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authorBrian Paul <[email protected]>2016-04-15 15:30:34 -0600
committerBrian Paul <[email protected]>2016-04-25 09:45:16 -0600
commit464d6080c60e6f97d286b16f5b09fde94ab37cfc (patch)
treec4febe68f4228829c0d63ef636573cea5abdb4b0 /src/gallium/drivers/svga/svga_pipe_sampler.c
parentb87856d25d1be1953dea30814994fc40cac5e573 (diff)
svga: separate HUD counters for state objects
Count depth/stencil, blend, sampler, etc. state objects separately but just report the sum for the HUD. This change lets us use gdb to see the breakdown of state objects in more detail. Also, count sampler views too. Reviewed-by: Charmaine Lee <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_sampler.c')
-rw-r--r--src/gallium/drivers/svga/svga_pipe_sampler.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c
index 3e778f0a087..f1bb82a905b 100644
--- a/src/gallium/drivers/svga/svga_pipe_sampler.c
+++ b/src/gallium/drivers/svga/svga_pipe_sampler.c
@@ -273,7 +273,7 @@ svga_create_sampler_state(struct pipe_context *pipe,
cso->min_lod, cso->view_min_lod, cso->view_max_lod,
cso->mipfilter == SVGA3D_TEX_FILTER_NONE ? "SVGA3D_TEX_FILTER_NONE" : "SOMETHING");
- svga->hud.num_state_objects++;
+ svga->hud.num_sampler_objects++;
return cso;
}
@@ -338,7 +338,7 @@ static void svga_delete_sampler_state(struct pipe_context *pipe,
}
FREE(sampler);
- svga->hud.num_state_objects--;
+ svga->hud.num_sampler_objects--;
}
@@ -347,6 +347,7 @@ svga_create_sampler_view(struct pipe_context *pipe,
struct pipe_resource *texture,
const struct pipe_sampler_view *templ)
{
+ struct svga_context *svga = svga_context(pipe);
struct svga_pipe_sampler_view *sv = CALLOC_STRUCT(svga_pipe_sampler_view);
if (!sv) {
@@ -361,6 +362,8 @@ svga_create_sampler_view(struct pipe_context *pipe,
sv->base.context = pipe;
sv->id = SVGA3D_INVALID_ID;
+ svga->hud.num_samplerview_objects++;
+
return &sv->base;
}
@@ -400,6 +403,7 @@ svga_sampler_view_destroy(struct pipe_context *pipe,
pipe_resource_reference(&sv->base.texture, NULL);
FREE(sv);
+ svga->hud.num_samplerview_objects--;
}
static void