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author | Charmaine Lee <[email protected]> | 2015-08-25 14:53:51 -0700 |
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committer | Brian Paul <[email protected]> | 2016-08-26 06:19:51 -0600 |
commit | 479199180871432030d3eebc2822bd7cb3dc6fd6 (patch) | |
tree | 5f285cce880b63614d6ffe119012d6d5ac5ef02d /src/gallium/drivers/svga/svga_pipe_blend.c | |
parent | d221a6545cc0778716f1abf45fd096d6cd5a1b8e (diff) |
svga: fix indirect non-indexable temp access
If the shader has indirect access to non-indexable temporaries,
convert these non-indexable temporaries to indexable temporary array.
This works around a bug in the GLSL->TGSI translator.
Fixes glsl-1.20/execution/fs-const-array-of-struct-of-array.shader_test
on DX11Renderer.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_blend.c')
0 files changed, 0 insertions, 0 deletions