diff options
author | Eric Anholt <[email protected]> | 2014-08-24 14:05:37 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-09-04 11:39:51 -0700 |
commit | 80b27ca2cd8cd2bb2937baa441c43a396887cc03 (patch) | |
tree | a5e9e327cf986b60e6c3476f7b813467089a4990 /src/gallium/drivers/vc4/vc4_screen.c | |
parent | 874dfa8b2ecccf3c9a73453d7ccc6638363a59bd (diff) |
vc4: Switch to using native integers.
There were troubles with bools without using native integers
(st_glsl_to_tgsi seemed to think bool true was 1.0f sometimes, when as a
uniform it's stored as ~0), and since I've got native integers other than
divide, I might as well just support them.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_screen.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index 46cd4c55b97..b0f97103dee 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -291,6 +291,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return 0; case PIPE_SHADER_CAP_INTEGERS: + return 1; case PIPE_SHADER_CAP_DOUBLES: return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: |