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authorEric Anholt <[email protected]>2015-06-20 15:30:04 -0700
committerEric Anholt <[email protected]>2015-12-08 09:49:53 -0800
commite7c8ad0a6c8ba263f29b7c3c5120bc6beabeba7b (patch)
tree3da2bda8dbd1a2c67b65bccea7ac2020960d0190 /src/gallium/drivers/vc4/vc4_drm.h
parent568d3a8e32109200cc12549d18118b7660be628b (diff)
vc4: Add kernel RCL support for MSAA rendering.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_drm.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_drm.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_drm.h b/src/gallium/drivers/vc4/vc4_drm.h
index c93454b38fe..bf58c6cd078 100644
--- a/src/gallium/drivers/vc4/vc4_drm.h
+++ b/src/gallium/drivers/vc4/vc4_drm.h
@@ -45,9 +45,12 @@ struct drm_vc4_submit_rcl_surface {
uint32_t offset; /* Offset to start of buffer. */
/*
* Bits for either render config (color_write) or load/store packet.
+ * Bits should all be 0 for MSAA load/stores.
*/
uint16_t bits;
- uint16_t pad;
+
+#define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
+ uint16_t flags;
};
/**
@@ -129,6 +132,8 @@ struct drm_vc4_submit_cl {
struct drm_vc4_submit_rcl_surface color_write;
struct drm_vc4_submit_rcl_surface zs_read;
struct drm_vc4_submit_rcl_surface zs_write;
+ struct drm_vc4_submit_rcl_surface msaa_color_write;
+ struct drm_vc4_submit_rcl_surface msaa_zs_write;
uint32_t clear_color[2];
uint32_t clear_z;
uint8_t clear_s;