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authorNicolai Hähnle <[email protected]>2016-11-02 19:07:40 +0100
committerNicolai Hähnle <[email protected]>2016-11-04 21:30:18 +0100
commit2c875158e2763d57e5dae8892af96a894bdb7dc9 (patch)
treedfcb3a05ef6630e6e09e29210a7f3c1032f9865b /src/gallium/drivers
parent322483f71b068b3bbf69e5434e888f3fd3f4589e (diff)
radeonsi: fix vertex fetches for 2_10_10_10 formats
The hardware always treats the alpha channel as unsigned, so add a shader workaround. This is rare enough that we'll just build a monolithic vertex shader. The SINT case cannot actually happen in OpenGL, but I've included it for completeness since it's just a mix of the other cases. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c54
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h11
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c14
-rw-r--r--src/gallium/drivers/radeonsi/si_state.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c4
5 files changed, 78 insertions, 6 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 28a8b1fe9e9..b170eb97d48 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -369,17 +369,16 @@ static LLVMValueRef get_instance_index_for_fetch(
}
static void declare_input_vs(
- struct si_shader_context *radeon_bld,
+ struct si_shader_context *ctx,
unsigned input_index,
const struct tgsi_full_declaration *decl,
LLVMValueRef out[4])
{
- struct lp_build_context *base = &radeon_bld->soa.bld_base.base;
+ struct lp_build_context *base = &ctx->soa.bld_base.base;
struct gallivm_state *gallivm = base->gallivm;
- struct si_shader_context *ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
unsigned chan;
+ unsigned fix_fetch;
LLVMValueRef t_list_ptr;
LLVMValueRef t_offset;
@@ -399,7 +398,7 @@ static void declare_input_vs(
/* Build the attribute offset */
attribute_offset = lp_build_const_int32(gallivm, 0);
- buffer_index = LLVMGetParam(radeon_bld->main_fn,
+ buffer_index = LLVMGetParam(ctx->main_fn,
ctx->param_vertex_index0 +
input_index);
@@ -416,6 +415,45 @@ static void declare_input_vs(
out[chan] = LLVMBuildExtractElement(gallivm->builder,
input, llvm_chan, "");
}
+
+ fix_fetch = (ctx->shader->key.vs.fix_fetch >> (2 * input_index)) & 3;
+ if (fix_fetch) {
+ /* The hardware returns an unsigned value; convert it to a
+ * signed one.
+ */
+ LLVMValueRef tmp = out[3];
+ LLVMValueRef c30 = LLVMConstInt(ctx->i32, 30, 0);
+
+ /* First, recover the sign-extended signed integer value. */
+ if (fix_fetch == SI_FIX_FETCH_A2_SSCALED)
+ tmp = LLVMBuildFPToUI(gallivm->builder, tmp, ctx->i32, "");
+ else
+ tmp = LLVMBuildBitCast(gallivm->builder, tmp, ctx->i32, "");
+
+ /* For the integer-like cases, do a natural sign extension.
+ *
+ * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
+ * and happen to contain 0, 1, 2, 3 as the two LSBs of the
+ * exponent.
+ */
+ tmp = LLVMBuildShl(gallivm->builder, tmp,
+ fix_fetch == SI_FIX_FETCH_A2_SNORM ?
+ LLVMConstInt(ctx->i32, 7, 0) : c30, "");
+ tmp = LLVMBuildAShr(gallivm->builder, tmp, c30, "");
+
+ /* Convert back to the right type. */
+ if (fix_fetch == SI_FIX_FETCH_A2_SNORM) {
+ LLVMValueRef clamp;
+ LLVMValueRef neg_one = LLVMConstReal(ctx->f32, -1.0);
+ tmp = LLVMBuildSIToFP(gallivm->builder, tmp, ctx->f32, "");
+ clamp = LLVMBuildFCmp(gallivm->builder, LLVMRealULT, tmp, neg_one, "");
+ tmp = LLVMBuildSelect(gallivm->builder, clamp, neg_one, tmp, "");
+ } else if (fix_fetch == SI_FIX_FETCH_A2_SSCALED) {
+ tmp = LLVMBuildSIToFP(gallivm->builder, tmp, ctx->f32, "");
+ }
+
+ out[3] = tmp;
+ }
}
static LLVMValueRef get_primitive_id(struct lp_build_tgsi_context *bld_base,
@@ -8102,11 +8140,15 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
/* LS, ES, VS are compiled on demand if the main part hasn't been
* compiled for that stage.
+ *
+ * Vertex shaders are compiled on demand when a vertex fetch
+ * workaround must be applied.
*/
if (!mainp ||
(sel->type == PIPE_SHADER_VERTEX &&
(shader->key.vs.as_es != mainp->key.vs.as_es ||
- shader->key.vs.as_ls != mainp->key.vs.as_ls)) ||
+ shader->key.vs.as_ls != mainp->key.vs.as_ls ||
+ shader->key.vs.fix_fetch)) ||
(sel->type == PIPE_SHADER_TESS_EVAL &&
shader->key.tes.as_es != mainp->key.tes.as_es) ||
(sel->type == PIPE_SHADER_TESS_CTRL &&
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index d8ab2a41c9c..59e7bfb0457 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -233,6 +233,14 @@ enum {
TGSI_SEMANTIC_DEFAULT_TESSINNER_SI,
};
+/* For VS shader key fix_fetch. */
+enum {
+ SI_FIX_FETCH_NONE = 0,
+ SI_FIX_FETCH_A2_SNORM = 1,
+ SI_FIX_FETCH_A2_SSCALED = 2,
+ SI_FIX_FETCH_A2_SINT = 3,
+};
+
struct si_shader;
/* A shader selector is a gallium CSO and contains shader variants and
@@ -400,6 +408,9 @@ union si_shader_key {
struct si_vs_epilog_bits epilog;
unsigned as_es:1; /* export shader */
unsigned as_ls:1; /* local shader */
+
+ /* One pair of bits for every input: SI_FIX_FETCH_* enums. */
+ uint32_t fix_fetch;
} vs;
struct {
struct si_tcs_epilog_bits epilog;
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 642ce79ab44..24c7b100fea 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -3281,6 +3281,20 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
S_008F0C_NUM_FORMAT(num_format) |
S_008F0C_DATA_FORMAT(data_format);
v->format_size[i] = desc->block.bits / 8;
+
+ /* The hardware always treats the 2-bit alpha channel as
+ * unsigned, so a shader workaround is needed.
+ */
+ if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
+ if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
+ v->fix_fetch |= SI_FIX_FETCH_A2_SNORM << (2 * i);
+ } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
+ v->fix_fetch |= SI_FIX_FETCH_A2_SSCALED << (2 * i);
+ } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
+ /* This isn't actually used in OpenGL. */
+ v->fix_fetch |= SI_FIX_FETCH_A2_SINT << (2 * i);
+ }
+ }
}
memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h
index 3ebf578e593..c444a699ed6 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -99,6 +99,7 @@ struct si_stencil_ref {
struct si_vertex_element
{
unsigned count;
+ uint32_t fix_fetch;
uint32_t rsrc_word3[SI_MAX_ATTRIBS];
uint32_t format_size[SI_MAX_ATTRIBS];
struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 2a41bf1c20a..9e95fea33af 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -872,6 +872,10 @@ static inline void si_shader_selector_key(struct pipe_context *ctx,
for (i = 0; i < count; ++i)
key->vs.prolog.instance_divisors[i] =
sctx->vertex_elements->elements[i].instance_divisor;
+
+ key->vs.fix_fetch =
+ sctx->vertex_elements->fix_fetch &
+ u_bit_consecutive(0, 2 * count);
}
if (sctx->tes_shader.cso)
key->vs.as_ls = 1;