diff options
author | Eric Anholt <[email protected]> | 2018-05-01 12:24:48 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-05-16 21:19:07 +0100 |
commit | 8c47ebbd232704ab048eab2572e2b2a44f38957a (patch) | |
tree | 8946780fc424b3aa39e0b32ac875047605770a49 /src/gallium/drivers/v3d/v3d_bufmgr.c | |
parent | c4c488a2aeb24c0f468664c0cacd0d01111a4e46 (diff) |
v3d: Rename the driver files from "vc5" to "v3d".
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_bufmgr.c')
-rw-r--r-- | src/gallium/drivers/v3d/v3d_bufmgr.c | 552 |
1 files changed, 552 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_bufmgr.c b/src/gallium/drivers/v3d/v3d_bufmgr.c new file mode 100644 index 00000000000..ef2a5fa07be --- /dev/null +++ b/src/gallium/drivers/v3d/v3d_bufmgr.c @@ -0,0 +1,552 @@ +/* + * Copyright © 2014-2017 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include <errno.h> +#include <err.h> +#include <sys/mman.h> +#include <fcntl.h> +#include <xf86drm.h> +#include <xf86drmMode.h> + +#include "util/u_hash_table.h" +#include "util/u_memory.h" +#include "util/ralloc.h" + +#include "v3d_context.h" +#include "v3d_screen.h" + +#ifdef HAVE_VALGRIND +#include <valgrind.h> +#include <memcheck.h> +#define VG(x) x +#else +#define VG(x) +#endif + +static bool dump_stats = false; + +static void +vc5_bo_cache_free_all(struct vc5_bo_cache *cache); + +static void +vc5_bo_dump_stats(struct vc5_screen *screen) +{ + struct vc5_bo_cache *cache = &screen->bo_cache; + + fprintf(stderr, " BOs allocated: %d\n", screen->bo_count); + fprintf(stderr, " BOs size: %dkb\n", screen->bo_size / 1024); + fprintf(stderr, " BOs cached: %d\n", cache->bo_count); + fprintf(stderr, " BOs cached size: %dkb\n", cache->bo_size / 1024); + + if (!list_empty(&cache->time_list)) { + struct vc5_bo *first = LIST_ENTRY(struct vc5_bo, + cache->time_list.next, + time_list); + struct vc5_bo *last = LIST_ENTRY(struct vc5_bo, + cache->time_list.prev, + time_list); + + fprintf(stderr, " oldest cache time: %ld\n", + (long)first->free_time); + fprintf(stderr, " newest cache time: %ld\n", + (long)last->free_time); + + struct timespec time; + clock_gettime(CLOCK_MONOTONIC, &time); + fprintf(stderr, " now: %ld\n", + time.tv_sec); + } +} + +static void +vc5_bo_remove_from_cache(struct vc5_bo_cache *cache, struct vc5_bo *bo) +{ + list_del(&bo->time_list); + list_del(&bo->size_list); + cache->bo_count--; + cache->bo_size -= bo->size; +} + +static struct vc5_bo * +vc5_bo_from_cache(struct vc5_screen *screen, uint32_t size, const char *name) +{ + struct vc5_bo_cache *cache = &screen->bo_cache; + uint32_t page_index = size / 4096 - 1; + + if (cache->size_list_size <= page_index) + return NULL; + + struct vc5_bo *bo = NULL; + mtx_lock(&cache->lock); + if (!list_empty(&cache->size_list[page_index])) { + bo = LIST_ENTRY(struct vc5_bo, cache->size_list[page_index].next, + size_list); + + /* Check that the BO has gone idle. If not, then we want to + * allocate something new instead, since we assume that the + * user will proceed to CPU map it and fill it with stuff. + */ + if (!vc5_bo_wait(bo, 0, NULL)) { + mtx_unlock(&cache->lock); + return NULL; + } + + pipe_reference_init(&bo->reference, 1); + vc5_bo_remove_from_cache(cache, bo); + + bo->name = name; + } + mtx_unlock(&cache->lock); + return bo; +} + +struct vc5_bo * +vc5_bo_alloc(struct vc5_screen *screen, uint32_t size, const char *name) +{ + struct vc5_bo *bo; + int ret; + + size = align(size, 4096); + + bo = vc5_bo_from_cache(screen, size, name); + if (bo) { + if (dump_stats) { + fprintf(stderr, "Allocated %s %dkb from cache:\n", + name, size / 1024); + vc5_bo_dump_stats(screen); + } + return bo; + } + + bo = CALLOC_STRUCT(vc5_bo); + if (!bo) + return NULL; + + pipe_reference_init(&bo->reference, 1); + bo->screen = screen; + bo->size = size; + bo->name = name; + bo->private = true; + + retry: + ; + + bool cleared_and_retried = false; + struct drm_v3d_create_bo create = { + .size = size + }; + + ret = vc5_ioctl(screen->fd, DRM_IOCTL_V3D_CREATE_BO, &create); + bo->handle = create.handle; + bo->offset = create.offset; + + if (ret != 0) { + if (!list_empty(&screen->bo_cache.time_list) && + !cleared_and_retried) { + cleared_and_retried = true; + vc5_bo_cache_free_all(&screen->bo_cache); + goto retry; + } + + free(bo); + return NULL; + } + + screen->bo_count++; + screen->bo_size += bo->size; + if (dump_stats) { + fprintf(stderr, "Allocated %s %dkb:\n", name, size / 1024); + vc5_bo_dump_stats(screen); + } + + return bo; +} + +void +vc5_bo_last_unreference(struct vc5_bo *bo) +{ + struct vc5_screen *screen = bo->screen; + + struct timespec time; + clock_gettime(CLOCK_MONOTONIC, &time); + mtx_lock(&screen->bo_cache.lock); + vc5_bo_last_unreference_locked_timed(bo, time.tv_sec); + mtx_unlock(&screen->bo_cache.lock); +} + +static void +vc5_bo_free(struct vc5_bo *bo) +{ + struct vc5_screen *screen = bo->screen; + + if (bo->map) { + if (using_vc5_simulator && bo->name && + strcmp(bo->name, "winsys") == 0) { + free(bo->map); + } else { + munmap(bo->map, bo->size); + VG(VALGRIND_FREELIKE_BLOCK(bo->map, 0)); + } + } + + struct drm_gem_close c; + memset(&c, 0, sizeof(c)); + c.handle = bo->handle; + int ret = vc5_ioctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c); + if (ret != 0) + fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno)); + + screen->bo_count--; + screen->bo_size -= bo->size; + + if (dump_stats) { + fprintf(stderr, "Freed %s%s%dkb:\n", + bo->name ? bo->name : "", + bo->name ? " " : "", + bo->size / 1024); + vc5_bo_dump_stats(screen); + } + + free(bo); +} + +static void +free_stale_bos(struct vc5_screen *screen, time_t time) +{ + struct vc5_bo_cache *cache = &screen->bo_cache; + bool freed_any = false; + + list_for_each_entry_safe(struct vc5_bo, bo, &cache->time_list, + time_list) { + if (dump_stats && !freed_any) { + fprintf(stderr, "Freeing stale BOs:\n"); + vc5_bo_dump_stats(screen); + freed_any = true; + } + + /* If it's more than a second old, free it. */ + if (time - bo->free_time > 2) { + vc5_bo_remove_from_cache(cache, bo); + vc5_bo_free(bo); + } else { + break; + } + } + + if (dump_stats && freed_any) { + fprintf(stderr, "Freed stale BOs:\n"); + vc5_bo_dump_stats(screen); + } +} + +static void +vc5_bo_cache_free_all(struct vc5_bo_cache *cache) +{ + mtx_lock(&cache->lock); + list_for_each_entry_safe(struct vc5_bo, bo, &cache->time_list, + time_list) { + vc5_bo_remove_from_cache(cache, bo); + vc5_bo_free(bo); + } + mtx_unlock(&cache->lock); +} + +void +vc5_bo_last_unreference_locked_timed(struct vc5_bo *bo, time_t time) +{ + struct vc5_screen *screen = bo->screen; + struct vc5_bo_cache *cache = &screen->bo_cache; + uint32_t page_index = bo->size / 4096 - 1; + + if (!bo->private) { + vc5_bo_free(bo); + return; + } + + if (cache->size_list_size <= page_index) { + struct list_head *new_list = + ralloc_array(screen, struct list_head, page_index + 1); + + /* Move old list contents over (since the array has moved, and + * therefore the pointers to the list heads have to change). + */ + for (int i = 0; i < cache->size_list_size; i++) { + struct list_head *old_head = &cache->size_list[i]; + if (list_empty(old_head)) + list_inithead(&new_list[i]); + else { + new_list[i].next = old_head->next; + new_list[i].prev = old_head->prev; + new_list[i].next->prev = &new_list[i]; + new_list[i].prev->next = &new_list[i]; + } + } + for (int i = cache->size_list_size; i < page_index + 1; i++) + list_inithead(&new_list[i]); + + cache->size_list = new_list; + cache->size_list_size = page_index + 1; + } + + bo->free_time = time; + list_addtail(&bo->size_list, &cache->size_list[page_index]); + list_addtail(&bo->time_list, &cache->time_list); + cache->bo_count++; + cache->bo_size += bo->size; + if (dump_stats) { + fprintf(stderr, "Freed %s %dkb to cache:\n", + bo->name, bo->size / 1024); + vc5_bo_dump_stats(screen); + } + bo->name = NULL; + + free_stale_bos(screen, time); +} + +static struct vc5_bo * +vc5_bo_open_handle(struct vc5_screen *screen, + uint32_t winsys_stride, + uint32_t handle, uint32_t size) +{ + struct vc5_bo *bo; + + assert(size); + + mtx_lock(&screen->bo_handles_mutex); + + bo = util_hash_table_get(screen->bo_handles, (void*)(uintptr_t)handle); + if (bo) { + pipe_reference(NULL, &bo->reference); + goto done; + } + + bo = CALLOC_STRUCT(vc5_bo); + pipe_reference_init(&bo->reference, 1); + bo->screen = screen; + bo->handle = handle; + bo->size = size; + bo->name = "winsys"; + bo->private = false; + +#ifdef USE_V3D_SIMULATOR + vc5_simulator_open_from_handle(screen->fd, winsys_stride, + bo->handle, bo->size); + bo->map = malloc(bo->size); +#endif + + struct drm_v3d_get_bo_offset get = { + .handle = handle, + }; + int ret = vc5_ioctl(screen->fd, DRM_IOCTL_V3D_GET_BO_OFFSET, &get); + if (ret) { + fprintf(stderr, "Failed to get BO offset: %s\n", + strerror(errno)); + free(bo->map); + free(bo); + return NULL; + } + bo->offset = get.offset; + assert(bo->offset != 0); + + util_hash_table_set(screen->bo_handles, (void *)(uintptr_t)handle, bo); + +done: + mtx_unlock(&screen->bo_handles_mutex); + return bo; +} + +struct vc5_bo * +vc5_bo_open_name(struct vc5_screen *screen, uint32_t name, + uint32_t winsys_stride) +{ + struct drm_gem_open o = { + .name = name + }; + int ret = vc5_ioctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o); + if (ret) { + fprintf(stderr, "Failed to open bo %d: %s\n", + name, strerror(errno)); + return NULL; + } + + return vc5_bo_open_handle(screen, winsys_stride, o.handle, o.size); +} + +struct vc5_bo * +vc5_bo_open_dmabuf(struct vc5_screen *screen, int fd, uint32_t winsys_stride) +{ + uint32_t handle; + int ret = drmPrimeFDToHandle(screen->fd, fd, &handle); + int size; + if (ret) { + fprintf(stderr, "Failed to get vc5 handle for dmabuf %d\n", fd); + return NULL; + } + + /* Determine the size of the bo we were handed. */ + size = lseek(fd, 0, SEEK_END); + if (size == -1) { + fprintf(stderr, "Couldn't get size of dmabuf fd %d.\n", fd); + return NULL; + } + + return vc5_bo_open_handle(screen, winsys_stride, handle, size); +} + +int +vc5_bo_get_dmabuf(struct vc5_bo *bo) +{ + int fd; + int ret = drmPrimeHandleToFD(bo->screen->fd, bo->handle, + O_CLOEXEC, &fd); + if (ret != 0) { + fprintf(stderr, "Failed to export gem bo %d to dmabuf\n", + bo->handle); + return -1; + } + + mtx_lock(&bo->screen->bo_handles_mutex); + bo->private = false; + util_hash_table_set(bo->screen->bo_handles, (void *)(uintptr_t)bo->handle, bo); + mtx_unlock(&bo->screen->bo_handles_mutex); + + return fd; +} + +bool +vc5_bo_flink(struct vc5_bo *bo, uint32_t *name) +{ + struct drm_gem_flink flink = { + .handle = bo->handle, + }; + int ret = vc5_ioctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink); + if (ret) { + fprintf(stderr, "Failed to flink bo %d: %s\n", + bo->handle, strerror(errno)); + free(bo); + return false; + } + + bo->private = false; + *name = flink.name; + + return true; +} + +static int vc5_wait_bo_ioctl(int fd, uint32_t handle, uint64_t timeout_ns) +{ + struct drm_v3d_wait_bo wait = { + .handle = handle, + .timeout_ns = timeout_ns, + }; + int ret = vc5_ioctl(fd, DRM_IOCTL_V3D_WAIT_BO, &wait); + if (ret == -1) + return -errno; + else + return 0; + +} + +bool +vc5_bo_wait(struct vc5_bo *bo, uint64_t timeout_ns, const char *reason) +{ + struct vc5_screen *screen = bo->screen; + + if (unlikely(V3D_DEBUG & V3D_DEBUG_PERF) && timeout_ns && reason) { + if (vc5_wait_bo_ioctl(screen->fd, bo->handle, 0) == -ETIME) { + fprintf(stderr, "Blocking on %s BO for %s\n", + bo->name, reason); + } + } + + int ret = vc5_wait_bo_ioctl(screen->fd, bo->handle, timeout_ns); + if (ret) { + if (ret != -ETIME) { + fprintf(stderr, "wait failed: %d\n", ret); + abort(); + } + + return false; + } + + return true; +} + +void * +vc5_bo_map_unsynchronized(struct vc5_bo *bo) +{ + uint64_t offset; + int ret; + + if (bo->map) + return bo->map; + + struct drm_v3d_mmap_bo map; + memset(&map, 0, sizeof(map)); + map.handle = bo->handle; + ret = vc5_ioctl(bo->screen->fd, DRM_IOCTL_V3D_MMAP_BO, &map); + offset = map.offset; + if (ret != 0) { + fprintf(stderr, "map ioctl failure\n"); + abort(); + } + + bo->map = mmap(NULL, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED, + bo->screen->fd, offset); + if (bo->map == MAP_FAILED) { + fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n", + bo->handle, (long long)offset, bo->size); + abort(); + } + VG(VALGRIND_MALLOCLIKE_BLOCK(bo->map, bo->size, 0, false)); + + return bo->map; +} + +void * +vc5_bo_map(struct vc5_bo *bo) +{ + void *map = vc5_bo_map_unsynchronized(bo); + + bool ok = vc5_bo_wait(bo, PIPE_TIMEOUT_INFINITE, "bo map"); + if (!ok) { + fprintf(stderr, "BO wait for map failed\n"); + abort(); + } + + return map; +} + +void +vc5_bufmgr_destroy(struct pipe_screen *pscreen) +{ + struct vc5_screen *screen = vc5_screen(pscreen); + struct vc5_bo_cache *cache = &screen->bo_cache; + + vc5_bo_cache_free_all(cache); + + if (dump_stats) { + fprintf(stderr, "BO stats after screen destroy:\n"); + vc5_bo_dump_stats(screen); + } +} |