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author | Dave Airlie <[email protected]> | 2015-05-27 17:39:05 +1000 |
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committer | Dave Airlie <[email protected]> | 2019-04-09 11:19:38 +1000 |
commit | 7720ce32aaca4f39ae8f1ca85cca552608ece3ae (patch) | |
tree | f876417d1a4d9e8024a3b944b9e34c1840446736 /src/gallium/drivers/softpipe/sp_screen.c | |
parent | ddb9ad363d900e00898b591fe0793622257acc47 (diff) |
draw: add support to tgsi paths for geometry streams. (v2)
This hooks up the geometry shader processing to the TGSI
support added in the previous commits.
It doesn't change the llvm interface other than to
keep things building.
v2: fix some regressions caused by primitiveoffsets
Reviewed-by: Roland Scheidegger <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_screen.c')
0 files changed, 0 insertions, 0 deletions