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authorBrian Paul <[email protected]>2015-08-13 11:00:58 -0700
committerBrian Paul <[email protected]>2015-09-02 09:27:43 -0600
commite054251ed11e25a080f64b92db9334c9b07c8c76 (patch)
treeefef5b1ec8f9252e40032774747b2ca124a4de07 /src/gallium/drivers/svga/svga_pipe_blit.c
parent656dac120d27e060986d97e790334f67a34a6e23 (diff)
svga: update driver for version 10 GPU interface
This is a squash commit of roughly two years of development work. Authors include: Brian Paul Charmaine Lee Thomas Hellstrom Jakob Bornecrantz Sinclair Yeh Mingcheng Chen Kai Ninomiya MengLin Wu The driver supports OpenGL 3.3. Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_blit.c')
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blit.c28
1 files changed, 13 insertions, 15 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
index dbb9f4b5172..2b34f964096 100644
--- a/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -29,6 +29,7 @@
#include "svga_cmd.h"
#include "svga_surface.h"
+//#include "util/u_blit_sw.h"
#include "util/u_format.h"
#include "util/u_surface.h"
@@ -159,7 +160,8 @@ static void svga_blit(struct pipe_context *pipe,
struct svga_context *svga = svga_context(pipe);
struct pipe_blit_info info = *blit_info;
- if (info.src.resource->nr_samples > 1 &&
+ if (!svga_have_vgpu10(svga) &&
+ info.src.resource->nr_samples > 1 &&
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
@@ -171,12 +173,8 @@ static void svga_blit(struct pipe_context *pipe,
return; /* done */
}
- if (info.mask & PIPE_MASK_S) {
- debug_printf("svga: cannot blit stencil, skipping\n");
- info.mask &= ~PIPE_MASK_S;
- }
-
- if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
+ if ((info.mask & PIPE_MASK_S) ||
+ !util_blitter_is_blit_supported(svga->blitter, &info)) {
debug_printf("svga: blit unsupported %s -> %s\n",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
@@ -188,9 +186,9 @@ static void svga_blit(struct pipe_context *pipe,
util_blitter_save_vertex_buffer_slot(svga->blitter, svga->curr.vb);
util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
- /*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
- /*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
- (struct pipe_stream_output_target**)svga->so_targets);*/
+ util_blitter_save_geometry_shader(svga->blitter, svga->curr.user_gs);
+ util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
+ (struct pipe_stream_output_target**)svga->so_targets);
util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
@@ -199,14 +197,14 @@ static void svga_blit(struct pipe_context *pipe,
util_blitter_save_depth_stencil_alpha(svga->blitter,
(void*)svga->curr.depth);
util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
- /*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
+ util_blitter_save_sample_mask(svga->blitter, svga->curr.sample_mask);
util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
util_blitter_save_fragment_sampler_states(svga->blitter,
- svga->curr.num_samplers,
- (void**)svga->curr.sampler);
+ svga->curr.num_samplers[PIPE_SHADER_FRAGMENT],
+ (void**)svga->curr.sampler[PIPE_SHADER_FRAGMENT]);
util_blitter_save_fragment_sampler_views(svga->blitter,
- svga->curr.num_sampler_views,
- svga->curr.sampler_views);
+ svga->curr.num_sampler_views[PIPE_SHADER_FRAGMENT],
+ svga->curr.sampler_views[PIPE_SHADER_FRAGMENT]);
/*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
svga->render_cond_cond, svga->render_cond_mode);*/
util_blitter_blit(svga->blitter, &info);