diff options
author | Eric Anholt <[email protected]> | 2014-10-22 18:02:18 +0100 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-10-24 18:04:26 +0100 |
commit | 5d32e263357e562779bfc0d2af712d4c7538a32b (patch) | |
tree | d324188b178eda0f85c4b293a6aed364cc612244 /src/gallium/drivers/vc4/vc4_program.c | |
parent | 14bdcc6ff98664552216acfdb7e35d0b128003ef (diff) |
vc4: Add debug output to match shaderdb info to program dumps.
I'm going to be using VC4_DEBUG=shaderdb,norast to do shaderdb stats, but
when debugging regressions, I want to match shaderdb output to shader
disassembly.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_program.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index c6d9fb31603..01941f88428 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -1827,6 +1827,8 @@ vc4_shader_tgsi_to_qir(struct vc4_context *vc4, enum qstage stage, c->stage = stage; c->shader_state = &key->shader_state->base; + c->program_id = key->shader_state->program_id; + c->variant_id = key->shader_state->compiled_variant_count++; c->key = key; switch (stage) { @@ -1874,7 +1876,9 @@ vc4_shader_tgsi_to_qir(struct vc4_context *vc4, enum qstage stage, assert(ret == TGSI_PARSE_OK); if (vc4_debug & VC4_DEBUG_TGSI) { - fprintf(stderr, "TGSI:\n"); + fprintf(stderr, "%s prog %d/%d TGSI:\n", + qir_get_stage_name(c->stage), + c->program_id, c->variant_id); tgsi_dump(tokens, 0); } @@ -1918,17 +1922,23 @@ vc4_shader_tgsi_to_qir(struct vc4_context *vc4, enum qstage stage, qir_optimize(c); if (vc4_debug & VC4_DEBUG_QIR) { - fprintf(stderr, "QIR:\n"); + fprintf(stderr, "%s prog %d/%d QIR:\n", + qir_get_stage_name(c->stage), + c->program_id, c->variant_id); qir_dump(c); } qir_reorder_uniforms(c); vc4_generate_code(vc4, c); if (vc4_debug & VC4_DEBUG_SHADERDB) { - fprintf(stderr, "SHADER-DB: %s: %d instructions\n", - qir_get_stage_name(c->stage), c->qpu_inst_count); - fprintf(stderr, "SHADER-DB: %s: %d uniforms\n", - qir_get_stage_name(c->stage), c->num_uniforms); + fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d instructions\n", + qir_get_stage_name(c->stage), + c->program_id, c->variant_id, + c->qpu_inst_count); + fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d uniforms\n", + qir_get_stage_name(c->stage), + c->program_id, c->variant_id, + c->num_uniforms); } return c; @@ -1938,6 +1948,7 @@ static void * vc4_shader_state_create(struct pipe_context *pctx, const struct pipe_shader_state *cso) { + struct vc4_context *vc4 = vc4_context(pctx); struct vc4_uncompiled_shader *so = CALLOC_STRUCT(vc4_uncompiled_shader); if (!so) return NULL; @@ -1961,6 +1972,7 @@ vc4_shader_state_create(struct pipe_context *pctx, so->base.tokens = tgsi_transform_lowering(&lowering_config, cso->tokens, &info); if (!so->base.tokens) so->base.tokens = tgsi_dup_tokens(cso->tokens); + so->program_id = vc4->next_uncompiled_program_id++; return so; } |