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authorTomeu Vizoso <[email protected]>2018-07-17 13:13:21 +0200
committerErik Faye-Lund <[email protected]>2018-09-05 05:46:58 +0100
commitf13de57edb1b0bea0090421e5f812f1041f36e12 (patch)
tree89f768fbd91e3db77d180353dceb8a69468a2095 /src/gallium/drivers/virgl/virgl_encode.h
parent1bd927d997f75c85e9f13826d486b6d2d159a621 (diff)
virgl: use hw-atomics instead of in-ssbo ones
Emulating atomics on top of ssbos can lead to too small max SSBO count, so let's use the hw-atomics mechanism to expose atomic buffers instead. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Gurchetan Singh <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_encode.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_encode.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_encode.h b/src/gallium/drivers/virgl/virgl_encode.h
index 999123f4266..40e62d453b6 100644
--- a/src/gallium/drivers/virgl/virgl_encode.h
+++ b/src/gallium/drivers/virgl/virgl_encode.h
@@ -267,6 +267,9 @@ int virgl_encode_set_shader_images(struct virgl_context *ctx,
enum pipe_shader_type shader,
unsigned start_slot, unsigned count,
const struct pipe_image_view *images);
+int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_shader_buffer *buffers);
int virgl_encode_memory_barrier(struct virgl_context *ctx,
unsigned flags);
int virgl_encode_launch_grid(struct virgl_context *ctx,