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authorEric Anholt <[email protected]>2015-02-23 06:48:34 +0000
committerEric Anholt <[email protected]>2015-02-24 13:49:12 +0000
commit49d3c6a8e63ead43fafb7d52e2c770a1320eb2ee (patch)
tree1a9455ef787340a7b82883863f8b68b79871b718 /src/gallium/drivers/vc4/kernel/vc4_drv.h
parent1d1e820a6dce5e6fc8f67bd0f00e402645774e1b (diff)
vc4: Update to current kernel sources.
New BO create and mmap ioctls are added. The submit ABI gains a flags argument, and the pointers are fixed at 64-bit. Shaders are now fixed at the start of their BOs.
Diffstat (limited to 'src/gallium/drivers/vc4/kernel/vc4_drv.h')
-rw-r--r--src/gallium/drivers/vc4/kernel/vc4_drv.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/gallium/drivers/vc4/kernel/vc4_drv.h b/src/gallium/drivers/vc4/kernel/vc4_drv.h
index 81ffa03a6fa..12a3ceff725 100644
--- a/src/gallium/drivers/vc4/kernel/vc4_drv.h
+++ b/src/gallium/drivers/vc4/kernel/vc4_drv.h
@@ -39,7 +39,10 @@ struct vc4_bo_exec_state {
enum vc4_bo_mode mode;
};
-struct exec_info {
+struct vc4_exec_info {
+ /* Sequence number for this bin/render job. */
+ uint64_t seqno;
+
/* Kernel-space copy of the ioctl arguments */
struct drm_vc4_submit_cl *args;
@@ -159,13 +162,12 @@ vc4_validate_cl(struct drm_device *dev,
void *unvalidated,
uint32_t len,
bool is_bin,
- struct exec_info *exec);
+ struct vc4_exec_info *exec);
int
-vc4_validate_shader_recs(struct drm_device *dev, struct exec_info *exec);
+vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
struct vc4_validated_shader_info *
-vc4_validate_shader(struct drm_gem_cma_object *shader_obj,
- uint32_t start_offset);
+vc4_validate_shader(struct drm_gem_cma_object *shader_obj);
#endif /* VC4_DRV_H */