diff options
author | Rob Clark <[email protected]> | 2014-12-01 11:55:36 -0500 |
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committer | Rob Clark <[email protected]> | 2014-12-01 12:02:25 -0500 |
commit | bb19f2c3c4a47c25c2680ad2d94a10f8ee5e70d7 (patch) | |
tree | 4ffb67963b4121777aeee80870a6e479eaa36375 /src/gallium/drivers/vc4/vc4_qpu.c | |
parent | ebbd34a468a9e8f3f4d8900be38755d77a662f1f (diff) |
freedreno/a4xx: invalidate cache when vbo's change
Otherwise vertex shader can see stale cache data. This in particular
happens when the same vbo is updated and reused. Not sure yet if vbo's
at differing addresses but bound to same vertex buffer slot could have
issues, but seems safest to flush whenever new vertex buffers are bound.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_qpu.c')
0 files changed, 0 insertions, 0 deletions