diff options
author | Dave Airlie <[email protected]> | 2015-05-27 11:11:06 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2015-05-29 13:15:47 +1000 |
commit | 065978d36b8a8ba5aa23248c6bcd0f0e4d6e86de (patch) | |
tree | 2e61de0b928e308c640c1b164b837d4723655942 /src/gallium/drivers/softpipe/sp_tex_sample.c | |
parent | b95ec49e57f81bdd75795dc93022533704efe509 (diff) |
softpipe: fix offset wrapping calculations (v2)
Roland pointed out my previous attempt was lacking, so I enhanced the
texwrap piglit test, and tested them. This fixes the offset calculations
in a number of areas by adding the offset first, it also fixes the fastpaths,
which I forgot to address in the previous commit.
v2: try and avoid divides in most paths, the repeat mirror path
really was ugly no matter which way I went, so I left it having
the divide.
Also fix the gather lod calculation bug.
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_tex_sample.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_tex_sample.c | 146 |
1 files changed, 68 insertions, 78 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c index 4ac349807e5..1010b63de2c 100644 --- a/src/gallium/drivers/softpipe/sp_tex_sample.c +++ b/src/gallium/drivers/softpipe/sp_tex_sample.c @@ -145,14 +145,14 @@ wrap_nearest_clamp(float s, unsigned size, int offset, int *icoord) { /* s limited to [0,1] */ /* i limited to [0,size-1] */ + s *= size; + s += offset; if (s <= 0.0F) *icoord = 0; - else if (s >= 1.0F) + else if (s >= size) *icoord = size - 1; else - *icoord = util_ifloor(s * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(s); } @@ -161,17 +161,18 @@ wrap_nearest_clamp_to_edge(float s, unsigned size, int offset, int *icoord) { /* s limited to [min,max] */ /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; + const float min = 0.5F; + const float max = (float)size - 0.5F; + + s *= size; + s += offset; if (s < min) *icoord = 0; else if (s > max) *icoord = size - 1; else - *icoord = util_ifloor(s * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(s); } @@ -180,26 +181,30 @@ wrap_nearest_clamp_to_border(float s, unsigned size, int offset, int *icoord) { /* s limited to [min,max] */ /* i limited to [-1, size] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; + const float min = -0.5F; + const float max = size + 0.5F; + + s *= size; + s += offset; if (s <= min) *icoord = -1; else if (s >= max) *icoord = size; else - *icoord = util_ifloor(s * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(s); } - static void wrap_nearest_mirror_repeat(float s, unsigned size, int offset, int *icoord) { const float min = 1.0F / (2.0F * size); const float max = 1.0F - min; - const int flr = util_ifloor(s); - float u = frac(s); + int flr; + float u; + + s += (float)offset / size; + flr = util_ifloor(s); + u = frac(s); if (flr & 1) u = 1.0F - u; if (u < min) @@ -208,8 +213,6 @@ wrap_nearest_mirror_repeat(float s, unsigned size, int offset, int *icoord) *icoord = size - 1; else *icoord = util_ifloor(u * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); } @@ -218,15 +221,13 @@ wrap_nearest_mirror_clamp(float s, unsigned size, int offset, int *icoord) { /* s limited to [0,1] */ /* i limited to [0,size-1] */ - const float u = fabsf(s); + const float u = fabsf(s * size + offset); if (u <= 0.0F) *icoord = 0; - else if (u >= 1.0F) + else if (u >= size) *icoord = size - 1; else - *icoord = util_ifloor(u * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(u); } @@ -235,36 +236,33 @@ wrap_nearest_mirror_clamp_to_edge(float s, unsigned size, int offset, int *icoor { /* s limited to [min,max] */ /* i limited to [0, size-1] */ - const float min = 1.0F / (2.0F * size); - const float max = 1.0F - min; - const float u = fabsf(s); + const float min = 0.5F; + const float max = (float)size - 0.5F; + const float u = fabsf(s * size + offset); + if (u < min) *icoord = 0; else if (u > max) *icoord = size - 1; else - *icoord = util_ifloor(u * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(u); } static void wrap_nearest_mirror_clamp_to_border(float s, unsigned size, int offset, int *icoord) { - /* s limited to [min,max] */ - /* i limited to [0, size-1] */ - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - const float u = fabsf(s); + /* u limited to [-0.5, size-0.5] */ + const float min = -0.5F; + const float max = (float)size + 0.5F; + const float u = fabsf(s * size + offset); + if (u < min) *icoord = -1; else if (u > max) *icoord = size; else - *icoord = util_ifloor(u * size); - if (offset) - *icoord = CLAMP(*icoord + offset, 0, size - 1); + *icoord = util_ifloor(u); } @@ -293,14 +291,11 @@ static void wrap_linear_clamp(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - float u = CLAMP(s, 0.0F, 1.0F); - u = u * size - 0.5f; + float u = CLAMP(s * size + offset, 0.0F, (float)size); + + u = u - 0.5f; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; - if (offset) { - *icoord0 = CLAMP(*icoord0 + offset, 0, size - 1); - *icoord1 = CLAMP(*icoord1 + offset, 0, size - 1); - } *w = frac(u); } @@ -309,18 +304,14 @@ static void wrap_linear_clamp_to_edge(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - float u = CLAMP(s, 0.0F, 1.0F); - u = u * size - 0.5f; + float u = CLAMP(s * size + offset, 0.0F, (float)size); + u = u - 0.5f; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; if (*icoord0 < 0) *icoord0 = 0; if (*icoord1 >= (int) size) *icoord1 = size - 1; - if (offset) { - *icoord0 = CLAMP(*icoord0 + offset, 0, size - 1); - *icoord1 = CLAMP(*icoord1 + offset, 0, size - 1); - } *w = frac(u); } @@ -329,10 +320,10 @@ static void wrap_linear_clamp_to_border(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - float u = CLAMP(s, min, max); - u = u * size - 0.5f; + const float min = -0.5F; + const float max = (float)size + 0.5F; + float u = CLAMP(s * size + offset, min, max); + u = u - 0.5f; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; *w = frac(u); @@ -343,8 +334,12 @@ static void wrap_linear_mirror_repeat(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - const int flr = util_ifloor(s); - float u = frac(s); + int flr; + float u; + + s += (float)offset / size; + flr = util_ifloor(s); + u = frac(s); if (flr & 1) u = 1.0F - u; u = u * size - 0.5F; @@ -362,11 +357,9 @@ static void wrap_linear_mirror_clamp(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - float u = fabsf(s); - if (u >= 1.0F) + float u = fabsf(s * size + offset); + if (u >= size) u = (float) size; - else - u *= size; u -= 0.5F; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; @@ -378,11 +371,9 @@ static void wrap_linear_mirror_clamp_to_edge(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - float u = fabsf(s); - if (u >= 1.0F) + float u = fabsf(s * size + offset); + if (u >= size) u = (float) size; - else - u *= size; u -= 0.5F; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; @@ -398,15 +389,13 @@ static void wrap_linear_mirror_clamp_to_border(float s, unsigned size, int offset, int *icoord0, int *icoord1, float *w) { - const float min = -1.0F / (2.0F * size); - const float max = 1.0F - min; - float u = fabsf(s); + const float min = -0.5F; + const float max = size + 0.5F; + float u = fabsf(s * size + offset); if (u <= min) - u = min * size; + u = min; else if (u >= max) - u = max * size; - else - u *= size; + u = max; u -= 0.5F; *icoord0 = util_ifloor(u); *icoord1 = *icoord0 + 1; @@ -1040,8 +1029,8 @@ img_filter_2d_linear_repeat_POT(struct sp_sampler_view *sp_sview, union tex_tile_address addr; int c; - float u = args->s * xpot - 0.5F; - float v = args->t * ypot - 0.5F; + float u = (args->s * xpot - 0.5F) + args->offset[0]; + float v = (args->t * ypot - 0.5F) + args->offset[1]; int uflr = util_ifloor(u); int vflr = util_ifloor(v); @@ -1093,8 +1082,8 @@ img_filter_2d_nearest_repeat_POT(struct sp_sampler_view *sp_sview, union tex_tile_address addr; int c; - float u = args->s * xpot; - float v = args->t * ypot; + float u = args->s * xpot + args->offset[0]; + float v = args->t * ypot + args->offset[1]; int uflr = util_ifloor(u); int vflr = util_ifloor(v); @@ -1126,8 +1115,8 @@ img_filter_2d_nearest_clamp_POT(struct sp_sampler_view *sp_sview, union tex_tile_address addr; int c; - float u = args->s * xpot; - float v = args->t * ypot; + float u = args->s * xpot + args->offset[0]; + float v = args->t * ypot + args->offset[1]; int x0, y0; const float *out; @@ -1889,7 +1878,6 @@ compute_lambda_lod(struct sp_sampler_view *sp_sview, switch (control) { case tgsi_sampler_lod_none: - case tgsi_sampler_gather: /* XXX FIXME */ case tgsi_sampler_derivs_explicit: lambda = sp_sview->compute_lambda(sp_sview, s, t, p) + lod_bias; @@ -1908,6 +1896,7 @@ compute_lambda_lod(struct sp_sampler_view *sp_sview, } break; case tgsi_sampler_lod_zero: + case tgsi_sampler_gather: /* this is all static state in the sampler really need clamp here? */ lod[0] = lod[1] = lod[2] = lod[3] = CLAMP(lod_bias, min_lod, max_lod); break; @@ -2472,6 +2461,7 @@ mip_filter_linear_2d_linear_repeat_POT( args.t = t[j]; args.p = p[j]; args.face_id = sp_sview->faces[j]; + args.offset = filt_args->offset; args.gather_only = filt_args->control == tgsi_sampler_gather; if ((unsigned)level0 >= psview->u.tex.last_level) { if (level0 < 0) |