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authorMarek Olšák <[email protected]>2017-05-31 18:02:54 +0200
committerMarek Olšák <[email protected]>2017-06-07 18:43:42 +0200
commit38bd468a78b149c2cb1d105715231e7241d1dc5c (patch)
tree3275574de6fbad00f71514d6c9a63864d46ee571 /src/gallium/drivers/svga
parent33e507ec23db3778294b75a1485021d2a35b0a22 (diff)
radeonsi: drop unfinished shader compilations when destroying shaders
If we enqueue too many jobs and destroy the GL context, it may take several seconds before the jobs finish. Just drop them instead. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga')
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