW_CONTEXT* pDC,
SWR_TESSELLATION_FACTORS tessFactors;
tessFactors = hsContext.pCPout[p].tessFactors;
- // Run Tessellator
+ // Run Tessellator
SWR_TS_TESSELLATED_DATA tsData = {0};
RDTSC_BEGIN(pDC->pContext->pBucketMgr, FETessellation, pDC->drawId);
TSTessellate(tsCtx, tessFactors, tsData);
diff --git a/src/gallium/drivers/swr/rasterizer/core/tessellator.h b/src/gallium/drivers/swr/rasterizer/core/tessellator.h
index 04ae0237fef..66b6d5e102a 100644
--- a/src/gallium/drivers/swr/rasterizer/core/tessellator.h
+++ b/src/gallium/drivers/swr/rasterizer/core/tessellator.h
@@ -60,14 +60,14 @@ namespace Tessellator
D3D11_TESSELLATOR_PARTITIONING_INTEGER, // SWR_TS_INTEGER
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, // SWR_TS_ODD_FRACTIONAL
D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, // SWR_TS_EVEN_FRACTIONAL
- D3D11_TESSELLATOR_PARTITIONING_POW2, // SWR_TS_POW2
+ D3D11_TESSELLATOR_PARTITIONING_POW2 // SWR_TS_POW2
};
static D3D11_TESSELLATOR_OUTPUT_PRIMITIVE CVT_TS_D3D_OUTPUT_TOPOLOGY[] = {
D3D11_TESSELLATOR_OUTPUT_POINT, // SWR_TS_OUTPUT_POINT
D3D11_TESSELLATOR_OUTPUT_LINE, // SWR_TS_OUTPUT_LINE
- D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, // SWR_TS_OUTPUT_TRI_CW
- D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, // SWR_TS_OUTPUT_TRI_CCW
+ D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, // SWR_TS_OUTPUT_TRI_CW - inverted logic, because DX
+ D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW // SWR_TS_OUTPUT_TRI_CCW - inverted logic, because DX
};
SUPER::Init(CVT_TS_D3D_PARTITIONING[tsPartitioning],
diff --git a/src/gallium/drivers/swr/swr_context.cpp b/src/gallium/drivers/swr/swr_context.cpp
index dbc4487fbda..83ea856ecd7 100644
--- a/src/gallium/drivers/swr/swr_context.cpp
+++ b/src/gallium/drivers/swr/swr_context.cpp
@@ -320,6 +320,8 @@ swr_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
util_blitter_save_vertex_elements(ctx->blitter, (void *)ctx->velems);
util_blitter_save_vertex_shader(ctx->blitter, (void *)ctx->vs);
util_blitter_save_geometry_shader(ctx->blitter, (void*)ctx->gs);
+ util_blitter_save_tessctrl_shader(ctx->blitter, (void*)ctx->tcs);
+ util_blitter_save_tesseval_shader(ctx->blitter, (void*)ctx->tes);
util_blitter_save_so_targets(
ctx->blitter,
ctx->num_so_targets,
diff --git a/src/gallium/drivers/swr/swr_context.h b/src/gallium/drivers/swr/swr_context.h
index 465357cc519..0fafe1449e7 100644
--- a/src/gallium/drivers/swr/swr_context.h
+++ b/src/gallium/drivers/swr/swr_context.h
@@ -54,6 +54,10 @@
#define SWR_NEW_CLIP (1 << 16)
#define SWR_NEW_SO (1 << 17)
#define SWR_BLOCK_CLIENT_DRAW ( 1 << 18) // Indicates client draw will block
+#define SWR_NEW_TCS (1 << 19)
+#define SWR_NEW_TES (1 << 20)
+#define SWR_NEW_TCSCONSTANTS (1 << 21)
+#define SWR_NEW_TESCONSTANTS (1 << 22)
namespace std
{
@@ -91,6 +95,10 @@ struct swr_draw_context {
uint32_t num_constantsFS[PIPE_MAX_CONSTANT_BUFFERS];
const float *constantGS[PIPE_MAX_CONSTANT_BUFFERS];
uint32_t num_constantsGS[PIPE_MAX_CONSTANT_BUFFERS];
+ const float *constantTCS[PIPE_MAX_CONSTANT_BUFFERS];
+ uint32_t num_constantsTCS[PIPE_MAX_CONSTANT_BUFFERS];
+ const float *constantTES[PIPE_MAX_CONSTANT_BUFFERS];
+ uint32_t num_constantsTES[PIPE_MAX_CONSTANT_BUFFERS];
swr_jit_texture texturesVS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
swr_jit_sampler samplersVS[PIPE_MAX_SAMPLERS];
@@ -98,6 +106,10 @@ struct swr_draw_context {
swr_jit_sampler samplersFS[PIPE_MAX_SAMPLERS];
swr_jit_texture texturesGS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
swr_jit_sampler samplersGS[PIPE_MAX_SAMPLERS];
+ swr_jit_texture texturesTCS[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ swr_jit_sampler samplersTCS[PIPE_MAX_SAMPLERS];
+ swr_jit_texture texturesTES[PIPE_MAX_SHADER_SAMPLER_VIEWS];
+ swr_jit_sampler samplersTES[PIPE_MAX_SAMPLERS];
float userClipPlanes[PIPE_MAX_CLIP_PLANES][4];
@@ -118,6 +130,8 @@ struct swr_context {
HANDLE swrContext;
+ SWR_TS_STATE tsState;
+
/** Constant state objects */
struct swr_blend_state *blend;
struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
@@ -127,6 +141,8 @@ struct swr_context {
struct swr_vertex_shader *vs;
struct swr_fragment_shader *fs;
struct swr_geometry_shader *gs;
+ struct swr_tess_control_shader *tcs;
+ struct swr_tess_evaluation_shader *tes;
struct swr_vertex_element_state *velems;
/** Other rendering state */
diff --git a/src/gallium/drivers/swr/swr_draw.cpp b/src/gallium/drivers/swr/swr_draw.cpp
index b7f354cd2a2..399821c32ea 100644
--- a/src/gallium/drivers/swr/swr_draw.cpp
+++ b/src/gallium/drivers/swr/swr_draw.cpp
@@ -31,6 +31,8 @@
#include "util/u_draw.h"
#include "util/u_prim.h"
+#include <algorithm>
+#include <iostream>
/*
* Draw vertex arrays, with optional indexing, optional instancing.
*/
@@ -154,16 +156,22 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
// between all the shader stages, so it has to be large enough to
// incorporate all interfaces between stages
- // max of gs and vs num_outputs
+ // max of frontend shaders num_outputs
feState.vsVertexSize = ctx->vs->info.base.num_outputs;
- if (ctx->gs &&
- ctx->gs->info.base.num_outputs > feState.vsVertexSize) {
- feState.vsVertexSize = ctx->gs->info.base.num_outputs;
+ if (ctx->gs) {
+ feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->gs->info.base.num_outputs);
+ }
+ if (ctx->tcs) {
+ feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->tcs->info.base.num_outputs);
+ }
+ if (ctx->tes) {
+ feState.vsVertexSize = std::max(feState.vsVertexSize, (uint32_t)ctx->tes->info.base.num_outputs);
}
+
if (ctx->vs->info.base.num_outputs) {
// gs does not adjust for position in SGV slot at input from vs
- if (!ctx->gs)
+ if (!ctx->gs && !ctx->tcs && !ctx->tes)
feState.vsVertexSize--;
}
@@ -180,7 +188,6 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (ctx->rasterizer->sprite_coord_enable)
feState.vsVertexSize++;
-
if (ctx->rasterizer->flatshade_first) {
feState.provokingVertex = {1, 0, 0};
} else {
@@ -222,7 +229,7 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
if (info->index_size)
ctx->api.pfnSwrDrawIndexedInstanced(ctx->swrContext,
- swr_convert_prim_topology(info->mode),
+ swr_convert_prim_topology(info->mode, info->vertices_per_patch),
info->count,
info->instance_count,
info->start,
@@ -230,7 +237,7 @@ swr_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
info->start_instance);
else
ctx->api.pfnSwrDrawInstanced(ctx->swrContext,
- swr_convert_prim_topology(info->mode),
+ swr_convert_prim_topology(info->mode, info->vertices_per_patch),
info->count,
info->instance_count,
info->start,
diff --git a/src/gallium/drivers/swr/swr_fence_work.cpp b/src/gallium/drivers/swr/swr_fence_work.cpp
index 594ebaac859..6df55666a36 100644
--- a/src/gallium/drivers/swr/swr_fence_work.cpp
+++ b/src/gallium/drivers/swr/swr_fence_work.cpp
@@ -83,7 +83,7 @@ swr_free_cb(struct swr_fence_work *work)
{
if (aligned_free)
AlignedFree(work->free.data);
- else
+ else
FREE(work->free.data);
}
@@ -105,6 +105,19 @@ swr_delete_gs_cb(struct swr_fence_work *work)
delete work->free.swr_gs;
}
+static void
+swr_delete_tcs_cb(struct swr_fence_work *work)
+{
+ delete work->free.swr_tcs;
+}
+
+static void
+swr_delete_tes_cb(struct swr_fence_work *work)
+{
+ delete work->free.swr_tes;
+}
+
+
bool
swr_fence_work_free(struct pipe_fence_handle *fence, void *data,
bool aligned_free)
@@ -167,3 +180,34 @@ swr_fence_work_delete_gs(struct pipe_fence_handle *fence,
return true;
}
+
+bool
+swr_fence_work_delete_tcs(struct pipe_fence_handle *fence,
+ struct swr_tess_control_shader *swr_tcs)
+{
+ struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
+ if (!work)
+ return false;
+ work->callback = swr_delete_tcs_cb;
+ work->free.swr_tcs = swr_tcs;
+
+ swr_add_fence_work(fence, work);
+
+ return true;
+}
+
+
+bool
+swr_fence_work_delete_tes(struct pipe_fence_handle *fence,
+ struct swr_tess_evaluation_shader *swr_tes)
+{
+ struct swr_fence_work *work = CALLOC_STRUCT(swr_fence_work);
+ if (!work)
+ return false;
+ work->callback = swr_delete_tes_cb;
+ work->free.swr_tes = swr_tes;
+
+ swr_add_fence_work(fence, work);
+
+ return true;
+} \ No newline at end of file
diff --git a/src/gallium/drivers/swr/swr_fence_work.h b/src/gallium/drivers/swr/swr_fence_work.h
index a1e72fd20aa..ab411599ca5 100644
--- a/src/gallium/drivers/swr/swr_fence_work.h
+++ b/src/gallium/drivers/swr/swr_fence_work.h
@@ -32,6 +32,8 @@ struct swr_fence_work {
struct swr_vertex_shader *swr_vs;
struct swr_fragment_shader *swr_fs;
struct swr_geometry_shader *swr_gs;
+ struct swr_tess_control_shader *swr_tcs;
+ struct swr_tess_evaluation_shader *swr_tes;
} free;
struct swr_fence_work *next;
@@ -47,4 +49,8 @@ bool swr_fence_work_delete_fs(struct pipe_fence_handle *fence,
struct swr_fragment_shader *swr_vs);
bool swr_fence_work_delete_gs(struct pipe_fence_handle *fence,
struct swr_geometry_shader *swr_gs);
+bool swr_fence_work_delete_tcs(struct pipe_fence_handle *fence,
+ struct swr_tess_control_shader *swr_tcs);
+bool swr_fence_work_delete_tes(struct pipe_fence_handle *fence,
+ struct swr_tess_evaluation_shader *swr_tes);
#endif
diff --git a/src/gallium/drivers/swr/swr_scratch.cpp b/src/gallium/drivers/swr/swr_scratch.cpp
index 810132a76c5..83cb319b410 100644
--- a/src/gallium/drivers/swr/swr_scratch.cpp
+++ b/src/gallium/drivers/swr/swr_scratch.cpp
@@ -94,6 +94,8 @@ swr_destroy_scratch_buffers(struct swr_context *ctx)
AlignedFree(scratch->vs_constants.base);
AlignedFree(scratch->fs_constants.base);
AlignedFree(scratch->gs_constants.base);
+ AlignedFree(scratch->tcs_constants.base);
+ AlignedFree(scratch->tes_constants.base);
AlignedFree(scratch->vertex_buffer.base);
AlignedFree(scratch->index_buffer.base);
FREE(scratch);
diff --git a/src/gallium/drivers/swr/swr_scratch.h b/src/gallium/drivers/swr/swr_scratch.h
index 79c9b7aad11..4d1c82fc6fc 100644
--- a/src/gallium/drivers/swr/swr_scratch.h
+++ b/src/gallium/drivers/swr/swr_scratch.h
@@ -36,6 +36,8 @@ struct swr_scratch_buffers {
struct swr_scratch_space vs_constants;
struct swr_scratch_space fs_constants;
struct swr_scratch_space gs_constants;
+ struct swr_scratch_space tcs_constants;
+ struct swr_scratch_space tes_constants;
struct swr_scratch_space vertex_buffer;
struct swr_scratch_space index_buffer;
};
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index a27462f1a45..5b7e5ab0f34 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -421,10 +421,13 @@ swr_get_shader_param(struct pipe_screen *screen,
{
if (shader == PIPE_SHADER_VERTEX ||
shader == PIPE_SHADER_FRAGMENT ||
- shader == PIPE_SHADER_GEOMETRY)
+ shader == PIPE_SHADER_GEOMETRY
+ || shader == PIPE_SHADER_TESS_CTRL ||
+ shader == PIPE_SHADER_TESS_EVAL
+ )
return gallivm_get_shader_param(param);
- // Todo: tesselation, compute
+ // Todo: compute
return 0;
}
diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp
index f21a6847bc0..028ebb7d7b6 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -50,6 +50,8 @@
#include "gallivm/lp_bld_flow.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_tgsi.h"
+#include "gallivm/lp_bld_const.h"
+#include "gallivm/lp_bld_printf.h"
#include "swr_context.h"
#include "gen_surf_state_llvm.h"
@@ -58,6 +60,24 @@
#include "swr_state.h"
#include "swr_screen.h"
+
+/////////////////////////////////////////////////////////////////////////
+
+#include <stdio.h>
+#include <inttypes.h>
+
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
+
+#include "gallivm/lp_bld_type.h"
+
+#ifdef DEBUG
+constexpr bool verbose_shader = true;
+#else
+constexpr bool verbose_shader = false;
+#endif
+
using namespace SwrJit;
using namespace llvm;
@@ -84,6 +104,17 @@ bool operator==(const swr_jit_gs_key &lhs, const swr_jit_gs_key &rhs)
return !memcmp(&lhs, &rhs, sizeof(lhs));
}
+bool operator==(const swr_jit_tcs_key &lhs, const swr_jit_tcs_key &rhs)
+{
+ return !memcmp(&lhs, &rhs, sizeof(lhs));
+}
+
+bool operator==(const swr_jit_tes_key &lhs, const swr_jit_tes_key &rhs)
+{
+ return !memcmp(&lhs, &rhs, sizeof(lhs));
+}
+
+
static void
swr_generate_sampler_key(const struct lp_tgsi_info &info,
struct swr_context *ctx,
@@ -159,6 +190,8 @@ swr_generate_fs_key(struct swr_jit_fs_key &key,
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
+ else if (ctx->tes)
+ pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;
@@ -206,7 +239,13 @@ swr_generate_gs_key(struct swr_jit_gs_key &key,
{
memset(&key, 0, sizeof(key));
- struct tgsi_shader_info *pPrevShader = &ctx->vs->info.base;
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tes) {
+ pPrevShader = &ctx->tes->info.base;
+ } else {
+ pPrevShader = &ctx->vs->info.base;
+ }
memcpy(&key.vs_output_semantic_name,
&pPrevShader->output_semantic_name,
@@ -218,6 +257,63 @@ swr_generate_gs_key(struct swr_jit_gs_key &key,
swr_generate_sampler_key(swr_gs->info, ctx, PIPE_SHADER_GEOMETRY, key);
}
+void
+swr_generate_tcs_key(struct swr_jit_tcs_key &key,
+ struct swr_context *ctx,
+ swr_tess_control_shader *swr_tcs)
+{
+ memset(&key, 0, sizeof(key));
+
+ struct tgsi_shader_info *pPrevShader = &ctx->vs->info.base;
+
+ memcpy(&key.vs_output_semantic_name,
+ &pPrevShader->output_semantic_name,
+ sizeof(key.vs_output_semantic_name));
+ memcpy(&key.vs_output_semantic_idx,
+ &pPrevShader->output_semantic_index,
+ sizeof(key.vs_output_semantic_idx));
+
+ key.clip_plane_mask =
+ swr_tcs->info.base.clipdist_writemask ?
+ swr_tcs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
+ ctx->rasterizer->clip_plane_enable;
+
+ swr_generate_sampler_key(swr_tcs->info, ctx, PIPE_SHADER_TESS_CTRL, key);
+}
+
+void
+swr_generate_tes_key(struct swr_jit_tes_key &key,
+ struct swr_context *ctx,
+ swr_tess_evaluation_shader *swr_tes)
+{
+ memset(&key, 0, sizeof(key));
+
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tcs) {
+ pPrevShader = &ctx->tcs->info.base;
+ }
+ else {
+ pPrevShader = &ctx->vs->info.base;
+ }
+
+ SWR_ASSERT(pPrevShader != nullptr, "TES: No TCS or VS defined");
+
+ memcpy(&key.prev_output_semantic_name,
+ &pPrevShader->output_semantic_name,
+ sizeof(key.prev_output_semantic_name));
+ memcpy(&key.prev_output_semantic_idx,
+ &pPrevShader->output_semantic_index,
+ sizeof(key.prev_output_semantic_idx));
+
+ key.clip_plane_mask =
+ swr_tes->info.base.clipdist_writemask ?
+ swr_tes->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
+ ctx->rasterizer->clip_plane_enable;
+
+ swr_generate_sampler_key(swr_tes->info, ctx, PIPE_SHADER_TESS_EVAL, key);
+}
+
struct BuilderSWR : public Builder {
BuilderSWR(JitManager *pJitMgr, const char *pName)
: Builder(pJitMgr)
@@ -238,7 +334,10 @@ struct BuilderSWR : public Builder {
PFN_VERTEX_FUNC CompileVS(struct swr_context *ctx, swr_jit_vs_key &key);
PFN_PIXEL_KERNEL CompileFS(struct swr_context *ctx, swr_jit_fs_key &key);
PFN_GS_FUNC CompileGS(struct swr_context *ctx, swr_jit_gs_key &key);
+ PFN_TCS_FUNC CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key);
+ PFN_TES_FUNC CompileTES(struct swr_context *ctx, swr_jit_tes_key &key);
+ // GS-specific emit functions
LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
@@ -267,6 +366,61 @@ struct BuilderSWR : public Builder {
LLVMValueRef total_emitted_vertices_vec,
LLVMValueRef emitted_prims_vec);
+ // TCS-specific emit functions
+ void swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld);
+ void swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld);
+
+ LLVMValueRef
+ swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
+
+ LLVMValueRef
+ swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name);
+
+ void
+ swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value);
+
+ // Barrier implementation (available only in TCS)
+ void
+ swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base);
+
+ // TES-specific emit functions
+ LLVMValueRef
+ swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
+
+ LLVMValueRef
+ swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index);
};
struct swr_gs_llvm_iface {
@@ -283,6 +437,39 @@ struct swr_gs_llvm_iface {
Value *pVtxAttribMap;
};
+struct swr_tcs_llvm_iface {
+ struct lp_build_tcs_iface base;
+ struct tgsi_shader_info *info;
+
+ BuilderSWR *pBuilder;
+
+ Value *pTcsCtx;
+ SWR_TS_STATE *pTsState;
+
+ uint32_t output_vertices;
+
+ struct lp_build_for_loop_state loop_state;
+
+ Value *pVtxAttribMap;
+ Value *pVtxOutputAttribMap;
+ Value *pPatchOutputAttribMap;
+};
+
+struct swr_tes_llvm_iface {
+ struct lp_build_tes_iface base;
+ struct tgsi_shader_info *info;
+
+ BuilderSWR *pBuilder;
+
+ Value *pTesCtx;
+ SWR_TS_STATE *pTsState;
+
+ uint32_t num_outputs;
+
+ Value *pVtxAttribMap;
+ Value *pPatchAttribMap;
+};
+
// trampoline functions so we can use the builder llvm construction methods
static LLVMValueRef
swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
@@ -347,6 +534,137 @@ swr_gs_llvm_epilogue(const struct lp_build_gs_iface *gs_base,
emitted_prims_vec);
}
+static LLVMValueRef
+swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tcs_llvm_fetch_input(tcs_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
+static LLVMValueRef
+swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tcs_llvm_fetch_output(tcs_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index,
+ name);
+}
+
+
+static void
+swr_tcs_llvm_emit_prologue(struct lp_build_context* bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+ iface->pBuilder->swr_tcs_llvm_emit_prologue(bld_base);
+}
+
+static void
+swr_tcs_llvm_emit_epilogue(struct lp_build_context* bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+ iface->pBuilder->swr_tcs_llvm_emit_epilogue(bld_base);
+}
+
+static
+void swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_context * bld,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ iface->pBuilder->swr_tcs_llvm_store_output(tcs_iface,
+ bld_base,
+ name,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index,
+ value);
+}
+
+
+static
+void swr_tcs_llvm_emit_barrier(struct lp_build_context *bld)
+{
+ lp_build_tgsi_soa_context* bld_base = (lp_build_tgsi_soa_context*)bld;
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld_base->tcs_iface;
+
+ iface->pBuilder->swr_tcs_llvm_emit_barrier(bld_base->tcs_iface, &bld_base->bld_base);
+}
+
+
+static LLVMValueRef
+swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context * bld,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tes_llvm_fetch_vtx_input(tes_iface, bld_base,
+ is_vindex_indirect,
+ vertex_index,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
+static LLVMValueRef
+swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_context * bld,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ struct lp_build_tgsi_context *bld_base = (struct lp_build_tgsi_context*)bld;
+
+ return iface->pBuilder->swr_tes_llvm_fetch_patch_input(tes_iface, bld_base,
+ is_aindex_indirect,
+ attrib_index,
+ swizzle_index);
+}
+
LLVMValueRef
BuilderSWR::swr_gs_llvm_fetch_input(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
@@ -608,6 +926,499 @@ BuilderSWR::swr_gs_llvm_epilogue(const struct lp_build_gs_iface *gs_base,
}
}
+void
+BuilderSWR::swr_tcs_llvm_emit_prologue(struct lp_build_tgsi_soa_context* bld)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
+
+ // Iterate for all the vertices in the output patch
+ lp_build_for_loop_begin(&iface->loop_state, gallivm,
+ lp_build_const_int32(gallivm, 0),
+ LLVMIntULT,
+ lp_build_const_int32(gallivm, iface->output_vertices),
+ lp_build_const_int32(gallivm, 1));
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+ bld->system_values.invocation_id = wrap(VBROADCAST(unwrap(iface->loop_state.counter)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Prologue LOOP: Iteration %d BEGIN\n", iface->loop_state.counter);
+ lp_build_print_value(gallivm, "LOOP: InvocationId: \n", bld->system_values.invocation_id);
+ }
+}
+
+void
+BuilderSWR::swr_tcs_llvm_emit_epilogue(struct lp_build_tgsi_soa_context* bld)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)bld->tcs_iface;
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Epilogue LOOP: Iteration %d END\n", iface->loop_state.counter);
+ }
+ lp_build_for_loop_end(&iface->loop_state);
+}
+
+LLVMValueRef
+BuilderSWR::swr_tcs_llvm_fetch_input(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "TCS: Attrib index: ", attrib_index);
+ lp_build_print_value(gallivm, "TCS: Swizzle index: ", swizzle_index);
+ }
+
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Extracted vertex index: ", vertex_index);
+ }
+ }
+
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Extracted attrib index: ", attrib_index);
+ }
+ }
+
+ Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS: Attrib index loaded from map: ", wrap(attrib));
+ }
+
+ Value *pBase = GEP(iface->pTcsCtx,
+ { C(0), C(SWR_HS_CONTEXT_vert), vert_index,
+ C(simdvertex_attrib), attrib /*attr_index*/, unwrap(swizzle_index) });
+
+ LLVMValueRef res = wrap(LOAD(pBase));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS input fetched: ", res);
+ }
+ return res;
+}
+
+LLVMValueRef
+BuilderSWR::swr_tcs_llvm_fetch_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ uint32_t name)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "++TCSo: Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "++TCSo: Attrib index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "++TCSo: Swizzle index: ", swizzle_index);
+ }
+
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "TCSo: Extracted vertex index: ", vertex_index);
+ }
+ }
+
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCSo: Extracted attrib index: ", attrib_index);
+ }
+ }
+
+ Value* res = unwrap(bld_base->base.zero);
+
+ for (uint32_t lane = 0; lane < mVWidth; lane++) {
+ Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
+ Value* pCpOut = GEP(p1, {lane});
+
+ if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
+
+ Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
+ Value* tessFactorArray = nullptr;
+ if (name == TGSI_SEMANTIC_TESSOUTER) {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
+ } else {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
+ }
+ Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
+ res = VINSERT(res, LOAD(tessFactor), C(lane));
+
+ } else if (name == TGSI_SEMANTIC_PATCH) {
+ lp_build_print_value(gallivm, "bbbbb TCS per-patch attr_index: ", wrap(attr_index));
+ Value* attr = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attr_index, unwrap(swizzle_index)});
+ res = VINSERT(res, LOAD(attr), C(lane));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "++TCSo per-patch lane (patch-id): ", wrap(C(lane)));
+ lp_build_print_value(gallivm, "++TCSo per-patch loaded value: ", wrap(res));
+ }
+ } else {
+ // Generic attribute
+ Value *attrib =
+ LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_index}));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "TCSo: Attrib index from map: ", wrap(attrib));
+ }
+ Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp), vert_index,
+ C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
+
+ res = VINSERT(res, LOAD(attr_chan), C(lane));
+ }
+ }
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCSo: output fetched: ", wrap(res));
+ }
+ return wrap(res);
+}
+
+void
+BuilderSWR::swr_tcs_llvm_store_output(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base,
+ unsigned name,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index,
+ LLVMValueRef value)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TCS OUT] =============================================\n");
+ }
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Store mask: ", bld->exec_mask.exec_mask);
+ lp_build_print_value(gallivm, "[TCS OUT] Store value: ", value);
+ }
+
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Vertex index: ", vertex_index);
+ lp_build_print_value(gallivm, "[TCS OUT] Attrib index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT] Swizzle index: ", swizzle_index);
+ }
+
+ if (is_vindex_indirect) {
+ vert_index = VEXTRACT(vert_index, C(0));
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "[TCS OUT] Extracted vertex index: ", vertex_index);
+ }
+ }
+
+ if (is_aindex_indirect) {
+ attr_index = VEXTRACT(attr_index, C(0));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT] Extracted attrib index: ", wrap(attr_index));
+ }
+ }
+
+ for (uint32_t lane = 0; lane < mVWidth; lane++) {
+ Value* p1 = LOAD(iface->pTcsCtx, {0, SWR_HS_CONTEXT_pCPout});
+ Value* pCpOut = GEP(p1, {lane});
+
+ if (name == TGSI_SEMANTIC_TESSOUTER || name == TGSI_SEMANTIC_TESSINNER) {
+ Value* tessFactors = GEP(pCpOut, {(uint32_t)0, ScalarPatch_tessFactors});
+ Value* tessFactorArray = nullptr;
+ if (name == TGSI_SEMANTIC_TESSOUTER) {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_OuterTessFactors});
+ } else {
+ tessFactorArray = GEP(tessFactors, {(uint32_t)0, SWR_TESSELLATION_FACTORS_InnerTessFactors});
+ }
+ Value* tessFactor = GEP(tessFactorArray, {C(0), unwrap(swizzle_index)});
+ Value* valueToStore = VEXTRACT(unwrap(value), C(lane));
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOAD(tessFactor);
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ valueToStore = SELECT(vMask, valueToStore, originalVal);
+ }
+ STORE(valueToStore, tessFactor);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][FACTOR] Stored value: ", wrap(valueToStore));
+ }
+ } else if (name == TGSI_SEMANTIC_PATCH) {
+ Value* attrib = LOAD(GEP(iface->pPatchOutputAttribMap, {C(0), attr_index}));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index: ", wrap(vert_index));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vert_index_indirect: ", wrap(C(is_vindex_indirect)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr_index_indirect: ", wrap(C(is_aindex_indirect)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] attr index loaded from map: ", wrap(attrib));
+ }
+ Value* attr = GEP(pCpOut, {C(0), C(ScalarPatch_patchData), C(ScalarCPoint_attrib), attrib});
+ Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] lane (patch-id): ", wrap(C(lane)));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] value to store: ", value);
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] per-patch value to store: ", wrap(value_to_store));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] chan_index: ", swizzle_index);
+ }
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOADV(attr, {C(0), unwrap(swizzle_index)});
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ value_to_store = SELECT(vMask, BITCAST(value_to_store, mFP32Ty), originalVal);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] store mask: ", bld->exec_mask.exec_mask);
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] loaded original value: ", wrap(originalVal));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] vMask: ", wrap(vMask));
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] selected value to store: ", wrap(value_to_store));
+ }
+ }
+ STOREV(value_to_store, attr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][PATCH] stored value: ", wrap(value_to_store));
+ }
+ } else {
+ Value* value_to_store = VEXTRACT(unwrap(value), C(lane));
+ Value* attrib = LOAD(GEP(iface->pVtxOutputAttribMap, {C(0), attr_index}));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] invocation_id: ", bld->system_values.invocation_id);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] attribIndex: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] chan_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] value: ", value);
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] value_to_store: ", wrap(value_to_store));
+ }
+
+ Value* attr_chan = GEP(pCpOut, {C(0), C(ScalarPatch_cp),
+ VEXTRACT(unwrap(bld->system_values.invocation_id), C(0)),
+ C(ScalarCPoint_attrib), attrib, unwrap(swizzle_index)});
+
+ // Mask output values if needed
+ struct lp_exec_mask *mask = &bld->exec_mask;
+ if (mask->has_mask) {
+ Value *originalVal = LOAD(attr_chan);
+ Value *vMask = TRUNC(VEXTRACT(unwrap(mask->exec_mask), C(lane)), mInt1Ty);
+ // convert input to float before trying to store
+ value_to_store = SELECT(vMask, BITCAST(value_to_store, mFP32Ty), originalVal);
+ }
+ STORE(value_to_store, attr_chan);
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TCS OUT][VTX] stored: ", wrap(value_to_store));
+ }
+ }
+ }
+}
+
+
+
+void
+BuilderSWR::swr_tcs_llvm_emit_barrier(const struct lp_build_tcs_iface *tcs_iface,
+ struct lp_build_tgsi_context *bld_base)
+{
+ swr_tcs_llvm_iface *iface = (swr_tcs_llvm_iface*)tcs_iface;
+ struct lp_build_tgsi_soa_context* bld = (struct lp_build_tgsi_soa_context*)bld_base;
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Barrier LOOP: Iteration %d END\n", iface->loop_state.counter);
+ }
+
+ // End previous loop
+ lp_build_for_loop_end(&iface->loop_state);
+
+ // Start new one
+ lp_build_for_loop_begin(&iface->loop_state, gallivm,
+ lp_build_const_int32(gallivm, 0),
+ LLVMIntULT,
+ lp_build_const_int32(gallivm, iface->output_vertices),
+ lp_build_const_int32(gallivm, 1));
+
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ bld->system_values.invocation_id = wrap(VBROADCAST(unwrap(iface->loop_state.counter)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "Barrier LOOP: Iteration %d BEGIN\n", iface->loop_state.counter);
+ lp_build_print_value(gallivm, "LOOP: InvocationId: \n", bld->system_values.invocation_id);
+ }
+}
+
+
+LLVMValueRef
+BuilderSWR::swr_tes_llvm_fetch_patch_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ Value *attr_index = unwrap(attrib_index);
+ Value *res = unwrap(bld_base->base.zero);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TES IN][PATCH] --------------------------------------\n");
+ }
+
+ if (is_aindex_indirect) {
+ int i;
+ struct lp_type type = bld_base->base.type;
+
+ for (i = 0; i < type.length; i++) {
+ Value *attr_chan_index = attr_index;
+
+ if (is_aindex_indirect) {
+ attr_chan_index = VEXTRACT(attr_index, C(i));
+ }
+
+ Value *attrib =
+ LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_chan_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
+ Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
+ Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_chan_index));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
+ }
+ res = VINSERT(res, Val, C(i));
+ }
+ } else {
+ Value *attrib = LOAD(GEP(iface->pPatchAttribMap, {C(0), attr_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {(uint32_t)0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pPatchData = GEP(pCpIn, {(uint32_t)0, ScalarPatch_patchData});
+ Value *pAttr = GEP(pPatchData, {(uint32_t)0, ScalarCPoint_attrib});
+ Value *Val = LOADV(pAttr, {C(0), attrib, unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][PATCH] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][PATCH] Loaded: ", wrap(Val));
+ }
+ res = VBROADCAST(Val);
+ }
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][PATCH] returning: ", wrap(res));
+ }
+ return wrap(res);
+}
+
+
+
+LLVMValueRef
+BuilderSWR::swr_tes_llvm_fetch_vtx_input(const struct lp_build_tes_iface *tes_iface,
+ struct lp_build_tgsi_context * bld_base,
+ boolean is_vindex_indirect,
+ LLVMValueRef vertex_index,
+ boolean is_aindex_indirect,
+ LLVMValueRef attrib_index,
+ LLVMValueRef swizzle_index)
+{
+ swr_tes_llvm_iface *iface = (swr_tes_llvm_iface*)tes_iface;
+ Value *vert_index = unwrap(vertex_index);
+ Value *attr_index = unwrap(attrib_index);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "[TES IN][VTX] --------------------------------------\n");
+ }
+
+ Value *res = unwrap(bld_base->base.zero);
+ if (is_vindex_indirect || is_aindex_indirect) {
+ int i;
+ struct lp_type type = bld_base->base.type;
+
+ for (i = 0; i < type.length; i++) {
+ Value *vert_chan_index = vert_index;
+ Value *attr_chan_index = attr_index;
+
+ if (is_vindex_indirect) {
+ vert_chan_index = VEXTRACT(vert_index, C(i));
+ }
+ if (is_aindex_indirect) {
+ attr_chan_index = VEXTRACT(attr_index, C(i));
+ }
+
+ Value *attrib =
+ LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_chan_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
+ Value *pVertex = GEP(pCp, {(Value*)C(0), vert_chan_index});
+ Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
+ Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
+ Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
+ }
+ res = VINSERT(res, Val, C(i));
+ }
+ } else {
+ Value *attrib = LOAD(GEP(iface->pVtxAttribMap, {C(0), attr_index}));
+
+ Value *pCpIn = LOAD(iface->pTesCtx, {0, SWR_DS_CONTEXT_pCpIn}, "pCpIn");
+ Value *pCp = GEP(pCpIn, {0, ScalarPatch_cp});
+ Value *pVertex = GEP(pCp, {(Value*)C(0), vert_index});
+ Value *pAttrTab = GEP(pVertex, {uint32_t(0), uint32_t(0)});
+ Value *pAttr = GEP(pAttrTab, {(Value*)C(0), attrib});
+ Value *Val = LOADV(pAttr, {C(0), unwrap(swizzle_index)});
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib_index: ", attrib_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] attr_chan_index: ", wrap(attr_index));
+ lp_build_print_value(gallivm, "[TES IN][VTX] attrib read from map: ", wrap(attrib));
+ lp_build_print_value(gallivm, "[TES IN][VTX] swizzle_index: ", swizzle_index);
+ lp_build_print_value(gallivm, "[TES IN][VTX] Loaded: ", wrap(Val));
+ }
+ res = VBROADCAST(Val);
+ }
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "[TES IN][VTX] returning: ", wrap(res));
+ }
+ return wrap(res);
+}
+
+
+
+
PFN_GS_FUNC
BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
{
@@ -620,7 +1431,7 @@ BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
pGS->numInputAttribs = (VERTEX_ATTRIB_START_SLOT - VERTEX_POSITION_SLOT) + info->num_inputs;
pGS->outputTopology =
- swr_convert_prim_topology(info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]);
+ swr_convert_prim_topology(info->properties[TGSI_PROPERTY_GS_OUTPUT_PRIM], 0);
/* It's +1 because emit_vertex in swr is always called exactly one time more
* than max_vertices passed in Geometry Shader. We need to allocate more memory
@@ -796,6 +1607,582 @@ BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
return pFunc;
}
+PFN_TES_FUNC
+BuilderSWR::CompileTES(struct swr_context *ctx, swr_jit_tes_key &key)
+{
+ SWR_TS_STATE *pTS = &ctx->tsState;
+ struct tgsi_shader_info *info = &ctx->tes->info.base;
+
+ // tessellation is enabled if TES is present
+ // clear tessellation state here then
+ memset(pTS, 0, sizeof(*pTS));
+
+ pTS->tsEnable = true;
+
+ unsigned tes_prim_mode = info->properties[TGSI_PROPERTY_TES_PRIM_MODE];
+ unsigned tes_spacing = info->properties[TGSI_PROPERTY_TES_SPACING];
+ bool tes_vertex_order_cw = info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
+ bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE];
+ SWR_TS_DOMAIN type;
+ SWR_TS_PARTITIONING partitioning;
+ SWR_TS_OUTPUT_TOPOLOGY topology;
+ PRIMITIVE_TOPOLOGY postDSTopology;
+
+ // TESS_TODO: move this to helper functions to improve readability
+ switch (tes_prim_mode) {
+ case PIPE_PRIM_LINES:
+ type = SWR_TS_ISOLINE;
+ postDSTopology = TOP_LINE_LIST;
+ break;
+ case PIPE_PRIM_TRIANGLES:
+ type = SWR_TS_TRI;
+ postDSTopology = TOP_TRIANGLE_LIST;
+ break;
+ case PIPE_PRIM_QUADS:
+ type = SWR_TS_QUAD;
+ // See OpenGL spec - quads are tessellated into triangles
+ postDSTopology = TOP_TRIANGLE_LIST;
+ break;
+ default:
+ assert(0);
+ }
+
+ switch (tes_spacing) {
+ case PIPE_TESS_SPACING_FRACTIONAL_ODD:
+ partitioning = SWR_TS_ODD_FRACTIONAL;
+ break;
+ case PIPE_TESS_SPACING_FRACTIONAL_EVEN:
+ partitioning = SWR_TS_EVEN_FRACTIONAL;
+ break;
+ case PIPE_TESS_SPACING_EQUAL:
+ partitioning = SWR_TS_INTEGER;
+ break;
+ default:
+ assert(0);
+ }
+
+ if (tes_point_mode) {
+ topology = SWR_TS_OUTPUT_POINT;
+ postDSTopology = TOP_POINT_LIST;
+ }
+ else if (tes_prim_mode == PIPE_PRIM_LINES) {
+ topology = SWR_TS_OUTPUT_LINE;
+ }
+ else if (tes_vertex_order_cw) {
+ topology = SWR_TS_OUTPUT_TRI_CW;
+ }
+ else {
+ topology = SWR_TS_OUTPUT_TRI_CCW;
+ }
+
+ pTS->domain = type;
+ pTS->tsOutputTopology = topology;
+ pTS->partitioning = partitioning;
+ pTS->numDsOutputAttribs = info->num_outputs;
+ pTS->postDSTopology = postDSTopology;
+
+ pTS->dsAllocationSize = SWR_VTX_NUM_SLOTS * MAX_NUM_VERTS_PER_PRIM;
+ pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->dsOutVtxAttribOffset = VERTEX_ATTRIB_START_SLOT;
+
+ struct swr_tess_evaluation_shader *tes = ctx->tes;
+
+ LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+
+ memset(outputs, 0, sizeof(outputs));
+
+ AttrBuilder attrBuilder;
+ attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+
+ std::vector<Type *> tesArgs{PointerType::get(Gen_swr_draw_context(JM()), 0),
+ PointerType::get(mInt8Ty, 0),
+ PointerType::get(Gen_SWR_DS_CONTEXT(JM()), 0)};
+ FunctionType *tesFuncType =
+ FunctionType::get(Type::getVoidTy(JM()->mContext), tesArgs, false);
+
+ // create new vertex shader function
+ auto pFunction = Function::Create(tesFuncType,
+ GlobalValue::ExternalLinkage,
+ "TES",
+ JM()->mpCurrentModule);
+
+#if LLVM_VERSION_MAJOR < 5
+ AttributeSet attrSet = AttributeSet::get(
+ JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
+ pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
+#else
+ pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
+#endif
+
+ BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
+ IRB()->SetInsertPoint(block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+
+ auto argitr = pFunction->arg_begin();
+ Value *hPrivateData = &*argitr++;
+ hPrivateData->setName("hPrivateData");
+ Value *pWorkerData = &*argitr++;
+ pWorkerData->setName("pWorkerData");
+ Value *pTesCtx = &*argitr++;
+ pTesCtx->setName("tesCtx");
+
+ Value *consts_ptr =
+ GEP(hPrivateData, {C(0), C(swr_draw_context_constantTES)});
+ consts_ptr->setName("tes_constants");
+ Value *const_sizes_ptr =
+ GEP(hPrivateData, {0, swr_draw_context_num_constantsTES});
+ const_sizes_ptr->setName("num_tes_constants");
+
+ struct lp_build_sampler_soa *sampler =
+ swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_EVAL);
+
+ struct lp_bld_tgsi_system_values system_values;
+ memset(&system_values, 0, sizeof(system_values));
+
+ // Load and calculate system values
+ // Tessellation coordinates (gl_TessCoord)
+ Value *vecOffset = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset}, "vecOffset");
+ Value *vecStride = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorStride}, "vecStride");
+ Value *vecIndex = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_vectorOffset});
+
+ Value* tess_coord = ALLOCA(ArrayType::get(mSimdFP32Ty, 3));
+
+ Value *tessCoordU = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainU}), {vecIndex}, "tessCoordU");
+ STORE(tessCoordU, tess_coord, {0, 0});
+ Value *tessCoordV = LOADV(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pDomainV}), {vecIndex}, "tessCoordV");
+ STORE(tessCoordV, tess_coord, {0, 1});
+ Value *tessCoordW = FSUB(FSUB(VIMMED1(1.0f), tessCoordU), tessCoordV, "tessCoordW");
+ STORE(tessCoordW, tess_coord, {0, 2});
+ system_values.tess_coord = wrap(tess_coord);
+
+ // Primitive ID
+ system_values.prim_id = wrap(VBROADCAST(LOAD(pTesCtx, {0, SWR_DS_CONTEXT_PrimitiveID}), "PrimitiveID"));
+
+ // Tessellation factors
+ Value* pPatch = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pCpIn});
+ Value* pTessFactors = GEP(pPatch, {C(0), C(ScalarPatch_tessFactors)});
+
+ assert(SWR_NUM_OUTER_TESS_FACTORS == 4);
+ Value* sys_value_outer_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
+ for (unsigned i = 0; i < SWR_NUM_OUTER_TESS_FACTORS; i++) {
+ Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_OuterTessFactors, i});
+ sys_value_outer_factors = VINSERT(sys_value_outer_factors, v, i, "gl_TessLevelOuter");
+ }
+ system_values.tess_outer = wrap(sys_value_outer_factors);
+
+ assert(SWR_NUM_INNER_TESS_FACTORS == 2);
+ Value* sys_value_inner_factors = UndefValue::get(VectorType::get(mFP32Ty, 4));
+ for (unsigned i = 0; i < SWR_NUM_INNER_TESS_FACTORS; i++) {
+ Value* v = LOAD(pTessFactors, {0, SWR_TESSELLATION_FACTORS_InnerTessFactors, i});
+ sys_value_inner_factors = VINSERT(sys_value_inner_factors, v, i, "gl_TessLevelInner");
+ }
+ system_values.tess_inner = wrap(sys_value_inner_factors);
+
+ if (verbose_shader)
+ {
+ lp_build_print_value(gallivm, "tess_coord = ", system_values.tess_coord);
+ }
+
+ struct tgsi_shader_info *pPrevShader = nullptr;
+
+ if (ctx->tcs) {
+ pPrevShader = &ctx->tcs->info.base;
+ }
+ else {
+ pPrevShader = &ctx->vs->info.base;
+ }
+
+ // Figure out how many per-patch attributes we have
+ unsigned perPatchAttrs = 0;
+ unsigned genericAttrs = 0;
+ unsigned tessLevelAttrs = 0;
+ unsigned sgvAttrs = 0;
+ for (unsigned slot = 0; slot < pPrevShader->num_outputs; slot++) {
+ switch (pPrevShader->output_semantic_name[slot]) {
+ case TGSI_SEMANTIC_PATCH:
+ perPatchAttrs++;
+ break;
+ case TGSI_SEMANTIC_GENERIC:
+ genericAttrs++;
+ break;
+ case TGSI_SEMANTIC_TESSINNER:
+ case TGSI_SEMANTIC_TESSOUTER:
+ tessLevelAttrs++;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ case TGSI_SEMANTIC_CLIPDIST:
+ case TGSI_SEMANTIC_PSIZE:
+ sgvAttrs++;
+ break;
+ default:
+ assert(!"Unknown semantic input in TES");
+ }
+ }
+
+ std::vector<Constant *> mapConstants;
+ Value *vtxAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ Value *patchAttribMap = ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ for (unsigned slot = 0; slot < info->num_inputs; slot++) {
+ ubyte semantic_name = info->input_semantic_name[slot];
+ ubyte semantic_idx = info->input_semantic_index[slot];
+
+ // Where in TCS output is my attribute?
+ // TESS_TODO: revisit after implement pass-through TCS
+ unsigned tcs_slot = locate_linkage(semantic_name, semantic_idx, pPrevShader);
+
+ // Skip tessellation levels - these go to the tessellator, not TES
+ switch (semantic_name) {
+ case TGSI_SEMANTIC_GENERIC:
+ tcs_slot = tcs_slot + VERTEX_ATTRIB_START_SLOT - sgvAttrs - tessLevelAttrs;
+ break;
+ case TGSI_SEMANTIC_PATCH:
+ tcs_slot = semantic_idx;
+ break;
+ case TGSI_SEMANTIC_POSITION:
+ tcs_slot = VERTEX_POSITION_SLOT;
+ break;
+ case TGSI_SEMANTIC_CLIPDIST:
+ case TGSI_SEMANTIC_PSIZE:
+ break;
+ default:
+ assert(!"Unexpected semantic found while builiding TES input map");
+ }
+ if (semantic_name == TGSI_SEMANTIC_PATCH) {
+ STORE(C(tcs_slot), patchAttribMap, {0, slot});
+ } else {
+ STORE(C(tcs_slot), vtxAttribMap, {0, slot});
+ }
+ mapConstants.push_back(C(tcs_slot));
+ }
+
+ // Build execution mask
+ struct lp_build_mask_context mask;
+ Value *mask_val = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_mask}, "tesMask");
+
+ if (verbose_shader)
+ lp_build_print_value(gallivm, "TES execution mask: ", wrap(mask_val));
+
+ lp_build_mask_begin(&mask, gallivm,
+ lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+
+ struct swr_tes_llvm_iface tes_iface;
+
+ tes_iface.base.fetch_vertex_input = ::swr_tes_llvm_fetch_vtx_input;
+ tes_iface.base.fetch_patch_input = ::swr_tes_llvm_fetch_patch_input;
+
+ tes_iface.pBuilder = this;
+ tes_iface.pTesCtx = pTesCtx;
+ tes_iface.pTsState = pTS;
+ tes_iface.num_outputs = tes->info.base.num_outputs;
+ tes_iface.info = info;
+ tes_iface.pVtxAttribMap = vtxAttribMap;
+ tes_iface.pPatchAttribMap = patchAttribMap;
+
+ struct lp_build_tgsi_params params;
+ memset(&params, 0, sizeof(params));
+ params.type = lp_type_float_vec(32, 32 * 8);
+ params.mask = & mask;
+ params.consts_ptr = wrap(consts_ptr);
+ params.const_sizes_ptr = wrap(const_sizes_ptr);
+ params.system_values = &system_values;
+ params.inputs = inputs;
+ params.context_ptr = wrap(hPrivateData);
+ params.sampler = sampler;
+ params.info = &tes->info.base;
+ params.tes_iface = &tes_iface.base;
+
+ // Build LLVM IR
+ lp_build_tgsi_soa(gallivm,
+ tes->pipe.tokens,
+ &params,
+ outputs);
+
+ lp_build_mask_end(&mask);
+
+ sampler->destroy(sampler);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+
+ // Write output attributes
+ Value *dclOut = LOAD(pTesCtx, {0, SWR_DS_CONTEXT_pOutputData}, "dclOut");
+
+ for (uint32_t attrib = 0; attrib < PIPE_MAX_SHADER_OUTPUTS; attrib++) {
+ for (uint32_t channel = 0; channel < TGSI_NUM_CHANNELS; channel++) {
+ if (!outputs[attrib][channel])
+ continue;
+
+ Value *val = LOAD(unwrap(outputs[attrib][channel]));;
+ Value *attribOffset =
+ LOAD(pTesCtx, {0, SWR_DS_CONTEXT_outVertexAttribOffset});
+
+ // Assume we write possition
+ Value* outputSlot = C(VERTEX_POSITION_SLOT);
+ if (tes->info.base.output_semantic_name[attrib] != TGSI_SEMANTIC_POSITION) {
+ // No, it's a generic attribute, not a position - let's calculate output slot
+ uint32_t outSlot = attrib;
+ if (tes->info.base.output_semantic_name[0] == TGSI_SEMANTIC_POSITION) {
+ // this shader will write position, so in shader's term
+ // output starts at attrib 1, but we will handle that separately,
+ // so let's fix the outSlot
+ outSlot--;
+ }
+ outputSlot = ADD(attribOffset, C(outSlot));
+ }
+
+ Value *attribVecIndex =
+ ADD(MUL(vecStride, MUL(outputSlot, C(4))), vecOffset);
+
+ uint32_t outputComponent = 0;
+ uint32_t curComp = outputComponent + channel;
+ auto outValIndex = ADD(attribVecIndex, MUL(vecStride, C(curComp)));
+ STOREV(val, dclOut, {outValIndex});
+
+ if (verbose_shader) {
+ lp_build_printf(gallivm,
+ "TES output [%d][%d]",
+ C(attrib),
+ C(channel));
+ lp_build_print_value(gallivm, " = ", wrap(val));
+ }
+ }
+ }
+
+ RET_VOID();
+
+ JM()->DumpToFile(pFunction, "src");
+ gallivm_verify_function(gallivm, wrap(pFunction));
+
+ gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "optimized");
+
+ PFN_TES_FUNC pFunc =
+ (PFN_TES_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+
+ debug_printf("tess evaluation shader %p\n", pFunc);
+ assert(pFunc && "Error: TessEvaluationShader = NULL");
+
+ JM()->DumpAsm(pFunction, "asm");
+
+ JM()->mIsModuleFinalized = true;
+
+ return pFunc;
+}
+
+PFN_TCS_FUNC
+BuilderSWR::CompileTCS(struct swr_context *ctx, swr_jit_tcs_key &key)
+{
+ SWR_TS_STATE *pTS = &ctx->tsState;
+ struct tgsi_shader_info *info = &ctx->tcs->info.base;
+
+ pTS->numHsInputAttribs = info->num_inputs;
+ pTS->numHsOutputAttribs = info->num_outputs;
+
+ pTS->hsAllocationSize = sizeof(ScalarPatch);
+
+ pTS->vertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+ pTS->srcVertexAttribOffset = VERTEX_ATTRIB_START_SLOT;
+
+ struct swr_tess_control_shader *tcs = ctx->tcs;
+
+ LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][TGSI_NUM_CHANNELS];
+ LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
+
+ memset(outputs, 0, sizeof(outputs));
+
+ AttrBuilder attrBuilder;
+ attrBuilder.addStackAlignmentAttr(JM()->mVWidth * sizeof(float));
+
+ std::vector<Type *> tcsArgs{
+ PointerType::get(Gen_swr_draw_context(JM()), 0),
+ PointerType::get(mInt8Ty, 0),
+ PointerType::get(Gen_SWR_HS_CONTEXT(JM()), 0)};
+ FunctionType *tcsFuncType =
+ FunctionType::get(Type::getVoidTy(JM()->mContext), tcsArgs, false);
+
+ // create new vertex shader function
+ auto pFunction = Function::Create(tcsFuncType,
+ GlobalValue::ExternalLinkage,
+ "TCS",
+ JM()->mpCurrentModule);
+
+#if LLVM_VERSION_MAJOR < 5
+ AttributeSet attrSet = AttributeSet::get(
+ JM()->mContext, AttributeSet::FunctionIndex, attrBuilder);
+ pFunction->addAttributes(AttributeSet::FunctionIndex, attrSet);
+#else
+ pFunction->addAttributes(AttributeList::FunctionIndex, attrBuilder);
+#endif
+
+ BasicBlock *block = BasicBlock::Create(JM()->mContext, "entry", pFunction);
+ IRB()->SetInsertPoint(block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, wrap(block));
+
+ auto argitr = pFunction->arg_begin();
+ Value *hPrivateData = &*argitr++;
+ hPrivateData->setName("hPrivateData");
+ Value *pWorkerData = &*argitr++;
+ pWorkerData->setName("pWorkerData");
+ Value *pTcsCtx = &*argitr++;
+ pTcsCtx->setName("tcsCtx");
+
+ Value *consts_ptr =
+ GEP(hPrivateData, {C(0), C(swr_draw_context_constantTCS)});
+ consts_ptr->setName("tcs_constants");
+ Value *const_sizes_ptr =
+ GEP(hPrivateData, {0, swr_draw_context_num_constantsTCS});
+ const_sizes_ptr->setName("num_tcs_constants");
+
+ struct lp_build_sampler_soa *sampler =
+ swr_sampler_soa_create(key.sampler, PIPE_SHADER_TESS_CTRL);
+
+ struct lp_bld_tgsi_system_values system_values;
+ memset(&system_values, 0, sizeof(system_values));
+
+ system_values.prim_id =
+ wrap(LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_PrimitiveID}));
+
+ Constant *vInvocationId;
+ if (mVWidth == 8) {
+ vInvocationId = C({0, 1, 2, 3, 4, 5, 6, 7});
+ } else {
+ vInvocationId =
+ C({0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15});
+ }
+
+ system_values.invocation_id = wrap(vInvocationId);
+ system_values.vertices_in = wrap(C(tcs->vertices_per_patch));
+
+ if (verbose_shader) {
+ lp_build_print_value(gallivm, "TCS::prim_id = ", system_values.prim_id);
+ lp_build_print_value(gallivm, "TCS::invocation_id = ", system_values.invocation_id);
+ lp_build_print_value(gallivm, "TCS::vertices_in = ", system_values.vertices_in);
+ }
+
+ std::vector<Constant *> mapConstants;
+ Value *vtxAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+
+ for (unsigned slot = 0; slot < info->num_inputs; slot++) {
+ ubyte semantic_name = info->input_semantic_name[slot];
+ ubyte semantic_idx = info->input_semantic_index[slot];
+
+ unsigned vs_slot =
+ locate_linkage(semantic_name, semantic_idx, &ctx->vs->info.base);
+
+ vs_slot += VERTEX_ATTRIB_START_SLOT;
+
+ if (ctx->vs->info.base.output_semantic_name[0]
+ == TGSI_SEMANTIC_POSITION)
+ vs_slot--;
+
+ if (semantic_name == TGSI_SEMANTIC_POSITION)
+ vs_slot = VERTEX_POSITION_SLOT;
+
+ STORE(C(vs_slot), vtxAttribMap, {0, slot});
+ mapConstants.push_back(C(vs_slot));
+ }
+
+ // Prepare map of output attributes. Needed when shader instance wants
+ // to read own output or output of other instance, which is allowed in TCS
+ Value *vtxOutputAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ // Map for per-patch attributes
+ Value *patchOutputAttribMap =
+ ALLOCA(ArrayType::get(mInt32Ty, PIPE_MAX_SHADER_INPUTS));
+ for (unsigned slot = 0; slot < info->num_outputs; slot++) {
+ ubyte name = info->output_semantic_name[slot];
+ int32_t idx = info->output_semantic_index[slot];
+ if (name == TGSI_SEMANTIC_PATCH) {
+ STORE(C(idx), patchOutputAttribMap, {0, slot});
+ } else {
+ int32_t target_slot = slot;
+ if (name == TGSI_SEMANTIC_GENERIC) {
+ target_slot += VERTEX_ATTRIB_START_SLOT;
+ }
+ // Now normalize target slot
+ for (ubyte as = 0; as < slot; as++) {
+ ubyte name = info->output_semantic_name[as];
+ switch (name) {
+ case TGSI_SEMANTIC_TESSOUTER:
+ case TGSI_SEMANTIC_TESSINNER:
+ case TGSI_SEMANTIC_PATCH:
+ case TGSI_SEMANTIC_POSITION:
+ target_slot--;
+ }
+ }
+ if (name == TGSI_SEMANTIC_POSITION) {
+ target_slot = VERTEX_POSITION_SLOT;
+ }
+ STORE(C(target_slot), vtxOutputAttribMap, {0, slot});
+ mapConstants.push_back(C(target_slot));
+ }
+ }
+
+ struct lp_build_mask_context mask;
+ Value *mask_val = LOAD(pTcsCtx, {0, SWR_HS_CONTEXT_mask}, "tcsMask");
+ lp_build_mask_begin(
+ &mask, gallivm, lp_type_float_vec(32, 32 * 8), wrap(mask_val));
+
+ struct swr_tcs_llvm_iface tcs_iface;
+
+ tcs_iface.base.emit_store_output = ::swr_tcs_llvm_store_output;
+ tcs_iface.base.emit_fetch_input = ::swr_tcs_llvm_fetch_input;
+ tcs_iface.base.emit_fetch_output = ::swr_tcs_llvm_fetch_output;
+ tcs_iface.base.emit_barrier = ::swr_tcs_llvm_emit_barrier;
+ tcs_iface.base.emit_prologue = ::swr_tcs_llvm_emit_prologue;
+ tcs_iface.base.emit_epilogue = ::swr_tcs_llvm_emit_epilogue;
+
+ tcs_iface.pBuilder = this;
+ tcs_iface.pTcsCtx = pTcsCtx;
+ tcs_iface.pTsState = pTS;
+ tcs_iface.output_vertices = info->properties[TGSI_PROPERTY_TCS_VERTICES_OUT];
+ tcs_iface.info = info;
+ tcs_iface.pVtxAttribMap = vtxAttribMap;
+ tcs_iface.pVtxOutputAttribMap = vtxOutputAttribMap;
+ tcs_iface.pPatchOutputAttribMap = patchOutputAttribMap;
+
+ struct lp_build_tgsi_params params;
+ memset(&params, 0, sizeof(params));
+ params.type = lp_type_float_vec(32, 32 * 8);
+ params.mask = &mask;
+ params.consts_ptr = wrap(consts_ptr);
+ params.const_sizes_ptr = wrap(const_sizes_ptr);
+ params.system_values = &system_values;
+ params.inputs = inputs;
+ params.context_ptr = wrap(hPrivateData);
+ params.sampler = sampler;
+ params.info = &tcs->info.base;
+ params.tcs_iface = &tcs_iface.base;
+
+ lp_build_tgsi_soa(gallivm, tcs->pipe.tokens, &params, outputs);
+
+ lp_build_mask_end(&mask);
+
+ sampler->destroy(sampler);
+
+ IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
+ RET_VOID();
+
+ JM()->DumpToFile(pFunction, "src");
+ gallivm_verify_function(gallivm, wrap(pFunction));
+ gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "optimized");
+
+ PFN_TCS_FUNC pFunc =
+ (PFN_TCS_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+
+ debug_printf("tess control shader %p\n", pFunc);
+ assert(pFunc && "Error: TessControlShader = NULL");
+ JM()->DumpAsm(pFunction, "asm");
+
+ JM()->mIsModuleFinalized = true;
+
+ return pFunc;
+}
+
+
PFN_GS_FUNC
swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key)
{
@@ -808,6 +2195,34 @@ swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key)
return func;
}
+PFN_TCS_FUNC
+swr_compile_tcs(struct swr_context *ctx, swr_jit_tcs_key &key)
+{
+ BuilderSWR builder(
+ reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
+ "TCS");
+ PFN_TCS_FUNC func = builder.CompileTCS(ctx, key);
+
+ ctx->tcs->map.insert(
+ std::make_pair(key, std::make_unique<VariantTCS>(builder.gallivm, func)));
+
+ return func;
+}
+
+PFN_TES_FUNC
+swr_compile_tes(struct swr_context *ctx, swr_jit_tes_key &key)
+{
+ BuilderSWR builder(
+ reinterpret_cast<JitManager *>(swr_screen(ctx->pipe.screen)->hJitMgr),
+ "TES");
+ PFN_TES_FUNC func = builder.CompileTES(ctx, key);
+
+ ctx->tes->map.insert(
+ std::make_pair(key, std::make_unique<VariantTES>(builder.gallivm, func)));
+
+ return func;
+}
+
void
BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, unsigned slot, unsigned channel)
{
@@ -822,6 +2237,10 @@ BuilderSWR::WriteVS(Value *pVal, Value *pVsContext, Value *pVtxOutput, unsigned
#else
Value *pOut = GEP(pVtxOutput, {0, 0, slot});
STORE(pVal, pOut, {0, channel});
+ if (verbose_shader) {
+ lp_build_printf(gallivm, "VS: Storing on slot %d, channel %d: ", C(slot), C(channel));
+ lp_build_print_value(gallivm, "", wrap(pVal));
+ }
#endif
}
@@ -984,12 +2403,23 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key)
LLVMValueRef cz = LLVMBuildLoad(gallivm->builder, outputs[cv][2], "");
LLVMValueRef cw = LLVMBuildLoad(gallivm->builder, outputs[cv][3], "");
+ tgsi_shader_info *pLastFE = &ctx->vs->info.base;
+
+ if (ctx->gs) {
+ pLastFE = &ctx->gs->info.base;
+ }
+ else if (ctx->tes) {
+ pLastFE = &ctx->tes->info.base;
+ }
+ else if (ctx->tcs) {
+ pLastFE = &ctx->tcs->info.base;
+ }
+
for (unsigned val = 0; val < PIPE_MAX_CLIP_PLANES; val++) {
// clip distance overrides user clip planes
- if ((swr_vs->info.base.clipdist_writemask & clip_mask & (1 << val)) ||
- ((swr_vs->info.base.culldist_writemask << swr_vs->info.base.num_written_clipdistance) & (1 << val))) {
- unsigned cv = locate_linkage(TGSI_SEMANTIC_CLIPDIST, val < 4 ? 0 : 1,
- &swr_vs->info.base);
+ if ((pLastFE->clipdist_writemask & clip_mask & (1 << val)) ||
+ ((pLastFE->culldist_writemask << pLastFE->num_written_clipdistance) & (1 << val))) {
+ unsigned cv = locate_linkage(TGSI_SEMANTIC_CLIPDIST, val < 4 ? 0 : 1, pLastFE);
if (val < 4) {
LLVMValueRef dist = LLVMBuildLoad(gallivm->builder, outputs[cv][val], "");
WriteVS(unwrap(dist), pVsCtx, vtxOutput, VERTEX_CLIPCULL_DIST_LO_SLOT, val);
@@ -1032,14 +2462,17 @@ BuilderSWR::CompileVS(struct swr_context *ctx, swr_jit_vs_key &key)
RET_VOID();
+ JM()->DumpToFile(pFunction, "vs_function1");
gallivm_verify_function(gallivm, wrap(pFunction));
gallivm_compile_module(gallivm);
+ JM()->DumpToFile(pFunction, "vs_function2");
// lp_debug_dump_value(func);
PFN_VERTEX_FUNC pFunc =
(PFN_VERTEX_FUNC)gallivm_jit_function(gallivm, wrap(pFunction));
+ JM()->DumpAsm(pFunction, "vs_function_asm");
debug_printf("vert shader %p\n", pFunc);
assert(pFunc && "Error: VertShader = NULL");
@@ -1111,6 +2544,8 @@ BuilderSWR::CompileFS(struct swr_context *ctx, swr_jit_fs_key &key)
struct tgsi_shader_info *pPrevShader;
if (ctx->gs)
pPrevShader = &ctx->gs->info.base;
+ else if (ctx->tes)
+ pPrevShader = &ctx->tes->info.base;
else
pPrevShader = &ctx->vs->info.base;
diff --git a/src/gallium/drivers/swr/swr_shader.h b/src/gallium/drivers/swr/swr_shader.h
index 6468874dc3f..cabe915f312 100644
--- a/src/gallium/drivers/swr/swr_shader.h
+++ b/src/gallium/drivers/swr/swr_shader.h
@@ -26,9 +26,17 @@
struct swr_vertex_shader;
struct swr_fragment_shader;
struct swr_geometry_shader;
+struct swr_tess_control_shader;
+struct swr_tess_evaluation_shader;
+
struct swr_jit_fs_key;
struct swr_jit_vs_key;
struct swr_jit_gs_key;
+struct swr_jit_tcs_key;
+struct swr_jit_tes_key;
+
+using PFN_TCS_FUNC = PFN_HS_FUNC;
+using PFN_TES_FUNC = PFN_DS_FUNC;
unsigned swr_so_adjust_attrib(unsigned in_attrib,
swr_vertex_shader *swr_vs);
@@ -42,6 +50,12 @@ swr_compile_fs(struct swr_context *ctx, swr_jit_fs_key &key);
PFN_GS_FUNC
swr_compile_gs(struct swr_context *ctx, swr_jit_gs_key &key);
+PFN_TCS_FUNC
+swr_compile_tcs(struct swr_context *ctx, swr_jit_tcs_key &key);
+
+PFN_TES_FUNC
+swr_compile_tes(struct swr_context *ctx, swr_jit_tes_key &key);
+
void swr_generate_fs_key(struct swr_jit_fs_key &key,
struct swr_context *ctx,
swr_fragment_shader *swr_fs);
@@ -57,6 +71,14 @@ void swr_generate_gs_key(struct swr_jit_gs_key &key,
struct swr_context *ctx,
swr_geometry_shader *swr_gs);
+void swr_generate_tcs_key(struct swr_jit_tcs_key &key,
+ struct swr_context *ctx,
+ swr_tess_control_shader *swr_tcs);
+
+void swr_generate_tes_key(struct swr_jit_tes_key &key,
+ struct swr_context *ctx,
+ swr_tess_evaluation_shader *swr_tes);
+
struct swr_jit_sampler_key {
unsigned nr_samplers;
unsigned nr_sampler_views;
@@ -85,6 +107,21 @@ struct swr_jit_gs_key : swr_jit_sampler_key {
ubyte vs_output_semantic_idx[PIPE_MAX_SHADER_OUTPUTS];
};
+// TESS_TODO: revisit this - we probably need to use
+// primitive modes, number of vertices emitted, etc.
+struct swr_jit_tcs_key : swr_jit_sampler_key {
+ ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte vs_output_semantic_idx[PIPE_MAX_SHADER_OUTPUTS];
+ unsigned clip_plane_mask; // from rasterizer state & tcs_info
+};
+
+// TESS_TODO: revisit this
+struct swr_jit_tes_key : swr_jit_sampler_key {
+ ubyte prev_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte prev_output_semantic_idx[PIPE_MAX_SHADER_OUTPUTS];
+ unsigned clip_plane_mask; // from rasterizer state & tes_info
+};
+
namespace std
{
template <> struct hash<swr_jit_fs_key> {
@@ -114,9 +151,25 @@ template <> struct hash<swr_jit_gs_key> {
return util_hash_crc32(&k, sizeof(k));
}
};
+
+template <> struct hash<swr_jit_tcs_key> {
+ std::size_t operator()(const swr_jit_tcs_key &k) const
+ {
+ return util_hash_crc32(&k, sizeof(k));
+ }
+};
+
+template <> struct hash<swr_jit_tes_key> {
+ std::size_t operator()(const swr_jit_tes_key &k) const
+ {
+ return util_hash_crc32(&k, sizeof(k));
+ }
+};
};
bool operator==(const swr_jit_fs_key &lhs, const swr_jit_fs_key &rhs);
bool operator==(const swr_jit_vs_key &lhs, const swr_jit_vs_key &rhs);
bool operator==(const swr_jit_fetch_key &lhs, const swr_jit_fetch_key &rhs);
bool operator==(const swr_jit_gs_key &lhs, const swr_jit_gs_key &rhs);
+bool operator==(const swr_jit_tcs_key &lhs, const swr_jit_tcs_key &rhs);
+bool operator==(const swr_jit_tes_key &lhs, const swr_jit_tes_key &rhs);
diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index cd55e68b8d4..ea6d09ffb5f 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -439,7 +439,6 @@ swr_create_gs_state(struct pipe_context *pipe,
return swr_gs;
}
-
static void
swr_bind_gs_state(struct pipe_context *pipe, void *gs)
{
@@ -463,6 +462,78 @@ swr_delete_gs_state(struct pipe_context *pipe, void *gs)
swr_fence_work_delete_gs(screen->flush_fence, swr_gs);
}
+static void *
+swr_create_tcs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *tcs)
+{
+ struct swr_tess_control_shader *swr_tcs = new swr_tess_control_shader;
+ if (!swr_tcs)
+ return NULL;
+
+ swr_tcs->pipe.tokens = tgsi_dup_tokens(tcs->tokens);
+ lp_build_tgsi_info(tcs->tokens, &swr_tcs->info);
+ return swr_tcs;
+}
+
+static void
+swr_bind_tcs_state(struct pipe_context *pipe, void *tcs)
+{
+ struct swr_context *ctx = swr_context(pipe);
+
+ if (ctx->tcs == tcs)
+ return;
+
+ ctx->tcs = (swr_tess_control_shader *)tcs;
+ ctx->dirty |= SWR_NEW_TCS;
+}
+
+static void
+swr_delete_tcs_state(struct pipe_context *pipe, void *tcs)
+{
+ struct swr_tess_control_shader *swr_tcs = (swr_tess_control_shader *)tcs;
+ FREE((void *)swr_tcs->pipe.tokens);
+ struct swr_screen *screen = swr_screen(pipe->screen);
+
+ /* Defer deleton of tcs state */
+ swr_fence_work_delete_tcs(screen->flush_fence, swr_tcs);
+}
+
+static void *
+swr_create_tes_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *tes)
+{
+ struct swr_tess_evaluation_shader *swr_tes = new swr_tess_evaluation_shader;
+ if (!swr_tes)
+ return NULL;
+
+ swr_tes->pipe.tokens = tgsi_dup_tokens(tes->tokens);
+ lp_build_tgsi_info(tes->tokens, &swr_tes->info);
+ return swr_tes;
+}
+
+static void
+swr_bind_tes_state(struct pipe_context *pipe, void *tes)
+{
+ struct swr_context *ctx = swr_context(pipe);
+
+ if (ctx->tes == tes)
+ return;
+
+ ctx->tes = (swr_tess_evaluation_shader *)tes;
+ ctx->dirty |= SWR_NEW_TES;
+}
+
+static void
+swr_delete_tes_state(struct pipe_context *pipe, void *tes)
+{
+ struct swr_tess_evaluation_shader *swr_tes = (swr_tess_evaluation_shader *)tes;
+ FREE((void *)swr_tes->pipe.tokens);
+ struct swr_screen *screen = swr_screen(pipe->screen);
+
+ /* Defer deleton of tes state */
+ swr_fence_work_delete_tes(screen->flush_fence, swr_tes);
+}
+
static void
swr_set_constant_buffer(struct pipe_context *pipe,
enum pipe_shader_type shader,
@@ -484,8 +555,11 @@ swr_set_constant_buffer(struct pipe_context *pipe,
ctx->dirty |= SWR_NEW_FSCONSTANTS;
} else if (shader == PIPE_SHADER_GEOMETRY) {
ctx->dirty |= SWR_NEW_GSCONSTANTS;
+ } else if (shader == PIPE_SHADER_TESS_CTRL) {
+ ctx->dirty |= SWR_NEW_TCSCONSTANTS;
+ } else if (shader == PIPE_SHADER_TESS_EVAL) {
+ ctx->dirty |= SWR_NEW_TESCONSTANTS;
}
-
if (cb && cb->user_buffer) {
pipe_resource_reference(&constants, NULL);
}
@@ -876,8 +950,18 @@ swr_update_constants(struct swr_context *ctx, enum pipe_shader_type shaderType)
num_constants = pDC->num_constantsGS;
scratch = &ctx->scratch->gs_constants;
break;
+ case PIPE_SHADER_TESS_CTRL:
+ constant = pDC->constantTCS;
+ num_constants = pDC->num_constantsTCS;
+ scratch = &ctx->scratch->tcs_constants;
+ break;
+ case PIPE_SHADER_TESS_EVAL:
+ constant = pDC->constantTES;
+ num_constants = pDC->num_constantsTES;
+ scratch = &ctx->scratch->tes_constants;
+ break;
default:
- debug_printf("Unsupported shader type constants\n");
+ assert(0 && "Unsupported shader type constants");
return;
}
@@ -1041,6 +1125,25 @@ swr_update_poly_stipple(struct swr_context *ctx)
sizeof(ctx->poly_stipple.pipe.stipple));
}
+
+static struct tgsi_shader_info *
+swr_get_last_fe(const struct swr_context *ctx)
+{
+ tgsi_shader_info *pLastFE = &ctx->vs->info.base;
+
+ if (ctx->gs) {
+ pLastFE = &ctx->gs->info.base;
+ }
+ else if (ctx->tes) {
+ pLastFE = &ctx->tes->info.base;
+ }
+ else if (ctx->tcs) {
+ pLastFE = &ctx->tcs->info.base;
+ }
+ return pLastFE;
+}
+
+
void
swr_update_derived(struct pipe_context *pipe,
const struct pipe_draw_info *p_draw_info)
@@ -1128,6 +1231,8 @@ swr_update_derived(struct pipe_context *pipe,
/* Raster state */
if (ctx->dirty & (SWR_NEW_RASTERIZER |
SWR_NEW_VS | // clipping
+ SWR_NEW_TES |
+ SWR_NEW_TCS |
SWR_NEW_FRAMEBUFFER)) {
pipe_rasterizer_state *rasterizer = ctx->rasterizer;
pipe_framebuffer_state *fb = &ctx->framebuffer;
@@ -1399,6 +1504,8 @@ swr_update_derived(struct pipe_context *pipe,
/* GeometryShader */
if (ctx->dirty & (SWR_NEW_GS |
SWR_NEW_VS |
+ SWR_NEW_TCS |
+ SWR_NEW_TES |
SWR_NEW_SAMPLER |
SWR_NEW_SAMPLER_VIEW)) {
if (ctx->gs) {
@@ -1437,12 +1544,106 @@ swr_update_derived(struct pipe_context *pipe,
}
}
- /* VertexShader */
- if (ctx->dirty & (SWR_NEW_VS |
- SWR_NEW_RASTERIZER | // for clip planes
+ // Tessellation Evaluation Shader
+ // Compile TES first, because TCS is optional
+ if (ctx->dirty & (SWR_NEW_GS |
+ SWR_NEW_VS |
+ SWR_NEW_TCS |
+ SWR_NEW_TES |
SWR_NEW_SAMPLER |
- SWR_NEW_SAMPLER_VIEW |
- SWR_NEW_FRAMEBUFFER)) {
+ SWR_NEW_SAMPLER_VIEW)) {
+ if (ctx->tes) {
+ swr_jit_tes_key key;
+ swr_generate_tes_key(key, ctx, ctx->tes);
+
+ auto search = ctx->tes->map.find(key);
+ PFN_TES_FUNC func;
+ if (search != ctx->tes->map.end()) {
+ func = search->second->shader;
+ } else {
+ func = swr_compile_tes(ctx, key);
+ }
+
+ ctx->api.pfnSwrSetDsFunc(ctx->swrContext, func);
+
+ /* JIT sampler state */
+ if (ctx->dirty & SWR_NEW_SAMPLER) {
+ swr_update_sampler_state(ctx,
+ PIPE_SHADER_TESS_EVAL,
+ key.nr_samplers,
+ ctx->swrDC.samplersTES);
+ }
+
+ /* JIT sampler view state */
+ if (ctx->dirty & (SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
+ swr_update_texture_state(ctx,
+ PIPE_SHADER_TESS_EVAL,
+ key.nr_sampler_views,
+ ctx->swrDC.texturesTES);
+ }
+
+ ctx->api.pfnSwrSetTsState(ctx->swrContext, &ctx->tsState);
+
+ } else {
+ SWR_TS_STATE state = { 0 };
+ ctx->api.pfnSwrSetTsState(ctx->swrContext, &state);
+ ctx->api.pfnSwrSetDsFunc(ctx->swrContext, NULL);
+ }
+ }
+
+
+ /* Tessellation Control Shader */
+ if (ctx->dirty & (SWR_NEW_GS |
+ SWR_NEW_VS |
+ SWR_NEW_TCS |
+ SWR_NEW_TES |
+ SWR_NEW_SAMPLER |
+ SWR_NEW_SAMPLER_VIEW)) {
+ if (ctx->tcs) {
+ ctx->tcs->vertices_per_patch = p_draw_info->vertices_per_patch;
+
+ swr_jit_tcs_key key;
+ swr_generate_tcs_key(key, ctx, ctx->tcs);
+
+ auto search = ctx->tcs->map.find(key);
+ PFN_TCS_FUNC func;
+ if (search != ctx->tcs->map.end()) {
+ func = search->second->shader;
+ } else {
+ func = swr_compile_tcs(ctx, key);
+ }
+
+ ctx->api.pfnSwrSetHsFunc(ctx->swrContext, func);
+
+ /* JIT sampler state */
+ if (ctx->dirty & SWR_NEW_SAMPLER) {
+ swr_update_sampler_state(ctx,
+ PIPE_SHADER_TESS_CTRL,
+ key.nr_samplers,
+ ctx->swrDC.samplersTCS);
+ }
+
+ /* JIT sampler view state */
+ if (ctx->dirty & (SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
+ swr_update_texture_state(ctx,
+ PIPE_SHADER_TESS_CTRL,
+ key.nr_sampler_views,
+ ctx->swrDC.texturesTCS);
+ }
+
+ ctx->api.pfnSwrSetTsState(ctx->swrContext, &ctx->tsState);
+
+ } else {
+ SWR_TS_STATE state = { 0 };
+ ctx->api.pfnSwrSetTsState(ctx->swrContext, &state);
+ ctx->api.pfnSwrSetHsFunc(ctx->swrContext, NULL);
+ }
+ }
+
+ /* VertexShader */
+ if (ctx->dirty
+ & (SWR_NEW_VS | SWR_NEW_RASTERIZER | // for clip planes
+ SWR_NEW_SAMPLER | SWR_NEW_SAMPLER_VIEW | SWR_NEW_FRAMEBUFFER)) {
swr_jit_vs_key key;
swr_generate_vs_key(key, ctx, ctx->vs);
auto search = ctx->vs->map.find(key);
@@ -1456,10 +1657,8 @@ swr_update_derived(struct pipe_context *pipe,
/* JIT sampler state */
if (ctx->dirty & SWR_NEW_SAMPLER) {
- swr_update_sampler_state(ctx,
- PIPE_SHADER_VERTEX,
- key.nr_samplers,
- ctx->swrDC.samplersVS);
+ swr_update_sampler_state(
+ ctx, PIPE_SHADER_VERTEX, key.nr_samplers, ctx->swrDC.samplersVS);
}
/* JIT sampler view state */
@@ -1488,6 +1687,8 @@ swr_update_derived(struct pipe_context *pipe,
if (ctx->dirty & (SWR_NEW_FS |
SWR_NEW_VS |
SWR_NEW_GS |
+ SWR_NEW_TES |
+ SWR_NEW_TCS |
SWR_NEW_RASTERIZER |
SWR_NEW_SAMPLER |
SWR_NEW_SAMPLER_VIEW |
@@ -1578,6 +1779,16 @@ swr_update_derived(struct pipe_context *pipe,
swr_update_constants(ctx, PIPE_SHADER_GEOMETRY);
}
+ /* Tessellation Control Shader Constants */
+ if (ctx->dirty & SWR_NEW_TCSCONSTANTS) {
+ swr_update_constants(ctx, PIPE_SHADER_TESS_CTRL);
+ }
+
+ /* Tessellation Evaluation Shader Constants */
+ if (ctx->dirty & SWR_NEW_TESCONSTANTS) {
+ swr_update_constants(ctx, PIPE_SHADER_TESS_EVAL);
+ }
+
/* Depth/stencil state */
if (ctx->dirty & (SWR_NEW_DEPTH_STENCIL_ALPHA | SWR_NEW_FRAMEBUFFER)) {
struct pipe_depth_state *depth = &(ctx->depth_stencil->depth);
@@ -1718,7 +1929,7 @@ swr_update_derived(struct pipe_context *pipe,
compileState.alphaTestFormat = ALPHA_TEST_FLOAT32; // xxx
compileState.Canonicalize();
-
+
PFN_BLEND_JIT_FUNC func = NULL;
auto search = ctx->blendJIT->find(compileState);
if (search != ctx->blendJIT->end()) {
@@ -1741,7 +1952,7 @@ swr_update_derived(struct pipe_context *pipe,
swr_update_poly_stipple(ctx);
}
- if (ctx->dirty & (SWR_NEW_VS | SWR_NEW_SO | SWR_NEW_RASTERIZER)) {
+ if (ctx->dirty & (SWR_NEW_VS | SWR_NEW_TCS | SWR_NEW_TES | SWR_NEW_SO | SWR_NEW_RASTERIZER)) {
ctx->vs->soState.rasterizerDisable =
ctx->rasterizer->rasterizer_discard;
ctx->api.pfnSwrSetSoState(ctx->swrContext, &ctx->vs->soState);
@@ -1768,7 +1979,7 @@ swr_update_derived(struct pipe_context *pipe,
if (ctx->dirty & (SWR_NEW_CLIP | SWR_NEW_RASTERIZER | SWR_NEW_VS)) {
// shader exporting clip distances overrides all user clip planes
if (ctx->rasterizer->clip_plane_enable &&
- !ctx->vs->info.base.num_written_clipdistance)
+ !swr_get_last_fe(ctx)->num_written_clipdistance)
{
swr_draw_context *pDC = &ctx->swrDC;
memcpy(pDC->userClipPlanes,
@@ -1781,7 +1992,12 @@ swr_update_derived(struct pipe_context *pipe,
SWR_BACKEND_STATE backendState = {0};
if (ctx->gs) {
backendState.numAttributes = ctx->gs->info.base.num_outputs - 1;
- } else {
+ } else
+ if (ctx->tes) {
+ backendState.numAttributes = ctx->tes->info.base.num_outputs - 1;
+ // no case for TCS, because if TCS is active, TES must be active
+ // as well - pipeline stages after tessellation does not support patches
+ } else {
backendState.numAttributes = ctx->vs->info.base.num_outputs - 1;
if (ctx->fs->info.base.uses_primid) {
backendState.numAttributes++;
@@ -1805,21 +2021,19 @@ swr_update_derived(struct pipe_context *pipe,
(ctx->rasterizer->flatshade ? ctx->fs->flatConstantMask : 0);
backendState.pointSpriteTexCoordMask = ctx->fs->pointSpriteMask;
- struct tgsi_shader_info *pLastFE =
- ctx->gs ?
- &ctx->gs->info.base :
- &ctx->vs->info.base;
+ struct tgsi_shader_info *pLastFE = swr_get_last_fe(ctx);
+
backendState.readRenderTargetArrayIndex = pLastFE->writes_layer;
backendState.readViewportArrayIndex = pLastFE->writes_viewport_index;
backendState.vertexAttribOffset = VERTEX_ATTRIB_START_SLOT; // TODO: optimize
backendState.clipDistanceMask =
- ctx->vs->info.base.num_written_clipdistance ?
- ctx->vs->info.base.clipdist_writemask & ctx->rasterizer->clip_plane_enable :
+ pLastFE->num_written_clipdistance ?
+ pLastFE->clipdist_writemask & ctx->rasterizer->clip_plane_enable :
ctx->rasterizer->clip_plane_enable;
backendState.cullDistanceMask =
- ctx->vs->info.base.culldist_writemask << ctx->vs->info.base.num_written_clipdistance;
+ pLastFE->culldist_writemask << pLastFE->num_written_clipdistance;
// Assume old layout of SGV, POSITION, CLIPCULL, ATTRIB
backendState.vertexClipCullOffset = backendState.vertexAttribOffset - 2;
@@ -1929,6 +2143,14 @@ swr_state_init(struct pipe_context *pipe)
pipe->bind_gs_state = swr_bind_gs_state;
pipe->delete_gs_state = swr_delete_gs_state;
+ pipe->create_tcs_state = swr_create_tcs_state;
+ pipe->bind_tcs_state = swr_bind_tcs_state;
+ pipe->delete_tcs_state = swr_delete_tcs_state;
+
+ pipe->create_tes_state = swr_create_tes_state;
+ pipe->bind_tes_state = swr_bind_tes_state;
+ pipe->delete_tes_state = swr_delete_tes_state;
+
pipe->set_constant_buffer = swr_set_constant_buffer;
pipe->create_vertex_elements_state = swr_create_vertex_elements_state;
diff --git a/src/gallium/drivers/swr/swr_state.h b/src/gallium/drivers/swr/swr_state.h
index 45d0925e8e7..09463241b96 100644
--- a/src/gallium/drivers/swr/swr_state.h
+++ b/src/gallium/drivers/swr/swr_state.h
@@ -46,9 +46,14 @@ struct ShaderVariant {
~ShaderVariant() { gallivm_destroy(gallivm); }
};
+using PFN_TCS_FUNC = PFN_HS_FUNC;
+using PFN_TES_FUNC = PFN_DS_FUNC;
+
typedef ShaderVariant<PFN_VERTEX_FUNC> VariantVS;
typedef ShaderVariant<PFN_PIXEL_KERNEL> VariantFS;
typedef ShaderVariant<PFN_GS_FUNC> VariantGS;
+typedef ShaderVariant<PFN_TCS_FUNC> VariantTCS;
+typedef ShaderVariant<PFN_TES_FUNC> VariantTES;
/* skeleton */
struct swr_vertex_shader {
@@ -76,6 +81,22 @@ struct swr_geometry_shader {
std::unordered_map<swr_jit_gs_key, std::unique_ptr<VariantGS>> map;
};
+struct swr_tess_control_shader {
+ struct pipe_shader_state pipe;
+ struct lp_tgsi_info info;
+ uint32_t vertices_per_patch;
+
+ std::unordered_map<swr_jit_tcs_key, std::unique_ptr<VariantTCS>> map;
+};
+
+struct swr_tess_evaluation_shader {
+ struct pipe_shader_state pipe;
+ struct lp_tgsi_info info;
+
+ std::unordered_map<swr_jit_tes_key, std::unique_ptr<VariantTES>> map;
+};
+
+
/* Vertex element state */
struct swr_vertex_element_state {
FETCH_COMPILE_STATE fsState;
@@ -340,7 +361,7 @@ swr_convert_target_type(const enum pipe_texture_target target)
* Convert mesa PIPE_PRIM_X to SWR enum PRIMITIVE_TOPOLOGY
*/
static INLINE enum PRIMITIVE_TOPOLOGY
-swr_convert_prim_topology(const unsigned mode)
+swr_convert_prim_topology(const unsigned mode, const unsigned tcs_verts)
{
switch (mode) {
case PIPE_PRIM_POINTS:
@@ -371,6 +392,9 @@ swr_convert_prim_topology(const unsigned mode)
return TOP_TRI_LIST_ADJ;
case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
return TOP_TRI_STRIP_ADJ;
+ case PIPE_PRIM_PATCHES:
+ // rasterizer has a separate type for each possible number of patch vertices
+ return (PRIMITIVE_TOPOLOGY)((unsigned)TOP_PATCHLIST_BASE + tcs_verts);
default:
assert(0 && "Unknown topology");
return TOP_UNKNOWN;
@@ -396,4 +420,5 @@ swr_convert_fill_mode(const unsigned mode)
}
}
+
#endif
diff --git a/src/gallium/drivers/swr/swr_tex_sample.cpp b/src/gallium/drivers/swr/swr_tex_sample.cpp
index fb9d8ed22c0..fc50cf37ea3 100644
--- a/src/gallium/drivers/swr/swr_tex_sample.cpp
+++ b/src/gallium/drivers/swr/swr_tex_sample.cpp
@@ -127,6 +127,12 @@ swr_texture_member(const struct lp_sampler_dynamic_state *base,
case PIPE_SHADER_GEOMETRY:
indices[1] = lp_build_const_int32(gallivm, swr_draw_context_texturesGS);
break;
+ case PIPE_SHADER_TESS_CTRL:
+ indices[1] = lp_build_const_int32(gallivm, swr_draw_context_texturesTCS);
+ break;
+ case PIPE_SHADER_TESS_EVAL:
+ indices[1] = lp_build_const_int32(gallivm, swr_draw_context_texturesTES);
+ break;
default:
assert(0 && "unsupported shader type");
break;
@@ -224,6 +230,12 @@ swr_sampler_member(const struct lp_sampler_dynamic_state *base,
case PIPE_SHADER_GEOMETRY:
indices[1] = lp_build_const_int32(gallivm, swr_draw_context_samplersGS);
break;
+ case PIPE_SHADER_TESS_CTRL:
+ indices[1] = lp_build_const_int32(gallivm, swr_draw_context_samplersTCS);
+ break;
+ case PIPE_SHADER_TESS_EVAL:
+ indices[1] = lp_build_const_int32(gallivm, swr_draw_context_samplersTES);
+ break;
default:
assert(0 && "unsupported shader type");
break;