diff options
author | Eric Engestrom <[email protected]> | 2017-11-24 16:58:43 +0000 |
---|---|---|
committer | Eric Engestrom <[email protected]> | 2017-11-28 09:50:36 +0000 |
commit | 7bb89e1c8f314a9d8e591a7531722a15f0ac72d0 (patch) | |
tree | 0c9867eebb5c5e7e3b58d11c31824b093d81f198 /src/gallium/drivers/vc4 | |
parent | b43daf7bf6cb505ece025c718ac6f074c38b2d49 (diff) |
vc4: check preprocessor token existence using #ifdef instead of #if
(other uses of USE_VC4_SIMULATOR are already correct)
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/gallium/drivers/vc4')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index a42ba675c13..74dd9d5767e 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -64,7 +64,7 @@ static const struct debug_named_value debug_options[] = { "Flush after each draw call" }, { "always_sync", VC4_DEBUG_ALWAYS_SYNC, "Wait for finish after each flush" }, -#if USE_VC4_SIMULATOR +#ifdef USE_VC4_SIMULATOR { "dump", VC4_DEBUG_DUMP, "Write a GPU command stream trace file" }, #endif @@ -105,7 +105,7 @@ vc4_screen_destroy(struct pipe_screen *pscreen) slab_destroy_parent(&screen->transfer_pool); free(screen->ro); -#if USE_VC4_SIMULATOR +#ifdef USE_VC4_SIMULATOR vc4_simulator_destroy(screen); #endif @@ -710,7 +710,7 @@ vc4_screen_create(int fd, struct renderonly *ro) if (vc4_debug & VC4_DEBUG_SHADERDB) vc4_debug |= VC4_DEBUG_NORAST; -#if USE_VC4_SIMULATOR +#ifdef USE_VC4_SIMULATOR vc4_simulator_init(screen); #endif |