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authorKai Wasserbäch <[email protected]>2016-08-27 04:08:00 -0600
committerBrian Paul <[email protected]>2016-08-29 08:45:48 -0600
commit7413625ad357c87f409cd1673b40f8dffbc43259 (patch)
tree238163910ff8f8b3abfc45350618e7eecf3c55ea /src/gallium/drivers/svga/svga_pipe_sampler.c
parented24d79ed712f22ca12a1986a024c522d202dc37 (diff)
gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)
v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_sampler.c')
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 42e4fa5a69f..db598799ac7 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -286,7 +286,7 @@ svga_create_sampler_state(struct pipe_context *pipe,
static void
svga_bind_sampler_states(struct pipe_context *pipe,
- unsigned shader,
+ enum pipe_shader_type shader,
unsigned start,
unsigned num,
void **samplers)