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authorEric Anholt <[email protected]>2018-12-19 09:29:26 -0800
committerEric Anholt <[email protected]>2018-12-19 10:26:04 -0800
commit365728dc5d46e133b7ef67e3859843dda708eb20 (patch)
treed92f27854fd1224bef831f7165e8107a3efc991d /src/gallium/drivers/v3d/v3d_blit.c
parent947f7b452a550c66cfb9a8c9518e35635eb25947 (diff)
v3d: Put the dst bo first in the list of BOs for TFU calls.
In the UAPI, the first BO is the destination, and the one the kernel should do an exclusive reservation on. Currently we only do exclusive reservations, anyway. However, in the simulator path I was only copying back the "destination" BO (actually src in this case), and this caused regressions once I fixed the simulator to actually complete TFU before returning (since otherwise, the TFU op would happen at the start of the next CL submit and the draw would get the right contents). Fixes: 976ea90bdca2 ("v3d: Add support for using the TFU to do some blits.")
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_blit.c')
-rw-r--r--src/gallium/drivers/v3d/v3d_blit.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/v3d/v3d_blit.c b/src/gallium/drivers/v3d/v3d_blit.c
index d6d09570014..7662c63d8fe 100644
--- a/src/gallium/drivers/v3d/v3d_blit.c
+++ b/src/gallium/drivers/v3d/v3d_blit.c
@@ -386,8 +386,8 @@ v3d_tfu(struct pipe_context *pctx,
struct drm_v3d_submit_tfu tfu = {
.ios = (height << 16) | width,
.bo_handles = {
- src->bo->handle,
- src != dst ? dst->bo->handle : 0
+ dst->bo->handle,
+ src != dst ? src->bo->handle : 0
},
.in_sync = v3d->out_sync,
.out_sync = v3d->out_sync,