aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/radeonsi/si_state_draw.c
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2013-08-08 00:26:02 +0200
committerMarek Olšák <[email protected]>2013-08-17 01:48:25 +0200
commitf083f79751286b4f5ad241869ef0b83c877f6267 (patch)
treea679a35426314313775298d91d05e39f3b283d59 /src/gallium/drivers/radeonsi/si_state_draw.c
parent6d4755a4d75436fb117b28d18fa19d2461b6621d (diff)
radeonsi: disable alpha-to-coverage for integer colorbuffers
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state_draw.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index ceaead0b71a..6be10c84cc9 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -136,7 +136,9 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
si_pm4_inval_shader_cache(pm4);
- db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
+ db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z) |
+ S_02880C_ALPHA_TO_MASK_DISABLE(rctx->fb_cb0_is_integer);
+
for (i = 0; i < shader->shader.ninput; i++) {
switch (shader->shader.input[i].name) {
case TGSI_SEMANTIC_POSITION:
@@ -256,6 +258,7 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
si_pm4_set_reg(pm4, R_02880C_DB_SHADER_CONTROL, db_shader_control);
+ shader->cb0_is_integer = rctx->fb_cb0_is_integer;
shader->sprite_coord_enable = rctx->sprite_coord_enable;
si_pm4_bind_state(rctx, ps, shader->pm4);
}
@@ -445,6 +448,10 @@ static void si_update_derived_state(struct r600_context *rctx)
ps_dirty = 0;
}
+ if (rctx->ps_shader->current->cb0_is_integer != rctx->fb_cb0_is_integer) {
+ si_pipe_shader_ps(ctx, rctx->ps_shader->current);
+ ps_dirty = 1;
+ }
if (ps_dirty) {
si_pm4_bind_state(rctx, ps, rctx->ps_shader->current->pm4);