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authorErik Faye-Lund <[email protected]>2018-08-20 12:46:32 +0100
committerErik Faye-Lund <[email protected]>2018-08-28 14:13:43 +0200
commita4e60ccb56f339d3a20463b14ae4b3e124771f1a (patch)
tree0bc7f44ab495c4c441d4451cb84b1fb901e205fd /src/gallium/drivers/virgl/virgl_screen.h
parent4ab06cc56e66118c4834ed8bbeed05e727bc34f7 (diff)
virgl: add debug-switch to output TGSI
This is quite useful for debugging shader-transpiling issues in virglrenderer. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-By: Gert Wollny <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_screen.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_screen.h b/src/gallium/drivers/virgl/virgl_screen.h
index 8334d162424..719f5166d78 100644
--- a/src/gallium/drivers/virgl/virgl_screen.h
+++ b/src/gallium/drivers/virgl/virgl_screen.h
@@ -28,6 +28,7 @@
#include "virgl_winsys.h"
#define VIRGL_DEBUG_VERBOSE 1
+#define VIRGL_DEBUG_TGSI 2
extern int virgl_debug;
struct virgl_screen {