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author | Eric Anholt <[email protected]> | 2018-11-01 12:04:33 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-11-01 13:54:36 -0700 |
commit | 5313fb8abd2af8f0b5cfb8d3bc1b64697d8176d7 (patch) | |
tree | 79caba6102c5bd9c52ae26c9ef60f60cac78d6f7 /src/gallium/drivers/v3d/v3d_context.h | |
parent | d3f66c385bcb66555ec949236616378cc008f102 (diff) |
v3d: Drop #if 0-ed out v3d_dump_to_file().
This came from vc4, where we had a file format for GPU hangs. I don't
have one of those for V3D, and I probably won't ever have the simulator
side produce dumps even if I do.
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_context.h')
0 files changed, 0 insertions, 0 deletions