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author | Eric Anholt <[email protected]> | 2018-12-04 13:48:10 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-12-07 16:48:23 -0800 |
commit | 504d06e4c1c5664c1e208179a43adbbd27fd4522 (patch) | |
tree | d67d493896a530c379508477abc1e4d74f057170 /src/gallium/drivers/softpipe/sp_image.h | |
parent | d1965344ac26e250f696ff15f6dff8aacbd1d6db (diff) |
v3d: Make an array for frag/vert texture state in the context.
This simplifies a bunch of our texture handling, while introducing the
slots necessary for adding new shader stages.
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_image.h')
0 files changed, 0 insertions, 0 deletions