diff options
author | Chia-I Wu <[email protected]> | 2019-05-16 14:00:54 -0700 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2019-06-07 22:47:07 +0000 |
commit | 920c4143f0a47d60e703cf78228fa18a45af1dc4 (patch) | |
tree | 41b5687b94917fcc3135aa47cfcd27dc7cfd5638 /src/gallium/drivers/virgl | |
parent | 2e21d66d7a0aadaaea8689276564e9633262d107 (diff) |
virgl: add UBOs to virgl_shader_binding_state
It replaces virgl_context::ubos.
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Alexandros Frantzis <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_context.c | 52 | ||||
-rw-r--r-- | src/gallium/drivers/virgl/virgl_context.h | 5 |
2 files changed, 37 insertions, 20 deletions
diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c index f02ed2d211d..2479690e8d4 100644 --- a/src/gallium/drivers/virgl/virgl_context.c +++ b/src/gallium/drivers/virgl/virgl_context.c @@ -145,13 +145,16 @@ static void virgl_attach_res_uniform_buffers(struct virgl_context *vctx, enum pipe_shader_type shader_type) { struct virgl_winsys *vws = virgl_screen(vctx->base.screen)->vws; + const struct virgl_shader_binding_state *binding = + &vctx->shader_bindings[shader_type]; + uint32_t remaining_mask = binding->ubo_enabled_mask; struct virgl_resource *res; - unsigned i; - for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; i++) { - res = virgl_resource(vctx->ubos[shader_type][i]); - if (res) { - vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE); - } + + while (remaining_mask) { + int i = u_bit_scan(&remaining_mask); + res = virgl_resource(binding->ubos[i].buffer); + assert(res); + vws->emit_res(vws, vctx->cbuf, res->hw_res, FALSE); } } @@ -505,20 +508,28 @@ static void virgl_set_constant_buffer(struct pipe_context *ctx, const struct pipe_constant_buffer *buf) { struct virgl_context *vctx = virgl_context(ctx); + struct virgl_shader_binding_state *binding = + &vctx->shader_bindings[shader]; - if (buf) { - if (!buf->user_buffer){ - struct virgl_resource *res = virgl_resource(buf->buffer); - virgl_encoder_set_uniform_buffer(vctx, shader, index, buf->buffer_offset, - buf->buffer_size, res); - pipe_resource_reference(&vctx->ubos[shader][index], buf->buffer); - return; - } - pipe_resource_reference(&vctx->ubos[shader][index], NULL); - virgl_encoder_write_constant_buffer(vctx, shader, index, buf->buffer_size / 4, buf->user_buffer); + if (buf && buf->buffer) { + struct virgl_resource *res = virgl_resource(buf->buffer); + virgl_encoder_set_uniform_buffer(vctx, shader, index, + buf->buffer_offset, + buf->buffer_size, res); + + pipe_resource_reference(&binding->ubos[index].buffer, buf->buffer); + binding->ubos[index] = *buf; + binding->ubo_enabled_mask |= 1 << index; } else { - virgl_encoder_write_constant_buffer(vctx, shader, index, 0, NULL); - pipe_resource_reference(&vctx->ubos[shader][index], NULL); + static const struct pipe_constant_buffer dummy_ubo; + if (!buf) + buf = &dummy_ubo; + virgl_encoder_write_constant_buffer(vctx, shader, index, + buf->buffer_size / 4, + buf->user_buffer); + + pipe_resource_reference(&binding->ubos[index].buffer, NULL); + binding->ubo_enabled_mask &= ~(1 << index); } } @@ -1156,6 +1167,11 @@ virgl_release_shader_binding(struct virgl_context *vctx, pipe_sampler_view_reference( (struct pipe_sampler_view **)&binding->views[i], NULL); } + + while (binding->ubo_enabled_mask) { + int i = u_bit_scan(&binding->ubo_enabled_mask); + pipe_resource_reference(&binding->ubos[i].buffer, NULL); + } } static void diff --git a/src/gallium/drivers/virgl/virgl_context.h b/src/gallium/drivers/virgl/virgl_context.h index ad8ba5f98f0..e8d65c6e97b 100644 --- a/src/gallium/drivers/virgl/virgl_context.h +++ b/src/gallium/drivers/virgl/virgl_context.h @@ -54,6 +54,9 @@ struct virgl_rasterizer_state { struct virgl_shader_binding_state { struct pipe_sampler_view *views[16]; uint32_t view_enabled_mask; + + struct pipe_constant_buffer ubos[PIPE_MAX_CONSTANT_BUFFERS]; + uint32_t ubo_enabled_mask; }; struct virgl_context { @@ -80,8 +83,6 @@ struct virgl_context { struct virgl_so_target so_targets[PIPE_MAX_SO_BUFFERS]; unsigned num_so_targets; - struct pipe_resource *ubos[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; - struct pipe_resource *ssbos[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; struct pipe_resource *images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; uint32_t num_draws, num_compute; |