diff options
author | Marek Olšák <[email protected]> | 2017-11-25 20:45:21 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-11-29 18:21:30 +0100 |
commit | b191e2d79df5630d532f0801ff0cd3e58058d897 (patch) | |
tree | 1e2f7496c60811ce9636984d2cda9bd4fa679fd9 /src/gallium/drivers/radeonsi/si_test_dma.c | |
parent | 132471bde1aa771b1a5fcb27a9c4a0ea60868097 (diff) |
radeonsi: move r600_test_dma.c into si_test_dma.c
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_test_dma.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_test_dma.c | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_test_dma.c b/src/gallium/drivers/radeonsi/si_test_dma.c new file mode 100644 index 00000000000..beb3be50ee6 --- /dev/null +++ b/src/gallium/drivers/radeonsi/si_test_dma.c @@ -0,0 +1,398 @@ +/* + * Copyright 2016 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + */ + +/* This file implements randomized SDMA texture blit tests. */ + +#include "si_pipe.h" +#include "util/u_surface.h" +#include "util/rand_xor.h" + +static uint64_t seed_xorshift128plus[2]; + +#define RAND_NUM_SIZE 8 + +/* The GPU blits are emulated on the CPU using these CPU textures. */ + +struct cpu_texture { + uint8_t *ptr; + uint64_t size; + uint64_t layer_stride; + unsigned stride; +}; + +static void alloc_cpu_texture(struct cpu_texture *tex, + struct pipe_resource *templ, int bpp) +{ + tex->stride = align(templ->width0 * bpp, RAND_NUM_SIZE); + tex->layer_stride = (uint64_t)tex->stride * templ->height0; + tex->size = tex->layer_stride * templ->array_size; + tex->ptr = malloc(tex->size); + assert(tex->ptr); +} + +static void set_random_pixels(struct pipe_context *ctx, + struct pipe_resource *tex, + struct cpu_texture *cpu) +{ + struct pipe_transfer *t; + uint8_t *map; + int x,y,z; + + map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_WRITE, + 0, 0, 0, tex->width0, tex->height0, + tex->array_size, &t); + assert(map); + + for (z = 0; z < tex->array_size; z++) { + for (y = 0; y < tex->height0; y++) { + uint64_t *ptr = (uint64_t*) + (map + t->layer_stride*z + t->stride*y); + uint64_t *ptr_cpu = (uint64_t*) + (cpu->ptr + cpu->layer_stride*z + cpu->stride*y); + unsigned size = cpu->stride / RAND_NUM_SIZE; + + assert(t->stride % RAND_NUM_SIZE == 0); + assert(cpu->stride % RAND_NUM_SIZE == 0); + + for (x = 0; x < size; x++) { + *ptr++ = *ptr_cpu++ = + rand_xorshift128plus(seed_xorshift128plus); + } + } + } + + pipe_transfer_unmap(ctx, t); +} + +static bool compare_textures(struct pipe_context *ctx, + struct pipe_resource *tex, + struct cpu_texture *cpu, int bpp) +{ + struct pipe_transfer *t; + uint8_t *map; + int y,z; + bool pass = true; + + map = pipe_transfer_map_3d(ctx, tex, 0, PIPE_TRANSFER_READ, + 0, 0, 0, tex->width0, tex->height0, + tex->array_size, &t); + assert(map); + + for (z = 0; z < tex->array_size; z++) { + for (y = 0; y < tex->height0; y++) { + uint8_t *ptr = map + t->layer_stride*z + t->stride*y; + uint8_t *cpu_ptr = cpu->ptr + + cpu->layer_stride*z + cpu->stride*y; + + if (memcmp(ptr, cpu_ptr, tex->width0 * bpp)) { + pass = false; + goto done; + } + } + } +done: + pipe_transfer_unmap(ctx, t); + return pass; +} + +static enum pipe_format get_format_from_bpp(int bpp) +{ + switch (bpp) { + case 1: + return PIPE_FORMAT_R8_UINT; + case 2: + return PIPE_FORMAT_R16_UINT; + case 4: + return PIPE_FORMAT_R32_UINT; + case 8: + return PIPE_FORMAT_R32G32_UINT; + case 16: + return PIPE_FORMAT_R32G32B32A32_UINT; + default: + assert(0); + return PIPE_FORMAT_NONE; + } +} + +static const char *array_mode_to_string(struct si_screen *sscreen, + struct radeon_surf *surf) +{ + if (sscreen->b.chip_class >= GFX9) { + /* TODO */ + return " UNKNOWN"; + } else { + switch (surf->u.legacy.level[0].mode) { + case RADEON_SURF_MODE_LINEAR_ALIGNED: + return "LINEAR_ALIGNED"; + case RADEON_SURF_MODE_1D: + return "1D_TILED_THIN1"; + case RADEON_SURF_MODE_2D: + return "2D_TILED_THIN1"; + default: + assert(0); + return " UNKNOWN"; + } + } +} + +static unsigned generate_max_tex_side(unsigned max_tex_side) +{ + switch (rand() % 4) { + case 0: + /* Try to hit large sizes in 1/4 of the cases. */ + return max_tex_side; + case 1: + /* Try to hit 1D tiling in 1/4 of the cases. */ + return 128; + default: + /* Try to hit common sizes in 2/4 of the cases. */ + return 2048; + } +} + +void si_test_dma(struct si_screen *sscreen) +{ + struct pipe_screen *screen = &sscreen->b.b; + struct pipe_context *ctx = screen->context_create(screen, NULL, 0); + struct si_context *sctx = (struct si_context*)ctx; + uint64_t max_alloc_size; + unsigned i, iterations, num_partial_copies, max_levels, max_tex_side; + unsigned num_pass = 0, num_fail = 0; + + max_levels = screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS); + max_tex_side = 1 << (max_levels - 1); + + /* Max 128 MB allowed for both textures. */ + max_alloc_size = 128 * 1024 * 1024; + + /* the seed for random test parameters */ + srand(0x9b47d95b); + /* the seed for random pixel data */ + s_rand_xorshift128plus(seed_xorshift128plus, false); + + iterations = 1000000000; /* just kill it when you are bored */ + num_partial_copies = 30; + + /* These parameters are randomly generated per test: + * - whether to do one whole-surface copy or N partial copies per test + * - which tiling modes to use (LINEAR_ALIGNED, 1D, 2D) + * - which texture dimensions to use + * - whether to use VRAM (all tiling modes) and GTT (staging, linear + * only) allocations + * - random initial pixels in src + * - generate random subrectangle copies for partial blits + */ + for (i = 0; i < iterations; i++) { + struct pipe_resource tsrc = {}, tdst = {}, *src, *dst; + struct r600_texture *rdst; + struct r600_texture *rsrc; + struct cpu_texture src_cpu, dst_cpu; + unsigned bpp, max_width, max_height, max_depth, j, num; + unsigned gfx_blits = 0, dma_blits = 0, max_tex_side_gen; + unsigned max_tex_layers; + bool pass; + bool do_partial_copies = rand() & 1; + + /* generate a random test case */ + tsrc.target = tdst.target = PIPE_TEXTURE_2D_ARRAY; + tsrc.depth0 = tdst.depth0 = 1; + + bpp = 1 << (rand() % 5); + tsrc.format = tdst.format = get_format_from_bpp(bpp); + + max_tex_side_gen = generate_max_tex_side(max_tex_side); + max_tex_layers = rand() % 4 ? 1 : 5; + + tsrc.width0 = (rand() % max_tex_side_gen) + 1; + tsrc.height0 = (rand() % max_tex_side_gen) + 1; + tsrc.array_size = (rand() % max_tex_layers) + 1; + + /* Have a 1/4 chance of getting power-of-two dimensions. */ + if (rand() % 4 == 0) { + tsrc.width0 = util_next_power_of_two(tsrc.width0); + tsrc.height0 = util_next_power_of_two(tsrc.height0); + } + + if (!do_partial_copies) { + /* whole-surface copies only, same dimensions */ + tdst = tsrc; + } else { + max_tex_side_gen = generate_max_tex_side(max_tex_side); + max_tex_layers = rand() % 4 ? 1 : 5; + + /* many partial copies, dimensions can be different */ + tdst.width0 = (rand() % max_tex_side_gen) + 1; + tdst.height0 = (rand() % max_tex_side_gen) + 1; + tdst.array_size = (rand() % max_tex_layers) + 1; + + /* Have a 1/4 chance of getting power-of-two dimensions. */ + if (rand() % 4 == 0) { + tdst.width0 = util_next_power_of_two(tdst.width0); + tdst.height0 = util_next_power_of_two(tdst.height0); + } + } + + /* check texture sizes */ + if ((uint64_t)tsrc.width0 * tsrc.height0 * tsrc.array_size * bpp + + (uint64_t)tdst.width0 * tdst.height0 * tdst.array_size * bpp > + max_alloc_size) { + /* too large, try again */ + i--; + continue; + } + + /* VRAM + the tiling mode depends on dimensions (3/4 of cases), + * or GTT + linear only (1/4 of cases) + */ + tsrc.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; + tdst.usage = rand() % 4 ? PIPE_USAGE_DEFAULT : PIPE_USAGE_STAGING; + + /* Allocate textures (both the GPU and CPU copies). + * The CPU will emulate what the GPU should be doing. + */ + src = screen->resource_create(screen, &tsrc); + dst = screen->resource_create(screen, &tdst); + assert(src); + assert(dst); + rdst = (struct r600_texture*)dst; + rsrc = (struct r600_texture*)src; + alloc_cpu_texture(&src_cpu, &tsrc, bpp); + alloc_cpu_texture(&dst_cpu, &tdst, bpp); + + printf("%4u: dst = (%5u x %5u x %u, %s), " + " src = (%5u x %5u x %u, %s), bpp = %2u, ", + i, tdst.width0, tdst.height0, tdst.array_size, + array_mode_to_string(sscreen, &rdst->surface), + tsrc.width0, tsrc.height0, tsrc.array_size, + array_mode_to_string(sscreen, &rsrc->surface), bpp); + fflush(stdout); + + /* set src pixels */ + set_random_pixels(ctx, src, &src_cpu); + + /* clear dst pixels */ + sctx->b.clear_buffer(ctx, dst, 0, rdst->surface.surf_size, 0, true); + memset(dst_cpu.ptr, 0, dst_cpu.layer_stride * tdst.array_size); + + /* preparation */ + max_width = MIN2(tsrc.width0, tdst.width0); + max_height = MIN2(tsrc.height0, tdst.height0); + max_depth = MIN2(tsrc.array_size, tdst.array_size); + + num = do_partial_copies ? num_partial_copies : 1; + for (j = 0; j < num; j++) { + int width, height, depth; + int srcx, srcy, srcz, dstx, dsty, dstz; + struct pipe_box box; + unsigned old_num_draw_calls = sctx->b.num_draw_calls; + unsigned old_num_dma_calls = sctx->b.num_dma_calls; + + if (!do_partial_copies) { + /* copy whole src to dst */ + width = max_width; + height = max_height; + depth = max_depth; + + srcx = srcy = srcz = dstx = dsty = dstz = 0; + } else { + /* random sub-rectangle copies from src to dst */ + depth = (rand() % max_depth) + 1; + srcz = rand() % (tsrc.array_size - depth + 1); + dstz = rand() % (tdst.array_size - depth + 1); + + /* special code path to hit the tiled partial copies */ + if (!rsrc->surface.is_linear && + !rdst->surface.is_linear && + rand() & 1) { + if (max_width < 8 || max_height < 8) + continue; + width = ((rand() % (max_width / 8)) + 1) * 8; + height = ((rand() % (max_height / 8)) + 1) * 8; + + srcx = rand() % (tsrc.width0 - width + 1) & ~0x7; + srcy = rand() % (tsrc.height0 - height + 1) & ~0x7; + + dstx = rand() % (tdst.width0 - width + 1) & ~0x7; + dsty = rand() % (tdst.height0 - height + 1) & ~0x7; + } else { + /* just make sure that it doesn't divide by zero */ + assert(max_width > 0 && max_height > 0); + + width = (rand() % max_width) + 1; + height = (rand() % max_height) + 1; + + srcx = rand() % (tsrc.width0 - width + 1); + srcy = rand() % (tsrc.height0 - height + 1); + + dstx = rand() % (tdst.width0 - width + 1); + dsty = rand() % (tdst.height0 - height + 1); + } + + /* special code path to hit out-of-bounds reads in L2T */ + if (rsrc->surface.is_linear && + !rdst->surface.is_linear && + rand() % 4 == 0) { + srcx = 0; + srcy = 0; + srcz = 0; + } + } + + /* GPU copy */ + u_box_3d(srcx, srcy, srcz, width, height, depth, &box); + sctx->b.dma_copy(ctx, dst, 0, dstx, dsty, dstz, src, 0, &box); + + /* See which engine was used. */ + gfx_blits += sctx->b.num_draw_calls > old_num_draw_calls; + dma_blits += sctx->b.num_dma_calls > old_num_dma_calls; + + /* CPU copy */ + util_copy_box(dst_cpu.ptr, tdst.format, dst_cpu.stride, + dst_cpu.layer_stride, + dstx, dsty, dstz, width, height, depth, + src_cpu.ptr, src_cpu.stride, + src_cpu.layer_stride, + srcx, srcy, srcz); + } + + pass = compare_textures(ctx, dst, &dst_cpu, bpp); + if (pass) + num_pass++; + else + num_fail++; + + printf("BLITs: GFX = %2u, DMA = %2u, %s [%u/%u]\n", + gfx_blits, dma_blits, pass ? "pass" : "fail", + num_pass, num_pass+num_fail); + + /* cleanup */ + pipe_resource_reference(&src, NULL); + pipe_resource_reference(&dst, NULL); + free(src_cpu.ptr); + free(dst_cpu.ptr); + } + + ctx->destroy(ctx); + exit(0); +} |