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authorPierre-Eric Pelloux-Prayer <[email protected]>2020-03-27 19:32:38 +0100
committerMarge Bot <[email protected]>2020-03-30 11:05:52 +0000
commitd7008fe46a8f689ce4ee2b14b61dc39baebccaa8 (patch)
tree42bac3bd7c7db306cc5e5c40e2acef1bda96d2af /src/gallium/drivers/radeonsi/si_state.c
parent53e5e802f88134492e4c88936f2d7a961cd431a5 (diff)
radeonsi: switch to 3-spaces style
Generated automatically using clang-format and the following config: AlignAfterOpenBracket: true AlignConsecutiveMacros: true AllowAllArgumentsOnNextLine: false AllowShortCaseLabelsOnASingleLine: false AllowShortFunctionsOnASingleLine: false AlwaysBreakAfterReturnType: None BasedOnStyle: LLVM BraceWrapping: AfterControlStatement: false AfterEnum: true AfterFunction: true AfterStruct: false BeforeElse: false SplitEmptyFunction: true BinPackArguments: true BinPackParameters: true BreakBeforeBraces: Custom ColumnLimit: 100 ContinuationIndentWidth: 3 Cpp11BracedListStyle: false Cpp11BracedListStyle: true ForEachMacros: - LIST_FOR_EACH_ENTRY - LIST_FOR_EACH_ENTRY_SAFE - util_dynarray_foreach - nir_foreach_variable - nir_foreach_variable_safe - nir_foreach_register - nir_foreach_register_safe - nir_foreach_use - nir_foreach_use_safe - nir_foreach_if_use - nir_foreach_if_use_safe - nir_foreach_def - nir_foreach_def_safe - nir_foreach_phi_src - nir_foreach_phi_src_safe - nir_foreach_parallel_copy_entry - nir_foreach_instr - nir_foreach_instr_reverse - nir_foreach_instr_safe - nir_foreach_instr_reverse_safe - nir_foreach_function - nir_foreach_block - nir_foreach_block_safe - nir_foreach_block_reverse - nir_foreach_block_reverse_safe - nir_foreach_block_in_cf_node IncludeBlocks: Regroup IncludeCategories: - Regex: '<[[:alnum:].]+>' Priority: 2 - Regex: '.*' Priority: 1 IndentWidth: 3 PenaltyBreakBeforeFirstCallParameter: 1 PenaltyExcessCharacter: 100 SpaceAfterCStyleCast: false SpaceBeforeCpp11BracedList: false SpaceBeforeCtorInitializerColon: false SpacesInContainerLiterals: false Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4319>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c9980
1 files changed, 4825 insertions, 5155 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 46d7c71b2de..60aa0865502 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -23,51 +23,49 @@
*/
#include "si_build_pm4.h"
-#include "sid.h"
#include "si_query.h"
-
-#include "util/u_dual_blend.h"
+#include "sid.h"
+#include "util/fast_idiv_by_const.h"
#include "util/format/u_format.h"
#include "util/format/u_format_s3tc.h"
+#include "util/u_dual_blend.h"
#include "util/u_memory.h"
#include "util/u_resource.h"
#include "util/u_upload_mgr.h"
-#include "util/fast_idiv_by_const.h"
struct gfx10_format {
- unsigned img_format:9;
+ unsigned img_format : 9;
- /* Various formats are only supported with workarounds for vertex fetch,
- * and some 32_32_32 formats are supported natively, but only for buffers
- * (possibly with some image support, actually, but no filtering). */
- bool buffers_only:1;
+ /* Various formats are only supported with workarounds for vertex fetch,
+ * and some 32_32_32 formats are supported natively, but only for buffers
+ * (possibly with some image support, actually, but no filtering). */
+ bool buffers_only : 1;
};
#include "gfx10_format_table.h"
static unsigned si_map_swizzle(unsigned swizzle)
{
- switch (swizzle) {
- case PIPE_SWIZZLE_Y:
- return V_008F0C_SQ_SEL_Y;
- case PIPE_SWIZZLE_Z:
- return V_008F0C_SQ_SEL_Z;
- case PIPE_SWIZZLE_W:
- return V_008F0C_SQ_SEL_W;
- case PIPE_SWIZZLE_0:
- return V_008F0C_SQ_SEL_0;
- case PIPE_SWIZZLE_1:
- return V_008F0C_SQ_SEL_1;
- default: /* PIPE_SWIZZLE_X */
- return V_008F0C_SQ_SEL_X;
- }
+ switch (swizzle) {
+ case PIPE_SWIZZLE_Y:
+ return V_008F0C_SQ_SEL_Y;
+ case PIPE_SWIZZLE_Z:
+ return V_008F0C_SQ_SEL_Z;
+ case PIPE_SWIZZLE_W:
+ return V_008F0C_SQ_SEL_W;
+ case PIPE_SWIZZLE_0:
+ return V_008F0C_SQ_SEL_0;
+ case PIPE_SWIZZLE_1:
+ return V_008F0C_SQ_SEL_1;
+ default: /* PIPE_SWIZZLE_X */
+ return V_008F0C_SQ_SEL_X;
+ }
}
/* 12.4 fixed-point */
static unsigned si_pack_float_12p4(float x)
{
- return x <= 0 ? 0 :
- x >= 4096 ? 0xffff : x * 16;
+ return x <= 0 ? 0 : x >= 4096 ? 0xffff : x * 16;
}
/*
@@ -78,202 +76,191 @@ static unsigned si_pack_float_12p4(float x)
*/
static void si_emit_cb_render_state(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- struct si_state_blend *blend = sctx->queued.named.blend;
- /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
- * but you never know. */
- uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit &
- blend->cb_target_mask;
- unsigned i;
-
- /* Avoid a hang that happens when dual source blending is enabled
- * but there is not enough color outputs. This is undefined behavior,
- * so disable color writes completely.
- *
- * Reproducible with Unigine Heaven 4.0 and drirc missing.
- */
- if (blend->dual_src_blend &&
- sctx->ps_shader.cso &&
- (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
- cb_target_mask = 0;
-
- /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
- * I think we don't have to do anything between IBs.
- */
- if (sctx->screen->dpbb_allowed &&
- sctx->last_cb_target_mask != cb_target_mask) {
- sctx->last_cb_target_mask = cb_target_mask;
-
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
- }
-
- unsigned initial_cdw = cs->current.cdw;
- radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK,
- SI_TRACKED_CB_TARGET_MASK, cb_target_mask);
-
- if (sctx->chip_class >= GFX8) {
- /* DCC MSAA workaround.
- * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
- * COMBINER_DISABLE, but that would be more complicated.
- */
- bool oc_disable = blend->dcc_msaa_corruption_4bit & cb_target_mask &&
- sctx->framebuffer.nr_samples >= 2;
- unsigned watermark = sctx->framebuffer.dcc_overwrite_combiner_watermark;
-
- radeon_opt_set_context_reg(
- sctx, R_028424_CB_DCC_CONTROL,
- SI_TRACKED_CB_DCC_CONTROL,
- S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(sctx->chip_class <= GFX9) |
- S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
- S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
- S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->screen->info.has_dcc_constant_encode));
- }
-
- /* RB+ register settings. */
- if (sctx->screen->info.rbplus_allowed) {
- unsigned spi_shader_col_format =
- sctx->ps_shader.cso ?
- sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
- unsigned sx_ps_downconvert = 0;
- unsigned sx_blend_opt_epsilon = 0;
- unsigned sx_blend_opt_control = 0;
-
- for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
- struct si_surface *surf =
- (struct si_surface*)sctx->framebuffer.state.cbufs[i];
- unsigned format, swap, spi_format, colormask;
- bool has_alpha, has_rgb;
-
- if (!surf) {
- /* If the color buffer is not set, the driver sets 32_R
- * as the SPI color format, because the hw doesn't allow
- * holes between color outputs, so also set this to
- * enable RB+.
- */
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
- continue;
- }
-
- format = G_028C70_FORMAT(surf->cb_color_info);
- swap = G_028C70_COMP_SWAP(surf->cb_color_info);
- spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
- colormask = (cb_target_mask >> (i * 4)) & 0xf;
-
- /* Set if RGB and A are present. */
- has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
-
- if (format == V_028C70_COLOR_8 ||
- format == V_028C70_COLOR_16 ||
- format == V_028C70_COLOR_32)
- has_rgb = !has_alpha;
- else
- has_rgb = true;
-
- /* Check the colormask and export format. */
- if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
- has_rgb = false;
- if (!(colormask & PIPE_MASK_A))
- has_alpha = false;
-
- if (spi_format == V_028714_SPI_SHADER_ZERO) {
- has_rgb = false;
- has_alpha = false;
- }
-
- /* Disable value checking for disabled channels. */
- if (!has_rgb)
- sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
- if (!has_alpha)
- sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
-
- /* Enable down-conversion for 32bpp and smaller formats. */
- switch (format) {
- case V_028C70_COLOR_8:
- case V_028C70_COLOR_8_8:
- case V_028C70_COLOR_8_8_8_8:
- /* For 1 and 2-channel formats, use the superset thereof. */
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
- spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
- spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
- sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
- }
- break;
-
- case V_028C70_COLOR_5_6_5:
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
- sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
- }
- break;
-
- case V_028C70_COLOR_1_5_5_5:
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
- sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
- }
- break;
-
- case V_028C70_COLOR_4_4_4_4:
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
- sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
- }
- break;
-
- case V_028C70_COLOR_32:
- if (swap == V_028C70_SWAP_STD &&
- spi_format == V_028714_SPI_SHADER_32_R)
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
- else if (swap == V_028C70_SWAP_ALT_REV &&
- spi_format == V_028714_SPI_SHADER_32_AR)
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
- break;
-
- case V_028C70_COLOR_16:
- case V_028C70_COLOR_16_16:
- /* For 1-channel formats, use the superset thereof. */
- if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
- spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
- spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
- spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
- if (swap == V_028C70_SWAP_STD ||
- swap == V_028C70_SWAP_STD_REV)
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
- else
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
- }
- break;
-
- case V_028C70_COLOR_10_11_11:
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
- break;
-
- case V_028C70_COLOR_2_10_10_10:
- if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
- sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
- sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
- }
- break;
- }
- }
-
- /* If there are no color outputs, the first color export is
- * always enabled as 32_R, so also set this to enable RB+.
- */
- if (!sx_ps_downconvert)
- sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
-
- /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
- radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT,
- SI_TRACKED_SX_PS_DOWNCONVERT,
- sx_ps_downconvert, sx_blend_opt_epsilon,
- sx_blend_opt_control);
- }
- if (initial_cdw != cs->current.cdw)
- sctx->context_roll = true;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct si_state_blend *blend = sctx->queued.named.blend;
+ /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
+ * but you never know. */
+ uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit & blend->cb_target_mask;
+ unsigned i;
+
+ /* Avoid a hang that happens when dual source blending is enabled
+ * but there is not enough color outputs. This is undefined behavior,
+ * so disable color writes completely.
+ *
+ * Reproducible with Unigine Heaven 4.0 and drirc missing.
+ */
+ if (blend->dual_src_blend && sctx->ps_shader.cso &&
+ (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
+ cb_target_mask = 0;
+
+ /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
+ * I think we don't have to do anything between IBs.
+ */
+ if (sctx->screen->dpbb_allowed && sctx->last_cb_target_mask != cb_target_mask) {
+ sctx->last_cb_target_mask = cb_target_mask;
+
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
+ }
+
+ unsigned initial_cdw = cs->current.cdw;
+ radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK, SI_TRACKED_CB_TARGET_MASK,
+ cb_target_mask);
+
+ if (sctx->chip_class >= GFX8) {
+ /* DCC MSAA workaround.
+ * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
+ * COMBINER_DISABLE, but that would be more complicated.
+ */
+ bool oc_disable =
+ blend->dcc_msaa_corruption_4bit & cb_target_mask && sctx->framebuffer.nr_samples >= 2;
+ unsigned watermark = sctx->framebuffer.dcc_overwrite_combiner_watermark;
+
+ radeon_opt_set_context_reg(
+ sctx, R_028424_CB_DCC_CONTROL, SI_TRACKED_CB_DCC_CONTROL,
+ S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(sctx->chip_class <= GFX9) |
+ S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
+ S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
+ S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->screen->info.has_dcc_constant_encode));
+ }
+
+ /* RB+ register settings. */
+ if (sctx->screen->info.rbplus_allowed) {
+ unsigned spi_shader_col_format =
+ sctx->ps_shader.cso ? sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format
+ : 0;
+ unsigned sx_ps_downconvert = 0;
+ unsigned sx_blend_opt_epsilon = 0;
+ unsigned sx_blend_opt_control = 0;
+
+ for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
+ struct si_surface *surf = (struct si_surface *)sctx->framebuffer.state.cbufs[i];
+ unsigned format, swap, spi_format, colormask;
+ bool has_alpha, has_rgb;
+
+ if (!surf) {
+ /* If the color buffer is not set, the driver sets 32_R
+ * as the SPI color format, because the hw doesn't allow
+ * holes between color outputs, so also set this to
+ * enable RB+.
+ */
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
+ continue;
+ }
+
+ format = G_028C70_FORMAT(surf->cb_color_info);
+ swap = G_028C70_COMP_SWAP(surf->cb_color_info);
+ spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
+ colormask = (cb_target_mask >> (i * 4)) & 0xf;
+
+ /* Set if RGB and A are present. */
+ has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
+
+ if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_16 ||
+ format == V_028C70_COLOR_32)
+ has_rgb = !has_alpha;
+ else
+ has_rgb = true;
+
+ /* Check the colormask and export format. */
+ if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
+ has_rgb = false;
+ if (!(colormask & PIPE_MASK_A))
+ has_alpha = false;
+
+ if (spi_format == V_028714_SPI_SHADER_ZERO) {
+ has_rgb = false;
+ has_alpha = false;
+ }
+
+ /* Disable value checking for disabled channels. */
+ if (!has_rgb)
+ sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
+ if (!has_alpha)
+ sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
+
+ /* Enable down-conversion for 32bpp and smaller formats. */
+ switch (format) {
+ case V_028C70_COLOR_8:
+ case V_028C70_COLOR_8_8:
+ case V_028C70_COLOR_8_8_8_8:
+ /* For 1 and 2-channel formats, use the superset thereof. */
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
+ spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
+ spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
+ sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
+ }
+ break;
+
+ case V_028C70_COLOR_5_6_5:
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
+ sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
+ }
+ break;
+
+ case V_028C70_COLOR_1_5_5_5:
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
+ sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
+ }
+ break;
+
+ case V_028C70_COLOR_4_4_4_4:
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
+ sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
+ }
+ break;
+
+ case V_028C70_COLOR_32:
+ if (swap == V_028C70_SWAP_STD && spi_format == V_028714_SPI_SHADER_32_R)
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
+ else if (swap == V_028C70_SWAP_ALT_REV && spi_format == V_028714_SPI_SHADER_32_AR)
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
+ break;
+
+ case V_028C70_COLOR_16:
+ case V_028C70_COLOR_16_16:
+ /* For 1-channel formats, use the superset thereof. */
+ if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
+ spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
+ spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
+ spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
+ if (swap == V_028C70_SWAP_STD || swap == V_028C70_SWAP_STD_REV)
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
+ else
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
+ }
+ break;
+
+ case V_028C70_COLOR_10_11_11:
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR)
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
+ break;
+
+ case V_028C70_COLOR_2_10_10_10:
+ if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
+ sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
+ sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
+ }
+ break;
+ }
+ }
+
+ /* If there are no color outputs, the first color export is
+ * always enabled as 32_R, so also set this to enable RB+.
+ */
+ if (!sx_ps_downconvert)
+ sx_ps_downconvert = V_028754_SX_RT_EXPORT_32_R;
+
+ /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
+ radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT, SI_TRACKED_SX_PS_DOWNCONVERT,
+ sx_ps_downconvert, sx_blend_opt_epsilon, sx_blend_opt_control);
+ }
+ if (initial_cdw != cs->current.cdw)
+ sctx->context_roll = true;
}
/*
@@ -282,551 +269,507 @@ static void si_emit_cb_render_state(struct si_context *sctx)
static uint32_t si_translate_blend_function(int blend_func)
{
- switch (blend_func) {
- case PIPE_BLEND_ADD:
- return V_028780_COMB_DST_PLUS_SRC;
- case PIPE_BLEND_SUBTRACT:
- return V_028780_COMB_SRC_MINUS_DST;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- return V_028780_COMB_DST_MINUS_SRC;
- case PIPE_BLEND_MIN:
- return V_028780_COMB_MIN_DST_SRC;
- case PIPE_BLEND_MAX:
- return V_028780_COMB_MAX_DST_SRC;
- default:
- PRINT_ERR("Unknown blend function %d\n", blend_func);
- assert(0);
- break;
- }
- return 0;
+ switch (blend_func) {
+ case PIPE_BLEND_ADD:
+ return V_028780_COMB_DST_PLUS_SRC;
+ case PIPE_BLEND_SUBTRACT:
+ return V_028780_COMB_SRC_MINUS_DST;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return V_028780_COMB_DST_MINUS_SRC;
+ case PIPE_BLEND_MIN:
+ return V_028780_COMB_MIN_DST_SRC;
+ case PIPE_BLEND_MAX:
+ return V_028780_COMB_MAX_DST_SRC;
+ default:
+ PRINT_ERR("Unknown blend function %d\n", blend_func);
+ assert(0);
+ break;
+ }
+ return 0;
}
static uint32_t si_translate_blend_factor(int blend_fact)
{
- switch (blend_fact) {
- case PIPE_BLENDFACTOR_ONE:
- return V_028780_BLEND_ONE;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- return V_028780_BLEND_SRC_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- return V_028780_BLEND_SRC_ALPHA;
- case PIPE_BLENDFACTOR_DST_ALPHA:
- return V_028780_BLEND_DST_ALPHA;
- case PIPE_BLENDFACTOR_DST_COLOR:
- return V_028780_BLEND_DST_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- return V_028780_BLEND_SRC_ALPHA_SATURATE;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- return V_028780_BLEND_CONSTANT_COLOR;
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- return V_028780_BLEND_CONSTANT_ALPHA;
- case PIPE_BLENDFACTOR_ZERO:
- return V_028780_BLEND_ZERO;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- return V_028780_BLEND_ONE_MINUS_DST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- return V_028780_BLEND_SRC1_COLOR;
- case PIPE_BLENDFACTOR_SRC1_ALPHA:
- return V_028780_BLEND_SRC1_ALPHA;
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- return V_028780_BLEND_INV_SRC1_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
- return V_028780_BLEND_INV_SRC1_ALPHA;
- default:
- PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
- assert(0);
- break;
- }
- return 0;
+ switch (blend_fact) {
+ case PIPE_BLENDFACTOR_ONE:
+ return V_028780_BLEND_ONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return V_028780_BLEND_SRC_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return V_028780_BLEND_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_DST_ALPHA:
+ return V_028780_BLEND_DST_ALPHA;
+ case PIPE_BLENDFACTOR_DST_COLOR:
+ return V_028780_BLEND_DST_COLOR;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return V_028780_BLEND_SRC_ALPHA_SATURATE;
+ case PIPE_BLENDFACTOR_CONST_COLOR:
+ return V_028780_BLEND_CONSTANT_COLOR;
+ case PIPE_BLENDFACTOR_CONST_ALPHA:
+ return V_028780_BLEND_CONSTANT_ALPHA;
+ case PIPE_BLENDFACTOR_ZERO:
+ return V_028780_BLEND_ZERO;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
+ case PIPE_BLENDFACTOR_INV_DST_COLOR:
+ return V_028780_BLEND_ONE_MINUS_DST_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_COLOR:
+ return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
+ case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
+ return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
+ case PIPE_BLENDFACTOR_SRC1_COLOR:
+ return V_028780_BLEND_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_SRC1_ALPHA:
+ return V_028780_BLEND_SRC1_ALPHA;
+ case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
+ return V_028780_BLEND_INV_SRC1_COLOR;
+ case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
+ return V_028780_BLEND_INV_SRC1_ALPHA;
+ default:
+ PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
+ assert(0);
+ break;
+ }
+ return 0;
}
static uint32_t si_translate_blend_opt_function(int blend_func)
{
- switch (blend_func) {
- case PIPE_BLEND_ADD:
- return V_028760_OPT_COMB_ADD;
- case PIPE_BLEND_SUBTRACT:
- return V_028760_OPT_COMB_SUBTRACT;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- return V_028760_OPT_COMB_REVSUBTRACT;
- case PIPE_BLEND_MIN:
- return V_028760_OPT_COMB_MIN;
- case PIPE_BLEND_MAX:
- return V_028760_OPT_COMB_MAX;
- default:
- return V_028760_OPT_COMB_BLEND_DISABLED;
- }
+ switch (blend_func) {
+ case PIPE_BLEND_ADD:
+ return V_028760_OPT_COMB_ADD;
+ case PIPE_BLEND_SUBTRACT:
+ return V_028760_OPT_COMB_SUBTRACT;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return V_028760_OPT_COMB_REVSUBTRACT;
+ case PIPE_BLEND_MIN:
+ return V_028760_OPT_COMB_MIN;
+ case PIPE_BLEND_MAX:
+ return V_028760_OPT_COMB_MAX;
+ default:
+ return V_028760_OPT_COMB_BLEND_DISABLED;
+ }
}
static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
{
- switch (blend_fact) {
- case PIPE_BLENDFACTOR_ZERO:
- return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
- case PIPE_BLENDFACTOR_ONE:
- return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
- : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
- : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
- : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
- default:
- return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
- }
+ switch (blend_fact) {
+ case PIPE_BLENDFACTOR_ZERO:
+ return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
+ case PIPE_BLENDFACTOR_ONE:
+ return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
+ case PIPE_BLENDFACTOR_SRC_COLOR:
+ return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
+ : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
+ case PIPE_BLENDFACTOR_INV_SRC_COLOR:
+ return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
+ : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
+ case PIPE_BLENDFACTOR_SRC_ALPHA:
+ return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
+ case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
+ return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
+ case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
+ return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
+ : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
+ default:
+ return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+ }
}
-static void si_blend_check_commutativity(struct si_screen *sscreen,
- struct si_state_blend *blend,
- enum pipe_blend_func func,
- enum pipe_blendfactor src,
- enum pipe_blendfactor dst,
- unsigned chanmask)
+static void si_blend_check_commutativity(struct si_screen *sscreen, struct si_state_blend *blend,
+ enum pipe_blend_func func, enum pipe_blendfactor src,
+ enum pipe_blendfactor dst, unsigned chanmask)
{
- /* Src factor is allowed when it does not depend on Dst */
- static const uint32_t src_allowed =
- (1u << PIPE_BLENDFACTOR_ONE) |
- (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
- (1u << PIPE_BLENDFACTOR_SRC_ALPHA) |
- (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
- (1u << PIPE_BLENDFACTOR_CONST_COLOR) |
- (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
- (1u << PIPE_BLENDFACTOR_SRC1_COLOR) |
- (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
- (1u << PIPE_BLENDFACTOR_ZERO) |
- (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
- (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) |
- (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
- (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) |
- (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
- (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
-
- if (dst == PIPE_BLENDFACTOR_ONE &&
- (src_allowed & (1u << src))) {
- /* Addition is commutative, but floating point addition isn't
- * associative: subtle changes can be introduced via different
- * rounding.
- *
- * Out-of-order is also non-deterministic, which means that
- * this breaks OpenGL invariance requirements. So only enable
- * out-of-order additive blending if explicitly allowed by a
- * setting.
- */
- if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
- (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
- blend->commutative_4bit |= chanmask;
- }
+ /* Src factor is allowed when it does not depend on Dst */
+ static const uint32_t src_allowed =
+ (1u << PIPE_BLENDFACTOR_ONE) | (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
+ (1u << PIPE_BLENDFACTOR_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
+ (1u << PIPE_BLENDFACTOR_CONST_COLOR) | (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
+ (1u << PIPE_BLENDFACTOR_SRC1_COLOR) | (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
+ (1u << PIPE_BLENDFACTOR_ZERO) | (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
+ (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
+ (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) | (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
+ (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
+
+ if (dst == PIPE_BLENDFACTOR_ONE && (src_allowed & (1u << src))) {
+ /* Addition is commutative, but floating point addition isn't
+ * associative: subtle changes can be introduced via different
+ * rounding.
+ *
+ * Out-of-order is also non-deterministic, which means that
+ * this breaks OpenGL invariance requirements. So only enable
+ * out-of-order additive blending if explicitly allowed by a
+ * setting.
+ */
+ if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
+ (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
+ blend->commutative_4bit |= chanmask;
+ }
}
/**
* Get rid of DST in the blend factors by commuting the operands:
* func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
*/
-static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
- unsigned *dst_factor, unsigned expected_dst,
- unsigned replacement_src)
+static void si_blend_remove_dst(unsigned *func, unsigned *src_factor, unsigned *dst_factor,
+ unsigned expected_dst, unsigned replacement_src)
{
- if (*src_factor == expected_dst &&
- *dst_factor == PIPE_BLENDFACTOR_ZERO) {
- *src_factor = PIPE_BLENDFACTOR_ZERO;
- *dst_factor = replacement_src;
-
- /* Commuting the operands requires reversing subtractions. */
- if (*func == PIPE_BLEND_SUBTRACT)
- *func = PIPE_BLEND_REVERSE_SUBTRACT;
- else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
- *func = PIPE_BLEND_SUBTRACT;
- }
+ if (*src_factor == expected_dst && *dst_factor == PIPE_BLENDFACTOR_ZERO) {
+ *src_factor = PIPE_BLENDFACTOR_ZERO;
+ *dst_factor = replacement_src;
+
+ /* Commuting the operands requires reversing subtractions. */
+ if (*func == PIPE_BLEND_SUBTRACT)
+ *func = PIPE_BLEND_REVERSE_SUBTRACT;
+ else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
+ *func = PIPE_BLEND_SUBTRACT;
+ }
}
static bool si_blend_factor_uses_dst(unsigned factor)
{
- return factor == PIPE_BLENDFACTOR_DST_COLOR ||
- factor == PIPE_BLENDFACTOR_DST_ALPHA ||
- factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
- factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
- factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
+ return factor == PIPE_BLENDFACTOR_DST_COLOR || factor == PIPE_BLENDFACTOR_DST_ALPHA ||
+ factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ factor == PIPE_BLENDFACTOR_INV_DST_ALPHA || factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
}
static void *si_create_blend_state_mode(struct pipe_context *ctx,
- const struct pipe_blend_state *state,
- unsigned mode)
+ const struct pipe_blend_state *state, unsigned mode)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
- struct si_pm4_state *pm4 = &blend->pm4;
- uint32_t sx_mrt_blend_opt[8] = {0};
- uint32_t color_control = 0;
- bool logicop_enable = state->logicop_enable &&
- state->logicop_func != PIPE_LOGICOP_COPY;
-
- if (!blend)
- return NULL;
-
- blend->alpha_to_coverage = state->alpha_to_coverage;
- blend->alpha_to_one = state->alpha_to_one;
- blend->dual_src_blend = util_blend_state_is_dual(state, 0);
- blend->logicop_enable = logicop_enable;
-
- if (logicop_enable) {
- color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
- } else {
- color_control |= S_028808_ROP3(0xcc);
- }
-
- si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
- S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
- S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
- S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
- S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
- S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
- S_028B70_OFFSET_ROUND(1));
-
- if (state->alpha_to_coverage)
- blend->need_src_alpha_4bit |= 0xf;
-
- blend->cb_target_mask = 0;
- blend->cb_target_enabled_4bit = 0;
-
- for (int i = 0; i < 8; i++) {
- /* state->rt entries > 0 only written if independent blending */
- const int j = state->independent_blend_enable ? i : 0;
-
- unsigned eqRGB = state->rt[j].rgb_func;
- unsigned srcRGB = state->rt[j].rgb_src_factor;
- unsigned dstRGB = state->rt[j].rgb_dst_factor;
- unsigned eqA = state->rt[j].alpha_func;
- unsigned srcA = state->rt[j].alpha_src_factor;
- unsigned dstA = state->rt[j].alpha_dst_factor;
-
- unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
- unsigned blend_cntl = 0;
-
- sx_mrt_blend_opt[i] =
- S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
- S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
-
- /* Only set dual source blending for MRT0 to avoid a hang. */
- if (i >= 1 && blend->dual_src_blend) {
- /* Vulkan does this for dual source blending. */
- if (i == 1)
- blend_cntl |= S_028780_ENABLE(1);
-
- si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
- continue;
- }
-
- /* Only addition and subtraction equations are supported with
- * dual source blending.
- */
- if (blend->dual_src_blend &&
- (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
- eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
- assert(!"Unsupported equation for dual source blending");
- si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
- continue;
- }
-
- /* cb_render_state will disable unused ones */
- blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
- if (state->rt[j].colormask)
- blend->cb_target_enabled_4bit |= 0xf << (4 * i);
-
- if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
- si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
- continue;
- }
-
- si_blend_check_commutativity(sctx->screen, blend,
- eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
- si_blend_check_commutativity(sctx->screen, blend,
- eqA, srcA, dstA, 0x8 << (4 * i));
-
- /* Blending optimizations for RB+.
- * These transformations don't change the behavior.
- *
- * First, get rid of DST in the blend factors:
- * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
- */
- si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
- PIPE_BLENDFACTOR_DST_COLOR,
- PIPE_BLENDFACTOR_SRC_COLOR);
- si_blend_remove_dst(&eqA, &srcA, &dstA,
- PIPE_BLENDFACTOR_DST_COLOR,
- PIPE_BLENDFACTOR_SRC_COLOR);
- si_blend_remove_dst(&eqA, &srcA, &dstA,
- PIPE_BLENDFACTOR_DST_ALPHA,
- PIPE_BLENDFACTOR_SRC_ALPHA);
-
- /* Look up the ideal settings from tables. */
- srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
- dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
- srcA_opt = si_translate_blend_opt_factor(srcA, true);
- dstA_opt = si_translate_blend_opt_factor(dstA, true);
-
- /* Handle interdependencies. */
- if (si_blend_factor_uses_dst(srcRGB))
- dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
- if (si_blend_factor_uses_dst(srcA))
- dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
-
- if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
- (dstRGB == PIPE_BLENDFACTOR_ZERO ||
- dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
- dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
- dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
-
- /* Set the final value. */
- sx_mrt_blend_opt[i] =
- S_028760_COLOR_SRC_OPT(srcRGB_opt) |
- S_028760_COLOR_DST_OPT(dstRGB_opt) |
- S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
- S_028760_ALPHA_SRC_OPT(srcA_opt) |
- S_028760_ALPHA_DST_OPT(dstA_opt) |
- S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
-
- /* Set blend state. */
- blend_cntl |= S_028780_ENABLE(1);
- blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
- blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
- blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
-
- if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
- blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
- blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
- blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
- blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
- }
- si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
-
- blend->blend_enable_4bit |= 0xfu << (i * 4);
-
- if (sctx->chip_class >= GFX8 && sctx->family <= CHIP_NAVI14)
- blend->dcc_msaa_corruption_4bit |= 0xfu << (i * 4);
-
- /* This is only important for formats without alpha. */
- if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
- dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
- srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
- dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
- srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
- dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
- blend->need_src_alpha_4bit |= 0xfu << (i * 4);
- }
-
- if (sctx->chip_class >= GFX8 && sctx->family <= CHIP_NAVI14 && logicop_enable)
- blend->dcc_msaa_corruption_4bit |= blend->cb_target_enabled_4bit;
-
- if (blend->cb_target_mask) {
- color_control |= S_028808_MODE(mode);
- } else {
- color_control |= S_028808_MODE(V_028808_CB_DISABLE);
- }
-
- if (sctx->screen->info.rbplus_allowed) {
- /* Disable RB+ blend optimizations for dual source blending.
- * Vulkan does this.
- */
- if (blend->dual_src_blend) {
- for (int i = 0; i < 8; i++) {
- sx_mrt_blend_opt[i] =
- S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
- S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
- }
- }
-
- for (int i = 0; i < 8; i++)
- si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
- sx_mrt_blend_opt[i]);
-
- /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
- if (blend->dual_src_blend || logicop_enable ||
- mode == V_028808_CB_RESOLVE)
- color_control |= S_028808_DISABLE_DUAL_QUAD(1);
- }
-
- si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
- return blend;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
+ struct si_pm4_state *pm4 = &blend->pm4;
+ uint32_t sx_mrt_blend_opt[8] = {0};
+ uint32_t color_control = 0;
+ bool logicop_enable = state->logicop_enable && state->logicop_func != PIPE_LOGICOP_COPY;
+
+ if (!blend)
+ return NULL;
+
+ blend->alpha_to_coverage = state->alpha_to_coverage;
+ blend->alpha_to_one = state->alpha_to_one;
+ blend->dual_src_blend = util_blend_state_is_dual(state, 0);
+ blend->logicop_enable = logicop_enable;
+
+ if (logicop_enable) {
+ color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
+ } else {
+ color_control |= S_028808_ROP3(0xcc);
+ }
+
+ si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
+ S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
+ S_028B70_ALPHA_TO_MASK_OFFSET0(3) | S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
+ S_028B70_ALPHA_TO_MASK_OFFSET2(0) | S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
+ S_028B70_OFFSET_ROUND(1));
+
+ if (state->alpha_to_coverage)
+ blend->need_src_alpha_4bit |= 0xf;
+
+ blend->cb_target_mask = 0;
+ blend->cb_target_enabled_4bit = 0;
+
+ for (int i = 0; i < 8; i++) {
+ /* state->rt entries > 0 only written if independent blending */
+ const int j = state->independent_blend_enable ? i : 0;
+
+ unsigned eqRGB = state->rt[j].rgb_func;
+ unsigned srcRGB = state->rt[j].rgb_src_factor;
+ unsigned dstRGB = state->rt[j].rgb_dst_factor;
+ unsigned eqA = state->rt[j].alpha_func;
+ unsigned srcA = state->rt[j].alpha_src_factor;
+ unsigned dstA = state->rt[j].alpha_dst_factor;
+
+ unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
+ unsigned blend_cntl = 0;
+
+ sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
+ S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
+
+ /* Only set dual source blending for MRT0 to avoid a hang. */
+ if (i >= 1 && blend->dual_src_blend) {
+ /* Vulkan does this for dual source blending. */
+ if (i == 1)
+ blend_cntl |= S_028780_ENABLE(1);
+
+ si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+ continue;
+ }
+
+ /* Only addition and subtraction equations are supported with
+ * dual source blending.
+ */
+ if (blend->dual_src_blend && (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
+ eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
+ assert(!"Unsupported equation for dual source blending");
+ si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+ continue;
+ }
+
+ /* cb_render_state will disable unused ones */
+ blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
+ if (state->rt[j].colormask)
+ blend->cb_target_enabled_4bit |= 0xf << (4 * i);
+
+ if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
+ si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+ continue;
+ }
+
+ si_blend_check_commutativity(sctx->screen, blend, eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
+ si_blend_check_commutativity(sctx->screen, blend, eqA, srcA, dstA, 0x8 << (4 * i));
+
+ /* Blending optimizations for RB+.
+ * These transformations don't change the behavior.
+ *
+ * First, get rid of DST in the blend factors:
+ * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
+ */
+ si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB, PIPE_BLENDFACTOR_DST_COLOR,
+ PIPE_BLENDFACTOR_SRC_COLOR);
+ si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_COLOR,
+ PIPE_BLENDFACTOR_SRC_COLOR);
+ si_blend_remove_dst(&eqA, &srcA, &dstA, PIPE_BLENDFACTOR_DST_ALPHA,
+ PIPE_BLENDFACTOR_SRC_ALPHA);
+
+ /* Look up the ideal settings from tables. */
+ srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
+ dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
+ srcA_opt = si_translate_blend_opt_factor(srcA, true);
+ dstA_opt = si_translate_blend_opt_factor(dstA, true);
+
+ /* Handle interdependencies. */
+ if (si_blend_factor_uses_dst(srcRGB))
+ dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+ if (si_blend_factor_uses_dst(srcA))
+ dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
+
+ if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
+ (dstRGB == PIPE_BLENDFACTOR_ZERO || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
+ dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
+
+ /* Set the final value. */
+ sx_mrt_blend_opt[i] = S_028760_COLOR_SRC_OPT(srcRGB_opt) |
+ S_028760_COLOR_DST_OPT(dstRGB_opt) |
+ S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
+ S_028760_ALPHA_SRC_OPT(srcA_opt) | S_028760_ALPHA_DST_OPT(dstA_opt) |
+ S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
+
+ /* Set blend state. */
+ blend_cntl |= S_028780_ENABLE(1);
+ blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
+ blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
+ blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
+
+ if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
+ blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
+ blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
+ blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
+ blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
+ }
+ si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
+
+ blend->blend_enable_4bit |= 0xfu << (i * 4);
+
+ if (sctx->chip_class >= GFX8 && sctx->family <= CHIP_NAVI14)
+ blend->dcc_msaa_corruption_4bit |= 0xfu << (i * 4);
+
+ /* This is only important for formats without alpha. */
+ if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
+ srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
+ srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA || dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
+ blend->need_src_alpha_4bit |= 0xfu << (i * 4);
+ }
+
+ if (sctx->chip_class >= GFX8 && sctx->family <= CHIP_NAVI14 && logicop_enable)
+ blend->dcc_msaa_corruption_4bit |= blend->cb_target_enabled_4bit;
+
+ if (blend->cb_target_mask) {
+ color_control |= S_028808_MODE(mode);
+ } else {
+ color_control |= S_028808_MODE(V_028808_CB_DISABLE);
+ }
+
+ if (sctx->screen->info.rbplus_allowed) {
+ /* Disable RB+ blend optimizations for dual source blending.
+ * Vulkan does this.
+ */
+ if (blend->dual_src_blend) {
+ for (int i = 0; i < 8; i++) {
+ sx_mrt_blend_opt[i] = S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
+ S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
+ }
+ }
+
+ for (int i = 0; i < 8; i++)
+ si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4, sx_mrt_blend_opt[i]);
+
+ /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
+ if (blend->dual_src_blend || logicop_enable || mode == V_028808_CB_RESOLVE)
+ color_control |= S_028808_DISABLE_DUAL_QUAD(1);
+ }
+
+ si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
+ return blend;
}
-static void *si_create_blend_state(struct pipe_context *ctx,
- const struct pipe_blend_state *state)
+static void *si_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state)
{
- return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
+ return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
}
static void si_bind_blend_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_state_blend *old_blend = sctx->queued.named.blend;
- struct si_state_blend *blend = (struct si_state_blend *)state;
-
- if (!blend)
- blend = (struct si_state_blend *)sctx->noop_blend;
-
- si_pm4_bind_state(sctx, blend, blend);
-
- if (old_blend->cb_target_mask != blend->cb_target_mask ||
- old_blend->dual_src_blend != blend->dual_src_blend ||
- (old_blend->dcc_msaa_corruption_4bit != blend->dcc_msaa_corruption_4bit &&
- sctx->framebuffer.nr_samples >= 2 &&
- sctx->screen->dcc_msaa_allowed))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
-
- if (old_blend->cb_target_mask != blend->cb_target_mask ||
- old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
- old_blend->alpha_to_one != blend->alpha_to_one ||
- old_blend->dual_src_blend != blend->dual_src_blend ||
- old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
- old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
- sctx->do_update_shaders = true;
-
- if (sctx->screen->dpbb_allowed &&
- (old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
- old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
- old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
-
- if (sctx->screen->has_out_of_order_rast &&
- ((old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
- old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
- old_blend->commutative_4bit != blend->commutative_4bit ||
- old_blend->logicop_enable != blend->logicop_enable)))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_blend *old_blend = sctx->queued.named.blend;
+ struct si_state_blend *blend = (struct si_state_blend *)state;
+
+ if (!blend)
+ blend = (struct si_state_blend *)sctx->noop_blend;
+
+ si_pm4_bind_state(sctx, blend, blend);
+
+ if (old_blend->cb_target_mask != blend->cb_target_mask ||
+ old_blend->dual_src_blend != blend->dual_src_blend ||
+ (old_blend->dcc_msaa_corruption_4bit != blend->dcc_msaa_corruption_4bit &&
+ sctx->framebuffer.nr_samples >= 2 && sctx->screen->dcc_msaa_allowed))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
+
+ if (old_blend->cb_target_mask != blend->cb_target_mask ||
+ old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
+ old_blend->alpha_to_one != blend->alpha_to_one ||
+ old_blend->dual_src_blend != blend->dual_src_blend ||
+ old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
+ old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
+ sctx->do_update_shaders = true;
+
+ if (sctx->screen->dpbb_allowed &&
+ (old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
+ old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
+ old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
+
+ if (sctx->screen->has_out_of_order_rast &&
+ ((old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
+ old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
+ old_blend->commutative_4bit != blend->commutative_4bit ||
+ old_blend->logicop_enable != blend->logicop_enable)))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
}
static void si_delete_blend_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- if (sctx->queued.named.blend == state)
- si_bind_blend_state(ctx, sctx->noop_blend);
+ if (sctx->queued.named.blend == state)
+ si_bind_blend_state(ctx, sctx->noop_blend);
- si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
+ si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
}
-static void si_set_blend_color(struct pipe_context *ctx,
- const struct pipe_blend_color *state)
+static void si_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- static const struct pipe_blend_color zeros;
+ struct si_context *sctx = (struct si_context *)ctx;
+ static const struct pipe_blend_color zeros;
- sctx->blend_color.state = *state;
- sctx->blend_color.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
+ sctx->blend_color.state = *state;
+ sctx->blend_color.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
}
static void si_emit_blend_color(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
- radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
- radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
+ radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
+ radeon_emit_array(cs, (uint32_t *)sctx->blend_color.state.color, 4);
}
/*
* Clipping
*/
-static void si_set_clip_state(struct pipe_context *ctx,
- const struct pipe_clip_state *state)
+static void si_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct pipe_constant_buffer cb;
- static const struct pipe_clip_state zeros;
-
- if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
- return;
-
- sctx->clip_state.state = *state;
- sctx->clip_state.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
-
- cb.buffer = NULL;
- cb.user_buffer = state->ucp;
- cb.buffer_offset = 0;
- cb.buffer_size = 4*4*8;
- si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
- pipe_resource_reference(&cb.buffer, NULL);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct pipe_constant_buffer cb;
+ static const struct pipe_clip_state zeros;
+
+ if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
+ return;
+
+ sctx->clip_state.state = *state;
+ sctx->clip_state.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
+
+ cb.buffer = NULL;
+ cb.user_buffer = state->ucp;
+ cb.buffer_offset = 0;
+ cb.buffer_size = 4 * 4 * 8;
+ si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
}
static void si_emit_clip_state(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
- radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
- radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
+ radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6 * 4);
+ radeon_emit_array(cs, (uint32_t *)sctx->clip_state.state.ucp, 6 * 4);
}
static void si_emit_clip_regs(struct si_context *sctx)
{
- struct si_shader *vs = si_get_vs_state(sctx);
- struct si_shader_selector *vs_sel = vs->selector;
- struct si_shader_info *info = &vs_sel->info;
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
- unsigned window_space =
- info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
- unsigned clipdist_mask = vs_sel->clipdist_mask;
- unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
- unsigned culldist_mask = vs_sel->culldist_mask;
- unsigned total_mask;
-
- if (vs->key.opt.clip_disable) {
- assert(!info->culldist_writemask);
- clipdist_mask = 0;
- culldist_mask = 0;
- }
- total_mask = clipdist_mask | culldist_mask;
-
- /* Clip distances on points have no effect, so need to be implemented
- * as cull distances. This applies for the clipvertex case as well.
- *
- * Setting this for primitives other than points should have no adverse
- * effects.
- */
- clipdist_mask &= rs->clip_plane_enable;
- culldist_mask |= clipdist_mask;
-
- unsigned initial_cdw = sctx->gfx_cs->current.cdw;
- unsigned pa_cl_cntl = S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
- S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
- clipdist_mask | (culldist_mask << 8);
-
- if (sctx->chip_class >= GFX10) {
- radeon_opt_set_context_reg_rmw(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
- SI_TRACKED_PA_CL_VS_OUT_CNTL__CL,
- pa_cl_cntl,
- ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK);
- } else {
- radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
- SI_TRACKED_PA_CL_VS_OUT_CNTL__CL,
- vs_sel->pa_cl_vs_out_cntl | pa_cl_cntl);
- }
- radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL,
- SI_TRACKED_PA_CL_CLIP_CNTL,
- rs->pa_cl_clip_cntl |
- ucp_mask |
- S_028810_CLIP_DISABLE(window_space));
-
- if (initial_cdw != sctx->gfx_cs->current.cdw)
- sctx->context_roll = true;
+ struct si_shader *vs = si_get_vs_state(sctx);
+ struct si_shader_selector *vs_sel = vs->selector;
+ struct si_shader_info *info = &vs_sel->info;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+ unsigned window_space = info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
+ unsigned clipdist_mask = vs_sel->clipdist_mask;
+ unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
+ unsigned culldist_mask = vs_sel->culldist_mask;
+ unsigned total_mask;
+
+ if (vs->key.opt.clip_disable) {
+ assert(!info->culldist_writemask);
+ clipdist_mask = 0;
+ culldist_mask = 0;
+ }
+ total_mask = clipdist_mask | culldist_mask;
+
+ /* Clip distances on points have no effect, so need to be implemented
+ * as cull distances. This applies for the clipvertex case as well.
+ *
+ * Setting this for primitives other than points should have no adverse
+ * effects.
+ */
+ clipdist_mask &= rs->clip_plane_enable;
+ culldist_mask |= clipdist_mask;
+
+ unsigned initial_cdw = sctx->gfx_cs->current.cdw;
+ unsigned pa_cl_cntl = S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
+ S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) | clipdist_mask |
+ (culldist_mask << 8);
+
+ if (sctx->chip_class >= GFX10) {
+ radeon_opt_set_context_reg_rmw(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
+ SI_TRACKED_PA_CL_VS_OUT_CNTL__CL, pa_cl_cntl,
+ ~SI_TRACKED_PA_CL_VS_OUT_CNTL__VS_MASK);
+ } else {
+ radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL, SI_TRACKED_PA_CL_VS_OUT_CNTL__CL,
+ vs_sel->pa_cl_vs_out_cntl | pa_cl_cntl);
+ }
+ radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL, SI_TRACKED_PA_CL_CLIP_CNTL,
+ rs->pa_cl_clip_cntl | ucp_mask | S_028810_CLIP_DISABLE(window_space));
+
+ if (initial_cdw != sctx->gfx_cs->current.cdw)
+ sctx->context_roll = true;
}
/*
@@ -834,28 +777,28 @@ static void si_emit_clip_regs(struct si_context *sctx)
*/
static void si_update_poly_offset_state(struct si_context *sctx)
{
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
-
- if (!rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
- si_pm4_bind_state(sctx, poly_offset, NULL);
- return;
- }
-
- /* Use the user format, not db_render_format, so that the polygon
- * offset behaves as expected by applications.
- */
- switch (sctx->framebuffer.state.zsbuf->texture->format) {
- case PIPE_FORMAT_Z16_UNORM:
- si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
- break;
- default: /* 24-bit */
- si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
- break;
- }
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+
+ if (!rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
+ si_pm4_bind_state(sctx, poly_offset, NULL);
+ return;
+ }
+
+ /* Use the user format, not db_render_format, so that the polygon
+ * offset behaves as expected by applications.
+ */
+ switch (sctx->framebuffer.state.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
+ break;
+ default: /* 24-bit */
+ si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
+ break;
+ }
}
/*
@@ -864,245 +807,228 @@ static void si_update_poly_offset_state(struct si_context *sctx)
static uint32_t si_translate_fill(uint32_t func)
{
- switch(func) {
- case PIPE_POLYGON_MODE_FILL:
- return V_028814_X_DRAW_TRIANGLES;
- case PIPE_POLYGON_MODE_LINE:
- return V_028814_X_DRAW_LINES;
- case PIPE_POLYGON_MODE_POINT:
- return V_028814_X_DRAW_POINTS;
- default:
- assert(0);
- return V_028814_X_DRAW_POINTS;
- }
+ switch (func) {
+ case PIPE_POLYGON_MODE_FILL:
+ return V_028814_X_DRAW_TRIANGLES;
+ case PIPE_POLYGON_MODE_LINE:
+ return V_028814_X_DRAW_LINES;
+ case PIPE_POLYGON_MODE_POINT:
+ return V_028814_X_DRAW_POINTS;
+ default:
+ assert(0);
+ return V_028814_X_DRAW_POINTS;
+ }
}
-static void *si_create_rs_state(struct pipe_context *ctx,
- const struct pipe_rasterizer_state *state)
+static void *si_create_rs_state(struct pipe_context *ctx, const struct pipe_rasterizer_state *state)
{
- struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
- struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
- struct si_pm4_state *pm4 = &rs->pm4;
- unsigned tmp, i;
- float psize_min, psize_max;
-
- if (!rs) {
- return NULL;
- }
-
- if (!state->front_ccw) {
- rs->cull_front = !!(state->cull_face & PIPE_FACE_FRONT);
- rs->cull_back = !!(state->cull_face & PIPE_FACE_BACK);
- } else {
- rs->cull_back = !!(state->cull_face & PIPE_FACE_FRONT);
- rs->cull_front = !!(state->cull_face & PIPE_FACE_BACK);
- }
- rs->depth_clamp_any = !state->depth_clip_near || !state->depth_clip_far;
- rs->provoking_vertex_first = state->flatshade_first;
- rs->scissor_enable = state->scissor;
- rs->clip_halfz = state->clip_halfz;
- rs->two_side = state->light_twoside;
- rs->multisample_enable = state->multisample;
- rs->force_persample_interp = state->force_persample_interp;
- rs->clip_plane_enable = state->clip_plane_enable;
- rs->half_pixel_center = state->half_pixel_center;
- rs->line_stipple_enable = state->line_stipple_enable;
- rs->poly_stipple_enable = state->poly_stipple_enable;
- rs->line_smooth = state->line_smooth;
- rs->line_width = state->line_width;
- rs->poly_smooth = state->poly_smooth;
- rs->uses_poly_offset = state->offset_point || state->offset_line ||
- state->offset_tri;
- rs->clamp_fragment_color = state->clamp_fragment_color;
- rs->clamp_vertex_color = state->clamp_vertex_color;
- rs->flatshade = state->flatshade;
- rs->flatshade_first = state->flatshade_first;
- rs->sprite_coord_enable = state->sprite_coord_enable;
- rs->rasterizer_discard = state->rasterizer_discard;
- rs->polygon_mode_enabled = (state->fill_front != PIPE_POLYGON_MODE_FILL &&
- !(state->cull_face & PIPE_FACE_FRONT)) ||
- (state->fill_back != PIPE_POLYGON_MODE_FILL &&
- !(state->cull_face & PIPE_FACE_BACK));
- rs->polygon_mode_is_lines = (state->fill_front == PIPE_POLYGON_MODE_LINE &&
- !(state->cull_face & PIPE_FACE_FRONT)) ||
- (state->fill_back == PIPE_POLYGON_MODE_LINE &&
- !(state->cull_face & PIPE_FACE_BACK));
- rs->pa_sc_line_stipple = state->line_stipple_enable ?
- S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
- S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
- rs->pa_cl_clip_cntl =
- S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
- S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
- S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
- S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
- S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
-
- si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
- S_0286D4_FLAT_SHADE_ENA(1) |
- S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
- S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
- S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
- S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
- S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
- S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
-
- /* point size 12.4 fixed point */
- tmp = (unsigned)(state->point_size * 8.0);
- si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
-
- if (state->point_size_per_vertex) {
- psize_min = util_get_min_point_size(state);
- psize_max = SI_MAX_POINT_SIZE;
- } else {
- /* Force the point size to be as if the vertex output was disabled. */
- psize_min = state->point_size;
- psize_max = state->point_size;
- }
- rs->max_point_size = psize_max;
-
- /* Divide by two, because 0.5 = 1 pixel. */
- si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
- S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
- S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
-
- si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
- S_028A08_WIDTH(si_pack_float_12p4(state->line_width/2)));
- si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
- S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
- S_028A48_MSAA_ENABLE(state->multisample ||
- state->poly_smooth ||
- state->line_smooth) |
- S_028A48_VPORT_SCISSOR_ENABLE(1) |
- S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
-
- si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
- si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
- S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
- S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
- S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
- S_028814_FACE(!state->front_ccw) |
- S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
- S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
- S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
- S_028814_POLY_MODE(rs->polygon_mode_enabled) |
- S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
- S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
-
- if (!rs->uses_poly_offset)
- return rs;
-
- rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
- if (!rs->pm4_poly_offset) {
- FREE(rs);
- return NULL;
- }
-
- /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
- for (i = 0; i < 3; i++) {
- struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
- float offset_units = state->offset_units;
- float offset_scale = state->offset_scale * 16.0f;
- uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
-
- if (!state->offset_units_unscaled) {
- switch (i) {
- case 0: /* 16-bit zbuffer */
- offset_units *= 4.0f;
- pa_su_poly_offset_db_fmt_cntl =
- S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
- break;
- case 1: /* 24-bit zbuffer */
- offset_units *= 2.0f;
- pa_su_poly_offset_db_fmt_cntl =
- S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
- break;
- case 2: /* 32-bit zbuffer */
- offset_units *= 1.0f;
- pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
- S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- }
- }
-
- si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(offset_scale));
- si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units));
- si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(offset_scale));
- si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units));
- si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- pa_su_poly_offset_db_fmt_cntl);
- }
-
- return rs;
+ struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
+ struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
+ struct si_pm4_state *pm4 = &rs->pm4;
+ unsigned tmp, i;
+ float psize_min, psize_max;
+
+ if (!rs) {
+ return NULL;
+ }
+
+ if (!state->front_ccw) {
+ rs->cull_front = !!(state->cull_face & PIPE_FACE_FRONT);
+ rs->cull_back = !!(state->cull_face & PIPE_FACE_BACK);
+ } else {
+ rs->cull_back = !!(state->cull_face & PIPE_FACE_FRONT);
+ rs->cull_front = !!(state->cull_face & PIPE_FACE_BACK);
+ }
+ rs->depth_clamp_any = !state->depth_clip_near || !state->depth_clip_far;
+ rs->provoking_vertex_first = state->flatshade_first;
+ rs->scissor_enable = state->scissor;
+ rs->clip_halfz = state->clip_halfz;
+ rs->two_side = state->light_twoside;
+ rs->multisample_enable = state->multisample;
+ rs->force_persample_interp = state->force_persample_interp;
+ rs->clip_plane_enable = state->clip_plane_enable;
+ rs->half_pixel_center = state->half_pixel_center;
+ rs->line_stipple_enable = state->line_stipple_enable;
+ rs->poly_stipple_enable = state->poly_stipple_enable;
+ rs->line_smooth = state->line_smooth;
+ rs->line_width = state->line_width;
+ rs->poly_smooth = state->poly_smooth;
+ rs->uses_poly_offset = state->offset_point || state->offset_line || state->offset_tri;
+ rs->clamp_fragment_color = state->clamp_fragment_color;
+ rs->clamp_vertex_color = state->clamp_vertex_color;
+ rs->flatshade = state->flatshade;
+ rs->flatshade_first = state->flatshade_first;
+ rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->rasterizer_discard = state->rasterizer_discard;
+ rs->polygon_mode_enabled =
+ (state->fill_front != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_FRONT)) ||
+ (state->fill_back != PIPE_POLYGON_MODE_FILL && !(state->cull_face & PIPE_FACE_BACK));
+ rs->polygon_mode_is_lines =
+ (state->fill_front == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_FRONT)) ||
+ (state->fill_back == PIPE_POLYGON_MODE_LINE && !(state->cull_face & PIPE_FACE_BACK));
+ rs->pa_sc_line_stipple = state->line_stipple_enable
+ ? S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
+ S_028A0C_REPEAT_COUNT(state->line_stipple_factor)
+ : 0;
+ rs->pa_cl_clip_cntl = S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
+ S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
+ S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
+ S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
+ S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
+
+ si_pm4_set_reg(
+ pm4, R_0286D4_SPI_INTERP_CONTROL_0,
+ S_0286D4_FLAT_SHADE_ENA(1) | S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
+ S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
+ S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
+ S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
+ S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
+ S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
+
+ /* point size 12.4 fixed point */
+ tmp = (unsigned)(state->point_size * 8.0);
+ si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
+
+ if (state->point_size_per_vertex) {
+ psize_min = util_get_min_point_size(state);
+ psize_max = SI_MAX_POINT_SIZE;
+ } else {
+ /* Force the point size to be as if the vertex output was disabled. */
+ psize_min = state->point_size;
+ psize_max = state->point_size;
+ }
+ rs->max_point_size = psize_max;
+
+ /* Divide by two, because 0.5 = 1 pixel. */
+ si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
+ S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min / 2)) |
+ S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max / 2)));
+
+ si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
+ S_028A08_WIDTH(si_pack_float_12p4(state->line_width / 2)));
+ si_pm4_set_reg(
+ pm4, R_028A48_PA_SC_MODE_CNTL_0,
+ S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
+ S_028A48_MSAA_ENABLE(state->multisample || state->poly_smooth || state->line_smooth) |
+ S_028A48_VPORT_SCISSOR_ENABLE(1) |
+ S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
+
+ si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
+ si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
+ S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
+ S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
+ S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
+ S_028814_FACE(!state->front_ccw) |
+ S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
+ S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
+ S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
+ S_028814_POLY_MODE(rs->polygon_mode_enabled) |
+ S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
+ S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
+
+ if (!rs->uses_poly_offset)
+ return rs;
+
+ rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
+ if (!rs->pm4_poly_offset) {
+ FREE(rs);
+ return NULL;
+ }
+
+ /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
+ for (i = 0; i < 3; i++) {
+ struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
+ float offset_units = state->offset_units;
+ float offset_scale = state->offset_scale * 16.0f;
+ uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
+
+ if (!state->offset_units_unscaled) {
+ switch (i) {
+ case 0: /* 16-bit zbuffer */
+ offset_units *= 4.0f;
+ pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
+ break;
+ case 1: /* 24-bit zbuffer */
+ offset_units *= 2.0f;
+ pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
+ break;
+ case 2: /* 32-bit zbuffer */
+ offset_units *= 1.0f;
+ pa_su_poly_offset_db_fmt_cntl =
+ S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) | S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ }
+ }
+
+ si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE, fui(offset_scale));
+ si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET, fui(offset_units));
+ si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE, fui(offset_scale));
+ si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET, fui(offset_units));
+ si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL, pa_su_poly_offset_db_fmt_cntl);
+ }
+
+ return rs;
}
static void si_bind_rs_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_state_rasterizer *old_rs =
- (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
- struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
-
- if (!rs)
- rs = (struct si_state_rasterizer *)sctx->discard_rasterizer_state;
-
- if (old_rs->multisample_enable != rs->multisample_enable) {
- si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
-
- /* Update the small primitive filter workaround if necessary. */
- if (sctx->screen->info.has_msaa_sample_loc_bug &&
- sctx->framebuffer.nr_samples > 1)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
- }
-
- sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
- sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
-
- si_pm4_bind_state(sctx, rasterizer, rs);
- si_update_poly_offset_state(sctx);
-
- if (old_rs->scissor_enable != rs->scissor_enable)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
-
- if (old_rs->line_width != rs->line_width ||
- old_rs->max_point_size != rs->max_point_size ||
- old_rs->half_pixel_center != rs->half_pixel_center)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
-
- if (old_rs->clip_halfz != rs->clip_halfz)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
-
- if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
- old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
-
- if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
- old_rs->rasterizer_discard != rs->rasterizer_discard ||
- old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
- old_rs->flatshade != rs->flatshade ||
- old_rs->two_side != rs->two_side ||
- old_rs->multisample_enable != rs->multisample_enable ||
- old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
- old_rs->poly_smooth != rs->poly_smooth ||
- old_rs->line_smooth != rs->line_smooth ||
- old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
- old_rs->force_persample_interp != rs->force_persample_interp)
- sctx->do_update_shaders = true;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_rasterizer *old_rs = (struct si_state_rasterizer *)sctx->queued.named.rasterizer;
+ struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
+
+ if (!rs)
+ rs = (struct si_state_rasterizer *)sctx->discard_rasterizer_state;
+
+ if (old_rs->multisample_enable != rs->multisample_enable) {
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
+
+ /* Update the small primitive filter workaround if necessary. */
+ if (sctx->screen->info.has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
+ }
+
+ sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
+ sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
+
+ si_pm4_bind_state(sctx, rasterizer, rs);
+ si_update_poly_offset_state(sctx);
+
+ if (old_rs->scissor_enable != rs->scissor_enable)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
+
+ if (old_rs->line_width != rs->line_width || old_rs->max_point_size != rs->max_point_size ||
+ old_rs->half_pixel_center != rs->half_pixel_center)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
+
+ if (old_rs->clip_halfz != rs->clip_halfz)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
+
+ if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
+ old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
+
+ if (old_rs->clip_plane_enable != rs->clip_plane_enable ||
+ old_rs->rasterizer_discard != rs->rasterizer_discard ||
+ old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
+ old_rs->flatshade != rs->flatshade || old_rs->two_side != rs->two_side ||
+ old_rs->multisample_enable != rs->multisample_enable ||
+ old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
+ old_rs->poly_smooth != rs->poly_smooth || old_rs->line_smooth != rs->line_smooth ||
+ old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
+ old_rs->force_persample_interp != rs->force_persample_interp)
+ sctx->do_update_shaders = true;
}
static void si_delete_rs_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
- if (sctx->queued.named.rasterizer == state)
- si_bind_rs_state(ctx, sctx->discard_rasterizer_state);
+ if (sctx->queued.named.rasterizer == state)
+ si_bind_rs_state(ctx, sctx->discard_rasterizer_state);
- FREE(rs->pm4_poly_offset);
- si_pm4_delete_state(sctx, rasterizer, rs);
+ FREE(rs->pm4_poly_offset);
+ si_pm4_delete_state(sctx, rasterizer, rs);
}
/*
@@ -1110,81 +1036,75 @@ static void si_delete_rs_state(struct pipe_context *ctx, void *state)
*/
static void si_emit_stencil_ref(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
- struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
-
- radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
- radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
- S_028430_STENCILMASK(dsa->valuemask[0]) |
- S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
- S_028430_STENCILOPVAL(1));
- radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
- S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
- S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
- S_028434_STENCILOPVAL_BF(1));
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
+ struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
+
+ radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
+ radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
+ S_028430_STENCILMASK(dsa->valuemask[0]) |
+ S_028430_STENCILWRITEMASK(dsa->writemask[0]) | S_028430_STENCILOPVAL(1));
+ radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
+ S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
+ S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
+ S_028434_STENCILOPVAL_BF(1));
}
-static void si_set_stencil_ref(struct pipe_context *ctx,
- const struct pipe_stencil_ref *state)
+static void si_set_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
- return;
+ if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
+ return;
- sctx->stencil_ref.state = *state;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
+ sctx->stencil_ref.state = *state;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
}
-
/*
* DSA
*/
static uint32_t si_translate_stencil_op(int s_op)
{
- switch (s_op) {
- case PIPE_STENCIL_OP_KEEP:
- return V_02842C_STENCIL_KEEP;
- case PIPE_STENCIL_OP_ZERO:
- return V_02842C_STENCIL_ZERO;
- case PIPE_STENCIL_OP_REPLACE:
- return V_02842C_STENCIL_REPLACE_TEST;
- case PIPE_STENCIL_OP_INCR:
- return V_02842C_STENCIL_ADD_CLAMP;
- case PIPE_STENCIL_OP_DECR:
- return V_02842C_STENCIL_SUB_CLAMP;
- case PIPE_STENCIL_OP_INCR_WRAP:
- return V_02842C_STENCIL_ADD_WRAP;
- case PIPE_STENCIL_OP_DECR_WRAP:
- return V_02842C_STENCIL_SUB_WRAP;
- case PIPE_STENCIL_OP_INVERT:
- return V_02842C_STENCIL_INVERT;
- default:
- PRINT_ERR("Unknown stencil op %d", s_op);
- assert(0);
- break;
- }
- return 0;
+ switch (s_op) {
+ case PIPE_STENCIL_OP_KEEP:
+ return V_02842C_STENCIL_KEEP;
+ case PIPE_STENCIL_OP_ZERO:
+ return V_02842C_STENCIL_ZERO;
+ case PIPE_STENCIL_OP_REPLACE:
+ return V_02842C_STENCIL_REPLACE_TEST;
+ case PIPE_STENCIL_OP_INCR:
+ return V_02842C_STENCIL_ADD_CLAMP;
+ case PIPE_STENCIL_OP_DECR:
+ return V_02842C_STENCIL_SUB_CLAMP;
+ case PIPE_STENCIL_OP_INCR_WRAP:
+ return V_02842C_STENCIL_ADD_WRAP;
+ case PIPE_STENCIL_OP_DECR_WRAP:
+ return V_02842C_STENCIL_SUB_WRAP;
+ case PIPE_STENCIL_OP_INVERT:
+ return V_02842C_STENCIL_INVERT;
+ default:
+ PRINT_ERR("Unknown stencil op %d", s_op);
+ assert(0);
+ break;
+ }
+ return 0;
}
static bool si_dsa_writes_stencil(const struct pipe_stencil_state *s)
{
- return s->enabled && s->writemask &&
- (s->fail_op != PIPE_STENCIL_OP_KEEP ||
- s->zfail_op != PIPE_STENCIL_OP_KEEP ||
- s->zpass_op != PIPE_STENCIL_OP_KEEP);
+ return s->enabled && s->writemask &&
+ (s->fail_op != PIPE_STENCIL_OP_KEEP || s->zfail_op != PIPE_STENCIL_OP_KEEP ||
+ s->zpass_op != PIPE_STENCIL_OP_KEEP);
}
static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
{
- /* REPLACE is normally order invariant, except when the stencil
- * reference value is written by the fragment shader. Tracking this
- * interaction does not seem worth the effort, so be conservative. */
- return op != PIPE_STENCIL_OP_INCR &&
- op != PIPE_STENCIL_OP_DECR &&
- op != PIPE_STENCIL_OP_REPLACE;
+ /* REPLACE is normally order invariant, except when the stencil
+ * reference value is written by the fragment shader. Tracking this
+ * interaction does not seem worth the effort, so be conservative. */
+ return op != PIPE_STENCIL_OP_INCR && op != PIPE_STENCIL_OP_DECR && op != PIPE_STENCIL_OP_REPLACE;
}
/* Compute whether, assuming Z writes are disabled, this stencil state is order
@@ -1192,325 +1112,304 @@ static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
* final stencil buffer result does not depend on the order of fragments. */
static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
{
- return !state->enabled || !state->writemask ||
- /* The following assumes that Z writes are disabled. */
- (state->func == PIPE_FUNC_ALWAYS &&
- si_order_invariant_stencil_op(state->zpass_op) &&
- si_order_invariant_stencil_op(state->zfail_op)) ||
- (state->func == PIPE_FUNC_NEVER &&
- si_order_invariant_stencil_op(state->fail_op));
+ return !state->enabled || !state->writemask ||
+ /* The following assumes that Z writes are disabled. */
+ (state->func == PIPE_FUNC_ALWAYS && si_order_invariant_stencil_op(state->zpass_op) &&
+ si_order_invariant_stencil_op(state->zfail_op)) ||
+ (state->func == PIPE_FUNC_NEVER && si_order_invariant_stencil_op(state->fail_op));
}
static void *si_create_dsa_state(struct pipe_context *ctx,
- const struct pipe_depth_stencil_alpha_state *state)
+ const struct pipe_depth_stencil_alpha_state *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
- struct si_pm4_state *pm4 = &dsa->pm4;
- unsigned db_depth_control;
- uint32_t db_stencil_control = 0;
-
- if (!dsa) {
- return NULL;
- }
-
- dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
- dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
- dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
- dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
-
- db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
- S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
- S_028800_ZFUNC(state->depth.func) |
- S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
-
- /* stencil */
- if (state->stencil[0].enabled) {
- db_depth_control |= S_028800_STENCIL_ENABLE(1);
- db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
- db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
- db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
- db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
-
- if (state->stencil[1].enabled) {
- db_depth_control |= S_028800_BACKFACE_ENABLE(1);
- db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
- db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
- db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
- db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
- }
- }
-
- /* alpha */
- if (state->alpha.enabled) {
- dsa->alpha_func = state->alpha.func;
-
- si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
- SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
- } else {
- dsa->alpha_func = PIPE_FUNC_ALWAYS;
- }
-
- si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
- if (state->stencil[0].enabled)
- si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
- if (state->depth.bounds_test) {
- si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
- si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
- }
-
- dsa->depth_enabled = state->depth.enabled;
- dsa->depth_write_enabled = state->depth.enabled &&
- state->depth.writemask;
- dsa->stencil_enabled = state->stencil[0].enabled;
- dsa->stencil_write_enabled = state->stencil[0].enabled &&
- (si_dsa_writes_stencil(&state->stencil[0]) ||
- si_dsa_writes_stencil(&state->stencil[1]));
- dsa->db_can_write = dsa->depth_write_enabled ||
- dsa->stencil_write_enabled;
-
- bool zfunc_is_ordered =
- state->depth.func == PIPE_FUNC_NEVER ||
- state->depth.func == PIPE_FUNC_LESS ||
- state->depth.func == PIPE_FUNC_LEQUAL ||
- state->depth.func == PIPE_FUNC_GREATER ||
- state->depth.func == PIPE_FUNC_GEQUAL;
-
- bool nozwrite_and_order_invariant_stencil =
- !dsa->db_can_write ||
- (!dsa->depth_write_enabled &&
- si_order_invariant_stencil_state(&state->stencil[0]) &&
- si_order_invariant_stencil_state(&state->stencil[1]));
-
- dsa->order_invariance[1].zs =
- nozwrite_and_order_invariant_stencil ||
- (!dsa->stencil_write_enabled && zfunc_is_ordered);
- dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
-
- dsa->order_invariance[1].pass_set =
- nozwrite_and_order_invariant_stencil ||
- (!dsa->stencil_write_enabled &&
- (state->depth.func == PIPE_FUNC_ALWAYS ||
- state->depth.func == PIPE_FUNC_NEVER));
- dsa->order_invariance[0].pass_set =
- !dsa->depth_write_enabled ||
- (state->depth.func == PIPE_FUNC_ALWAYS ||
- state->depth.func == PIPE_FUNC_NEVER);
-
- dsa->order_invariance[1].pass_last =
- sctx->screen->assume_no_z_fights &&
- !dsa->stencil_write_enabled &&
- dsa->depth_write_enabled && zfunc_is_ordered;
- dsa->order_invariance[0].pass_last =
- sctx->screen->assume_no_z_fights &&
- dsa->depth_write_enabled && zfunc_is_ordered;
-
- return dsa;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
+ struct si_pm4_state *pm4 = &dsa->pm4;
+ unsigned db_depth_control;
+ uint32_t db_stencil_control = 0;
+
+ if (!dsa) {
+ return NULL;
+ }
+
+ dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
+ dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
+ dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
+ dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
+
+ db_depth_control =
+ S_028800_Z_ENABLE(state->depth.enabled) | S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
+ S_028800_ZFUNC(state->depth.func) | S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
+
+ /* stencil */
+ if (state->stencil[0].enabled) {
+ db_depth_control |= S_028800_STENCIL_ENABLE(1);
+ db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
+ db_stencil_control |=
+ S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
+ db_stencil_control |=
+ S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
+ db_stencil_control |=
+ S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
+
+ if (state->stencil[1].enabled) {
+ db_depth_control |= S_028800_BACKFACE_ENABLE(1);
+ db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
+ db_stencil_control |=
+ S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
+ db_stencil_control |=
+ S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
+ db_stencil_control |=
+ S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
+ }
+ }
+
+ /* alpha */
+ if (state->alpha.enabled) {
+ dsa->alpha_func = state->alpha.func;
+
+ si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 + SI_SGPR_ALPHA_REF * 4,
+ fui(state->alpha.ref_value));
+ } else {
+ dsa->alpha_func = PIPE_FUNC_ALWAYS;
+ }
+
+ si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
+ if (state->stencil[0].enabled)
+ si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
+ if (state->depth.bounds_test) {
+ si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
+ si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
+ }
+
+ dsa->depth_enabled = state->depth.enabled;
+ dsa->depth_write_enabled = state->depth.enabled && state->depth.writemask;
+ dsa->stencil_enabled = state->stencil[0].enabled;
+ dsa->stencil_write_enabled =
+ state->stencil[0].enabled &&
+ (si_dsa_writes_stencil(&state->stencil[0]) || si_dsa_writes_stencil(&state->stencil[1]));
+ dsa->db_can_write = dsa->depth_write_enabled || dsa->stencil_write_enabled;
+
+ bool zfunc_is_ordered =
+ state->depth.func == PIPE_FUNC_NEVER || state->depth.func == PIPE_FUNC_LESS ||
+ state->depth.func == PIPE_FUNC_LEQUAL || state->depth.func == PIPE_FUNC_GREATER ||
+ state->depth.func == PIPE_FUNC_GEQUAL;
+
+ bool nozwrite_and_order_invariant_stencil =
+ !dsa->db_can_write ||
+ (!dsa->depth_write_enabled && si_order_invariant_stencil_state(&state->stencil[0]) &&
+ si_order_invariant_stencil_state(&state->stencil[1]));
+
+ dsa->order_invariance[1].zs =
+ nozwrite_and_order_invariant_stencil || (!dsa->stencil_write_enabled && zfunc_is_ordered);
+ dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
+
+ dsa->order_invariance[1].pass_set =
+ nozwrite_and_order_invariant_stencil ||
+ (!dsa->stencil_write_enabled &&
+ (state->depth.func == PIPE_FUNC_ALWAYS || state->depth.func == PIPE_FUNC_NEVER));
+ dsa->order_invariance[0].pass_set =
+ !dsa->depth_write_enabled ||
+ (state->depth.func == PIPE_FUNC_ALWAYS || state->depth.func == PIPE_FUNC_NEVER);
+
+ dsa->order_invariance[1].pass_last = sctx->screen->assume_no_z_fights &&
+ !dsa->stencil_write_enabled && dsa->depth_write_enabled &&
+ zfunc_is_ordered;
+ dsa->order_invariance[0].pass_last =
+ sctx->screen->assume_no_z_fights && dsa->depth_write_enabled && zfunc_is_ordered;
+
+ return dsa;
}
static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
- struct si_state_dsa *dsa = state;
-
- if (!dsa)
- dsa = (struct si_state_dsa *)sctx->noop_dsa;
-
- si_pm4_bind_state(sctx, dsa, dsa);
-
- if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
- sizeof(struct si_dsa_stencil_ref_part)) != 0) {
- sctx->stencil_ref.dsa_part = dsa->stencil_ref;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
- }
-
- if (old_dsa->alpha_func != dsa->alpha_func)
- sctx->do_update_shaders = true;
-
- if (sctx->screen->dpbb_allowed &&
- ((old_dsa->depth_enabled != dsa->depth_enabled ||
- old_dsa->stencil_enabled != dsa->stencil_enabled ||
- old_dsa->db_can_write != dsa->db_can_write)))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
-
- if (sctx->screen->has_out_of_order_rast &&
- (memcmp(old_dsa->order_invariance, dsa->order_invariance,
- sizeof(old_dsa->order_invariance))))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
+ struct si_state_dsa *dsa = state;
+
+ if (!dsa)
+ dsa = (struct si_state_dsa *)sctx->noop_dsa;
+
+ si_pm4_bind_state(sctx, dsa, dsa);
+
+ if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
+ sizeof(struct si_dsa_stencil_ref_part)) != 0) {
+ sctx->stencil_ref.dsa_part = dsa->stencil_ref;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
+ }
+
+ if (old_dsa->alpha_func != dsa->alpha_func)
+ sctx->do_update_shaders = true;
+
+ if (sctx->screen->dpbb_allowed && ((old_dsa->depth_enabled != dsa->depth_enabled ||
+ old_dsa->stencil_enabled != dsa->stencil_enabled ||
+ old_dsa->db_can_write != dsa->db_can_write)))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
+
+ if (sctx->screen->has_out_of_order_rast &&
+ (memcmp(old_dsa->order_invariance, dsa->order_invariance,
+ sizeof(old_dsa->order_invariance))))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
}
static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- if (sctx->queued.named.dsa == state)
- si_bind_dsa_state(ctx, sctx->noop_dsa);
+ if (sctx->queued.named.dsa == state)
+ si_bind_dsa_state(ctx, sctx->noop_dsa);
- si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
+ si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
}
static void *si_create_db_flush_dsa(struct si_context *sctx)
{
- struct pipe_depth_stencil_alpha_state dsa = {};
+ struct pipe_depth_stencil_alpha_state dsa = {};
- return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
+ return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
}
/* DB RENDER STATE */
static void si_set_active_query_state(struct pipe_context *ctx, bool enable)
{
- struct si_context *sctx = (struct si_context*)ctx;
-
- /* Pipeline stat & streamout queries. */
- if (enable) {
- sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
- sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
- } else {
- sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
- sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
- }
-
- /* Occlusion queries. */
- if (sctx->occlusion_queries_disabled != !enable) {
- sctx->occlusion_queries_disabled = !enable;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
- }
+ struct si_context *sctx = (struct si_context *)ctx;
+
+ /* Pipeline stat & streamout queries. */
+ if (enable) {
+ sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
+ sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
+ } else {
+ sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
+ sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
+ }
+
+ /* Occlusion queries. */
+ if (sctx->occlusion_queries_disabled != !enable) {
+ sctx->occlusion_queries_disabled = !enable;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
+ }
}
-void si_set_occlusion_query_state(struct si_context *sctx,
- bool old_perfect_enable)
+void si_set_occlusion_query_state(struct si_context *sctx, bool old_perfect_enable)
{
- si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
- bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
+ bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
- if (perfect_enable != old_perfect_enable)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+ if (perfect_enable != old_perfect_enable)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
}
void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
{
- st->saved_compute = sctx->cs_shader_state.program;
+ st->saved_compute = sctx->cs_shader_state.program;
- si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
- si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
+ si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
+ si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
- st->saved_ssbo_writable_mask = 0;
+ st->saved_ssbo_writable_mask = 0;
- for (unsigned i = 0; i < 3; i++) {
- if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask &
- (1u << si_get_shaderbuf_slot(i)))
- st->saved_ssbo_writable_mask |= 1 << i;
- }
+ for (unsigned i = 0; i < 3; i++) {
+ if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask &
+ (1u << si_get_shaderbuf_slot(i)))
+ st->saved_ssbo_writable_mask |= 1 << i;
+ }
}
void si_restore_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
{
- sctx->b.bind_compute_state(&sctx->b, st->saved_compute);
+ sctx->b.bind_compute_state(&sctx->b, st->saved_compute);
- sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
- pipe_resource_reference(&st->saved_const0.buffer, NULL);
+ sctx->b.set_constant_buffer(&sctx->b, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
+ pipe_resource_reference(&st->saved_const0.buffer, NULL);
- sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo,
- st->saved_ssbo_writable_mask);
- for (unsigned i = 0; i < 3; ++i)
- pipe_resource_reference(&st->saved_ssbo[i].buffer, NULL);
+ sctx->b.set_shader_buffers(&sctx->b, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo,
+ st->saved_ssbo_writable_mask);
+ for (unsigned i = 0; i < 3; ++i)
+ pipe_resource_reference(&st->saved_ssbo[i].buffer, NULL);
}
static void si_emit_db_render_state(struct si_context *sctx)
{
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
- unsigned db_shader_control, db_render_control, db_count_control;
- unsigned initial_cdw = sctx->gfx_cs->current.cdw;
-
- /* DB_RENDER_CONTROL */
- if (sctx->dbcb_depth_copy_enabled ||
- sctx->dbcb_stencil_copy_enabled) {
- db_render_control =
- S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
- S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
- S_028000_COPY_CENTROID(1) |
- S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
- } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
- db_render_control =
- S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
- S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
- } else {
- db_render_control =
- S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
- S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
- }
-
- /* DB_COUNT_CONTROL (occlusion queries) */
- if (sctx->num_occlusion_queries > 0 &&
- !sctx->occlusion_queries_disabled) {
- bool perfect = sctx->num_perfect_occlusion_queries > 0;
- bool gfx10_perfect = sctx->chip_class >= GFX10 && perfect;
-
- if (sctx->chip_class >= GFX7) {
- unsigned log_sample_rate = sctx->framebuffer.log_samples;
-
- /* Stoney doesn't increment occlusion query counters
- * if the sample rate is 16x. Use 8x sample rate instead.
- */
- if (sctx->family == CHIP_STONEY)
- log_sample_rate = MIN2(log_sample_rate, 3);
-
- db_count_control =
- S_028004_PERFECT_ZPASS_COUNTS(perfect) |
- S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) |
- S_028004_SAMPLE_RATE(log_sample_rate) |
- S_028004_ZPASS_ENABLE(1) |
- S_028004_SLICE_EVEN_ENABLE(1) |
- S_028004_SLICE_ODD_ENABLE(1);
- } else {
- db_count_control =
- S_028004_PERFECT_ZPASS_COUNTS(perfect) |
- S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
- }
- } else {
- /* Disable occlusion queries. */
- if (sctx->chip_class >= GFX7) {
- db_count_control = 0;
- } else {
- db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
- }
- }
-
- radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL,
- SI_TRACKED_DB_RENDER_CONTROL, db_render_control,
- db_count_control);
-
- /* DB_RENDER_OVERRIDE2 */
- radeon_opt_set_context_reg(sctx, R_028010_DB_RENDER_OVERRIDE2,
- SI_TRACKED_DB_RENDER_OVERRIDE2,
- S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
- S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
- S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
-
- db_shader_control = sctx->ps_db_shader_control;
-
- /* Bug workaround for smoothing (overrasterization) on GFX6. */
- if (sctx->chip_class == GFX6 && sctx->smoothing_enabled) {
- db_shader_control &= C_02880C_Z_ORDER;
- db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
- }
-
- /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
- if (!rs->multisample_enable)
- db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
-
- if (sctx->screen->info.has_rbplus &&
- !sctx->screen->info.rbplus_allowed)
- db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
-
- radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL,
- SI_TRACKED_DB_SHADER_CONTROL, db_shader_control);
-
- if (initial_cdw != sctx->gfx_cs->current.cdw)
- sctx->context_roll = true;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+ unsigned db_shader_control, db_render_control, db_count_control;
+ unsigned initial_cdw = sctx->gfx_cs->current.cdw;
+
+ /* DB_RENDER_CONTROL */
+ if (sctx->dbcb_depth_copy_enabled || sctx->dbcb_stencil_copy_enabled) {
+ db_render_control = S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
+ S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
+ S_028000_COPY_CENTROID(1) | S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
+ } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
+ db_render_control = S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
+ S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
+ } else {
+ db_render_control = S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
+ S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
+ }
+
+ /* DB_COUNT_CONTROL (occlusion queries) */
+ if (sctx->num_occlusion_queries > 0 && !sctx->occlusion_queries_disabled) {
+ bool perfect = sctx->num_perfect_occlusion_queries > 0;
+ bool gfx10_perfect = sctx->chip_class >= GFX10 && perfect;
+
+ if (sctx->chip_class >= GFX7) {
+ unsigned log_sample_rate = sctx->framebuffer.log_samples;
+
+ /* Stoney doesn't increment occlusion query counters
+ * if the sample rate is 16x. Use 8x sample rate instead.
+ */
+ if (sctx->family == CHIP_STONEY)
+ log_sample_rate = MIN2(log_sample_rate, 3);
+
+ db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
+ S_028004_DISABLE_CONSERVATIVE_ZPASS_COUNTS(gfx10_perfect) |
+ S_028004_SAMPLE_RATE(log_sample_rate) | S_028004_ZPASS_ENABLE(1) |
+ S_028004_SLICE_EVEN_ENABLE(1) | S_028004_SLICE_ODD_ENABLE(1);
+ } else {
+ db_count_control = S_028004_PERFECT_ZPASS_COUNTS(perfect) |
+ S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
+ }
+ } else {
+ /* Disable occlusion queries. */
+ if (sctx->chip_class >= GFX7) {
+ db_count_control = 0;
+ } else {
+ db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
+ }
+ }
+
+ radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL, SI_TRACKED_DB_RENDER_CONTROL,
+ db_render_control, db_count_control);
+
+ /* DB_RENDER_OVERRIDE2 */
+ radeon_opt_set_context_reg(
+ sctx, R_028010_DB_RENDER_OVERRIDE2, SI_TRACKED_DB_RENDER_OVERRIDE2,
+ S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
+ S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
+ S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
+
+ db_shader_control = sctx->ps_db_shader_control;
+
+ /* Bug workaround for smoothing (overrasterization) on GFX6. */
+ if (sctx->chip_class == GFX6 && sctx->smoothing_enabled) {
+ db_shader_control &= C_02880C_Z_ORDER;
+ db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
+ }
+
+ /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
+ if (!rs->multisample_enable)
+ db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
+
+ if (sctx->screen->info.has_rbplus && !sctx->screen->info.rbplus_allowed)
+ db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
+
+ radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL, SI_TRACKED_DB_SHADER_CONTROL,
+ db_shader_control);
+
+ if (initial_cdw != sctx->gfx_cs->current.cdw)
+ sctx->context_roll = true;
}
/*
@@ -1518,514 +1417,500 @@ static void si_emit_db_render_state(struct si_context *sctx)
*/
static uint32_t si_translate_colorformat(enum pipe_format format)
{
- const struct util_format_description *desc = util_format_description(format);
- if (!desc)
- return V_028C70_COLOR_INVALID;
-
-#define HAS_SIZE(x,y,z,w) \
- (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
- desc->channel[2].size == (z) && desc->channel[3].size == (w))
-
- if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
- return V_028C70_COLOR_10_11_11;
-
- if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
- return V_028C70_COLOR_INVALID;
-
- /* hw cannot support mixed formats (except depth/stencil, since
- * stencil is not written to). */
- if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
- return V_028C70_COLOR_INVALID;
-
- switch (desc->nr_channels) {
- case 1:
- switch (desc->channel[0].size) {
- case 8:
- return V_028C70_COLOR_8;
- case 16:
- return V_028C70_COLOR_16;
- case 32:
- return V_028C70_COLOR_32;
- }
- break;
- case 2:
- if (desc->channel[0].size == desc->channel[1].size) {
- switch (desc->channel[0].size) {
- case 8:
- return V_028C70_COLOR_8_8;
- case 16:
- return V_028C70_COLOR_16_16;
- case 32:
- return V_028C70_COLOR_32_32;
- }
- } else if (HAS_SIZE(8,24,0,0)) {
- return V_028C70_COLOR_24_8;
- } else if (HAS_SIZE(24,8,0,0)) {
- return V_028C70_COLOR_8_24;
- }
- break;
- case 3:
- if (HAS_SIZE(5,6,5,0)) {
- return V_028C70_COLOR_5_6_5;
- } else if (HAS_SIZE(32,8,24,0)) {
- return V_028C70_COLOR_X24_8_32_FLOAT;
- }
- break;
- case 4:
- if (desc->channel[0].size == desc->channel[1].size &&
- desc->channel[0].size == desc->channel[2].size &&
- desc->channel[0].size == desc->channel[3].size) {
- switch (desc->channel[0].size) {
- case 4:
- return V_028C70_COLOR_4_4_4_4;
- case 8:
- return V_028C70_COLOR_8_8_8_8;
- case 16:
- return V_028C70_COLOR_16_16_16_16;
- case 32:
- return V_028C70_COLOR_32_32_32_32;
- }
- } else if (HAS_SIZE(5,5,5,1)) {
- return V_028C70_COLOR_1_5_5_5;
- } else if (HAS_SIZE(1,5,5,5)) {
- return V_028C70_COLOR_5_5_5_1;
- } else if (HAS_SIZE(10,10,10,2)) {
- return V_028C70_COLOR_2_10_10_10;
- }
- break;
- }
- return V_028C70_COLOR_INVALID;
+ const struct util_format_description *desc = util_format_description(format);
+ if (!desc)
+ return V_028C70_COLOR_INVALID;
+
+#define HAS_SIZE(x, y, z, w) \
+ (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
+ desc->channel[2].size == (z) && desc->channel[3].size == (w))
+
+ if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
+ return V_028C70_COLOR_10_11_11;
+
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
+ return V_028C70_COLOR_INVALID;
+
+ /* hw cannot support mixed formats (except depth/stencil, since
+ * stencil is not written to). */
+ if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ return V_028C70_COLOR_INVALID;
+
+ switch (desc->nr_channels) {
+ case 1:
+ switch (desc->channel[0].size) {
+ case 8:
+ return V_028C70_COLOR_8;
+ case 16:
+ return V_028C70_COLOR_16;
+ case 32:
+ return V_028C70_COLOR_32;
+ }
+ break;
+ case 2:
+ if (desc->channel[0].size == desc->channel[1].size) {
+ switch (desc->channel[0].size) {
+ case 8:
+ return V_028C70_COLOR_8_8;
+ case 16:
+ return V_028C70_COLOR_16_16;
+ case 32:
+ return V_028C70_COLOR_32_32;
+ }
+ } else if (HAS_SIZE(8, 24, 0, 0)) {
+ return V_028C70_COLOR_24_8;
+ } else if (HAS_SIZE(24, 8, 0, 0)) {
+ return V_028C70_COLOR_8_24;
+ }
+ break;
+ case 3:
+ if (HAS_SIZE(5, 6, 5, 0)) {
+ return V_028C70_COLOR_5_6_5;
+ } else if (HAS_SIZE(32, 8, 24, 0)) {
+ return V_028C70_COLOR_X24_8_32_FLOAT;
+ }
+ break;
+ case 4:
+ if (desc->channel[0].size == desc->channel[1].size &&
+ desc->channel[0].size == desc->channel[2].size &&
+ desc->channel[0].size == desc->channel[3].size) {
+ switch (desc->channel[0].size) {
+ case 4:
+ return V_028C70_COLOR_4_4_4_4;
+ case 8:
+ return V_028C70_COLOR_8_8_8_8;
+ case 16:
+ return V_028C70_COLOR_16_16_16_16;
+ case 32:
+ return V_028C70_COLOR_32_32_32_32;
+ }
+ } else if (HAS_SIZE(5, 5, 5, 1)) {
+ return V_028C70_COLOR_1_5_5_5;
+ } else if (HAS_SIZE(1, 5, 5, 5)) {
+ return V_028C70_COLOR_5_5_5_1;
+ } else if (HAS_SIZE(10, 10, 10, 2)) {
+ return V_028C70_COLOR_2_10_10_10;
+ }
+ break;
+ }
+ return V_028C70_COLOR_INVALID;
}
static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
{
- if (SI_BIG_ENDIAN) {
- switch(colorformat) {
- /* 8-bit buffers. */
- case V_028C70_COLOR_8:
- return V_028C70_ENDIAN_NONE;
-
- /* 16-bit buffers. */
- case V_028C70_COLOR_5_6_5:
- case V_028C70_COLOR_1_5_5_5:
- case V_028C70_COLOR_4_4_4_4:
- case V_028C70_COLOR_16:
- case V_028C70_COLOR_8_8:
- return V_028C70_ENDIAN_8IN16;
-
- /* 32-bit buffers. */
- case V_028C70_COLOR_8_8_8_8:
- case V_028C70_COLOR_2_10_10_10:
- case V_028C70_COLOR_8_24:
- case V_028C70_COLOR_24_8:
- case V_028C70_COLOR_16_16:
- return V_028C70_ENDIAN_8IN32;
-
- /* 64-bit buffers. */
- case V_028C70_COLOR_16_16_16_16:
- return V_028C70_ENDIAN_8IN16;
-
- case V_028C70_COLOR_32_32:
- return V_028C70_ENDIAN_8IN32;
-
- /* 128-bit buffers. */
- case V_028C70_COLOR_32_32_32_32:
- return V_028C70_ENDIAN_8IN32;
- default:
- return V_028C70_ENDIAN_NONE; /* Unsupported. */
- }
- } else {
- return V_028C70_ENDIAN_NONE;
- }
+ if (SI_BIG_ENDIAN) {
+ switch (colorformat) {
+ /* 8-bit buffers. */
+ case V_028C70_COLOR_8:
+ return V_028C70_ENDIAN_NONE;
+
+ /* 16-bit buffers. */
+ case V_028C70_COLOR_5_6_5:
+ case V_028C70_COLOR_1_5_5_5:
+ case V_028C70_COLOR_4_4_4_4:
+ case V_028C70_COLOR_16:
+ case V_028C70_COLOR_8_8:
+ return V_028C70_ENDIAN_8IN16;
+
+ /* 32-bit buffers. */
+ case V_028C70_COLOR_8_8_8_8:
+ case V_028C70_COLOR_2_10_10_10:
+ case V_028C70_COLOR_8_24:
+ case V_028C70_COLOR_24_8:
+ case V_028C70_COLOR_16_16:
+ return V_028C70_ENDIAN_8IN32;
+
+ /* 64-bit buffers. */
+ case V_028C70_COLOR_16_16_16_16:
+ return V_028C70_ENDIAN_8IN16;
+
+ case V_028C70_COLOR_32_32:
+ return V_028C70_ENDIAN_8IN32;
+
+ /* 128-bit buffers. */
+ case V_028C70_COLOR_32_32_32_32:
+ return V_028C70_ENDIAN_8IN32;
+ default:
+ return V_028C70_ENDIAN_NONE; /* Unsupported. */
+ }
+ } else {
+ return V_028C70_ENDIAN_NONE;
+ }
}
static uint32_t si_translate_dbformat(enum pipe_format format)
{
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- return V_028040_Z_16;
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- return V_028040_Z_24; /* deprecated on AMD GCN */
- case PIPE_FORMAT_Z32_FLOAT:
- case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- return V_028040_Z_32_FLOAT;
- default:
- return V_028040_Z_INVALID;
- }
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return V_028040_Z_16;
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return V_028040_Z_24; /* deprecated on AMD GCN */
+ case PIPE_FORMAT_Z32_FLOAT:
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return V_028040_Z_32_FLOAT;
+ default:
+ return V_028040_Z_INVALID;
+ }
}
/*
* Texture translation
*/
-static uint32_t si_translate_texformat(struct pipe_screen *screen,
- enum pipe_format format,
- const struct util_format_description *desc,
- int first_non_void)
+static uint32_t si_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
+ const struct util_format_description *desc,
+ int first_non_void)
{
- struct si_screen *sscreen = (struct si_screen*)screen;
- bool uniform = true;
- int i;
-
- assert(sscreen->info.chip_class <= GFX9);
-
- /* Colorspace (return non-RGB formats directly). */
- switch (desc->colorspace) {
- /* Depth stencil formats */
- case UTIL_FORMAT_COLORSPACE_ZS:
- switch (format) {
- case PIPE_FORMAT_Z16_UNORM:
- return V_008F14_IMG_DATA_FORMAT_16;
- case PIPE_FORMAT_X24S8_UINT:
- case PIPE_FORMAT_S8X24_UINT:
- /*
- * Implemented as an 8_8_8_8 data format to fix texture
- * gathers in stencil sampling. This affects at least
- * GL45-CTS.texture_cube_map_array.sampling on GFX8.
- */
- if (sscreen->info.chip_class <= GFX8)
- return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
-
- if (format == PIPE_FORMAT_X24S8_UINT)
- return V_008F14_IMG_DATA_FORMAT_8_24;
- else
- return V_008F14_IMG_DATA_FORMAT_24_8;
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- return V_008F14_IMG_DATA_FORMAT_8_24;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- return V_008F14_IMG_DATA_FORMAT_24_8;
- case PIPE_FORMAT_S8_UINT:
- return V_008F14_IMG_DATA_FORMAT_8;
- case PIPE_FORMAT_Z32_FLOAT:
- return V_008F14_IMG_DATA_FORMAT_32;
- case PIPE_FORMAT_X32_S8X24_UINT:
- case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- return V_008F14_IMG_DATA_FORMAT_X24_8_32;
- default:
- goto out_unknown;
- }
-
- case UTIL_FORMAT_COLORSPACE_YUV:
- goto out_unknown; /* TODO */
-
- case UTIL_FORMAT_COLORSPACE_SRGB:
- if (desc->nr_channels != 4 && desc->nr_channels != 1)
- goto out_unknown;
- break;
-
- default:
- break;
- }
-
- if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
- if (!sscreen->info.has_format_bc1_through_bc7)
- goto out_unknown;
-
- switch (format) {
- case PIPE_FORMAT_RGTC1_SNORM:
- case PIPE_FORMAT_LATC1_SNORM:
- case PIPE_FORMAT_RGTC1_UNORM:
- case PIPE_FORMAT_LATC1_UNORM:
- return V_008F14_IMG_DATA_FORMAT_BC4;
- case PIPE_FORMAT_RGTC2_SNORM:
- case PIPE_FORMAT_LATC2_SNORM:
- case PIPE_FORMAT_RGTC2_UNORM:
- case PIPE_FORMAT_LATC2_UNORM:
- return V_008F14_IMG_DATA_FORMAT_BC5;
- default:
- goto out_unknown;
- }
- }
-
- if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
- (sscreen->info.family == CHIP_STONEY ||
- sscreen->info.family == CHIP_VEGA10 ||
- sscreen->info.family == CHIP_RAVEN)) {
- switch (format) {
- case PIPE_FORMAT_ETC1_RGB8:
- case PIPE_FORMAT_ETC2_RGB8:
- case PIPE_FORMAT_ETC2_SRGB8:
- return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
- case PIPE_FORMAT_ETC2_RGB8A1:
- case PIPE_FORMAT_ETC2_SRGB8A1:
- return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
- case PIPE_FORMAT_ETC2_RGBA8:
- case PIPE_FORMAT_ETC2_SRGBA8:
- return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
- case PIPE_FORMAT_ETC2_R11_UNORM:
- case PIPE_FORMAT_ETC2_R11_SNORM:
- return V_008F14_IMG_DATA_FORMAT_ETC2_R;
- case PIPE_FORMAT_ETC2_RG11_UNORM:
- case PIPE_FORMAT_ETC2_RG11_SNORM:
- return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
- default:
- goto out_unknown;
- }
- }
-
- if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
- if (!sscreen->info.has_format_bc1_through_bc7)
- goto out_unknown;
-
- switch (format) {
- case PIPE_FORMAT_BPTC_RGBA_UNORM:
- case PIPE_FORMAT_BPTC_SRGBA:
- return V_008F14_IMG_DATA_FORMAT_BC7;
- case PIPE_FORMAT_BPTC_RGB_FLOAT:
- case PIPE_FORMAT_BPTC_RGB_UFLOAT:
- return V_008F14_IMG_DATA_FORMAT_BC6;
- default:
- goto out_unknown;
- }
- }
-
- if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
- switch (format) {
- case PIPE_FORMAT_R8G8_B8G8_UNORM:
- case PIPE_FORMAT_G8R8_B8R8_UNORM:
- return V_008F14_IMG_DATA_FORMAT_GB_GR;
- case PIPE_FORMAT_G8R8_G8B8_UNORM:
- case PIPE_FORMAT_R8G8_R8B8_UNORM:
- return V_008F14_IMG_DATA_FORMAT_BG_RG;
- default:
- goto out_unknown;
- }
- }
-
- if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- if (!sscreen->info.has_format_bc1_through_bc7)
- goto out_unknown;
-
- switch (format) {
- case PIPE_FORMAT_DXT1_RGB:
- case PIPE_FORMAT_DXT1_RGBA:
- case PIPE_FORMAT_DXT1_SRGB:
- case PIPE_FORMAT_DXT1_SRGBA:
- return V_008F14_IMG_DATA_FORMAT_BC1;
- case PIPE_FORMAT_DXT3_RGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- return V_008F14_IMG_DATA_FORMAT_BC2;
- case PIPE_FORMAT_DXT5_RGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- return V_008F14_IMG_DATA_FORMAT_BC3;
- default:
- goto out_unknown;
- }
- }
-
- if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
- return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
- } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
- return V_008F14_IMG_DATA_FORMAT_10_11_11;
- }
-
- /* R8G8Bx_SNORM - TODO CxV8U8 */
-
- /* hw cannot support mixed formats (except depth/stencil, since only
- * depth is read).*/
- if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
- goto out_unknown;
-
- /* See whether the components are of the same size. */
- for (i = 1; i < desc->nr_channels; i++) {
- uniform = uniform && desc->channel[0].size == desc->channel[i].size;
- }
-
- /* Non-uniform formats. */
- if (!uniform) {
- switch(desc->nr_channels) {
- case 3:
- if (desc->channel[0].size == 5 &&
- desc->channel[1].size == 6 &&
- desc->channel[2].size == 5) {
- return V_008F14_IMG_DATA_FORMAT_5_6_5;
- }
- goto out_unknown;
- case 4:
- if (desc->channel[0].size == 5 &&
- desc->channel[1].size == 5 &&
- desc->channel[2].size == 5 &&
- desc->channel[3].size == 1) {
- return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
- }
- if (desc->channel[0].size == 1 &&
- desc->channel[1].size == 5 &&
- desc->channel[2].size == 5 &&
- desc->channel[3].size == 5) {
- return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
- }
- if (desc->channel[0].size == 10 &&
- desc->channel[1].size == 10 &&
- desc->channel[2].size == 10 &&
- desc->channel[3].size == 2) {
- return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
- }
- goto out_unknown;
- }
- goto out_unknown;
- }
-
- if (first_non_void < 0 || first_non_void > 3)
- goto out_unknown;
-
- /* uniform formats */
- switch (desc->channel[first_non_void].size) {
- case 4:
- switch (desc->nr_channels) {
+ struct si_screen *sscreen = (struct si_screen *)screen;
+ bool uniform = true;
+ int i;
+
+ assert(sscreen->info.chip_class <= GFX9);
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_16;
+ case PIPE_FORMAT_X24S8_UINT:
+ case PIPE_FORMAT_S8X24_UINT:
+ /*
+ * Implemented as an 8_8_8_8 data format to fix texture
+ * gathers in stencil sampling. This affects at least
+ * GL45-CTS.texture_cube_map_array.sampling on GFX8.
+ */
+ if (sscreen->info.chip_class <= GFX8)
+ return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
+
+ if (format == PIPE_FORMAT_X24S8_UINT)
+ return V_008F14_IMG_DATA_FORMAT_8_24;
+ else
+ return V_008F14_IMG_DATA_FORMAT_24_8;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ return V_008F14_IMG_DATA_FORMAT_8_24;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_24_8;
+ case PIPE_FORMAT_S8_UINT:
+ return V_008F14_IMG_DATA_FORMAT_8;
+ case PIPE_FORMAT_Z32_FLOAT:
+ return V_008F14_IMG_DATA_FORMAT_32;
+ case PIPE_FORMAT_X32_S8X24_UINT:
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ return V_008F14_IMG_DATA_FORMAT_X24_8_32;
+ default:
+ goto out_unknown;
+ }
+
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ goto out_unknown; /* TODO */
+
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ if (desc->nr_channels != 4 && desc->nr_channels != 1)
+ goto out_unknown;
+ break;
+
+ default:
+ break;
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ if (!sscreen->info.has_format_bc1_through_bc7)
+ goto out_unknown;
+
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_BC4;
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_BC5;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
+ (sscreen->info.family == CHIP_STONEY || sscreen->info.family == CHIP_VEGA10 ||
+ sscreen->info.family == CHIP_RAVEN)) {
+ switch (format) {
+ case PIPE_FORMAT_ETC1_RGB8:
+ case PIPE_FORMAT_ETC2_RGB8:
+ case PIPE_FORMAT_ETC2_SRGB8:
+ return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
+ case PIPE_FORMAT_ETC2_RGB8A1:
+ case PIPE_FORMAT_ETC2_SRGB8A1:
+ return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
+ case PIPE_FORMAT_ETC2_RGBA8:
+ case PIPE_FORMAT_ETC2_SRGBA8:
+ return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
+ case PIPE_FORMAT_ETC2_R11_UNORM:
+ case PIPE_FORMAT_ETC2_R11_SNORM:
+ return V_008F14_IMG_DATA_FORMAT_ETC2_R;
+ case PIPE_FORMAT_ETC2_RG11_UNORM:
+ case PIPE_FORMAT_ETC2_RG11_SNORM:
+ return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
+ if (!sscreen->info.has_format_bc1_through_bc7)
+ goto out_unknown;
+
+ switch (format) {
+ case PIPE_FORMAT_BPTC_RGBA_UNORM:
+ case PIPE_FORMAT_BPTC_SRGBA:
+ return V_008F14_IMG_DATA_FORMAT_BC7;
+ case PIPE_FORMAT_BPTC_RGB_FLOAT:
+ case PIPE_FORMAT_BPTC_RGB_UFLOAT:
+ return V_008F14_IMG_DATA_FORMAT_BC6;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+ switch (format) {
+ case PIPE_FORMAT_R8G8_B8G8_UNORM:
+ case PIPE_FORMAT_G8R8_B8R8_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_GB_GR;
+ case PIPE_FORMAT_G8R8_G8B8_UNORM:
+ case PIPE_FORMAT_R8G8_R8B8_UNORM:
+ return V_008F14_IMG_DATA_FORMAT_BG_RG;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ if (!sscreen->info.has_format_bc1_through_bc7)
+ goto out_unknown;
+
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ return V_008F14_IMG_DATA_FORMAT_BC1;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ return V_008F14_IMG_DATA_FORMAT_BC2;
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ return V_008F14_IMG_DATA_FORMAT_BC3;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
+ return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
+ } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ return V_008F14_IMG_DATA_FORMAT_10_11_11;
+ }
+
+ /* R8G8Bx_SNORM - TODO CxV8U8 */
+
+ /* hw cannot support mixed formats (except depth/stencil, since only
+ * depth is read).*/
+ if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
+ goto out_unknown;
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < desc->nr_channels; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ switch (desc->nr_channels) {
+ case 3:
+ if (desc->channel[0].size == 5 && desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ return V_008F14_IMG_DATA_FORMAT_5_6_5;
+ }
+ goto out_unknown;
+ case 4:
+ if (desc->channel[0].size == 5 && desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 && desc->channel[3].size == 1) {
+ return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
+ }
+ if (desc->channel[0].size == 1 && desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 && desc->channel[3].size == 5) {
+ return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
+ }
+ if (desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 && desc->channel[3].size == 2) {
+ return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
+ }
+ goto out_unknown;
+ }
+ goto out_unknown;
+ }
+
+ if (first_non_void < 0 || first_non_void > 3)
+ goto out_unknown;
+
+ /* uniform formats */
+ switch (desc->channel[first_non_void].size) {
+ case 4:
+ switch (desc->nr_channels) {
#if 0 /* Not supported for render targets */
case 2:
return V_008F14_IMG_DATA_FORMAT_4_4;
#endif
- case 4:
- return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
- }
- break;
- case 8:
- switch (desc->nr_channels) {
- case 1:
- return V_008F14_IMG_DATA_FORMAT_8;
- case 2:
- return V_008F14_IMG_DATA_FORMAT_8_8;
- case 4:
- return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
- }
- break;
- case 16:
- switch (desc->nr_channels) {
- case 1:
- return V_008F14_IMG_DATA_FORMAT_16;
- case 2:
- return V_008F14_IMG_DATA_FORMAT_16_16;
- case 4:
- return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
- }
- break;
- case 32:
- switch (desc->nr_channels) {
- case 1:
- return V_008F14_IMG_DATA_FORMAT_32;
- case 2:
- return V_008F14_IMG_DATA_FORMAT_32_32;
+ case 4:
+ return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
+ }
+ break;
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ return V_008F14_IMG_DATA_FORMAT_8;
+ case 2:
+ return V_008F14_IMG_DATA_FORMAT_8_8;
+ case 4:
+ return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
+ }
+ break;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ return V_008F14_IMG_DATA_FORMAT_16;
+ case 2:
+ return V_008F14_IMG_DATA_FORMAT_16_16;
+ case 4:
+ return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ return V_008F14_IMG_DATA_FORMAT_32;
+ case 2:
+ return V_008F14_IMG_DATA_FORMAT_32_32;
#if 0 /* Not supported for render targets */
case 3:
return V_008F14_IMG_DATA_FORMAT_32_32_32;
#endif
- case 4:
- return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
- }
- }
+ case 4:
+ return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
+ }
+ }
out_unknown:
- return ~0;
+ return ~0;
}
static unsigned si_tex_wrap(unsigned wrap)
{
- switch (wrap) {
- default:
- case PIPE_TEX_WRAP_REPEAT:
- return V_008F30_SQ_TEX_WRAP;
- case PIPE_TEX_WRAP_CLAMP:
- return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return V_008F30_SQ_TEX_CLAMP_BORDER;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- return V_008F30_SQ_TEX_MIRROR;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
- }
+ switch (wrap) {
+ default:
+ case PIPE_TEX_WRAP_REPEAT:
+ return V_008F30_SQ_TEX_WRAP;
+ case PIPE_TEX_WRAP_CLAMP:
+ return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
+ case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
+ return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
+ case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
+ return V_008F30_SQ_TEX_CLAMP_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_REPEAT:
+ return V_008F30_SQ_TEX_MIRROR;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP:
+ return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
+ return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
+ case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
+ return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
+ }
}
static unsigned si_tex_mipfilter(unsigned filter)
{
- switch (filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- return V_008F38_SQ_TEX_Z_FILTER_POINT;
- case PIPE_TEX_MIPFILTER_LINEAR:
- return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
- default:
- case PIPE_TEX_MIPFILTER_NONE:
- return V_008F38_SQ_TEX_Z_FILTER_NONE;
- }
+ switch (filter) {
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ return V_008F38_SQ_TEX_Z_FILTER_POINT;
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
+ default:
+ case PIPE_TEX_MIPFILTER_NONE:
+ return V_008F38_SQ_TEX_Z_FILTER_NONE;
+ }
}
static unsigned si_tex_compare(unsigned compare)
{
- switch (compare) {
- default:
- case PIPE_FUNC_NEVER:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
- case PIPE_FUNC_LESS:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
- case PIPE_FUNC_EQUAL:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
- case PIPE_FUNC_LEQUAL:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
- case PIPE_FUNC_GREATER:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
- case PIPE_FUNC_NOTEQUAL:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
- case PIPE_FUNC_GEQUAL:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
- case PIPE_FUNC_ALWAYS:
- return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
- }
+ switch (compare) {
+ default:
+ case PIPE_FUNC_NEVER:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
+ case PIPE_FUNC_LESS:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
+ case PIPE_FUNC_EQUAL:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
+ case PIPE_FUNC_LEQUAL:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
+ case PIPE_FUNC_GREATER:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
+ case PIPE_FUNC_NOTEQUAL:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
+ case PIPE_FUNC_GEQUAL:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
+ case PIPE_FUNC_ALWAYS:
+ return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
+ }
}
-static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex,
- unsigned view_target, unsigned nr_samples)
+static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex, unsigned view_target,
+ unsigned nr_samples)
{
- unsigned res_target = tex->buffer.b.b.target;
-
- if (view_target == PIPE_TEXTURE_CUBE ||
- view_target == PIPE_TEXTURE_CUBE_ARRAY)
- res_target = view_target;
- /* If interpreting cubemaps as something else, set 2D_ARRAY. */
- else if (res_target == PIPE_TEXTURE_CUBE ||
- res_target == PIPE_TEXTURE_CUBE_ARRAY)
- res_target = PIPE_TEXTURE_2D_ARRAY;
-
- /* GFX9 allocates 1D textures as 2D. */
- if ((res_target == PIPE_TEXTURE_1D ||
- res_target == PIPE_TEXTURE_1D_ARRAY) &&
- sscreen->info.chip_class == GFX9 &&
- tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
- if (res_target == PIPE_TEXTURE_1D)
- res_target = PIPE_TEXTURE_2D;
- else
- res_target = PIPE_TEXTURE_2D_ARRAY;
- }
-
- switch (res_target) {
- default:
- case PIPE_TEXTURE_1D:
- return V_008F1C_SQ_RSRC_IMG_1D;
- case PIPE_TEXTURE_1D_ARRAY:
- return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_RECT:
- return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
- V_008F1C_SQ_RSRC_IMG_2D;
- case PIPE_TEXTURE_2D_ARRAY:
- return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
- V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
- case PIPE_TEXTURE_3D:
- return V_008F1C_SQ_RSRC_IMG_3D;
- case PIPE_TEXTURE_CUBE:
- case PIPE_TEXTURE_CUBE_ARRAY:
- return V_008F1C_SQ_RSRC_IMG_CUBE;
- }
+ unsigned res_target = tex->buffer.b.b.target;
+
+ if (view_target == PIPE_TEXTURE_CUBE || view_target == PIPE_TEXTURE_CUBE_ARRAY)
+ res_target = view_target;
+ /* If interpreting cubemaps as something else, set 2D_ARRAY. */
+ else if (res_target == PIPE_TEXTURE_CUBE || res_target == PIPE_TEXTURE_CUBE_ARRAY)
+ res_target = PIPE_TEXTURE_2D_ARRAY;
+
+ /* GFX9 allocates 1D textures as 2D. */
+ if ((res_target == PIPE_TEXTURE_1D || res_target == PIPE_TEXTURE_1D_ARRAY) &&
+ sscreen->info.chip_class == GFX9 &&
+ tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
+ if (res_target == PIPE_TEXTURE_1D)
+ res_target = PIPE_TEXTURE_2D;
+ else
+ res_target = PIPE_TEXTURE_2D_ARRAY;
+ }
+
+ switch (res_target) {
+ default:
+ case PIPE_TEXTURE_1D:
+ return V_008F1C_SQ_RSRC_IMG_1D;
+ case PIPE_TEXTURE_1D_ARRAY:
+ return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
+ case PIPE_TEXTURE_2D:
+ case PIPE_TEXTURE_RECT:
+ return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA : V_008F1C_SQ_RSRC_IMG_2D;
+ case PIPE_TEXTURE_2D_ARRAY:
+ return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY : V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
+ case PIPE_TEXTURE_3D:
+ return V_008F1C_SQ_RSRC_IMG_3D;
+ case PIPE_TEXTURE_CUBE:
+ case PIPE_TEXTURE_CUBE_ARRAY:
+ return V_008F1C_SQ_RSRC_IMG_CUBE;
+ }
}
/*
@@ -2034,1748 +1919,1663 @@ static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex,
static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
{
- struct si_screen *sscreen = (struct si_screen *)screen;
+ struct si_screen *sscreen = (struct si_screen *)screen;
- if (sscreen->info.chip_class >= GFX10) {
- const struct gfx10_format *fmt = &gfx10_format_table[format];
- if (!fmt->img_format || fmt->buffers_only)
- return false;
- return true;
- }
+ if (sscreen->info.chip_class >= GFX10) {
+ const struct gfx10_format *fmt = &gfx10_format_table[format];
+ if (!fmt->img_format || fmt->buffers_only)
+ return false;
+ return true;
+ }
- const struct util_format_description *desc = util_format_description(format);
- if (!desc)
- return false;
+ const struct util_format_description *desc = util_format_description(format);
+ if (!desc)
+ return false;
- return si_translate_texformat(screen, format, desc,
- util_format_get_first_non_void_channel(format)) != ~0U;
+ return si_translate_texformat(screen, format, desc,
+ util_format_get_first_non_void_channel(format)) != ~0U;
}
static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
- const struct util_format_description *desc,
- int first_non_void)
+ const struct util_format_description *desc,
+ int first_non_void)
{
- int i;
-
- assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
-
- if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
- return V_008F0C_BUF_DATA_FORMAT_10_11_11;
-
- assert(first_non_void >= 0);
-
- if (desc->nr_channels == 4 &&
- desc->channel[0].size == 10 &&
- desc->channel[1].size == 10 &&
- desc->channel[2].size == 10 &&
- desc->channel[3].size == 2)
- return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
-
- /* See whether the components are of the same size. */
- for (i = 0; i < desc->nr_channels; i++) {
- if (desc->channel[first_non_void].size != desc->channel[i].size)
- return V_008F0C_BUF_DATA_FORMAT_INVALID;
- }
-
- switch (desc->channel[first_non_void].size) {
- case 8:
- switch (desc->nr_channels) {
- case 1:
- case 3: /* 3 loads */
- return V_008F0C_BUF_DATA_FORMAT_8;
- case 2:
- return V_008F0C_BUF_DATA_FORMAT_8_8;
- case 4:
- return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
- }
- break;
- case 16:
- switch (desc->nr_channels) {
- case 1:
- case 3: /* 3 loads */
- return V_008F0C_BUF_DATA_FORMAT_16;
- case 2:
- return V_008F0C_BUF_DATA_FORMAT_16_16;
- case 4:
- return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
- }
- break;
- case 32:
- switch (desc->nr_channels) {
- case 1:
- return V_008F0C_BUF_DATA_FORMAT_32;
- case 2:
- return V_008F0C_BUF_DATA_FORMAT_32_32;
- case 3:
- return V_008F0C_BUF_DATA_FORMAT_32_32_32;
- case 4:
- return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
- }
- break;
- case 64:
- /* Legacy double formats. */
- switch (desc->nr_channels) {
- case 1: /* 1 load */
- return V_008F0C_BUF_DATA_FORMAT_32_32;
- case 2: /* 1 load */
- return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
- case 3: /* 3 loads */
- return V_008F0C_BUF_DATA_FORMAT_32_32;
- case 4: /* 2 loads */
- return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
- }
- break;
- }
-
- return V_008F0C_BUF_DATA_FORMAT_INVALID;
+ int i;
+
+ assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
+
+ if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
+ return V_008F0C_BUF_DATA_FORMAT_10_11_11;
+
+ assert(first_non_void >= 0);
+
+ if (desc->nr_channels == 4 && desc->channel[0].size == 10 && desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 && desc->channel[3].size == 2)
+ return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
+
+ /* See whether the components are of the same size. */
+ for (i = 0; i < desc->nr_channels; i++) {
+ if (desc->channel[first_non_void].size != desc->channel[i].size)
+ return V_008F0C_BUF_DATA_FORMAT_INVALID;
+ }
+
+ switch (desc->channel[first_non_void].size) {
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ case 3: /* 3 loads */
+ return V_008F0C_BUF_DATA_FORMAT_8;
+ case 2:
+ return V_008F0C_BUF_DATA_FORMAT_8_8;
+ case 4:
+ return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
+ }
+ break;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ case 3: /* 3 loads */
+ return V_008F0C_BUF_DATA_FORMAT_16;
+ case 2:
+ return V_008F0C_BUF_DATA_FORMAT_16_16;
+ case 4:
+ return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ return V_008F0C_BUF_DATA_FORMAT_32;
+ case 2:
+ return V_008F0C_BUF_DATA_FORMAT_32_32;
+ case 3:
+ return V_008F0C_BUF_DATA_FORMAT_32_32_32;
+ case 4:
+ return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
+ }
+ break;
+ case 64:
+ /* Legacy double formats. */
+ switch (desc->nr_channels) {
+ case 1: /* 1 load */
+ return V_008F0C_BUF_DATA_FORMAT_32_32;
+ case 2: /* 1 load */
+ return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
+ case 3: /* 3 loads */
+ return V_008F0C_BUF_DATA_FORMAT_32_32;
+ case 4: /* 2 loads */
+ return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
+ }
+ break;
+ }
+
+ return V_008F0C_BUF_DATA_FORMAT_INVALID;
}
static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
- const struct util_format_description *desc,
- int first_non_void)
+ const struct util_format_description *desc,
+ int first_non_void)
{
- assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
-
- if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
- return V_008F0C_BUF_NUM_FORMAT_FLOAT;
-
- assert(first_non_void >= 0);
-
- switch (desc->channel[first_non_void].type) {
- case UTIL_FORMAT_TYPE_SIGNED:
- case UTIL_FORMAT_TYPE_FIXED:
- if (desc->channel[first_non_void].size >= 32 ||
- desc->channel[first_non_void].pure_integer)
- return V_008F0C_BUF_NUM_FORMAT_SINT;
- else if (desc->channel[first_non_void].normalized)
- return V_008F0C_BUF_NUM_FORMAT_SNORM;
- else
- return V_008F0C_BUF_NUM_FORMAT_SSCALED;
- break;
- case UTIL_FORMAT_TYPE_UNSIGNED:
- if (desc->channel[first_non_void].size >= 32 ||
- desc->channel[first_non_void].pure_integer)
- return V_008F0C_BUF_NUM_FORMAT_UINT;
- else if (desc->channel[first_non_void].normalized)
- return V_008F0C_BUF_NUM_FORMAT_UNORM;
- else
- return V_008F0C_BUF_NUM_FORMAT_USCALED;
- break;
- case UTIL_FORMAT_TYPE_FLOAT:
- default:
- return V_008F0C_BUF_NUM_FORMAT_FLOAT;
- }
+ assert(((struct si_screen *)screen)->info.chip_class <= GFX9);
+
+ if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
+ return V_008F0C_BUF_NUM_FORMAT_FLOAT;
+
+ assert(first_non_void >= 0);
+
+ switch (desc->channel[first_non_void].type) {
+ case UTIL_FORMAT_TYPE_SIGNED:
+ case UTIL_FORMAT_TYPE_FIXED:
+ if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
+ return V_008F0C_BUF_NUM_FORMAT_SINT;
+ else if (desc->channel[first_non_void].normalized)
+ return V_008F0C_BUF_NUM_FORMAT_SNORM;
+ else
+ return V_008F0C_BUF_NUM_FORMAT_SSCALED;
+ break;
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ if (desc->channel[first_non_void].size >= 32 || desc->channel[first_non_void].pure_integer)
+ return V_008F0C_BUF_NUM_FORMAT_UINT;
+ else if (desc->channel[first_non_void].normalized)
+ return V_008F0C_BUF_NUM_FORMAT_UNORM;
+ else
+ return V_008F0C_BUF_NUM_FORMAT_USCALED;
+ break;
+ case UTIL_FORMAT_TYPE_FLOAT:
+ default:
+ return V_008F0C_BUF_NUM_FORMAT_FLOAT;
+ }
}
-static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- unsigned usage)
+static unsigned si_is_vertex_format_supported(struct pipe_screen *screen, enum pipe_format format,
+ unsigned usage)
{
- struct si_screen *sscreen = (struct si_screen *)screen;
- const struct util_format_description *desc;
- int first_non_void;
- unsigned data_format;
-
- assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
- PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_VERTEX_BUFFER)) == 0);
-
- desc = util_format_description(format);
- if (!desc)
- return 0;
-
- /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
- * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
- * for read-only access (with caveats surrounding bounds checks), but
- * obviously fails for write access which we have to implement for
- * shader images. Luckily, OpenGL doesn't expect this to be supported
- * anyway, and so the only impact is on PBO uploads / downloads, which
- * shouldn't be expected to be fast for GL_RGB anyway.
- */
- if (desc->block.bits == 3 * 8 ||
- desc->block.bits == 3 * 16) {
- if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
- usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
- if (!usage)
- return 0;
- }
- }
-
- if (sscreen->info.chip_class >= GFX10) {
- const struct gfx10_format *fmt = &gfx10_format_table[format];
- if (!fmt->img_format || fmt->img_format >= 128)
- return 0;
- return usage;
- }
-
- first_non_void = util_format_get_first_non_void_channel(format);
- data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
- if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
- return 0;
-
- return usage;
+ struct si_screen *sscreen = (struct si_screen *)screen;
+ const struct util_format_description *desc;
+ int first_non_void;
+ unsigned data_format;
+
+ assert((usage & ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER)) ==
+ 0);
+
+ desc = util_format_description(format);
+ if (!desc)
+ return 0;
+
+ /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
+ * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
+ * for read-only access (with caveats surrounding bounds checks), but
+ * obviously fails for write access which we have to implement for
+ * shader images. Luckily, OpenGL doesn't expect this to be supported
+ * anyway, and so the only impact is on PBO uploads / downloads, which
+ * shouldn't be expected to be fast for GL_RGB anyway.
+ */
+ if (desc->block.bits == 3 * 8 || desc->block.bits == 3 * 16) {
+ if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
+ usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
+ if (!usage)
+ return 0;
+ }
+ }
+
+ if (sscreen->info.chip_class >= GFX10) {
+ const struct gfx10_format *fmt = &gfx10_format_table[format];
+ if (!fmt->img_format || fmt->img_format >= 128)
+ return 0;
+ return usage;
+ }
+
+ first_non_void = util_format_get_first_non_void_channel(format);
+ data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
+ if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
+ return 0;
+
+ return usage;
}
static bool si_is_colorbuffer_format_supported(enum pipe_format format)
{
- return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
- si_translate_colorswap(format, false) != ~0U;
+ return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
+ si_translate_colorswap(format, false) != ~0U;
}
static bool si_is_zs_format_supported(enum pipe_format format)
{
- return si_translate_dbformat(format) != V_028040_Z_INVALID;
+ return si_translate_dbformat(format) != V_028040_Z_INVALID;
}
-static bool si_is_format_supported(struct pipe_screen *screen,
- enum pipe_format format,
- enum pipe_texture_target target,
- unsigned sample_count,
- unsigned storage_sample_count,
- unsigned usage)
+static bool si_is_format_supported(struct pipe_screen *screen, enum pipe_format format,
+ enum pipe_texture_target target, unsigned sample_count,
+ unsigned storage_sample_count, unsigned usage)
{
- struct si_screen *sscreen = (struct si_screen *)screen;
- unsigned retval = 0;
-
- if (target >= PIPE_MAX_TEXTURE_TYPES) {
- PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
- return false;
- }
-
- if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
- return false;
-
- if (sample_count > 1) {
- if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
- return false;
-
- /* Only power-of-two sample counts are supported. */
- if (!util_is_power_of_two_or_zero(sample_count) ||
- !util_is_power_of_two_or_zero(storage_sample_count))
- return false;
-
- /* MSAA support without framebuffer attachments. */
- if (format == PIPE_FORMAT_NONE && sample_count <= 16)
- return true;
-
- if (!sscreen->info.has_eqaa_surface_allocator ||
- util_format_is_depth_or_stencil(format)) {
- /* Color without EQAA or depth/stencil. */
- if (sample_count > 8 ||
- sample_count != storage_sample_count)
- return false;
- } else {
- /* Color with EQAA. */
- if (sample_count > 16 ||
- storage_sample_count > 8)
- return false;
- }
- }
-
- if (usage & (PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_SHADER_IMAGE)) {
- if (target == PIPE_BUFFER) {
- retval |= si_is_vertex_format_supported(
- screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_SHADER_IMAGE));
- } else {
- if (si_is_sampler_format_supported(screen, format))
- retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
- PIPE_BIND_SHADER_IMAGE);
- }
- }
-
- if ((usage & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED |
- PIPE_BIND_BLENDABLE)) &&
- si_is_colorbuffer_format_supported(format)) {
- retval |= usage &
- (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED);
- if (!util_format_is_pure_integer(format) &&
- !util_format_is_depth_or_stencil(format))
- retval |= usage & PIPE_BIND_BLENDABLE;
- }
-
- if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
- si_is_zs_format_supported(format)) {
- retval |= PIPE_BIND_DEPTH_STENCIL;
- }
-
- if (usage & PIPE_BIND_VERTEX_BUFFER) {
- retval |= si_is_vertex_format_supported(screen, format,
- PIPE_BIND_VERTEX_BUFFER);
- }
-
- if ((usage & PIPE_BIND_LINEAR) &&
- !util_format_is_compressed(format) &&
- !(usage & PIPE_BIND_DEPTH_STENCIL))
- retval |= PIPE_BIND_LINEAR;
-
- return retval == usage;
+ struct si_screen *sscreen = (struct si_screen *)screen;
+ unsigned retval = 0;
+
+ if (target >= PIPE_MAX_TEXTURE_TYPES) {
+ PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
+ return false;
+ }
+
+ if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
+ return false;
+
+ if (sample_count > 1) {
+ if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
+ return false;
+
+ /* Only power-of-two sample counts are supported. */
+ if (!util_is_power_of_two_or_zero(sample_count) ||
+ !util_is_power_of_two_or_zero(storage_sample_count))
+ return false;
+
+ /* MSAA support without framebuffer attachments. */
+ if (format == PIPE_FORMAT_NONE && sample_count <= 16)
+ return true;
+
+ if (!sscreen->info.has_eqaa_surface_allocator || util_format_is_depth_or_stencil(format)) {
+ /* Color without EQAA or depth/stencil. */
+ if (sample_count > 8 || sample_count != storage_sample_count)
+ return false;
+ } else {
+ /* Color with EQAA. */
+ if (sample_count > 16 || storage_sample_count > 8)
+ return false;
+ }
+ }
+
+ if (usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE)) {
+ if (target == PIPE_BUFFER) {
+ retval |= si_is_vertex_format_supported(
+ screen, format, usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE));
+ } else {
+ if (si_is_sampler_format_supported(screen, format))
+ retval |= usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_SHADER_IMAGE);
+ }
+ }
+
+ if ((usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED | PIPE_BIND_BLENDABLE)) &&
+ si_is_colorbuffer_format_supported(format)) {
+ retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED);
+ if (!util_format_is_pure_integer(format) && !util_format_is_depth_or_stencil(format))
+ retval |= usage & PIPE_BIND_BLENDABLE;
+ }
+
+ if ((usage & PIPE_BIND_DEPTH_STENCIL) && si_is_zs_format_supported(format)) {
+ retval |= PIPE_BIND_DEPTH_STENCIL;
+ }
+
+ if (usage & PIPE_BIND_VERTEX_BUFFER) {
+ retval |= si_is_vertex_format_supported(screen, format, PIPE_BIND_VERTEX_BUFFER);
+ }
+
+ if ((usage & PIPE_BIND_LINEAR) && !util_format_is_compressed(format) &&
+ !(usage & PIPE_BIND_DEPTH_STENCIL))
+ retval |= PIPE_BIND_LINEAR;
+
+ return retval == usage;
}
/*
* framebuffer handling
*/
-static void si_choose_spi_color_formats(struct si_surface *surf,
- unsigned format, unsigned swap,
- unsigned ntype, bool is_depth)
+static void si_choose_spi_color_formats(struct si_surface *surf, unsigned format, unsigned swap,
+ unsigned ntype, bool is_depth)
{
- /* Alpha is needed for alpha-to-coverage.
- * Blending may be with or without alpha.
- */
- unsigned normal = 0; /* most optimal, may not support blending or export alpha */
- unsigned alpha = 0; /* exports alpha, but may not support blending */
- unsigned blend = 0; /* supports blending, but may not export alpha */
- unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
-
- /* Choose the SPI color formats. These are required values for RB+.
- * Other chips have multiple choices, though they are not necessarily better.
- */
- switch (format) {
- case V_028C70_COLOR_5_6_5:
- case V_028C70_COLOR_1_5_5_5:
- case V_028C70_COLOR_5_5_5_1:
- case V_028C70_COLOR_4_4_4_4:
- case V_028C70_COLOR_10_11_11:
- case V_028C70_COLOR_11_11_10:
- case V_028C70_COLOR_8:
- case V_028C70_COLOR_8_8:
- case V_028C70_COLOR_8_8_8_8:
- case V_028C70_COLOR_10_10_10_2:
- case V_028C70_COLOR_2_10_10_10:
- if (ntype == V_028C70_NUMBER_UINT)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
- else if (ntype == V_028C70_NUMBER_SINT)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
- else
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
- break;
-
- case V_028C70_COLOR_16:
- case V_028C70_COLOR_16_16:
- case V_028C70_COLOR_16_16_16_16:
- if (ntype == V_028C70_NUMBER_UNORM ||
- ntype == V_028C70_NUMBER_SNORM) {
- /* UNORM16 and SNORM16 don't support blending */
- if (ntype == V_028C70_NUMBER_UNORM)
- normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
- else
- normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
-
- /* Use 32 bits per channel for blending. */
- if (format == V_028C70_COLOR_16) {
- if (swap == V_028C70_SWAP_STD) { /* R */
- blend = V_028714_SPI_SHADER_32_R;
- blend_alpha = V_028714_SPI_SHADER_32_AR;
- } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
- blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
- else
- assert(0);
- } else if (format == V_028C70_COLOR_16_16) {
- if (swap == V_028C70_SWAP_STD) { /* RG */
- blend = V_028714_SPI_SHADER_32_GR;
- blend_alpha = V_028714_SPI_SHADER_32_ABGR;
- } else if (swap == V_028C70_SWAP_ALT) /* RA */
- blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
- else
- assert(0);
- } else /* 16_16_16_16 */
- blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
- } else if (ntype == V_028C70_NUMBER_UINT)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
- else if (ntype == V_028C70_NUMBER_SINT)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
- else if (ntype == V_028C70_NUMBER_FLOAT)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
- else
- assert(0);
- break;
-
- case V_028C70_COLOR_32:
- if (swap == V_028C70_SWAP_STD) { /* R */
- blend = normal = V_028714_SPI_SHADER_32_R;
- alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
- } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
- else
- assert(0);
- break;
-
- case V_028C70_COLOR_32_32:
- if (swap == V_028C70_SWAP_STD) { /* RG */
- blend = normal = V_028714_SPI_SHADER_32_GR;
- alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
- } else if (swap == V_028C70_SWAP_ALT) /* RA */
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
- else
- assert(0);
- break;
-
- case V_028C70_COLOR_32_32_32_32:
- case V_028C70_COLOR_8_24:
- case V_028C70_COLOR_24_8:
- case V_028C70_COLOR_X24_8_32_FLOAT:
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
- break;
-
- default:
- assert(0);
- return;
- }
-
- /* The DB->CB copy needs 32_ABGR. */
- if (is_depth)
- alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
-
- surf->spi_shader_col_format = normal;
- surf->spi_shader_col_format_alpha = alpha;
- surf->spi_shader_col_format_blend = blend;
- surf->spi_shader_col_format_blend_alpha = blend_alpha;
+ /* Alpha is needed for alpha-to-coverage.
+ * Blending may be with or without alpha.
+ */
+ unsigned normal = 0; /* most optimal, may not support blending or export alpha */
+ unsigned alpha = 0; /* exports alpha, but may not support blending */
+ unsigned blend = 0; /* supports blending, but may not export alpha */
+ unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
+
+ /* Choose the SPI color formats. These are required values for RB+.
+ * Other chips have multiple choices, though they are not necessarily better.
+ */
+ switch (format) {
+ case V_028C70_COLOR_5_6_5:
+ case V_028C70_COLOR_1_5_5_5:
+ case V_028C70_COLOR_5_5_5_1:
+ case V_028C70_COLOR_4_4_4_4:
+ case V_028C70_COLOR_10_11_11:
+ case V_028C70_COLOR_11_11_10:
+ case V_028C70_COLOR_8:
+ case V_028C70_COLOR_8_8:
+ case V_028C70_COLOR_8_8_8_8:
+ case V_028C70_COLOR_10_10_10_2:
+ case V_028C70_COLOR_2_10_10_10:
+ if (ntype == V_028C70_NUMBER_UINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_SINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+ else
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+ break;
+
+ case V_028C70_COLOR_16:
+ case V_028C70_COLOR_16_16:
+ case V_028C70_COLOR_16_16_16_16:
+ if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM) {
+ /* UNORM16 and SNORM16 don't support blending */
+ if (ntype == V_028C70_NUMBER_UNORM)
+ normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
+ else
+ normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
+
+ /* Use 32 bits per channel for blending. */
+ if (format == V_028C70_COLOR_16) {
+ if (swap == V_028C70_SWAP_STD) { /* R */
+ blend = V_028714_SPI_SHADER_32_R;
+ blend_alpha = V_028714_SPI_SHADER_32_AR;
+ } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ } else if (format == V_028C70_COLOR_16_16) {
+ if (swap == V_028C70_SWAP_STD) { /* RG */
+ blend = V_028714_SPI_SHADER_32_GR;
+ blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (swap == V_028C70_SWAP_ALT) /* RA */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ } else /* 16_16_16_16 */
+ blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (ntype == V_028C70_NUMBER_UINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_SINT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
+ else if (ntype == V_028C70_NUMBER_FLOAT)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32:
+ if (swap == V_028C70_SWAP_STD) { /* R */
+ blend = normal = V_028714_SPI_SHADER_32_R;
+ alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
+ } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32_32:
+ if (swap == V_028C70_SWAP_STD) { /* RG */
+ blend = normal = V_028714_SPI_SHADER_32_GR;
+ alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
+ } else if (swap == V_028C70_SWAP_ALT) /* RA */
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
+ else
+ assert(0);
+ break;
+
+ case V_028C70_COLOR_32_32_32_32:
+ case V_028C70_COLOR_8_24:
+ case V_028C70_COLOR_24_8:
+ case V_028C70_COLOR_X24_8_32_FLOAT:
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+ break;
+
+ default:
+ assert(0);
+ return;
+ }
+
+ /* The DB->CB copy needs 32_ABGR. */
+ if (is_depth)
+ alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
+
+ surf->spi_shader_col_format = normal;
+ surf->spi_shader_col_format_alpha = alpha;
+ surf->spi_shader_col_format_blend = blend;
+ surf->spi_shader_col_format_blend_alpha = blend_alpha;
}
-static void si_initialize_color_surface(struct si_context *sctx,
- struct si_surface *surf)
+static void si_initialize_color_surface(struct si_context *sctx, struct si_surface *surf)
{
- struct si_texture *tex = (struct si_texture*)surf->base.texture;
- unsigned color_info, color_attrib;
- unsigned format, swap, ntype, endian;
- const struct util_format_description *desc;
- int firstchan;
- unsigned blend_clamp = 0, blend_bypass = 0;
-
- desc = util_format_description(surf->base.format);
- for (firstchan = 0; firstchan < 4; firstchan++) {
- if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
- break;
- }
- }
- if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
- ntype = V_028C70_NUMBER_FLOAT;
- } else {
- ntype = V_028C70_NUMBER_UNORM;
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
- ntype = V_028C70_NUMBER_SRGB;
- else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
- if (desc->channel[firstchan].pure_integer) {
- ntype = V_028C70_NUMBER_SINT;
- } else {
- assert(desc->channel[firstchan].normalized);
- ntype = V_028C70_NUMBER_SNORM;
- }
- } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
- if (desc->channel[firstchan].pure_integer) {
- ntype = V_028C70_NUMBER_UINT;
- } else {
- assert(desc->channel[firstchan].normalized);
- ntype = V_028C70_NUMBER_UNORM;
- }
- }
- }
-
- format = si_translate_colorformat(surf->base.format);
- if (format == V_028C70_COLOR_INVALID) {
- PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
- }
- assert(format != V_028C70_COLOR_INVALID);
- swap = si_translate_colorswap(surf->base.format, false);
- endian = si_colorformat_endian_swap(format);
-
- /* blend clamp should be set for all NORM/SRGB types */
- if (ntype == V_028C70_NUMBER_UNORM ||
- ntype == V_028C70_NUMBER_SNORM ||
- ntype == V_028C70_NUMBER_SRGB)
- blend_clamp = 1;
-
- /* set blend bypass according to docs if SINT/UINT or
- 8/24 COLOR variants */
- if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
- format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
- format == V_028C70_COLOR_X24_8_32_FLOAT) {
- blend_clamp = 0;
- blend_bypass = 1;
- }
-
- if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
- if (format == V_028C70_COLOR_8 ||
- format == V_028C70_COLOR_8_8 ||
- format == V_028C70_COLOR_8_8_8_8)
- surf->color_is_int8 = true;
- else if (format == V_028C70_COLOR_10_10_10_2 ||
- format == V_028C70_COLOR_2_10_10_10)
- surf->color_is_int10 = true;
- }
-
- color_info = S_028C70_FORMAT(format) |
- S_028C70_COMP_SWAP(swap) |
- S_028C70_BLEND_CLAMP(blend_clamp) |
- S_028C70_BLEND_BYPASS(blend_bypass) |
- S_028C70_SIMPLE_FLOAT(1) |
- S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
- ntype != V_028C70_NUMBER_SNORM &&
- ntype != V_028C70_NUMBER_SRGB &&
- format != V_028C70_COLOR_8_24 &&
- format != V_028C70_COLOR_24_8) |
- S_028C70_NUMBER_TYPE(ntype) |
- S_028C70_ENDIAN(endian);
-
- /* Intensity is implemented as Red, so treat it that way. */
- color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
- util_format_is_intensity(surf->base.format));
-
- if (tex->buffer.b.b.nr_samples > 1) {
- unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
- unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
-
- color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
- S_028C74_NUM_FRAGMENTS(log_fragments);
-
- if (tex->surface.fmask_offset) {
- color_info |= S_028C70_COMPRESSION(1);
- unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
-
- if (sctx->chip_class == GFX6) {
- /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
- color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
- }
- }
- }
-
- if (sctx->chip_class >= GFX10) {
- unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
-
- /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
- 64 for APU because all of our APUs to date use DIMMs which have
- a request granularity size of 64B while all other chips have a
- 32B request size */
- if (!sctx->screen->info.has_dedicated_vram)
- min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
-
- surf->cb_dcc_control =
- S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
- S_028C78_MAX_COMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_128B) |
- S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
- S_028C78_INDEPENDENT_64B_BLOCKS(0) |
- S_028C78_INDEPENDENT_128B_BLOCKS(1);
- } else if (sctx->chip_class >= GFX8) {
- unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
- unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
-
- /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
- 64 for APU because all of our APUs to date use DIMMs which have
- a request granularity size of 64B while all other chips have a
- 32B request size */
- if (!sctx->screen->info.has_dedicated_vram)
- min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
-
- if (tex->buffer.b.b.nr_storage_samples > 1) {
- if (tex->surface.bpe == 1)
- max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
- else if (tex->surface.bpe == 2)
- max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
- }
-
- surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
- S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
- S_028C78_INDEPENDENT_64B_BLOCKS(1);
- }
-
- /* This must be set for fast clear to work without FMASK. */
- if (!tex->surface.fmask_size && sctx->chip_class == GFX6) {
- unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
- color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
- }
-
- /* GFX10 field has the same base shift as the GFX6 field */
- unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
- S_028C6C_SLICE_MAX_GFX10(surf->base.u.tex.last_layer);
- unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
-
- if (sctx->chip_class >= GFX10) {
- color_view |= S_028C6C_MIP_LEVEL_GFX10(surf->base.u.tex.level);
-
- surf->cb_color_attrib3 = S_028EE0_MIP0_DEPTH(mip0_depth) |
- S_028EE0_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type) |
- S_028EE0_RESOURCE_LEVEL(1);
- } else if (sctx->chip_class == GFX9) {
- color_view |= S_028C6C_MIP_LEVEL_GFX9(surf->base.u.tex.level);
- color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
- S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
- }
-
- if (sctx->chip_class >= GFX9) {
- surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
- S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
- S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
- }
-
- surf->cb_color_view = color_view;
- surf->cb_color_info = color_info;
- surf->cb_color_attrib = color_attrib;
-
- /* Determine pixel shader export format */
- si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
-
- surf->color_initialized = true;
+ struct si_texture *tex = (struct si_texture *)surf->base.texture;
+ unsigned color_info, color_attrib;
+ unsigned format, swap, ntype, endian;
+ const struct util_format_description *desc;
+ int firstchan;
+ unsigned blend_clamp = 0, blend_bypass = 0;
+
+ desc = util_format_description(surf->base.format);
+ for (firstchan = 0; firstchan < 4; firstchan++) {
+ if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+ if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
+ ntype = V_028C70_NUMBER_FLOAT;
+ } else {
+ ntype = V_028C70_NUMBER_UNORM;
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+ ntype = V_028C70_NUMBER_SRGB;
+ else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
+ if (desc->channel[firstchan].pure_integer) {
+ ntype = V_028C70_NUMBER_SINT;
+ } else {
+ assert(desc->channel[firstchan].normalized);
+ ntype = V_028C70_NUMBER_SNORM;
+ }
+ } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+ if (desc->channel[firstchan].pure_integer) {
+ ntype = V_028C70_NUMBER_UINT;
+ } else {
+ assert(desc->channel[firstchan].normalized);
+ ntype = V_028C70_NUMBER_UNORM;
+ }
+ }
+ }
+
+ format = si_translate_colorformat(surf->base.format);
+ if (format == V_028C70_COLOR_INVALID) {
+ PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
+ }
+ assert(format != V_028C70_COLOR_INVALID);
+ swap = si_translate_colorswap(surf->base.format, false);
+ endian = si_colorformat_endian_swap(format);
+
+ /* blend clamp should be set for all NORM/SRGB types */
+ if (ntype == V_028C70_NUMBER_UNORM || ntype == V_028C70_NUMBER_SNORM ||
+ ntype == V_028C70_NUMBER_SRGB)
+ blend_clamp = 1;
+
+ /* set blend bypass according to docs if SINT/UINT or
+ 8/24 COLOR variants */
+ if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
+ format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
+ format == V_028C70_COLOR_X24_8_32_FLOAT) {
+ blend_clamp = 0;
+ blend_bypass = 1;
+ }
+
+ if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
+ if (format == V_028C70_COLOR_8 || format == V_028C70_COLOR_8_8 ||
+ format == V_028C70_COLOR_8_8_8_8)
+ surf->color_is_int8 = true;
+ else if (format == V_028C70_COLOR_10_10_10_2 || format == V_028C70_COLOR_2_10_10_10)
+ surf->color_is_int10 = true;
+ }
+
+ color_info =
+ S_028C70_FORMAT(format) | S_028C70_COMP_SWAP(swap) | S_028C70_BLEND_CLAMP(blend_clamp) |
+ S_028C70_BLEND_BYPASS(blend_bypass) | S_028C70_SIMPLE_FLOAT(1) |
+ S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM && ntype != V_028C70_NUMBER_SNORM &&
+ ntype != V_028C70_NUMBER_SRGB && format != V_028C70_COLOR_8_24 &&
+ format != V_028C70_COLOR_24_8) |
+ S_028C70_NUMBER_TYPE(ntype) | S_028C70_ENDIAN(endian);
+
+ /* Intensity is implemented as Red, so treat it that way. */
+ color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
+ util_format_is_intensity(surf->base.format));
+
+ if (tex->buffer.b.b.nr_samples > 1) {
+ unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
+ unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
+
+ color_attrib |= S_028C74_NUM_SAMPLES(log_samples) | S_028C74_NUM_FRAGMENTS(log_fragments);
+
+ if (tex->surface.fmask_offset) {
+ color_info |= S_028C70_COMPRESSION(1);
+ unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
+
+ if (sctx->chip_class == GFX6) {
+ /* due to a hw bug, FMASK_BANK_HEIGHT must be set on GFX6 too */
+ color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
+ }
+ }
+ }
+
+ if (sctx->chip_class >= GFX10) {
+ unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
+
+ /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
+ 64 for APU because all of our APUs to date use DIMMs which have
+ a request granularity size of 64B while all other chips have a
+ 32B request size */
+ if (!sctx->screen->info.has_dedicated_vram)
+ min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
+
+ surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
+ S_028C78_MAX_COMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_128B) |
+ S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
+ S_028C78_INDEPENDENT_64B_BLOCKS(0) |
+ S_028C78_INDEPENDENT_128B_BLOCKS(1);
+ } else if (sctx->chip_class >= GFX8) {
+ unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
+ unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
+
+ /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
+ 64 for APU because all of our APUs to date use DIMMs which have
+ a request granularity size of 64B while all other chips have a
+ 32B request size */
+ if (!sctx->screen->info.has_dedicated_vram)
+ min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
+
+ if (tex->buffer.b.b.nr_storage_samples > 1) {
+ if (tex->surface.bpe == 1)
+ max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
+ else if (tex->surface.bpe == 2)
+ max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
+ }
+
+ surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
+ S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
+ S_028C78_INDEPENDENT_64B_BLOCKS(1);
+ }
+
+ /* This must be set for fast clear to work without FMASK. */
+ if (!tex->surface.fmask_size && sctx->chip_class == GFX6) {
+ unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
+ color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
+ }
+
+ /* GFX10 field has the same base shift as the GFX6 field */
+ unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
+ S_028C6C_SLICE_MAX_GFX10(surf->base.u.tex.last_layer);
+ unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
+
+ if (sctx->chip_class >= GFX10) {
+ color_view |= S_028C6C_MIP_LEVEL_GFX10(surf->base.u.tex.level);
+
+ surf->cb_color_attrib3 = S_028EE0_MIP0_DEPTH(mip0_depth) |
+ S_028EE0_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type) |
+ S_028EE0_RESOURCE_LEVEL(1);
+ } else if (sctx->chip_class == GFX9) {
+ color_view |= S_028C6C_MIP_LEVEL_GFX9(surf->base.u.tex.level);
+ color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
+ S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
+ }
+
+ if (sctx->chip_class >= GFX9) {
+ surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
+ S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
+ S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
+ }
+
+ surf->cb_color_view = color_view;
+ surf->cb_color_info = color_info;
+ surf->cb_color_attrib = color_attrib;
+
+ /* Determine pixel shader export format */
+ si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
+
+ surf->color_initialized = true;
}
-static void si_init_depth_surface(struct si_context *sctx,
- struct si_surface *surf)
+static void si_init_depth_surface(struct si_context *sctx, struct si_surface *surf)
{
- struct si_texture *tex = (struct si_texture*)surf->base.texture;
- unsigned level = surf->base.u.tex.level;
- unsigned format, stencil_format;
- uint32_t z_info, s_info;
-
- format = si_translate_dbformat(tex->db_render_format);
- stencil_format = tex->surface.has_stencil ?
- V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
-
- assert(format != V_028040_Z_INVALID);
- if (format == V_028040_Z_INVALID)
- PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
-
- surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
- S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
- surf->db_htile_data_base = 0;
- surf->db_htile_surface = 0;
-
- if (sctx->chip_class >= GFX10) {
- surf->db_depth_view |= S_028008_SLICE_START_HI(surf->base.u.tex.first_layer >> 11) |
- S_028008_SLICE_MAX_HI(surf->base.u.tex.last_layer >> 11);
- }
-
- if (sctx->chip_class >= GFX9) {
- assert(tex->surface.u.gfx9.surf_offset == 0);
- surf->db_depth_base = tex->buffer.gpu_address >> 8;
- surf->db_stencil_base = (tex->buffer.gpu_address +
- tex->surface.u.gfx9.stencil_offset) >> 8;
- z_info = S_028038_FORMAT(format) |
- S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
- S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
- S_028038_MAXMIP(tex->buffer.b.b.last_level);
- s_info = S_02803C_FORMAT(stencil_format) |
- S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
-
- if (sctx->chip_class == GFX9) {
- surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
- surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
- }
- surf->db_depth_view |= S_028008_MIPID(level);
- surf->db_depth_size = S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) |
- S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
-
- if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
- z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
- S_028038_ALLOW_EXPCLEAR(1);
-
- if (tex->tc_compatible_htile) {
- unsigned max_zplanes = 4;
-
- if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
- tex->buffer.b.b.nr_samples > 1)
- max_zplanes = 2;
-
- z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1);
-
- if (sctx->chip_class >= GFX10) {
- z_info |= S_028040_ITERATE_FLUSH(1);
- s_info |= S_028044_ITERATE_FLUSH(!tex->htile_stencil_disabled);
- } else {
- z_info |= S_028038_ITERATE_FLUSH(1);
- s_info |= S_02803C_ITERATE_FLUSH(1);
- }
- }
-
- if (tex->surface.has_stencil && !tex->htile_stencil_disabled) {
- /* Stencil buffer workaround ported from the GFX6-GFX8 code.
- * See that for explanation.
- */
- s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
- } else {
- /* Use all HTILE for depth if there's no stencil. */
- s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
- }
-
- surf->db_htile_data_base = (tex->buffer.gpu_address +
- tex->surface.htile_offset) >> 8;
- surf->db_htile_surface = S_028ABC_FULL_CACHE(1) |
- S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned);
- if (sctx->chip_class == GFX9) {
- surf->db_htile_surface |=
- S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned);
- }
- }
- } else {
- /* GFX6-GFX8 */
- struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
-
- assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
-
- surf->db_depth_base = (tex->buffer.gpu_address +
- tex->surface.u.legacy.level[level].offset) >> 8;
- surf->db_stencil_base = (tex->buffer.gpu_address +
- tex->surface.u.legacy.stencil_level[level].offset) >> 8;
-
- z_info = S_028040_FORMAT(format) |
- S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
- s_info = S_028044_FORMAT(stencil_format);
- surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile);
-
- if (sctx->chip_class >= GFX7) {
- struct radeon_info *info = &sctx->screen->info;
- unsigned index = tex->surface.u.legacy.tiling_index[level];
- unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
- unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
- unsigned tile_mode = info->si_tile_mode_array[index];
- unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
- unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
-
- surf->db_depth_info |=
- S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
- S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
- S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
- S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
- S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
- S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
- z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
- s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
- } else {
- unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
- z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
- tile_mode_index = si_tile_mode_index(tex, level, true);
- s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
- }
-
- surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
- S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
- surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
- levelinfo->nblk_y) / 64 - 1);
-
- if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
- z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
- S_028040_ALLOW_EXPCLEAR(1);
-
- if (tex->surface.has_stencil) {
- /* Workaround: For a not yet understood reason, the
- * combination of MSAA, fast stencil clear and stencil
- * decompress messes with subsequent stencil buffer
- * uses. Problem was reproduced on Verde, Bonaire,
- * Tonga, and Carrizo.
- *
- * Disabling EXPCLEAR works around the problem.
- *
- * Check piglit's arb_texture_multisample-stencil-clear
- * test if you want to try changing this.
- */
- if (tex->buffer.b.b.nr_samples <= 1)
- s_info |= S_028044_ALLOW_EXPCLEAR(1);
- } else if (!tex->tc_compatible_htile) {
- /* Use all of the htile_buffer for depth if there's no stencil.
- * This must not be set when TC-compatible HTILE is enabled
- * due to a hw bug.
- */
- s_info |= S_028044_TILE_STENCIL_DISABLE(1);
- }
-
- surf->db_htile_data_base = (tex->buffer.gpu_address +
- tex->surface.htile_offset) >> 8;
- surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
-
- if (tex->tc_compatible_htile) {
- surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
-
- /* 0 = full compression. N = only compress up to N-1 Z planes. */
- if (tex->buffer.b.b.nr_samples <= 1)
- z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
- else if (tex->buffer.b.b.nr_samples <= 4)
- z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
- else
- z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
- }
- }
- }
-
- surf->db_z_info = z_info;
- surf->db_stencil_info = s_info;
-
- surf->depth_initialized = true;
+ struct si_texture *tex = (struct si_texture *)surf->base.texture;
+ unsigned level = surf->base.u.tex.level;
+ unsigned format, stencil_format;
+ uint32_t z_info, s_info;
+
+ format = si_translate_dbformat(tex->db_render_format);
+ stencil_format = tex->surface.has_stencil ? V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
+
+ assert(format != V_028040_Z_INVALID);
+ if (format == V_028040_Z_INVALID)
+ PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
+
+ surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
+ S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
+ surf->db_htile_data_base = 0;
+ surf->db_htile_surface = 0;
+
+ if (sctx->chip_class >= GFX10) {
+ surf->db_depth_view |= S_028008_SLICE_START_HI(surf->base.u.tex.first_layer >> 11) |
+ S_028008_SLICE_MAX_HI(surf->base.u.tex.last_layer >> 11);
+ }
+
+ if (sctx->chip_class >= GFX9) {
+ assert(tex->surface.u.gfx9.surf_offset == 0);
+ surf->db_depth_base = tex->buffer.gpu_address >> 8;
+ surf->db_stencil_base = (tex->buffer.gpu_address + tex->surface.u.gfx9.stencil_offset) >> 8;
+ z_info = S_028038_FORMAT(format) |
+ S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
+ S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
+ S_028038_MAXMIP(tex->buffer.b.b.last_level);
+ s_info = S_02803C_FORMAT(stencil_format) |
+ S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
+
+ if (sctx->chip_class == GFX9) {
+ surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
+ surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
+ }
+ surf->db_depth_view |= S_028008_MIPID(level);
+ surf->db_depth_size =
+ S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) | S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
+
+ if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
+ z_info |= S_028038_TILE_SURFACE_ENABLE(1) | S_028038_ALLOW_EXPCLEAR(1);
+
+ if (tex->tc_compatible_htile) {
+ unsigned max_zplanes = 4;
+
+ if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM && tex->buffer.b.b.nr_samples > 1)
+ max_zplanes = 2;
+
+ z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1);
+
+ if (sctx->chip_class >= GFX10) {
+ z_info |= S_028040_ITERATE_FLUSH(1);
+ s_info |= S_028044_ITERATE_FLUSH(!tex->htile_stencil_disabled);
+ } else {
+ z_info |= S_028038_ITERATE_FLUSH(1);
+ s_info |= S_02803C_ITERATE_FLUSH(1);
+ }
+ }
+
+ if (tex->surface.has_stencil && !tex->htile_stencil_disabled) {
+ /* Stencil buffer workaround ported from the GFX6-GFX8 code.
+ * See that for explanation.
+ */
+ s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
+ } else {
+ /* Use all HTILE for depth if there's no stencil. */
+ s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
+ }
+
+ surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.htile_offset) >> 8;
+ surf->db_htile_surface =
+ S_028ABC_FULL_CACHE(1) | S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned);
+ if (sctx->chip_class == GFX9) {
+ surf->db_htile_surface |= S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned);
+ }
+ }
+ } else {
+ /* GFX6-GFX8 */
+ struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
+
+ assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
+
+ surf->db_depth_base =
+ (tex->buffer.gpu_address + tex->surface.u.legacy.level[level].offset) >> 8;
+ surf->db_stencil_base =
+ (tex->buffer.gpu_address + tex->surface.u.legacy.stencil_level[level].offset) >> 8;
+
+ z_info =
+ S_028040_FORMAT(format) | S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
+ s_info = S_028044_FORMAT(stencil_format);
+ surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile);
+
+ if (sctx->chip_class >= GFX7) {
+ struct radeon_info *info = &sctx->screen->info;
+ unsigned index = tex->surface.u.legacy.tiling_index[level];
+ unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
+ unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
+ unsigned tile_mode = info->si_tile_mode_array[index];
+ unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
+ unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
+
+ surf->db_depth_info |= S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
+ S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
+ S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
+ S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
+ S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
+ S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
+ z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
+ s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
+ } else {
+ unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
+ z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
+ tile_mode_index = si_tile_mode_index(tex, level, true);
+ s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
+ }
+
+ surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
+ S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
+ surf->db_depth_slice =
+ S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x * levelinfo->nblk_y) / 64 - 1);
+
+ if (si_htile_enabled(tex, level, PIPE_MASK_ZS)) {
+ z_info |= S_028040_TILE_SURFACE_ENABLE(1) | S_028040_ALLOW_EXPCLEAR(1);
+
+ if (tex->surface.has_stencil) {
+ /* Workaround: For a not yet understood reason, the
+ * combination of MSAA, fast stencil clear and stencil
+ * decompress messes with subsequent stencil buffer
+ * uses. Problem was reproduced on Verde, Bonaire,
+ * Tonga, and Carrizo.
+ *
+ * Disabling EXPCLEAR works around the problem.
+ *
+ * Check piglit's arb_texture_multisample-stencil-clear
+ * test if you want to try changing this.
+ */
+ if (tex->buffer.b.b.nr_samples <= 1)
+ s_info |= S_028044_ALLOW_EXPCLEAR(1);
+ } else if (!tex->tc_compatible_htile) {
+ /* Use all of the htile_buffer for depth if there's no stencil.
+ * This must not be set when TC-compatible HTILE is enabled
+ * due to a hw bug.
+ */
+ s_info |= S_028044_TILE_STENCIL_DISABLE(1);
+ }
+
+ surf->db_htile_data_base = (tex->buffer.gpu_address + tex->surface.htile_offset) >> 8;
+ surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
+
+ if (tex->tc_compatible_htile) {
+ surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
+
+ /* 0 = full compression. N = only compress up to N-1 Z planes. */
+ if (tex->buffer.b.b.nr_samples <= 1)
+ z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
+ else if (tex->buffer.b.b.nr_samples <= 4)
+ z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
+ else
+ z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
+ }
+ }
+ }
+
+ surf->db_z_info = z_info;
+ surf->db_stencil_info = s_info;
+
+ surf->depth_initialized = true;
}
void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
{
- if (sctx->decompression_enabled)
- return;
-
- if (sctx->framebuffer.state.zsbuf) {
- struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
- struct si_texture *tex = (struct si_texture *)surf->texture;
-
- tex->dirty_level_mask |= 1 << surf->u.tex.level;
-
- if (tex->surface.has_stencil)
- tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
- }
-
- unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
- while (compressed_cb_mask) {
- unsigned i = u_bit_scan(&compressed_cb_mask);
- struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
- struct si_texture *tex = (struct si_texture*)surf->texture;
-
- if (tex->surface.fmask_offset) {
- tex->dirty_level_mask |= 1 << surf->u.tex.level;
- tex->fmask_is_identity = false;
- }
- if (tex->dcc_gather_statistics)
- tex->separate_dcc_dirty = true;
- }
+ if (sctx->decompression_enabled)
+ return;
+
+ if (sctx->framebuffer.state.zsbuf) {
+ struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
+ struct si_texture *tex = (struct si_texture *)surf->texture;
+
+ tex->dirty_level_mask |= 1 << surf->u.tex.level;
+
+ if (tex->surface.has_stencil)
+ tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
+ }
+
+ unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
+ while (compressed_cb_mask) {
+ unsigned i = u_bit_scan(&compressed_cb_mask);
+ struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
+ struct si_texture *tex = (struct si_texture *)surf->texture;
+
+ if (tex->surface.fmask_offset) {
+ tex->dirty_level_mask |= 1 << surf->u.tex.level;
+ tex->fmask_is_identity = false;
+ }
+ if (tex->dcc_gather_statistics)
+ tex->separate_dcc_dirty = true;
+ }
}
static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
{
- for (int i = 0; i < state->nr_cbufs; ++i) {
- struct si_surface *surf = NULL;
- struct si_texture *tex;
+ for (int i = 0; i < state->nr_cbufs; ++i) {
+ struct si_surface *surf = NULL;
+ struct si_texture *tex;
- if (!state->cbufs[i])
- continue;
- surf = (struct si_surface*)state->cbufs[i];
- tex = (struct si_texture*)surf->base.texture;
+ if (!state->cbufs[i])
+ continue;
+ surf = (struct si_surface *)state->cbufs[i];
+ tex = (struct si_texture *)surf->base.texture;
- p_atomic_dec(&tex->framebuffers_bound);
- }
+ p_atomic_dec(&tex->framebuffers_bound);
+ }
}
static void si_set_framebuffer_state(struct pipe_context *ctx,
- const struct pipe_framebuffer_state *state)
+ const struct pipe_framebuffer_state *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_surface *surf = NULL;
- struct si_texture *tex;
- bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
- unsigned old_nr_samples = sctx->framebuffer.nr_samples;
- unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
- bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
- bool old_has_stencil =
- old_has_zsbuf &&
- ((struct si_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
- bool unbound = false;
- int i;
-
- /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
- * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
- * We could implement the full workaround here, but it's a useless case.
- */
- if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
- unreachable("the framebuffer shouldn't have zero area");
- return;
- }
-
- si_update_fb_dirtiness_after_rendering(sctx);
-
- for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
- if (!sctx->framebuffer.state.cbufs[i])
- continue;
-
- tex = (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture;
- if (tex->dcc_gather_statistics)
- vi_separate_dcc_stop_query(sctx, tex);
- }
-
- /* Disable DCC if the formats are incompatible. */
- for (i = 0; i < state->nr_cbufs; i++) {
- if (!state->cbufs[i])
- continue;
-
- surf = (struct si_surface*)state->cbufs[i];
- tex = (struct si_texture*)surf->base.texture;
-
- if (!surf->dcc_incompatible)
- continue;
-
- /* Since the DCC decompression calls back into set_framebuffer-
- * _state, we need to unbind the framebuffer, so that
- * vi_separate_dcc_stop_query isn't called twice with the same
- * color buffer.
- */
- if (!unbound) {
- util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
- unbound = true;
- }
-
- if (vi_dcc_enabled(tex, surf->base.u.tex.level))
- if (!si_texture_disable_dcc(sctx, tex))
- si_decompress_dcc(sctx, tex);
-
- surf->dcc_incompatible = false;
- }
-
- /* Only flush TC when changing the framebuffer state, because
- * the only client not using TC that can change textures is
- * the framebuffer.
- *
- * Wait for compute shaders because of possible transitions:
- * - FB write -> shader read
- * - shader write -> FB read
- *
- * DB caches are flushed on demand (using si_decompress_textures).
- *
- * When MSAA is enabled, CB and TC caches are flushed on demand
- * (after FMASK decompression). Shader write -> FB read transitions
- * cannot happen for MSAA textures, because MSAA shader images are
- * not supported.
- *
- * Only flush and wait for CB if there is actually a bound color buffer.
- */
- if (sctx->framebuffer.uncompressed_cb_mask) {
- si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
- sctx->framebuffer.CB_has_shader_readable_metadata,
- sctx->framebuffer.all_DCC_pipe_aligned);
- }
-
- sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
-
- /* u_blitter doesn't invoke depth decompression when it does multiple
- * blits in a row, but the only case when it matters for DB is when
- * doing generate_mipmap. So here we flush DB manually between
- * individual generate_mipmap blits.
- * Note that lower mipmap levels aren't compressed.
- */
- if (sctx->generate_mipmap_for_depth) {
- si_make_DB_shader_coherent(sctx, 1, false,
- sctx->framebuffer.DB_has_shader_readable_metadata);
- } else if (sctx->chip_class == GFX9) {
- /* It appears that DB metadata "leaks" in a sequence of:
- * - depth clear
- * - DCC decompress for shader image writes (with DB disabled)
- * - render with DEPTH_BEFORE_SHADER=1
- * Flushing DB metadata works around the problem.
- */
- sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
- }
-
- /* Take the maximum of the old and new count. If the new count is lower,
- * dirtying is needed to disable the unbound colorbuffers.
- */
- sctx->framebuffer.dirty_cbufs |=
- (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
- sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
-
- si_dec_framebuffer_counters(&sctx->framebuffer.state);
- util_copy_framebuffer_state(&sctx->framebuffer.state, state);
-
- sctx->framebuffer.colorbuf_enabled_4bit = 0;
- sctx->framebuffer.spi_shader_col_format = 0;
- sctx->framebuffer.spi_shader_col_format_alpha = 0;
- sctx->framebuffer.spi_shader_col_format_blend = 0;
- sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
- sctx->framebuffer.color_is_int8 = 0;
- sctx->framebuffer.color_is_int10 = 0;
-
- sctx->framebuffer.compressed_cb_mask = 0;
- sctx->framebuffer.uncompressed_cb_mask = 0;
- sctx->framebuffer.displayable_dcc_cb_mask = 0;
- sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
- sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
- sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
- sctx->framebuffer.any_dst_linear = false;
- sctx->framebuffer.CB_has_shader_readable_metadata = false;
- sctx->framebuffer.DB_has_shader_readable_metadata = false;
- sctx->framebuffer.all_DCC_pipe_aligned = true;
- sctx->framebuffer.min_bytes_per_pixel = 0;
-
- for (i = 0; i < state->nr_cbufs; i++) {
- if (!state->cbufs[i])
- continue;
-
- surf = (struct si_surface*)state->cbufs[i];
- tex = (struct si_texture*)surf->base.texture;
-
- if (!surf->color_initialized) {
- si_initialize_color_surface(sctx, surf);
- }
-
- sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
- sctx->framebuffer.spi_shader_col_format |=
- surf->spi_shader_col_format << (i * 4);
- sctx->framebuffer.spi_shader_col_format_alpha |=
- surf->spi_shader_col_format_alpha << (i * 4);
- sctx->framebuffer.spi_shader_col_format_blend |=
- surf->spi_shader_col_format_blend << (i * 4);
- sctx->framebuffer.spi_shader_col_format_blend_alpha |=
- surf->spi_shader_col_format_blend_alpha << (i * 4);
-
- if (surf->color_is_int8)
- sctx->framebuffer.color_is_int8 |= 1 << i;
- if (surf->color_is_int10)
- sctx->framebuffer.color_is_int10 |= 1 << i;
-
- if (tex->surface.fmask_offset)
- sctx->framebuffer.compressed_cb_mask |= 1 << i;
- else
- sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
-
- if (tex->surface.dcc_offset)
- sctx->framebuffer.displayable_dcc_cb_mask |= 1 << i;
-
- /* Don't update nr_color_samples for non-AA buffers.
- * (e.g. destination of MSAA resolve)
- */
- if (tex->buffer.b.b.nr_samples >= 2 &&
- tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
- sctx->framebuffer.nr_color_samples =
- MIN2(sctx->framebuffer.nr_color_samples,
- tex->buffer.b.b.nr_storage_samples);
- sctx->framebuffer.nr_color_samples =
- MAX2(1, sctx->framebuffer.nr_color_samples);
- }
-
- if (tex->surface.is_linear)
- sctx->framebuffer.any_dst_linear = true;
-
- if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
- sctx->framebuffer.CB_has_shader_readable_metadata = true;
-
- if (sctx->chip_class >= GFX9 &&
- !tex->surface.u.gfx9.dcc.pipe_aligned)
- sctx->framebuffer.all_DCC_pipe_aligned = false;
- }
-
- si_context_add_resource_size(sctx, surf->base.texture);
-
- p_atomic_inc(&tex->framebuffers_bound);
-
- if (tex->dcc_gather_statistics) {
- /* Dirty tracking must be enabled for DCC usage analysis. */
- sctx->framebuffer.compressed_cb_mask |= 1 << i;
- vi_separate_dcc_start_query(sctx, tex);
- }
-
- /* Update the minimum but don't keep 0. */
- if (!sctx->framebuffer.min_bytes_per_pixel ||
- tex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
- sctx->framebuffer.min_bytes_per_pixel = tex->surface.bpe;
- }
-
- /* For optimal DCC performance. */
- if (sctx->chip_class >= GFX10)
- sctx->framebuffer.dcc_overwrite_combiner_watermark = 6;
- else
- sctx->framebuffer.dcc_overwrite_combiner_watermark = 4;
-
- struct si_texture *zstex = NULL;
-
- if (state->zsbuf) {
- surf = (struct si_surface*)state->zsbuf;
- zstex = (struct si_texture*)surf->base.texture;
-
- if (!surf->depth_initialized) {
- si_init_depth_surface(sctx, surf);
- }
-
- if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level,
- PIPE_MASK_ZS))
- sctx->framebuffer.DB_has_shader_readable_metadata = true;
-
- si_context_add_resource_size(sctx, surf->base.texture);
-
- /* Update the minimum but don't keep 0. */
- if (!sctx->framebuffer.min_bytes_per_pixel ||
- zstex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
- sctx->framebuffer.min_bytes_per_pixel = zstex->surface.bpe;
- }
-
- si_update_ps_colorbuf0_slot(sctx);
- si_update_poly_offset_state(sctx);
- si_update_ngg_small_prim_precision(sctx);
- si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
- si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
-
- if (sctx->screen->dpbb_allowed)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
-
- if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
-
- if (sctx->screen->has_out_of_order_rast &&
- (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
- !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
- (zstex && zstex->surface.has_stencil != old_has_stencil)))
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
-
- if (sctx->framebuffer.nr_samples != old_nr_samples) {
- struct pipe_constant_buffer constbuf = {0};
-
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
- si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
-
- constbuf.buffer = sctx->sample_pos_buffer;
-
- /* Set sample locations as fragment shader constants. */
- switch (sctx->framebuffer.nr_samples) {
- case 1:
- constbuf.buffer_offset = 0;
- break;
- case 2:
- constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x2 -
- (ubyte*)sctx->sample_positions.x1;
- break;
- case 4:
- constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x4 -
- (ubyte*)sctx->sample_positions.x1;
- break;
- case 8:
- constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x8 -
- (ubyte*)sctx->sample_positions.x1;
- break;
- case 16:
- constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x16 -
- (ubyte*)sctx->sample_positions.x1;
- break;
- default:
- PRINT_ERR("Requested an invalid number of samples %i.\n",
- sctx->framebuffer.nr_samples);
- assert(0);
- }
- constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
- si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
-
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
- }
-
- sctx->do_update_shaders = true;
-
- if (!sctx->decompression_enabled) {
- /* Prevent textures decompression when the framebuffer state
- * changes come from the decompression passes themselves.
- */
- sctx->need_check_render_feedback = true;
- }
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_surface *surf = NULL;
+ struct si_texture *tex;
+ bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
+ unsigned old_nr_samples = sctx->framebuffer.nr_samples;
+ unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
+ bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
+ bool old_has_stencil =
+ old_has_zsbuf &&
+ ((struct si_texture *)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
+ bool unbound = false;
+ int i;
+
+ /* Reject zero-sized framebuffers due to a hw bug on GFX6 that occurs
+ * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
+ * We could implement the full workaround here, but it's a useless case.
+ */
+ if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
+ unreachable("the framebuffer shouldn't have zero area");
+ return;
+ }
+
+ si_update_fb_dirtiness_after_rendering(sctx);
+
+ for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
+ if (!sctx->framebuffer.state.cbufs[i])
+ continue;
+
+ tex = (struct si_texture *)sctx->framebuffer.state.cbufs[i]->texture;
+ if (tex->dcc_gather_statistics)
+ vi_separate_dcc_stop_query(sctx, tex);
+ }
+
+ /* Disable DCC if the formats are incompatible. */
+ for (i = 0; i < state->nr_cbufs; i++) {
+ if (!state->cbufs[i])
+ continue;
+
+ surf = (struct si_surface *)state->cbufs[i];
+ tex = (struct si_texture *)surf->base.texture;
+
+ if (!surf->dcc_incompatible)
+ continue;
+
+ /* Since the DCC decompression calls back into set_framebuffer-
+ * _state, we need to unbind the framebuffer, so that
+ * vi_separate_dcc_stop_query isn't called twice with the same
+ * color buffer.
+ */
+ if (!unbound) {
+ util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
+ unbound = true;
+ }
+
+ if (vi_dcc_enabled(tex, surf->base.u.tex.level))
+ if (!si_texture_disable_dcc(sctx, tex))
+ si_decompress_dcc(sctx, tex);
+
+ surf->dcc_incompatible = false;
+ }
+
+ /* Only flush TC when changing the framebuffer state, because
+ * the only client not using TC that can change textures is
+ * the framebuffer.
+ *
+ * Wait for compute shaders because of possible transitions:
+ * - FB write -> shader read
+ * - shader write -> FB read
+ *
+ * DB caches are flushed on demand (using si_decompress_textures).
+ *
+ * When MSAA is enabled, CB and TC caches are flushed on demand
+ * (after FMASK decompression). Shader write -> FB read transitions
+ * cannot happen for MSAA textures, because MSAA shader images are
+ * not supported.
+ *
+ * Only flush and wait for CB if there is actually a bound color buffer.
+ */
+ if (sctx->framebuffer.uncompressed_cb_mask) {
+ si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
+ sctx->framebuffer.CB_has_shader_readable_metadata,
+ sctx->framebuffer.all_DCC_pipe_aligned);
+ }
+
+ sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
+
+ /* u_blitter doesn't invoke depth decompression when it does multiple
+ * blits in a row, but the only case when it matters for DB is when
+ * doing generate_mipmap. So here we flush DB manually between
+ * individual generate_mipmap blits.
+ * Note that lower mipmap levels aren't compressed.
+ */
+ if (sctx->generate_mipmap_for_depth) {
+ si_make_DB_shader_coherent(sctx, 1, false, sctx->framebuffer.DB_has_shader_readable_metadata);
+ } else if (sctx->chip_class == GFX9) {
+ /* It appears that DB metadata "leaks" in a sequence of:
+ * - depth clear
+ * - DCC decompress for shader image writes (with DB disabled)
+ * - render with DEPTH_BEFORE_SHADER=1
+ * Flushing DB metadata works around the problem.
+ */
+ sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
+ }
+
+ /* Take the maximum of the old and new count. If the new count is lower,
+ * dirtying is needed to disable the unbound colorbuffers.
+ */
+ sctx->framebuffer.dirty_cbufs |=
+ (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
+ sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
+
+ si_dec_framebuffer_counters(&sctx->framebuffer.state);
+ util_copy_framebuffer_state(&sctx->framebuffer.state, state);
+
+ sctx->framebuffer.colorbuf_enabled_4bit = 0;
+ sctx->framebuffer.spi_shader_col_format = 0;
+ sctx->framebuffer.spi_shader_col_format_alpha = 0;
+ sctx->framebuffer.spi_shader_col_format_blend = 0;
+ sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
+ sctx->framebuffer.color_is_int8 = 0;
+ sctx->framebuffer.color_is_int10 = 0;
+
+ sctx->framebuffer.compressed_cb_mask = 0;
+ sctx->framebuffer.uncompressed_cb_mask = 0;
+ sctx->framebuffer.displayable_dcc_cb_mask = 0;
+ sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
+ sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
+ sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
+ sctx->framebuffer.any_dst_linear = false;
+ sctx->framebuffer.CB_has_shader_readable_metadata = false;
+ sctx->framebuffer.DB_has_shader_readable_metadata = false;
+ sctx->framebuffer.all_DCC_pipe_aligned = true;
+ sctx->framebuffer.min_bytes_per_pixel = 0;
+
+ for (i = 0; i < state->nr_cbufs; i++) {
+ if (!state->cbufs[i])
+ continue;
+
+ surf = (struct si_surface *)state->cbufs[i];
+ tex = (struct si_texture *)surf->base.texture;
+
+ if (!surf->color_initialized) {
+ si_initialize_color_surface(sctx, surf);
+ }
+
+ sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
+ sctx->framebuffer.spi_shader_col_format |= surf->spi_shader_col_format << (i * 4);
+ sctx->framebuffer.spi_shader_col_format_alpha |= surf->spi_shader_col_format_alpha << (i * 4);
+ sctx->framebuffer.spi_shader_col_format_blend |= surf->spi_shader_col_format_blend << (i * 4);
+ sctx->framebuffer.spi_shader_col_format_blend_alpha |= surf->spi_shader_col_format_blend_alpha
+ << (i * 4);
+
+ if (surf->color_is_int8)
+ sctx->framebuffer.color_is_int8 |= 1 << i;
+ if (surf->color_is_int10)
+ sctx->framebuffer.color_is_int10 |= 1 << i;
+
+ if (tex->surface.fmask_offset)
+ sctx->framebuffer.compressed_cb_mask |= 1 << i;
+ else
+ sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
+
+ if (tex->surface.dcc_offset)
+ sctx->framebuffer.displayable_dcc_cb_mask |= 1 << i;
+
+ /* Don't update nr_color_samples for non-AA buffers.
+ * (e.g. destination of MSAA resolve)
+ */
+ if (tex->buffer.b.b.nr_samples >= 2 &&
+ tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
+ sctx->framebuffer.nr_color_samples =
+ MIN2(sctx->framebuffer.nr_color_samples, tex->buffer.b.b.nr_storage_samples);
+ sctx->framebuffer.nr_color_samples = MAX2(1, sctx->framebuffer.nr_color_samples);
+ }
+
+ if (tex->surface.is_linear)
+ sctx->framebuffer.any_dst_linear = true;
+
+ if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
+ sctx->framebuffer.CB_has_shader_readable_metadata = true;
+
+ if (sctx->chip_class >= GFX9 && !tex->surface.u.gfx9.dcc.pipe_aligned)
+ sctx->framebuffer.all_DCC_pipe_aligned = false;
+ }
+
+ si_context_add_resource_size(sctx, surf->base.texture);
+
+ p_atomic_inc(&tex->framebuffers_bound);
+
+ if (tex->dcc_gather_statistics) {
+ /* Dirty tracking must be enabled for DCC usage analysis. */
+ sctx->framebuffer.compressed_cb_mask |= 1 << i;
+ vi_separate_dcc_start_query(sctx, tex);
+ }
+
+ /* Update the minimum but don't keep 0. */
+ if (!sctx->framebuffer.min_bytes_per_pixel ||
+ tex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
+ sctx->framebuffer.min_bytes_per_pixel = tex->surface.bpe;
+ }
+
+ /* For optimal DCC performance. */
+ if (sctx->chip_class >= GFX10)
+ sctx->framebuffer.dcc_overwrite_combiner_watermark = 6;
+ else
+ sctx->framebuffer.dcc_overwrite_combiner_watermark = 4;
+
+ struct si_texture *zstex = NULL;
+
+ if (state->zsbuf) {
+ surf = (struct si_surface *)state->zsbuf;
+ zstex = (struct si_texture *)surf->base.texture;
+
+ if (!surf->depth_initialized) {
+ si_init_depth_surface(sctx, surf);
+ }
+
+ if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level, PIPE_MASK_ZS))
+ sctx->framebuffer.DB_has_shader_readable_metadata = true;
+
+ si_context_add_resource_size(sctx, surf->base.texture);
+
+ /* Update the minimum but don't keep 0. */
+ if (!sctx->framebuffer.min_bytes_per_pixel ||
+ zstex->surface.bpe < sctx->framebuffer.min_bytes_per_pixel)
+ sctx->framebuffer.min_bytes_per_pixel = zstex->surface.bpe;
+ }
+
+ si_update_ps_colorbuf0_slot(sctx);
+ si_update_poly_offset_state(sctx);
+ si_update_ngg_small_prim_precision(sctx);
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
+
+ if (sctx->screen->dpbb_allowed)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
+
+ if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+
+ if (sctx->screen->has_out_of_order_rast &&
+ (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
+ !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
+ (zstex && zstex->surface.has_stencil != old_has_stencil)))
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+
+ if (sctx->framebuffer.nr_samples != old_nr_samples) {
+ struct pipe_constant_buffer constbuf = {0};
+
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
+
+ constbuf.buffer = sctx->sample_pos_buffer;
+
+ /* Set sample locations as fragment shader constants. */
+ switch (sctx->framebuffer.nr_samples) {
+ case 1:
+ constbuf.buffer_offset = 0;
+ break;
+ case 2:
+ constbuf.buffer_offset =
+ (ubyte *)sctx->sample_positions.x2 - (ubyte *)sctx->sample_positions.x1;
+ break;
+ case 4:
+ constbuf.buffer_offset =
+ (ubyte *)sctx->sample_positions.x4 - (ubyte *)sctx->sample_positions.x1;
+ break;
+ case 8:
+ constbuf.buffer_offset =
+ (ubyte *)sctx->sample_positions.x8 - (ubyte *)sctx->sample_positions.x1;
+ break;
+ case 16:
+ constbuf.buffer_offset =
+ (ubyte *)sctx->sample_positions.x16 - (ubyte *)sctx->sample_positions.x1;
+ break;
+ default:
+ PRINT_ERR("Requested an invalid number of samples %i.\n", sctx->framebuffer.nr_samples);
+ assert(0);
+ }
+ constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
+ si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
+
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
+ }
+
+ sctx->do_update_shaders = true;
+
+ if (!sctx->decompression_enabled) {
+ /* Prevent textures decompression when the framebuffer state
+ * changes come from the decompression passes themselves.
+ */
+ sctx->need_check_render_feedback = true;
+ }
}
static void si_emit_framebuffer_state(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
- unsigned i, nr_cbufs = state->nr_cbufs;
- struct si_texture *tex = NULL;
- struct si_surface *cb = NULL;
- unsigned cb_color_info = 0;
-
- /* Colorbuffers. */
- for (i = 0; i < nr_cbufs; i++) {
- uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
- unsigned cb_color_attrib;
-
- if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
- continue;
-
- cb = (struct si_surface*)state->cbufs[i];
- if (!cb) {
- radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
- S_028C70_FORMAT(V_028C70_COLOR_INVALID));
- continue;
- }
-
- tex = (struct si_texture *)cb->base.texture;
- radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
- &tex->buffer, RADEON_USAGE_READWRITE,
- tex->buffer.b.b.nr_samples > 1 ?
- RADEON_PRIO_COLOR_BUFFER_MSAA :
- RADEON_PRIO_COLOR_BUFFER);
-
- if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
- radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
- tex->cmask_buffer, RADEON_USAGE_READWRITE,
- RADEON_PRIO_SEPARATE_META);
- }
-
- if (tex->dcc_separate_buffer)
- radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
- tex->dcc_separate_buffer,
- RADEON_USAGE_READWRITE,
- RADEON_PRIO_SEPARATE_META);
-
- /* Compute mutable surface parameters. */
- cb_color_base = tex->buffer.gpu_address >> 8;
- cb_color_fmask = 0;
- cb_color_cmask = tex->cmask_base_address_reg;
- cb_dcc_base = 0;
- cb_color_info = cb->cb_color_info | tex->cb_color_info;
- cb_color_attrib = cb->cb_color_attrib;
-
- if (cb->base.u.tex.level > 0)
- cb_color_info &= C_028C70_FAST_CLEAR;
-
- if (tex->surface.fmask_offset) {
- cb_color_fmask = (tex->buffer.gpu_address + tex->surface.fmask_offset) >> 8;
- cb_color_fmask |= tex->surface.fmask_tile_swizzle;
- }
-
- /* Set up DCC. */
- if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
- bool is_msaa_resolve_dst = state->cbufs[0] &&
- state->cbufs[0]->texture->nr_samples > 1 &&
- state->cbufs[1] == &cb->base &&
- state->cbufs[1]->texture->nr_samples <= 1;
-
- if (!is_msaa_resolve_dst)
- cb_color_info |= S_028C70_DCC_ENABLE(1);
-
- cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
- tex->surface.dcc_offset) >> 8;
-
- unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
- dcc_tile_swizzle &= (tex->surface.dcc_alignment - 1) >> 8;
- cb_dcc_base |= dcc_tile_swizzle;
- }
-
- if (sctx->chip_class >= GFX10) {
- unsigned cb_color_attrib3;
-
- /* Set mutable surface parameters. */
- cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
- cb_color_base |= tex->surface.tile_swizzle;
- if (!tex->surface.fmask_offset)
- cb_color_fmask = cb_color_base;
- if (cb->base.u.tex.level > 0)
- cb_color_cmask = cb_color_base;
-
- cb_color_attrib3 = cb->cb_color_attrib3 |
- S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
- S_028EE0_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
- S_028EE0_CMASK_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
- S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.dcc.pipe_aligned);
-
- radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 14);
- radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
- radeon_emit(cs, 0); /* hole */
- radeon_emit(cs, 0); /* hole */
- radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
- radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
- radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
- radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
- radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
- radeon_emit(cs, 0); /* hole */
- radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
- radeon_emit(cs, 0); /* hole */
- radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
- radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
- radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
-
- radeon_set_context_reg(cs, R_028E40_CB_COLOR0_BASE_EXT + i * 4,
- cb_color_base >> 32);
- radeon_set_context_reg(cs, R_028E60_CB_COLOR0_CMASK_BASE_EXT + i * 4,
- cb_color_cmask >> 32);
- radeon_set_context_reg(cs, R_028E80_CB_COLOR0_FMASK_BASE_EXT + i * 4,
- cb_color_fmask >> 32);
- radeon_set_context_reg(cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4,
- cb_dcc_base >> 32);
- radeon_set_context_reg(cs, R_028EC0_CB_COLOR0_ATTRIB2 + i * 4,
- cb->cb_color_attrib2);
- radeon_set_context_reg(cs, R_028EE0_CB_COLOR0_ATTRIB3 + i * 4,
- cb_color_attrib3);
- } else if (sctx->chip_class == GFX9) {
- struct gfx9_surf_meta_flags meta;
-
- if (tex->surface.dcc_offset)
- meta = tex->surface.u.gfx9.dcc;
- else
- meta = tex->surface.u.gfx9.cmask;
-
- /* Set mutable surface parameters. */
- cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
- cb_color_base |= tex->surface.tile_swizzle;
- if (!tex->surface.fmask_offset)
- cb_color_fmask = cb_color_base;
- if (cb->base.u.tex.level > 0)
- cb_color_cmask = cb_color_base;
- cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
- S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
- S_028C74_RB_ALIGNED(meta.rb_aligned) |
- S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
-
- radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
- radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
- radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */
- radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */
- radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
- radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
- radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
- radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
- radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
- radeon_emit(cs, S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
- radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
- radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
- radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
- radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
- radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
- radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */
-
- radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4,
- S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch));
- } else {
- /* Compute mutable surface parameters (GFX6-GFX8). */
- const struct legacy_surf_level *level_info =
- &tex->surface.u.legacy.level[cb->base.u.tex.level];
- unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
- unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
-
- cb_color_base += level_info->offset >> 8;
- /* Only macrotiled modes can set tile swizzle. */
- if (level_info->mode == RADEON_SURF_MODE_2D)
- cb_color_base |= tex->surface.tile_swizzle;
-
- if (!tex->surface.fmask_offset)
- cb_color_fmask = cb_color_base;
- if (cb->base.u.tex.level > 0)
- cb_color_cmask = cb_color_base;
- if (cb_dcc_base)
- cb_dcc_base += level_info->dcc_offset >> 8;
-
- pitch_tile_max = level_info->nblk_x / 8 - 1;
- slice_tile_max = level_info->nblk_x *
- level_info->nblk_y / 64 - 1;
- tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
-
- cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
- cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
- cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
-
- if (tex->surface.fmask_offset) {
- if (sctx->chip_class >= GFX7)
- cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
- cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
- cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
- } else {
- /* This must be set for fast clear to work without FMASK. */
- if (sctx->chip_class >= GFX7)
- cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
- cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
- cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
- }
-
- radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
- sctx->chip_class >= GFX8 ? 14 : 13);
- radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
- radeon_emit(cs, cb_color_pitch); /* CB_COLOR0_PITCH */
- radeon_emit(cs, cb_color_slice); /* CB_COLOR0_SLICE */
- radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
- radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
- radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
- radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
- radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
- radeon_emit(cs, tex->surface.u.legacy.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
- radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
- radeon_emit(cs, cb_color_fmask_slice); /* CB_COLOR0_FMASK_SLICE */
- radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
- radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
-
- if (sctx->chip_class >= GFX8) /* R_028C94_CB_COLOR0_DCC_BASE */
- radeon_emit(cs, cb_dcc_base);
- }
- }
- for (; i < 8 ; i++)
- if (sctx->framebuffer.dirty_cbufs & (1 << i))
- radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
-
- /* ZS buffer. */
- if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
- struct si_surface *zb = (struct si_surface*)state->zsbuf;
- struct si_texture *tex = (struct si_texture*)zb->base.texture;
-
- radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
- &tex->buffer, RADEON_USAGE_READWRITE,
- zb->base.texture->nr_samples > 1 ?
- RADEON_PRIO_DEPTH_BUFFER_MSAA :
- RADEON_PRIO_DEPTH_BUFFER);
-
- if (sctx->chip_class >= GFX10) {
- radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
- radeon_set_context_reg(cs, R_02801C_DB_DEPTH_SIZE_XY, zb->db_depth_size);
-
- radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 7);
- radeon_emit(cs, S_02803C_RESOURCE_LEVEL(1)); /* DB_DEPTH_INFO */
- radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
- S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
- radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
-
- radeon_set_context_reg_seq(cs, R_028068_DB_Z_READ_BASE_HI, 5);
- radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_READ_BASE_HI */
- radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_READ_BASE_HI */
- radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_WRITE_BASE_HI */
- radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_WRITE_BASE_HI */
- radeon_emit(cs, zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */
- } else if (sctx->chip_class == GFX9) {
- radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3);
- radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
- radeon_emit(cs, S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
- radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
-
- radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
- radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
- S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
- radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
- radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
- radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
- radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
- radeon_emit(cs, S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
-
- radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2);
- radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */
- radeon_emit(cs, zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
- } else {
- radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
-
- radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
- radeon_emit(cs, zb->db_depth_info); /* DB_DEPTH_INFO */
- radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
- S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
- radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
- radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
- radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
- radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
- radeon_emit(cs, zb->db_depth_slice); /* DB_DEPTH_SLICE */
- }
-
- radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
- radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
- radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
-
- radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
- radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
- } else if (sctx->framebuffer.dirty_zsbuf) {
- if (sctx->chip_class == GFX9)
- radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 2);
- else
- radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
-
- radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* DB_Z_INFO */
- radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
- }
-
- /* Framebuffer dimensions. */
- /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
- radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
- S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
-
- if (sctx->screen->dfsm_allowed) {
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
- }
-
- sctx->framebuffer.dirty_cbufs = 0;
- sctx->framebuffer.dirty_zsbuf = false;
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
+ unsigned i, nr_cbufs = state->nr_cbufs;
+ struct si_texture *tex = NULL;
+ struct si_surface *cb = NULL;
+ unsigned cb_color_info = 0;
+
+ /* Colorbuffers. */
+ for (i = 0; i < nr_cbufs; i++) {
+ uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
+ unsigned cb_color_attrib;
+
+ if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
+ continue;
+
+ cb = (struct si_surface *)state->cbufs[i];
+ if (!cb) {
+ radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
+ S_028C70_FORMAT(V_028C70_COLOR_INVALID));
+ continue;
+ }
+
+ tex = (struct si_texture *)cb->base.texture;
+ radeon_add_to_buffer_list(
+ sctx, sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE,
+ tex->buffer.b.b.nr_samples > 1 ? RADEON_PRIO_COLOR_BUFFER_MSAA : RADEON_PRIO_COLOR_BUFFER);
+
+ if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs, tex->cmask_buffer, RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SEPARATE_META);
+ }
+
+ if (tex->dcc_separate_buffer)
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs, tex->dcc_separate_buffer,
+ RADEON_USAGE_READWRITE, RADEON_PRIO_SEPARATE_META);
+
+ /* Compute mutable surface parameters. */
+ cb_color_base = tex->buffer.gpu_address >> 8;
+ cb_color_fmask = 0;
+ cb_color_cmask = tex->cmask_base_address_reg;
+ cb_dcc_base = 0;
+ cb_color_info = cb->cb_color_info | tex->cb_color_info;
+ cb_color_attrib = cb->cb_color_attrib;
+
+ if (cb->base.u.tex.level > 0)
+ cb_color_info &= C_028C70_FAST_CLEAR;
+
+ if (tex->surface.fmask_offset) {
+ cb_color_fmask = (tex->buffer.gpu_address + tex->surface.fmask_offset) >> 8;
+ cb_color_fmask |= tex->surface.fmask_tile_swizzle;
+ }
+
+ /* Set up DCC. */
+ if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
+ bool is_msaa_resolve_dst = state->cbufs[0] && state->cbufs[0]->texture->nr_samples > 1 &&
+ state->cbufs[1] == &cb->base &&
+ state->cbufs[1]->texture->nr_samples <= 1;
+
+ if (!is_msaa_resolve_dst)
+ cb_color_info |= S_028C70_DCC_ENABLE(1);
+
+ cb_dcc_base =
+ ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) + tex->surface.dcc_offset) >>
+ 8;
+
+ unsigned dcc_tile_swizzle = tex->surface.tile_swizzle;
+ dcc_tile_swizzle &= (tex->surface.dcc_alignment - 1) >> 8;
+ cb_dcc_base |= dcc_tile_swizzle;
+ }
+
+ if (sctx->chip_class >= GFX10) {
+ unsigned cb_color_attrib3;
+
+ /* Set mutable surface parameters. */
+ cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
+ cb_color_base |= tex->surface.tile_swizzle;
+ if (!tex->surface.fmask_offset)
+ cb_color_fmask = cb_color_base;
+ if (cb->base.u.tex.level > 0)
+ cb_color_cmask = cb_color_base;
+
+ cb_color_attrib3 = cb->cb_color_attrib3 |
+ S_028EE0_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
+ S_028EE0_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
+ S_028EE0_CMASK_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
+ S_028EE0_DCC_PIPE_ALIGNED(tex->surface.u.gfx9.dcc.pipe_aligned);
+
+ radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 14);
+ radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
+ radeon_emit(cs, 0); /* hole */
+ radeon_emit(cs, 0); /* hole */
+ radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
+ radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
+ radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
+ radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
+ radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
+ radeon_emit(cs, 0); /* hole */
+ radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
+ radeon_emit(cs, 0); /* hole */
+ radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
+ radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
+ radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
+
+ radeon_set_context_reg(cs, R_028E40_CB_COLOR0_BASE_EXT + i * 4, cb_color_base >> 32);
+ radeon_set_context_reg(cs, R_028E60_CB_COLOR0_CMASK_BASE_EXT + i * 4,
+ cb_color_cmask >> 32);
+ radeon_set_context_reg(cs, R_028E80_CB_COLOR0_FMASK_BASE_EXT + i * 4,
+ cb_color_fmask >> 32);
+ radeon_set_context_reg(cs, R_028EA0_CB_COLOR0_DCC_BASE_EXT + i * 4, cb_dcc_base >> 32);
+ radeon_set_context_reg(cs, R_028EC0_CB_COLOR0_ATTRIB2 + i * 4, cb->cb_color_attrib2);
+ radeon_set_context_reg(cs, R_028EE0_CB_COLOR0_ATTRIB3 + i * 4, cb_color_attrib3);
+ } else if (sctx->chip_class == GFX9) {
+ struct gfx9_surf_meta_flags meta;
+
+ if (tex->surface.dcc_offset)
+ meta = tex->surface.u.gfx9.dcc;
+ else
+ meta = tex->surface.u.gfx9.cmask;
+
+ /* Set mutable surface parameters. */
+ cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
+ cb_color_base |= tex->surface.tile_swizzle;
+ if (!tex->surface.fmask_offset)
+ cb_color_fmask = cb_color_base;
+ if (cb->base.u.tex.level > 0)
+ cb_color_cmask = cb_color_base;
+ cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
+ S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
+ S_028C74_RB_ALIGNED(meta.rb_aligned) |
+ S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
+
+ radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
+ radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
+ radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */
+ radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */
+ radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
+ radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
+ radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
+ radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
+ radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
+ radeon_emit(cs, S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
+ radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
+ radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
+ radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
+ radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
+ radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
+ radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */
+
+ radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4,
+ S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch));
+ } else {
+ /* Compute mutable surface parameters (GFX6-GFX8). */
+ const struct legacy_surf_level *level_info =
+ &tex->surface.u.legacy.level[cb->base.u.tex.level];
+ unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
+ unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
+
+ cb_color_base += level_info->offset >> 8;
+ /* Only macrotiled modes can set tile swizzle. */
+ if (level_info->mode == RADEON_SURF_MODE_2D)
+ cb_color_base |= tex->surface.tile_swizzle;
+
+ if (!tex->surface.fmask_offset)
+ cb_color_fmask = cb_color_base;
+ if (cb->base.u.tex.level > 0)
+ cb_color_cmask = cb_color_base;
+ if (cb_dcc_base)
+ cb_dcc_base += level_info->dcc_offset >> 8;
+
+ pitch_tile_max = level_info->nblk_x / 8 - 1;
+ slice_tile_max = level_info->nblk_x * level_info->nblk_y / 64 - 1;
+ tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
+
+ cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
+ cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
+ cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
+
+ if (tex->surface.fmask_offset) {
+ if (sctx->chip_class >= GFX7)
+ cb_color_pitch |=
+ S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
+ cb_color_attrib |=
+ S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
+ cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
+ } else {
+ /* This must be set for fast clear to work without FMASK. */
+ if (sctx->chip_class >= GFX7)
+ cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
+ cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
+ cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
+ }
+
+ radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
+ sctx->chip_class >= GFX8 ? 14 : 13);
+ radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
+ radeon_emit(cs, cb_color_pitch); /* CB_COLOR0_PITCH */
+ radeon_emit(cs, cb_color_slice); /* CB_COLOR0_SLICE */
+ radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
+ radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
+ radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
+ radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
+ radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
+ radeon_emit(cs, tex->surface.u.legacy.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
+ radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
+ radeon_emit(cs, cb_color_fmask_slice); /* CB_COLOR0_FMASK_SLICE */
+ radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
+ radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
+
+ if (sctx->chip_class >= GFX8) /* R_028C94_CB_COLOR0_DCC_BASE */
+ radeon_emit(cs, cb_dcc_base);
+ }
+ }
+ for (; i < 8; i++)
+ if (sctx->framebuffer.dirty_cbufs & (1 << i))
+ radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
+
+ /* ZS buffer. */
+ if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
+ struct si_surface *zb = (struct si_surface *)state->zsbuf;
+ struct si_texture *tex = (struct si_texture *)zb->base.texture;
+
+ radeon_add_to_buffer_list(sctx, sctx->gfx_cs, &tex->buffer, RADEON_USAGE_READWRITE,
+ zb->base.texture->nr_samples > 1 ? RADEON_PRIO_DEPTH_BUFFER_MSAA
+ : RADEON_PRIO_DEPTH_BUFFER);
+
+ if (sctx->chip_class >= GFX10) {
+ radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
+ radeon_set_context_reg(cs, R_02801C_DB_DEPTH_SIZE_XY, zb->db_depth_size);
+
+ radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 7);
+ radeon_emit(cs, S_02803C_RESOURCE_LEVEL(1)); /* DB_DEPTH_INFO */
+ radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
+ S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
+ radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
+
+ radeon_set_context_reg_seq(cs, R_028068_DB_Z_READ_BASE_HI, 5);
+ radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_READ_BASE_HI */
+ radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_READ_BASE_HI */
+ radeon_emit(cs, zb->db_depth_base >> 32); /* DB_Z_WRITE_BASE_HI */
+ radeon_emit(cs, zb->db_stencil_base >> 32); /* DB_STENCIL_WRITE_BASE_HI */
+ radeon_emit(cs, zb->db_htile_data_base >> 32); /* DB_HTILE_DATA_BASE_HI */
+ } else if (sctx->chip_class == GFX9) {
+ radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3);
+ radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
+ radeon_emit(cs,
+ S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
+ radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
+
+ radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
+ radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
+ S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
+ radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
+ radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
+ radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
+ radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
+ radeon_emit(cs,
+ S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
+
+ radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2);
+ radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */
+ radeon_emit(cs, zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
+ } else {
+ radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
+
+ radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
+ radeon_emit(cs, zb->db_depth_info); /* DB_DEPTH_INFO */
+ radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
+ S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
+ radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
+ radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
+ radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
+ radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
+ radeon_emit(cs, zb->db_depth_slice); /* DB_DEPTH_SLICE */
+ }
+
+ radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
+ radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
+ radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
+
+ radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
+ radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
+ } else if (sctx->framebuffer.dirty_zsbuf) {
+ if (sctx->chip_class == GFX9)
+ radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 2);
+ else
+ radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
+
+ radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* DB_Z_INFO */
+ radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
+ }
+
+ /* Framebuffer dimensions. */
+ /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
+ radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
+ S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
+
+ if (sctx->screen->dfsm_allowed) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
+ }
+
+ sctx->framebuffer.dirty_cbufs = 0;
+ sctx->framebuffer.dirty_zsbuf = false;
}
static void si_emit_msaa_sample_locs(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
- unsigned nr_samples = sctx->framebuffer.nr_samples;
- bool has_msaa_sample_loc_bug = sctx->screen->info.has_msaa_sample_loc_bug;
-
- /* Smoothing (only possible with nr_samples == 1) uses the same
- * sample locations as the MSAA it simulates.
- */
- if (nr_samples <= 1 && sctx->smoothing_enabled)
- nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
-
- /* On Polaris, the small primitive filter uses the sample locations
- * even when MSAA is off, so we need to make sure they're set to 0.
- *
- * GFX10 uses sample locations unconditionally, so they always need
- * to be set up.
- */
- if ((nr_samples >= 2 || has_msaa_sample_loc_bug ||
- sctx->chip_class >= GFX10) &&
- nr_samples != sctx->sample_locs_num_samples) {
- sctx->sample_locs_num_samples = nr_samples;
- si_emit_sample_locations(cs, nr_samples);
- }
-
- if (sctx->family >= CHIP_POLARIS10) {
- unsigned small_prim_filter_cntl =
- S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
- /* line bug */
- S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
-
- /* The alternative of setting sample locations to 0 would
- * require a DB flush to avoid Z errors, see
- * https://bugs.freedesktop.org/show_bug.cgi?id=96908
- */
- if (has_msaa_sample_loc_bug &&
- sctx->framebuffer.nr_samples > 1 &&
- !rs->multisample_enable)
- small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
-
- radeon_opt_set_context_reg(sctx,
- R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
- SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
- small_prim_filter_cntl);
- }
-
- /* The exclusion bits can be set to improve rasterization efficiency
- * if no sample lies on the pixel boundary (-8 sample offset).
- */
- bool exclusion = sctx->chip_class >= GFX7 &&
- (!rs->multisample_enable || nr_samples != 16);
- radeon_opt_set_context_reg(sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL,
- SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
- S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
- S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+ unsigned nr_samples = sctx->framebuffer.nr_samples;
+ bool has_msaa_sample_loc_bug = sctx->screen->info.has_msaa_sample_loc_bug;
+
+ /* Smoothing (only possible with nr_samples == 1) uses the same
+ * sample locations as the MSAA it simulates.
+ */
+ if (nr_samples <= 1 && sctx->smoothing_enabled)
+ nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
+
+ /* On Polaris, the small primitive filter uses the sample locations
+ * even when MSAA is off, so we need to make sure they're set to 0.
+ *
+ * GFX10 uses sample locations unconditionally, so they always need
+ * to be set up.
+ */
+ if ((nr_samples >= 2 || has_msaa_sample_loc_bug || sctx->chip_class >= GFX10) &&
+ nr_samples != sctx->sample_locs_num_samples) {
+ sctx->sample_locs_num_samples = nr_samples;
+ si_emit_sample_locations(cs, nr_samples);
+ }
+
+ if (sctx->family >= CHIP_POLARIS10) {
+ unsigned small_prim_filter_cntl =
+ S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
+ /* line bug */
+ S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
+
+ /* The alternative of setting sample locations to 0 would
+ * require a DB flush to avoid Z errors, see
+ * https://bugs.freedesktop.org/show_bug.cgi?id=96908
+ */
+ if (has_msaa_sample_loc_bug && sctx->framebuffer.nr_samples > 1 && !rs->multisample_enable)
+ small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
+
+ radeon_opt_set_context_reg(sctx, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
+ SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL, small_prim_filter_cntl);
+ }
+
+ /* The exclusion bits can be set to improve rasterization efficiency
+ * if no sample lies on the pixel boundary (-8 sample offset).
+ */
+ bool exclusion = sctx->chip_class >= GFX7 && (!rs->multisample_enable || nr_samples != 16);
+ radeon_opt_set_context_reg(
+ sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL, SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
+ S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) | S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
}
static bool si_out_of_order_rasterization(struct si_context *sctx)
{
- struct si_state_blend *blend = sctx->queued.named.blend;
- struct si_state_dsa *dsa = sctx->queued.named.dsa;
+ struct si_state_blend *blend = sctx->queued.named.blend;
+ struct si_state_dsa *dsa = sctx->queued.named.dsa;
- if (!sctx->screen->has_out_of_order_rast)
- return false;
+ if (!sctx->screen->has_out_of_order_rast)
+ return false;
- unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
+ unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
- colormask &= blend->cb_target_enabled_4bit;
+ colormask &= blend->cb_target_enabled_4bit;
- /* Conservative: No logic op. */
- if (colormask && blend->logicop_enable)
- return false;
+ /* Conservative: No logic op. */
+ if (colormask && blend->logicop_enable)
+ return false;
- struct si_dsa_order_invariance dsa_order_invariant = {
- .zs = true, .pass_set = true, .pass_last = false
- };
+ struct si_dsa_order_invariance dsa_order_invariant = {.zs = true,
+ .pass_set = true,
+ .pass_last = false};
- if (sctx->framebuffer.state.zsbuf) {
- struct si_texture *zstex =
- (struct si_texture*)sctx->framebuffer.state.zsbuf->texture;
- bool has_stencil = zstex->surface.has_stencil;
- dsa_order_invariant = dsa->order_invariance[has_stencil];
- if (!dsa_order_invariant.zs)
- return false;
+ if (sctx->framebuffer.state.zsbuf) {
+ struct si_texture *zstex = (struct si_texture *)sctx->framebuffer.state.zsbuf->texture;
+ bool has_stencil = zstex->surface.has_stencil;
+ dsa_order_invariant = dsa->order_invariance[has_stencil];
+ if (!dsa_order_invariant.zs)
+ return false;
- /* The set of PS invocations is always order invariant,
- * except when early Z/S tests are requested. */
- if (sctx->ps_shader.cso &&
- sctx->ps_shader.cso->info.writes_memory &&
- sctx->ps_shader.cso->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] &&
- !dsa_order_invariant.pass_set)
- return false;
+ /* The set of PS invocations is always order invariant,
+ * except when early Z/S tests are requested. */
+ if (sctx->ps_shader.cso && sctx->ps_shader.cso->info.writes_memory &&
+ sctx->ps_shader.cso->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] &&
+ !dsa_order_invariant.pass_set)
+ return false;
- if (sctx->num_perfect_occlusion_queries != 0 &&
- !dsa_order_invariant.pass_set)
- return false;
- }
+ if (sctx->num_perfect_occlusion_queries != 0 && !dsa_order_invariant.pass_set)
+ return false;
+ }
- if (!colormask)
- return true;
+ if (!colormask)
+ return true;
- unsigned blendmask = colormask & blend->blend_enable_4bit;
+ unsigned blendmask = colormask & blend->blend_enable_4bit;
- if (blendmask) {
- /* Only commutative blending. */
- if (blendmask & ~blend->commutative_4bit)
- return false;
+ if (blendmask) {
+ /* Only commutative blending. */
+ if (blendmask & ~blend->commutative_4bit)
+ return false;
- if (!dsa_order_invariant.pass_set)
- return false;
- }
+ if (!dsa_order_invariant.pass_set)
+ return false;
+ }
- if (colormask & ~blendmask) {
- if (!dsa_order_invariant.pass_last)
- return false;
- }
+ if (colormask & ~blendmask) {
+ if (!dsa_order_invariant.pass_last)
+ return false;
+ }
- return true;
+ return true;
}
static void si_emit_msaa_config(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
- /* 33% faster rendering to linear color buffers */
- bool dst_is_linear = sctx->framebuffer.any_dst_linear;
- bool out_of_order_rast = si_out_of_order_rasterization(sctx);
- unsigned sc_mode_cntl_1 =
- S_028A4C_WALK_SIZE(dst_is_linear) |
- S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
- S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
- S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
- S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
- /* always 1: */
- S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
- S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
- S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
- S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
- S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
- S_028A4C_FORCE_EOV_REZ_ENABLE(1);
- unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
- S_028804_INCOHERENT_EQAA_READS(1) |
- S_028804_INTERPOLATE_COMP_Z(1) |
- S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
- unsigned coverage_samples, color_samples, z_samples;
- struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
-
- /* S: Coverage samples (up to 16x):
- * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
- * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
- *
- * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
- * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
- * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
- * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
- * # from the closest defined sample if Z is uncompressed (same quality as the number of
- * # Z samples).
- *
- * F: Color samples (up to 8x, must be <= coverage samples):
- * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
- * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
- *
- * Can be anything between coverage and color samples:
- * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
- * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
- * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
- * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
- * # All are currently set the same as coverage samples.
- *
- * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
- * flag for undefined color samples. A shader-based resolve must handle unknowns
- * or mask them out with AND. Unknowns can also be guessed from neighbors via
- * an edge-detect shader-based resolve, which is required to make "color samples = 1"
- * useful. The CB resolve always drops unknowns.
- *
- * Sensible AA configurations:
- * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
- * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
- * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
- * EQAA 8s 8z 8f = 8x MSAA
- * EQAA 8s 8z 4f - might look the same as 8x MSAA
- * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
- * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
- * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
- * EQAA 4s 4z 4f = 4x MSAA
- * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
- * EQAA 2s 2z 2f = 2x MSAA
- */
- if (sctx->framebuffer.nr_samples > 1 && rs->multisample_enable) {
- coverage_samples = sctx->framebuffer.nr_samples;
- color_samples = sctx->framebuffer.nr_color_samples;
-
- if (sctx->framebuffer.state.zsbuf) {
- z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
- z_samples = MAX2(1, z_samples);
- } else {
- z_samples = coverage_samples;
- }
- } else if (sctx->smoothing_enabled) {
- coverage_samples = color_samples = z_samples = SI_NUM_SMOOTH_AA_SAMPLES;
- } else {
- coverage_samples = color_samples = z_samples = 1;
- }
-
- /* Required by OpenGL line rasterization.
- *
- * TODO: We should also enable perpendicular endcaps for AA lines,
- * but that requires implementing line stippling in the pixel
- * shader. SC can only do line stippling with axis-aligned
- * endcaps.
- */
- unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
- unsigned sc_aa_config = 0;
-
- if (coverage_samples > 1) {
- /* distance from the pixel center, indexed by log2(nr_samples) */
- static unsigned max_dist[] = {
- 0, /* unused */
- 4, /* 2x MSAA */
- 6, /* 4x MSAA */
- 7, /* 8x MSAA */
- 8, /* 16x MSAA */
- };
- unsigned log_samples = util_logbase2(coverage_samples);
- unsigned log_z_samples = util_logbase2(z_samples);
- unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
- unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
-
- sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1);
- sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
- S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
- S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
-
- if (sctx->framebuffer.nr_samples > 1) {
- db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
- S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
- S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
- S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
- sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
- } else if (sctx->smoothing_enabled) {
- db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
- }
- }
-
- unsigned initial_cdw = cs->current.cdw;
-
- /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
- radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL,
- SI_TRACKED_PA_SC_LINE_CNTL, sc_line_cntl,
- sc_aa_config);
- /* R_028804_DB_EQAA */
- radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA,
- db_eqaa);
- /* R_028A4C_PA_SC_MODE_CNTL_1 */
- radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1,
- SI_TRACKED_PA_SC_MODE_CNTL_1, sc_mode_cntl_1);
-
- if (initial_cdw != cs->current.cdw) {
- sctx->context_roll = true;
-
- /* GFX9: Flush DFSM when the AA mode changes. */
- if (sctx->screen->dfsm_allowed) {
- radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
- radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
- }
- }
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
+ /* 33% faster rendering to linear color buffers */
+ bool dst_is_linear = sctx->framebuffer.any_dst_linear;
+ bool out_of_order_rast = si_out_of_order_rasterization(sctx);
+ unsigned sc_mode_cntl_1 =
+ S_028A4C_WALK_SIZE(dst_is_linear) | S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
+ S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
+ S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
+ S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
+ /* always 1: */
+ S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) | S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
+ S_028A4C_TILE_WALK_ORDER_ENABLE(1) | S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
+ S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) | S_028A4C_FORCE_EOV_REZ_ENABLE(1);
+ unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) | S_028804_INCOHERENT_EQAA_READS(1) |
+ S_028804_INTERPOLATE_COMP_Z(1) | S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
+ unsigned coverage_samples, color_samples, z_samples;
+ struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+
+ /* S: Coverage samples (up to 16x):
+ * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
+ * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
+ *
+ * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
+ * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
+ * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
+ * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
+ * # from the closest defined sample if Z is uncompressed (same quality as the number of
+ * # Z samples).
+ *
+ * F: Color samples (up to 8x, must be <= coverage samples):
+ * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
+ * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
+ *
+ * Can be anything between coverage and color samples:
+ * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
+ * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
+ * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
+ * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
+ * # All are currently set the same as coverage samples.
+ *
+ * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
+ * flag for undefined color samples. A shader-based resolve must handle unknowns
+ * or mask them out with AND. Unknowns can also be guessed from neighbors via
+ * an edge-detect shader-based resolve, which is required to make "color samples = 1"
+ * useful. The CB resolve always drops unknowns.
+ *
+ * Sensible AA configurations:
+ * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
+ * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
+ * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
+ * EQAA 8s 8z 8f = 8x MSAA
+ * EQAA 8s 8z 4f - might look the same as 8x MSAA
+ * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
+ * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
+ * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
+ * EQAA 4s 4z 4f = 4x MSAA
+ * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
+ * EQAA 2s 2z 2f = 2x MSAA
+ */
+ if (sctx->framebuffer.nr_samples > 1 && rs->multisample_enable) {
+ coverage_samples = sctx->framebuffer.nr_samples;
+ color_samples = sctx->framebuffer.nr_color_samples;
+
+ if (sctx->framebuffer.state.zsbuf) {
+ z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
+ z_samples = MAX2(1, z_samples);
+ } else {
+ z_samples = coverage_samples;
+ }
+ } else if (sctx->smoothing_enabled) {
+ coverage_samples = color_samples = z_samples = SI_NUM_SMOOTH_AA_SAMPLES;
+ } else {
+ coverage_samples = color_samples = z_samples = 1;
+ }
+
+ /* Required by OpenGL line rasterization.
+ *
+ * TODO: We should also enable perpendicular endcaps for AA lines,
+ * but that requires implementing line stippling in the pixel
+ * shader. SC can only do line stippling with axis-aligned
+ * endcaps.
+ */
+ unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
+ unsigned sc_aa_config = 0;
+
+ if (coverage_samples > 1) {
+ /* distance from the pixel center, indexed by log2(nr_samples) */
+ static unsigned max_dist[] = {
+ 0, /* unused */
+ 4, /* 2x MSAA */
+ 6, /* 4x MSAA */
+ 7, /* 8x MSAA */
+ 8, /* 16x MSAA */
+ };
+ unsigned log_samples = util_logbase2(coverage_samples);
+ unsigned log_z_samples = util_logbase2(z_samples);
+ unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
+ unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
+
+ sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1);
+ sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
+ S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
+ S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
+
+ if (sctx->framebuffer.nr_samples > 1) {
+ db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
+ S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
+ S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
+ S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
+ sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
+ } else if (sctx->smoothing_enabled) {
+ db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
+ }
+ }
+
+ unsigned initial_cdw = cs->current.cdw;
+
+ /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
+ radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL, SI_TRACKED_PA_SC_LINE_CNTL,
+ sc_line_cntl, sc_aa_config);
+ /* R_028804_DB_EQAA */
+ radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA, db_eqaa);
+ /* R_028A4C_PA_SC_MODE_CNTL_1 */
+ radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1, SI_TRACKED_PA_SC_MODE_CNTL_1,
+ sc_mode_cntl_1);
+
+ if (initial_cdw != cs->current.cdw) {
+ sctx->context_roll = true;
+
+ /* GFX9: Flush DFSM when the AA mode changes. */
+ if (sctx->screen->dfsm_allowed) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
+ }
+ }
}
void si_update_ps_iter_samples(struct si_context *sctx)
{
- if (sctx->framebuffer.nr_samples > 1)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
- if (sctx->screen->dpbb_allowed)
- si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
+ if (sctx->framebuffer.nr_samples > 1)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
+ if (sctx->screen->dpbb_allowed)
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
}
static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- /* The hardware can only do sample shading with 2^n samples. */
- min_samples = util_next_power_of_two(min_samples);
+ /* The hardware can only do sample shading with 2^n samples. */
+ min_samples = util_next_power_of_two(min_samples);
- if (sctx->ps_iter_samples == min_samples)
- return;
+ if (sctx->ps_iter_samples == min_samples)
+ return;
- sctx->ps_iter_samples = min_samples;
- sctx->do_update_shaders = true;
+ sctx->ps_iter_samples = min_samples;
+ sctx->do_update_shaders = true;
- si_update_ps_iter_samples(sctx);
+ si_update_ps_iter_samples(sctx);
}
/*
@@ -3786,650 +3586,607 @@ static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
* Build the sampler view descriptor for a buffer texture.
* @param state 256-bit descriptor; only the high 128 bits are filled in
*/
-void
-si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
- enum pipe_format format,
- unsigned offset, unsigned size,
- uint32_t *state)
+void si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
+ enum pipe_format format, unsigned offset, unsigned size,
+ uint32_t *state)
{
- const struct util_format_description *desc;
- unsigned stride;
- unsigned num_records;
-
- desc = util_format_description(format);
- stride = desc->block.bits / 8;
-
- num_records = size / stride;
- num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
-
- /* The NUM_RECORDS field has a different meaning depending on the chip,
- * instruction type, STRIDE, and SWIZZLE_ENABLE.
- *
- * GFX6-7,10:
- * - If STRIDE == 0, it's in byte units.
- * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
- *
- * GFX8:
- * - For SMEM and STRIDE == 0, it's in byte units.
- * - For SMEM and STRIDE != 0, it's in units of STRIDE.
- * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
- * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
- * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
- * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
- * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
- * That way the same descriptor can be used by both SMEM and VMEM.
- *
- * GFX9:
- * - For SMEM and STRIDE == 0, it's in byte units.
- * - For SMEM and STRIDE != 0, it's in units of STRIDE.
- * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
- * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
- */
- if (screen->info.chip_class == GFX8)
- num_records *= stride;
-
- state[4] = 0;
- state[5] = S_008F04_STRIDE(stride);
- state[6] = num_records;
- state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
- S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
- S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
- S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
-
- if (screen->info.chip_class >= GFX10) {
- const struct gfx10_format *fmt = &gfx10_format_table[format];
-
- /* OOB_SELECT chooses the out-of-bounds check:
- * - 0: (index >= NUM_RECORDS) || (offset >= STRIDE)
- * - 1: index >= NUM_RECORDS
- * - 2: NUM_RECORDS == 0
- * - 3: if SWIZZLE_ENABLE == 0: offset >= NUM_RECORDS
- * else: swizzle_address >= NUM_RECORDS
- */
- state[7] |= S_008F0C_FORMAT(fmt->img_format) |
- S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_STRUCTURED_WITH_OFFSET) |
- S_008F0C_RESOURCE_LEVEL(1);
- } else {
- int first_non_void;
- unsigned num_format, data_format;
-
- first_non_void = util_format_get_first_non_void_channel(format);
- num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
- data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
-
- state[7] |= S_008F0C_NUM_FORMAT(num_format) |
- S_008F0C_DATA_FORMAT(data_format);
- }
+ const struct util_format_description *desc;
+ unsigned stride;
+ unsigned num_records;
+
+ desc = util_format_description(format);
+ stride = desc->block.bits / 8;
+
+ num_records = size / stride;
+ num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
+
+ /* The NUM_RECORDS field has a different meaning depending on the chip,
+ * instruction type, STRIDE, and SWIZZLE_ENABLE.
+ *
+ * GFX6-7,10:
+ * - If STRIDE == 0, it's in byte units.
+ * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
+ *
+ * GFX8:
+ * - For SMEM and STRIDE == 0, it's in byte units.
+ * - For SMEM and STRIDE != 0, it's in units of STRIDE.
+ * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
+ * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
+ * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
+ * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
+ * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
+ * That way the same descriptor can be used by both SMEM and VMEM.
+ *
+ * GFX9:
+ * - For SMEM and STRIDE == 0, it's in byte units.
+ * - For SMEM and STRIDE != 0, it's in units of STRIDE.
+ * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
+ * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
+ */
+ if (screen->info.chip_class == GFX8)
+ num_records *= stride;
+
+ state[4] = 0;
+ state[5] = S_008F04_STRIDE(stride);
+ state[6] = num_records;
+ state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
+ S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
+ S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
+ S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
+
+ if (screen->info.chip_class >= GFX10) {
+ const struct gfx10_format *fmt = &gfx10_format_table[format];
+
+ /* OOB_SELECT chooses the out-of-bounds check:
+ * - 0: (index >= NUM_RECORDS) || (offset >= STRIDE)
+ * - 1: index >= NUM_RECORDS
+ * - 2: NUM_RECORDS == 0
+ * - 3: if SWIZZLE_ENABLE == 0: offset >= NUM_RECORDS
+ * else: swizzle_address >= NUM_RECORDS
+ */
+ state[7] |= S_008F0C_FORMAT(fmt->img_format) |
+ S_008F0C_OOB_SELECT(V_008F0C_OOB_SELECT_STRUCTURED_WITH_OFFSET) |
+ S_008F0C_RESOURCE_LEVEL(1);
+ } else {
+ int first_non_void;
+ unsigned num_format, data_format;
+
+ first_non_void = util_format_get_first_non_void_channel(format);
+ num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
+ data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
+
+ state[7] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
+ }
}
static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
{
- unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
-
- if (swizzle[3] == PIPE_SWIZZLE_X) {
- /* For the pre-defined border color values (white, opaque
- * black, transparent black), the only thing that matters is
- * that the alpha channel winds up in the correct place
- * (because the RGB channels are all the same) so either of
- * these enumerations will work.
- */
- if (swizzle[2] == PIPE_SWIZZLE_Y)
- bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
- else
- bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
- } else if (swizzle[0] == PIPE_SWIZZLE_X) {
- if (swizzle[1] == PIPE_SWIZZLE_Y)
- bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
- else
- bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
- } else if (swizzle[1] == PIPE_SWIZZLE_X) {
- bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
- } else if (swizzle[2] == PIPE_SWIZZLE_X) {
- bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
- }
-
- return bc_swizzle;
+ unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
+
+ if (swizzle[3] == PIPE_SWIZZLE_X) {
+ /* For the pre-defined border color values (white, opaque
+ * black, transparent black), the only thing that matters is
+ * that the alpha channel winds up in the correct place
+ * (because the RGB channels are all the same) so either of
+ * these enumerations will work.
+ */
+ if (swizzle[2] == PIPE_SWIZZLE_Y)
+ bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
+ else
+ bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
+ } else if (swizzle[0] == PIPE_SWIZZLE_X) {
+ if (swizzle[1] == PIPE_SWIZZLE_Y)
+ bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
+ else
+ bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
+ } else if (swizzle[1] == PIPE_SWIZZLE_X) {
+ bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
+ } else if (swizzle[2] == PIPE_SWIZZLE_X) {
+ bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
+ }
+
+ return bc_swizzle;
}
/**
* Build the sampler view descriptor for a texture.
*/
-static void
-gfx10_make_texture_descriptor(struct si_screen *screen,
- struct si_texture *tex,
- bool sampler,
- enum pipe_texture_target target,
- enum pipe_format pipe_format,
- const unsigned char state_swizzle[4],
- unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer,
- unsigned width, unsigned height, unsigned depth,
- uint32_t *state,
- uint32_t *fmask_state)
+static void gfx10_make_texture_descriptor(
+ struct si_screen *screen, struct si_texture *tex, bool sampler, enum pipe_texture_target target,
+ enum pipe_format pipe_format, const unsigned char state_swizzle[4], unsigned first_level,
+ unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height,
+ unsigned depth, uint32_t *state, uint32_t *fmask_state)
{
- struct pipe_resource *res = &tex->buffer.b.b;
- const struct util_format_description *desc;
- unsigned img_format;
- unsigned char swizzle[4];
- unsigned type;
- uint64_t va;
-
- desc = util_format_description(pipe_format);
- img_format = gfx10_format_table[pipe_format].img_format;
-
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
- const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
- const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
- const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
- bool is_stencil = false;
-
- switch (pipe_format) {
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- case PIPE_FORMAT_X32_S8X24_UINT:
- case PIPE_FORMAT_X8Z24_UNORM:
- util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
- is_stencil = true;
- break;
- case PIPE_FORMAT_X24S8_UINT:
- /*
- * X24S8 is implemented as an 8_8_8_8 data format, to
- * fix texture gathers. This affects at least
- * GL45-CTS.texture_cube_map_array.sampling on GFX8.
- */
- util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
- is_stencil = true;
- break;
- default:
- util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
- is_stencil = pipe_format == PIPE_FORMAT_S8_UINT;
- }
-
- if (tex->upgraded_depth && !is_stencil) {
- assert(img_format == V_008F0C_IMG_FORMAT_32_FLOAT);
- img_format = V_008F0C_IMG_FORMAT_32_FLOAT_CLAMP;
- }
- } else {
- util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
- }
-
- if (!sampler &&
- (res->target == PIPE_TEXTURE_CUBE ||
- res->target == PIPE_TEXTURE_CUBE_ARRAY)) {
- /* For the purpose of shader images, treat cube maps as 2D
- * arrays.
- */
- type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
- } else {
- type = si_tex_dim(screen, tex, target, res->nr_samples);
- }
-
- if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
- height = 1;
- depth = res->array_size;
- } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
- type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
- if (sampler || res->target != PIPE_TEXTURE_3D)
- depth = res->array_size;
- } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
- depth = res->array_size / 6;
-
- state[0] = 0;
- state[1] = S_00A004_FORMAT(img_format) |
- S_00A004_WIDTH_LO(width - 1);
- state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) |
- S_00A008_HEIGHT(height - 1) |
- S_00A008_RESOURCE_LEVEL(1);
- state[3] = S_00A00C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
- S_00A00C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
- S_00A00C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
- S_00A00C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
- S_00A00C_BASE_LEVEL(res->nr_samples > 1 ?
- 0 : first_level) |
- S_00A00C_LAST_LEVEL(res->nr_samples > 1 ?
- util_logbase2(res->nr_samples) :
- last_level) |
- S_00A00C_BC_SWIZZLE(gfx9_border_color_swizzle(desc->swizzle)) |
- S_00A00C_TYPE(type);
- /* Depth is the the last accessible layer on gfx9+. The hw doesn't need
- * to know the total number of layers.
- */
- state[4] = S_00A010_DEPTH((type == V_008F1C_SQ_RSRC_IMG_3D && sampler)
- ? depth - 1 : last_layer) |
- S_00A010_BASE_ARRAY(first_layer);
- state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D && !sampler)) |
- S_00A014_MAX_MIP(res->nr_samples > 1 ?
- util_logbase2(res->nr_samples) :
- tex->buffer.b.b.last_level) |
- S_00A014_PERF_MOD(4);
- state[6] = 0;
- state[7] = 0;
-
- if (tex->surface.dcc_offset) {
- state[6] |= S_00A018_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
- S_00A018_MAX_COMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_128B) |
- S_00A018_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
- }
-
- /* Initialize the sampler view for FMASK. */
- if (tex->surface.fmask_offset) {
- uint32_t format;
-
- va = tex->buffer.gpu_address + tex->surface.fmask_offset;
-
-#define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
- switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
- case FMASK(2,1):
- format = V_008F0C_IMG_FORMAT_FMASK8_S2_F1;
- break;
- case FMASK(2,2):
- format = V_008F0C_IMG_FORMAT_FMASK8_S2_F2;
- break;
- case FMASK(4,1):
- format = V_008F0C_IMG_FORMAT_FMASK8_S4_F1;
- break;
- case FMASK(4,2):
- format = V_008F0C_IMG_FORMAT_FMASK8_S4_F2;
- break;
- case FMASK(4,4):
- format = V_008F0C_IMG_FORMAT_FMASK8_S4_F4;
- break;
- case FMASK(8,1):
- format = V_008F0C_IMG_FORMAT_FMASK8_S8_F1;
- break;
- case FMASK(8,2):
- format = V_008F0C_IMG_FORMAT_FMASK16_S8_F2;
- break;
- case FMASK(8,4):
- format = V_008F0C_IMG_FORMAT_FMASK32_S8_F4;
- break;
- case FMASK(8,8):
- format = V_008F0C_IMG_FORMAT_FMASK32_S8_F8;
- break;
- case FMASK(16,1):
- format = V_008F0C_IMG_FORMAT_FMASK16_S16_F1;
- break;
- case FMASK(16,2):
- format = V_008F0C_IMG_FORMAT_FMASK32_S16_F2;
- break;
- case FMASK(16,4):
- format = V_008F0C_IMG_FORMAT_FMASK64_S16_F4;
- break;
- case FMASK(16,8):
- format = V_008F0C_IMG_FORMAT_FMASK64_S16_F8;
- break;
- default:
- unreachable("invalid nr_samples");
- }
+ struct pipe_resource *res = &tex->buffer.b.b;
+ const struct util_format_description *desc;
+ unsigned img_format;
+ unsigned char swizzle[4];
+ unsigned type;
+ uint64_t va;
+
+ desc = util_format_description(pipe_format);
+ img_format = gfx10_format_table[pipe_format].img_format;
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+ const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
+ const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
+ const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
+ bool is_stencil = false;
+
+ switch (pipe_format) {
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ case PIPE_FORMAT_X32_S8X24_UINT:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
+ is_stencil = true;
+ break;
+ case PIPE_FORMAT_X24S8_UINT:
+ /*
+ * X24S8 is implemented as an 8_8_8_8 data format, to
+ * fix texture gathers. This affects at least
+ * GL45-CTS.texture_cube_map_array.sampling on GFX8.
+ */
+ util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
+ is_stencil = true;
+ break;
+ default:
+ util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
+ is_stencil = pipe_format == PIPE_FORMAT_S8_UINT;
+ }
+
+ if (tex->upgraded_depth && !is_stencil) {
+ assert(img_format == V_008F0C_IMG_FORMAT_32_FLOAT);
+ img_format = V_008F0C_IMG_FORMAT_32_FLOAT_CLAMP;
+ }
+ } else {
+ util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
+ }
+
+ if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY)) {
+ /* For the purpose of shader images, treat cube maps as 2D
+ * arrays.
+ */
+ type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
+ } else {
+ type = si_tex_dim(screen, tex, target, res->nr_samples);
+ }
+
+ if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
+ height = 1;
+ depth = res->array_size;
+ } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
+ if (sampler || res->target != PIPE_TEXTURE_3D)
+ depth = res->array_size;
+ } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
+ depth = res->array_size / 6;
+
+ state[0] = 0;
+ state[1] = S_00A004_FORMAT(img_format) | S_00A004_WIDTH_LO(width - 1);
+ state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
+ S_00A008_RESOURCE_LEVEL(1);
+ state[3] =
+ S_00A00C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
+ S_00A00C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
+ S_00A00C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
+ S_00A00C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
+ S_00A00C_BASE_LEVEL(res->nr_samples > 1 ? 0 : first_level) |
+ S_00A00C_LAST_LEVEL(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : last_level) |
+ S_00A00C_BC_SWIZZLE(gfx9_border_color_swizzle(desc->swizzle)) | S_00A00C_TYPE(type);
+ /* Depth is the the last accessible layer on gfx9+. The hw doesn't need
+ * to know the total number of layers.
+ */
+ state[4] =
+ S_00A010_DEPTH((type == V_008F1C_SQ_RSRC_IMG_3D && sampler) ? depth - 1 : last_layer) |
+ S_00A010_BASE_ARRAY(first_layer);
+ state[5] = S_00A014_ARRAY_PITCH(!!(type == V_008F1C_SQ_RSRC_IMG_3D && !sampler)) |
+ S_00A014_MAX_MIP(res->nr_samples > 1 ? util_logbase2(res->nr_samples)
+ : tex->buffer.b.b.last_level) |
+ S_00A014_PERF_MOD(4);
+ state[6] = 0;
+ state[7] = 0;
+
+ if (tex->surface.dcc_offset) {
+ state[6] |= S_00A018_MAX_UNCOMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_256B) |
+ S_00A018_MAX_COMPRESSED_BLOCK_SIZE(V_028C78_MAX_BLOCK_SIZE_128B) |
+ S_00A018_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
+ }
+
+ /* Initialize the sampler view for FMASK. */
+ if (tex->surface.fmask_offset) {
+ uint32_t format;
+
+ va = tex->buffer.gpu_address + tex->surface.fmask_offset;
+
+#define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
+ switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
+ case FMASK(2, 1):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S2_F1;
+ break;
+ case FMASK(2, 2):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S2_F2;
+ break;
+ case FMASK(4, 1):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S4_F1;
+ break;
+ case FMASK(4, 2):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S4_F2;
+ break;
+ case FMASK(4, 4):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S4_F4;
+ break;
+ case FMASK(8, 1):
+ format = V_008F0C_IMG_FORMAT_FMASK8_S8_F1;
+ break;
+ case FMASK(8, 2):
+ format = V_008F0C_IMG_FORMAT_FMASK16_S8_F2;
+ break;
+ case FMASK(8, 4):
+ format = V_008F0C_IMG_FORMAT_FMASK32_S8_F4;
+ break;
+ case FMASK(8, 8):
+ format = V_008F0C_IMG_FORMAT_FMASK32_S8_F8;
+ break;
+ case FMASK(16, 1):
+ format = V_008F0C_IMG_FORMAT_FMASK16_S16_F1;
+ break;
+ case FMASK(16, 2):
+ format = V_008F0C_IMG_FORMAT_FMASK32_S16_F2;
+ break;
+ case FMASK(16, 4):
+ format = V_008F0C_IMG_FORMAT_FMASK64_S16_F4;
+ break;
+ case FMASK(16, 8):
+ format = V_008F0C_IMG_FORMAT_FMASK64_S16_F8;
+ break;
+ default:
+ unreachable("invalid nr_samples");
+ }
#undef FMASK
- fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
- fmask_state[1] = S_00A004_BASE_ADDRESS_HI(va >> 40) |
- S_00A004_FORMAT(format) |
- S_00A004_WIDTH_LO(width - 1);
- fmask_state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) |
- S_00A008_HEIGHT(height - 1) |
- S_00A008_RESOURCE_LEVEL(1);
- fmask_state[3] = S_00A00C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
- S_00A00C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
- S_00A00C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
- S_00A00C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
- S_00A00C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
- S_00A00C_TYPE(si_tex_dim(screen, tex, target, 0));
- fmask_state[4] = S_00A010_DEPTH(last_layer) |
- S_00A010_BASE_ARRAY(first_layer);
- fmask_state[5] = 0;
- fmask_state[6] = S_00A018_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned);
- fmask_state[7] = 0;
- }
+ fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
+ fmask_state[1] = S_00A004_BASE_ADDRESS_HI(va >> 40) | S_00A004_FORMAT(format) |
+ S_00A004_WIDTH_LO(width - 1);
+ fmask_state[2] = S_00A008_WIDTH_HI((width - 1) >> 2) | S_00A008_HEIGHT(height - 1) |
+ S_00A008_RESOURCE_LEVEL(1);
+ fmask_state[3] =
+ S_00A00C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
+ S_00A00C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_00A00C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
+ S_00A00C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
+ S_00A00C_TYPE(si_tex_dim(screen, tex, target, 0));
+ fmask_state[4] = S_00A010_DEPTH(last_layer) | S_00A010_BASE_ARRAY(first_layer);
+ fmask_state[5] = 0;
+ fmask_state[6] = S_00A018_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned);
+ fmask_state[7] = 0;
+ }
}
/**
* Build the sampler view descriptor for a texture (SI-GFX9).
*/
-static void
-si_make_texture_descriptor(struct si_screen *screen,
- struct si_texture *tex,
- bool sampler,
- enum pipe_texture_target target,
- enum pipe_format pipe_format,
- const unsigned char state_swizzle[4],
- unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer,
- unsigned width, unsigned height, unsigned depth,
- uint32_t *state,
- uint32_t *fmask_state)
+static void si_make_texture_descriptor(struct si_screen *screen, struct si_texture *tex,
+ bool sampler, enum pipe_texture_target target,
+ enum pipe_format pipe_format,
+ const unsigned char state_swizzle[4], unsigned first_level,
+ unsigned last_level, unsigned first_layer,
+ unsigned last_layer, unsigned width, unsigned height,
+ unsigned depth, uint32_t *state, uint32_t *fmask_state)
{
- struct pipe_resource *res = &tex->buffer.b.b;
- const struct util_format_description *desc;
- unsigned char swizzle[4];
- int first_non_void;
- unsigned num_format, data_format, type, num_samples;
- uint64_t va;
-
- desc = util_format_description(pipe_format);
-
- num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ?
- MAX2(1, res->nr_samples) :
- MAX2(1, res->nr_storage_samples);
-
- if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
- const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
- const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
- const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
-
- switch (pipe_format) {
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- case PIPE_FORMAT_X32_S8X24_UINT:
- case PIPE_FORMAT_X8Z24_UNORM:
- util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
- break;
- case PIPE_FORMAT_X24S8_UINT:
- /*
- * X24S8 is implemented as an 8_8_8_8 data format, to
- * fix texture gathers. This affects at least
- * GL45-CTS.texture_cube_map_array.sampling on GFX8.
- */
- if (screen->info.chip_class <= GFX8)
- util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
- else
- util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
- break;
- default:
- util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
- }
- } else {
- util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
- }
-
- first_non_void = util_format_get_first_non_void_channel(pipe_format);
-
- switch (pipe_format) {
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
- break;
- default:
- if (first_non_void < 0) {
- if (util_format_is_compressed(pipe_format)) {
- switch (pipe_format) {
- case PIPE_FORMAT_DXT1_SRGB:
- case PIPE_FORMAT_DXT1_SRGBA:
- case PIPE_FORMAT_DXT3_SRGBA:
- case PIPE_FORMAT_DXT5_SRGBA:
- case PIPE_FORMAT_BPTC_SRGBA:
- case PIPE_FORMAT_ETC2_SRGB8:
- case PIPE_FORMAT_ETC2_SRGB8A1:
- case PIPE_FORMAT_ETC2_SRGBA8:
- num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
- break;
- case PIPE_FORMAT_RGTC1_SNORM:
- case PIPE_FORMAT_LATC1_SNORM:
- case PIPE_FORMAT_RGTC2_SNORM:
- case PIPE_FORMAT_LATC2_SNORM:
- case PIPE_FORMAT_ETC2_R11_SNORM:
- case PIPE_FORMAT_ETC2_RG11_SNORM:
- /* implies float, so use SNORM/UNORM to determine
- whether data is signed or not */
- case PIPE_FORMAT_BPTC_RGB_FLOAT:
- num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
- break;
- default:
- num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
- break;
- }
- } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
- num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
- } else {
- num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
- }
- } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
- num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
- } else {
- num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
-
- switch (desc->channel[first_non_void].type) {
- case UTIL_FORMAT_TYPE_FLOAT:
- num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
- break;
- case UTIL_FORMAT_TYPE_SIGNED:
- if (desc->channel[first_non_void].normalized)
- num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
- else if (desc->channel[first_non_void].pure_integer)
- num_format = V_008F14_IMG_NUM_FORMAT_SINT;
- else
- num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
- break;
- case UTIL_FORMAT_TYPE_UNSIGNED:
- if (desc->channel[first_non_void].normalized)
- num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
- else if (desc->channel[first_non_void].pure_integer)
- num_format = V_008F14_IMG_NUM_FORMAT_UINT;
- else
- num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
- }
- }
- }
-
- data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
- if (data_format == ~0) {
- data_format = 0;
- }
-
- /* S8 with Z32 HTILE needs a special format. */
- if (screen->info.chip_class == GFX9 &&
- pipe_format == PIPE_FORMAT_S8_UINT &&
- tex->tc_compatible_htile)
- data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
-
- if (!sampler &&
- (res->target == PIPE_TEXTURE_CUBE ||
- res->target == PIPE_TEXTURE_CUBE_ARRAY ||
- (screen->info.chip_class <= GFX8 &&
- res->target == PIPE_TEXTURE_3D))) {
- /* For the purpose of shader images, treat cube maps and 3D
- * textures as 2D arrays. For 3D textures, the address
- * calculations for mipmaps are different, so we rely on the
- * caller to effectively disable mipmaps.
- */
- type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
-
- assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
- } else {
- type = si_tex_dim(screen, tex, target, num_samples);
- }
-
- if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
- height = 1;
- depth = res->array_size;
- } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
- type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
- if (sampler || res->target != PIPE_TEXTURE_3D)
- depth = res->array_size;
- } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
- depth = res->array_size / 6;
-
- state[0] = 0;
- state[1] = (S_008F14_DATA_FORMAT(data_format) |
- S_008F14_NUM_FORMAT(num_format));
- state[2] = (S_008F18_WIDTH(width - 1) |
- S_008F18_HEIGHT(height - 1) |
- S_008F18_PERF_MOD(4));
- state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
- S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
- S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
- S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
- S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
- S_008F1C_LAST_LEVEL(num_samples > 1 ?
- util_logbase2(num_samples) :
- last_level) |
- S_008F1C_TYPE(type));
- state[4] = 0;
- state[5] = S_008F24_BASE_ARRAY(first_layer);
- state[6] = 0;
- state[7] = 0;
-
- if (screen->info.chip_class == GFX9) {
- unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
-
- /* Depth is the the last accessible layer on Gfx9.
- * The hw doesn't need to know the total number of layers.
- */
- if (type == V_008F1C_SQ_RSRC_IMG_3D)
- state[4] |= S_008F20_DEPTH(depth - 1);
- else
- state[4] |= S_008F20_DEPTH(last_layer);
-
- state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
- state[5] |= S_008F24_MAX_MIP(num_samples > 1 ?
- util_logbase2(num_samples) :
- tex->buffer.b.b.last_level);
- } else {
- state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
- state[4] |= S_008F20_DEPTH(depth - 1);
- state[5] |= S_008F24_LAST_ARRAY(last_layer);
- }
-
- if (tex->surface.dcc_offset) {
- state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
- } else {
- /* The last dword is unused by hw. The shader uses it to clear
- * bits in the first dword of sampler state.
- */
- if (screen->info.chip_class <= GFX7 && res->nr_samples <= 1) {
- if (first_level == last_level)
- state[7] = C_008F30_MAX_ANISO_RATIO;
- else
- state[7] = 0xffffffff;
- }
- }
-
- /* Initialize the sampler view for FMASK. */
- if (tex->surface.fmask_offset) {
- uint32_t data_format, num_format;
-
- va = tex->buffer.gpu_address + tex->surface.fmask_offset;
-
-#define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
- if (screen->info.chip_class == GFX9) {
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
- switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
- case FMASK(2,1):
- num_format = V_008F14_IMG_FMASK_8_2_1;
- break;
- case FMASK(2,2):
- num_format = V_008F14_IMG_FMASK_8_2_2;
- break;
- case FMASK(4,1):
- num_format = V_008F14_IMG_FMASK_8_4_1;
- break;
- case FMASK(4,2):
- num_format = V_008F14_IMG_FMASK_8_4_2;
- break;
- case FMASK(4,4):
- num_format = V_008F14_IMG_FMASK_8_4_4;
- break;
- case FMASK(8,1):
- num_format = V_008F14_IMG_FMASK_8_8_1;
- break;
- case FMASK(8,2):
- num_format = V_008F14_IMG_FMASK_16_8_2;
- break;
- case FMASK(8,4):
- num_format = V_008F14_IMG_FMASK_32_8_4;
- break;
- case FMASK(8,8):
- num_format = V_008F14_IMG_FMASK_32_8_8;
- break;
- case FMASK(16,1):
- num_format = V_008F14_IMG_FMASK_16_16_1;
- break;
- case FMASK(16,2):
- num_format = V_008F14_IMG_FMASK_32_16_2;
- break;
- case FMASK(16,4):
- num_format = V_008F14_IMG_FMASK_64_16_4;
- break;
- case FMASK(16,8):
- num_format = V_008F14_IMG_FMASK_64_16_8;
- break;
- default:
- unreachable("invalid nr_samples");
- }
- } else {
- switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
- case FMASK(2,1):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
- break;
- case FMASK(2,2):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
- break;
- case FMASK(4,1):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
- break;
- case FMASK(4,2):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
- break;
- case FMASK(4,4):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
- break;
- case FMASK(8,1):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
- break;
- case FMASK(8,2):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
- break;
- case FMASK(8,4):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
- break;
- case FMASK(8,8):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
- break;
- case FMASK(16,1):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
- break;
- case FMASK(16,2):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
- break;
- case FMASK(16,4):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
- break;
- case FMASK(16,8):
- data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
- break;
- default:
- unreachable("invalid nr_samples");
- }
- num_format = V_008F14_IMG_NUM_FORMAT_UINT;
- }
+ struct pipe_resource *res = &tex->buffer.b.b;
+ const struct util_format_description *desc;
+ unsigned char swizzle[4];
+ int first_non_void;
+ unsigned num_format, data_format, type, num_samples;
+ uint64_t va;
+
+ desc = util_format_description(pipe_format);
+
+ num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ? MAX2(1, res->nr_samples)
+ : MAX2(1, res->nr_storage_samples);
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+ const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
+ const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
+ const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
+
+ switch (pipe_format) {
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ case PIPE_FORMAT_X32_S8X24_UINT:
+ case PIPE_FORMAT_X8Z24_UNORM:
+ util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
+ break;
+ case PIPE_FORMAT_X24S8_UINT:
+ /*
+ * X24S8 is implemented as an 8_8_8_8 data format, to
+ * fix texture gathers. This affects at least
+ * GL45-CTS.texture_cube_map_array.sampling on GFX8.
+ */
+ if (screen->info.chip_class <= GFX8)
+ util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
+ else
+ util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
+ break;
+ default:
+ util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
+ }
+ } else {
+ util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
+ }
+
+ first_non_void = util_format_get_first_non_void_channel(pipe_format);
+
+ switch (pipe_format) {
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
+ break;
+ default:
+ if (first_non_void < 0) {
+ if (util_format_is_compressed(pipe_format)) {
+ switch (pipe_format) {
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ case PIPE_FORMAT_BPTC_SRGBA:
+ case PIPE_FORMAT_ETC2_SRGB8:
+ case PIPE_FORMAT_ETC2_SRGB8A1:
+ case PIPE_FORMAT_ETC2_SRGBA8:
+ num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
+ break;
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ case PIPE_FORMAT_ETC2_R11_SNORM:
+ case PIPE_FORMAT_ETC2_RG11_SNORM:
+ /* implies float, so use SNORM/UNORM to determine
+ whether data is signed or not */
+ case PIPE_FORMAT_BPTC_RGB_FLOAT:
+ num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
+ break;
+ default:
+ num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
+ break;
+ }
+ } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+ num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
+ } else {
+ num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
+ }
+ } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
+ num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
+ } else {
+ num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
+
+ switch (desc->channel[first_non_void].type) {
+ case UTIL_FORMAT_TYPE_FLOAT:
+ num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
+ break;
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (desc->channel[first_non_void].normalized)
+ num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
+ else if (desc->channel[first_non_void].pure_integer)
+ num_format = V_008F14_IMG_NUM_FORMAT_SINT;
+ else
+ num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
+ break;
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ if (desc->channel[first_non_void].normalized)
+ num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
+ else if (desc->channel[first_non_void].pure_integer)
+ num_format = V_008F14_IMG_NUM_FORMAT_UINT;
+ else
+ num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
+ }
+ }
+ }
+
+ data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
+ if (data_format == ~0) {
+ data_format = 0;
+ }
+
+ /* S8 with Z32 HTILE needs a special format. */
+ if (screen->info.chip_class == GFX9 && pipe_format == PIPE_FORMAT_S8_UINT &&
+ tex->tc_compatible_htile)
+ data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
+
+ if (!sampler && (res->target == PIPE_TEXTURE_CUBE || res->target == PIPE_TEXTURE_CUBE_ARRAY ||
+ (screen->info.chip_class <= GFX8 && res->target == PIPE_TEXTURE_3D))) {
+ /* For the purpose of shader images, treat cube maps and 3D
+ * textures as 2D arrays. For 3D textures, the address
+ * calculations for mipmaps are different, so we rely on the
+ * caller to effectively disable mipmaps.
+ */
+ type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
+
+ assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
+ } else {
+ type = si_tex_dim(screen, tex, target, num_samples);
+ }
+
+ if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
+ height = 1;
+ depth = res->array_size;
+ } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY || type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
+ if (sampler || res->target != PIPE_TEXTURE_3D)
+ depth = res->array_size;
+ } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
+ depth = res->array_size / 6;
+
+ state[0] = 0;
+ state[1] = (S_008F14_DATA_FORMAT(data_format) | S_008F14_NUM_FORMAT(num_format));
+ state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1) | S_008F18_PERF_MOD(4));
+ state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
+ S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
+ S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
+ S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
+ S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
+ S_008F1C_LAST_LEVEL(num_samples > 1 ? util_logbase2(num_samples) : last_level) |
+ S_008F1C_TYPE(type));
+ state[4] = 0;
+ state[5] = S_008F24_BASE_ARRAY(first_layer);
+ state[6] = 0;
+ state[7] = 0;
+
+ if (screen->info.chip_class == GFX9) {
+ unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
+
+ /* Depth is the the last accessible layer on Gfx9.
+ * The hw doesn't need to know the total number of layers.
+ */
+ if (type == V_008F1C_SQ_RSRC_IMG_3D)
+ state[4] |= S_008F20_DEPTH(depth - 1);
+ else
+ state[4] |= S_008F20_DEPTH(last_layer);
+
+ state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
+ state[5] |= S_008F24_MAX_MIP(num_samples > 1 ? util_logbase2(num_samples)
+ : tex->buffer.b.b.last_level);
+ } else {
+ state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
+ state[4] |= S_008F20_DEPTH(depth - 1);
+ state[5] |= S_008F24_LAST_ARRAY(last_layer);
+ }
+
+ if (tex->surface.dcc_offset) {
+ state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(screen, pipe_format));
+ } else {
+ /* The last dword is unused by hw. The shader uses it to clear
+ * bits in the first dword of sampler state.
+ */
+ if (screen->info.chip_class <= GFX7 && res->nr_samples <= 1) {
+ if (first_level == last_level)
+ state[7] = C_008F30_MAX_ANISO_RATIO;
+ else
+ state[7] = 0xffffffff;
+ }
+ }
+
+ /* Initialize the sampler view for FMASK. */
+ if (tex->surface.fmask_offset) {
+ uint32_t data_format, num_format;
+
+ va = tex->buffer.gpu_address + tex->surface.fmask_offset;
+
+#define FMASK(s, f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
+ if (screen->info.chip_class == GFX9) {
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
+ switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
+ case FMASK(2, 1):
+ num_format = V_008F14_IMG_FMASK_8_2_1;
+ break;
+ case FMASK(2, 2):
+ num_format = V_008F14_IMG_FMASK_8_2_2;
+ break;
+ case FMASK(4, 1):
+ num_format = V_008F14_IMG_FMASK_8_4_1;
+ break;
+ case FMASK(4, 2):
+ num_format = V_008F14_IMG_FMASK_8_4_2;
+ break;
+ case FMASK(4, 4):
+ num_format = V_008F14_IMG_FMASK_8_4_4;
+ break;
+ case FMASK(8, 1):
+ num_format = V_008F14_IMG_FMASK_8_8_1;
+ break;
+ case FMASK(8, 2):
+ num_format = V_008F14_IMG_FMASK_16_8_2;
+ break;
+ case FMASK(8, 4):
+ num_format = V_008F14_IMG_FMASK_32_8_4;
+ break;
+ case FMASK(8, 8):
+ num_format = V_008F14_IMG_FMASK_32_8_8;
+ break;
+ case FMASK(16, 1):
+ num_format = V_008F14_IMG_FMASK_16_16_1;
+ break;
+ case FMASK(16, 2):
+ num_format = V_008F14_IMG_FMASK_32_16_2;
+ break;
+ case FMASK(16, 4):
+ num_format = V_008F14_IMG_FMASK_64_16_4;
+ break;
+ case FMASK(16, 8):
+ num_format = V_008F14_IMG_FMASK_64_16_8;
+ break;
+ default:
+ unreachable("invalid nr_samples");
+ }
+ } else {
+ switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
+ case FMASK(2, 1):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
+ break;
+ case FMASK(2, 2):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
+ break;
+ case FMASK(4, 1):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
+ break;
+ case FMASK(4, 2):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
+ break;
+ case FMASK(4, 4):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
+ break;
+ case FMASK(8, 1):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
+ break;
+ case FMASK(8, 2):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
+ break;
+ case FMASK(8, 4):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
+ break;
+ case FMASK(8, 8):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
+ break;
+ case FMASK(16, 1):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
+ break;
+ case FMASK(16, 2):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
+ break;
+ case FMASK(16, 4):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
+ break;
+ case FMASK(16, 8):
+ data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
+ break;
+ default:
+ unreachable("invalid nr_samples");
+ }
+ num_format = V_008F14_IMG_NUM_FORMAT_UINT;
+ }
#undef FMASK
- fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
- fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
- S_008F14_DATA_FORMAT(data_format) |
- S_008F14_NUM_FORMAT(num_format);
- fmask_state[2] = S_008F18_WIDTH(width - 1) |
- S_008F18_HEIGHT(height - 1);
- fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
- S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
- S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
- S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
- S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
- fmask_state[4] = 0;
- fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
- fmask_state[6] = 0;
- fmask_state[7] = 0;
-
- if (screen->info.chip_class == GFX9) {
- fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode);
- fmask_state[4] |= S_008F20_DEPTH(last_layer) |
- S_008F20_PITCH(tex->surface.u.gfx9.fmask.epitch);
- fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
- S_008F24_META_RB_ALIGNED(tex->surface.u.gfx9.cmask.rb_aligned);
- } else {
- fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
- fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
- S_008F20_PITCH(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
- fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
- }
- }
+ fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
+ fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) | S_008F14_DATA_FORMAT(data_format) |
+ S_008F14_NUM_FORMAT(num_format);
+ fmask_state[2] = S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1);
+ fmask_state[3] =
+ S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
+ S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) | S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
+ S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
+ fmask_state[4] = 0;
+ fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
+ fmask_state[6] = 0;
+ fmask_state[7] = 0;
+
+ if (screen->info.chip_class == GFX9) {
+ fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode);
+ fmask_state[4] |=
+ S_008F20_DEPTH(last_layer) | S_008F20_PITCH(tex->surface.u.gfx9.fmask.epitch);
+ fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
+ S_008F24_META_RB_ALIGNED(tex->surface.u.gfx9.cmask.rb_aligned);
+ } else {
+ fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
+ fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
+ S_008F20_PITCH(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
+ fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
+ }
+ }
}
/**
@@ -4442,1282 +4199,1195 @@ si_make_texture_descriptor(struct si_screen *screen,
* @param height0 height0 override (for compressed textures as int)
* @param force_level set the base address to the level (for compressed textures)
*/
-struct pipe_sampler_view *
-si_create_sampler_view_custom(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *state,
- unsigned width0, unsigned height0,
- unsigned force_level)
+struct pipe_sampler_view *si_create_sampler_view_custom(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state,
+ unsigned width0, unsigned height0,
+ unsigned force_level)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
- struct si_texture *tex = (struct si_texture*)texture;
- unsigned base_level, first_level, last_level;
- unsigned char state_swizzle[4];
- unsigned height, depth, width;
- unsigned last_layer = state->u.tex.last_layer;
- enum pipe_format pipe_format;
- const struct legacy_surf_level *surflevel;
-
- if (!view)
- return NULL;
-
- /* initialize base object */
- view->base = *state;
- view->base.texture = NULL;
- view->base.reference.count = 1;
- view->base.context = ctx;
-
- assert(texture);
- pipe_resource_reference(&view->base.texture, texture);
-
- if (state->format == PIPE_FORMAT_X24S8_UINT ||
- state->format == PIPE_FORMAT_S8X24_UINT ||
- state->format == PIPE_FORMAT_X32_S8X24_UINT ||
- state->format == PIPE_FORMAT_S8_UINT)
- view->is_stencil_sampler = true;
-
- /* Buffer resource. */
- if (texture->target == PIPE_BUFFER) {
- si_make_buffer_descriptor(sctx->screen,
- si_resource(texture),
- state->format,
- state->u.buf.offset,
- state->u.buf.size,
- view->state);
- return &view->base;
- }
-
- state_swizzle[0] = state->swizzle_r;
- state_swizzle[1] = state->swizzle_g;
- state_swizzle[2] = state->swizzle_b;
- state_swizzle[3] = state->swizzle_a;
-
- base_level = 0;
- first_level = state->u.tex.first_level;
- last_level = state->u.tex.last_level;
- width = width0;
- height = height0;
- depth = texture->depth0;
-
- if (sctx->chip_class <= GFX8 && force_level) {
- assert(force_level == first_level &&
- force_level == last_level);
- base_level = force_level;
- first_level = 0;
- last_level = 0;
- width = u_minify(width, force_level);
- height = u_minify(height, force_level);
- depth = u_minify(depth, force_level);
- }
-
- /* This is not needed if state trackers set last_layer correctly. */
- if (state->target == PIPE_TEXTURE_1D ||
- state->target == PIPE_TEXTURE_2D ||
- state->target == PIPE_TEXTURE_RECT ||
- state->target == PIPE_TEXTURE_CUBE)
- last_layer = state->u.tex.first_layer;
-
- /* Texturing with separate depth and stencil. */
- pipe_format = state->format;
-
- /* Depth/stencil texturing sometimes needs separate texture. */
- if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
- if (!tex->flushed_depth_texture &&
- !si_init_flushed_depth_texture(ctx, texture)) {
- pipe_resource_reference(&view->base.texture, NULL);
- FREE(view);
- return NULL;
- }
-
- assert(tex->flushed_depth_texture);
-
- /* Override format for the case where the flushed texture
- * contains only Z or only S.
- */
- if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
- pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
-
- tex = tex->flushed_depth_texture;
- }
-
- surflevel = tex->surface.u.legacy.level;
-
- if (tex->db_compatible) {
- if (!view->is_stencil_sampler)
- pipe_format = tex->db_render_format;
-
- switch (pipe_format) {
- case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- pipe_format = PIPE_FORMAT_Z32_FLOAT;
- break;
- case PIPE_FORMAT_X8Z24_UNORM:
- case PIPE_FORMAT_S8_UINT_Z24_UNORM:
- /* Z24 is always stored like this for DB
- * compatibility.
- */
- pipe_format = PIPE_FORMAT_Z24X8_UNORM;
- break;
- case PIPE_FORMAT_X24S8_UINT:
- case PIPE_FORMAT_S8X24_UINT:
- case PIPE_FORMAT_X32_S8X24_UINT:
- pipe_format = PIPE_FORMAT_S8_UINT;
- surflevel = tex->surface.u.legacy.stencil_level;
- break;
- default:;
- }
- }
-
- view->dcc_incompatible =
- vi_dcc_formats_are_incompatible(texture,
- state->u.tex.first_level,
- state->format);
-
- sctx->screen->make_texture_descriptor(sctx->screen, tex, true,
- state->target, pipe_format, state_swizzle,
- first_level, last_level,
- state->u.tex.first_layer, last_layer,
- width, height, depth,
- view->state, view->fmask_state);
-
- const struct util_format_description *desc = util_format_description(pipe_format);
- view->is_integer = false;
-
- for (unsigned i = 0; i < desc->nr_channels; ++i) {
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID)
- continue;
-
- /* Whether the number format is {U,S}{SCALED,INT} */
- view->is_integer =
- (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED ||
- desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) &&
- (desc->channel[i].pure_integer || !desc->channel[i].normalized);
- break;
- }
-
- view->base_level_info = &surflevel[base_level];
- view->base_level = base_level;
- view->block_width = util_format_get_blockwidth(pipe_format);
- return &view->base;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
+ struct si_texture *tex = (struct si_texture *)texture;
+ unsigned base_level, first_level, last_level;
+ unsigned char state_swizzle[4];
+ unsigned height, depth, width;
+ unsigned last_layer = state->u.tex.last_layer;
+ enum pipe_format pipe_format;
+ const struct legacy_surf_level *surflevel;
+
+ if (!view)
+ return NULL;
+
+ /* initialize base object */
+ view->base = *state;
+ view->base.texture = NULL;
+ view->base.reference.count = 1;
+ view->base.context = ctx;
+
+ assert(texture);
+ pipe_resource_reference(&view->base.texture, texture);
+
+ if (state->format == PIPE_FORMAT_X24S8_UINT || state->format == PIPE_FORMAT_S8X24_UINT ||
+ state->format == PIPE_FORMAT_X32_S8X24_UINT || state->format == PIPE_FORMAT_S8_UINT)
+ view->is_stencil_sampler = true;
+
+ /* Buffer resource. */
+ if (texture->target == PIPE_BUFFER) {
+ si_make_buffer_descriptor(sctx->screen, si_resource(texture), state->format,
+ state->u.buf.offset, state->u.buf.size, view->state);
+ return &view->base;
+ }
+
+ state_swizzle[0] = state->swizzle_r;
+ state_swizzle[1] = state->swizzle_g;
+ state_swizzle[2] = state->swizzle_b;
+ state_swizzle[3] = state->swizzle_a;
+
+ base_level = 0;
+ first_level = state->u.tex.first_level;
+ last_level = state->u.tex.last_level;
+ width = width0;
+ height = height0;
+ depth = texture->depth0;
+
+ if (sctx->chip_class <= GFX8 && force_level) {
+ assert(force_level == first_level && force_level == last_level);
+ base_level = force_level;
+ first_level = 0;
+ last_level = 0;
+ width = u_minify(width, force_level);
+ height = u_minify(height, force_level);
+ depth = u_minify(depth, force_level);
+ }
+
+ /* This is not needed if state trackers set last_layer correctly. */
+ if (state->target == PIPE_TEXTURE_1D || state->target == PIPE_TEXTURE_2D ||
+ state->target == PIPE_TEXTURE_RECT || state->target == PIPE_TEXTURE_CUBE)
+ last_layer = state->u.tex.first_layer;
+
+ /* Texturing with separate depth and stencil. */
+ pipe_format = state->format;
+
+ /* Depth/stencil texturing sometimes needs separate texture. */
+ if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
+ if (!tex->flushed_depth_texture && !si_init_flushed_depth_texture(ctx, texture)) {
+ pipe_resource_reference(&view->base.texture, NULL);
+ FREE(view);
+ return NULL;
+ }
+
+ assert(tex->flushed_depth_texture);
+
+ /* Override format for the case where the flushed texture
+ * contains only Z or only S.
+ */
+ if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
+ pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
+
+ tex = tex->flushed_depth_texture;
+ }
+
+ surflevel = tex->surface.u.legacy.level;
+
+ if (tex->db_compatible) {
+ if (!view->is_stencil_sampler)
+ pipe_format = tex->db_render_format;
+
+ switch (pipe_format) {
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ pipe_format = PIPE_FORMAT_Z32_FLOAT;
+ break;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ /* Z24 is always stored like this for DB
+ * compatibility.
+ */
+ pipe_format = PIPE_FORMAT_Z24X8_UNORM;
+ break;
+ case PIPE_FORMAT_X24S8_UINT:
+ case PIPE_FORMAT_S8X24_UINT:
+ case PIPE_FORMAT_X32_S8X24_UINT:
+ pipe_format = PIPE_FORMAT_S8_UINT;
+ surflevel = tex->surface.u.legacy.stencil_level;
+ break;
+ default:;
+ }
+ }
+
+ view->dcc_incompatible =
+ vi_dcc_formats_are_incompatible(texture, state->u.tex.first_level, state->format);
+
+ sctx->screen->make_texture_descriptor(
+ sctx->screen, tex, true, state->target, pipe_format, state_swizzle, first_level, last_level,
+ state->u.tex.first_layer, last_layer, width, height, depth, view->state, view->fmask_state);
+
+ const struct util_format_description *desc = util_format_description(pipe_format);
+ view->is_integer = false;
+
+ for (unsigned i = 0; i < desc->nr_channels; ++i) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID)
+ continue;
+
+ /* Whether the number format is {U,S}{SCALED,INT} */
+ view->is_integer = (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED ||
+ desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) &&
+ (desc->channel[i].pure_integer || !desc->channel[i].normalized);
+ break;
+ }
+
+ view->base_level_info = &surflevel[base_level];
+ view->base_level = base_level;
+ view->block_width = util_format_get_blockwidth(pipe_format);
+ return &view->base;
}
-static struct pipe_sampler_view *
-si_create_sampler_view(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *state)
+static struct pipe_sampler_view *si_create_sampler_view(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state)
{
- return si_create_sampler_view_custom(ctx, texture, state,
- texture ? texture->width0 : 0,
- texture ? texture->height0 : 0, 0);
+ return si_create_sampler_view_custom(ctx, texture, state, texture ? texture->width0 : 0,
+ texture ? texture->height0 : 0, 0);
}
-static void si_sampler_view_destroy(struct pipe_context *ctx,
- struct pipe_sampler_view *state)
+static void si_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state)
{
- struct si_sampler_view *view = (struct si_sampler_view *)state;
+ struct si_sampler_view *view = (struct si_sampler_view *)state;
- pipe_resource_reference(&state->texture, NULL);
- FREE(view);
+ pipe_resource_reference(&state->texture, NULL);
+ FREE(view);
}
static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
{
- return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
- wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
- (linear_filter &&
- (wrap == PIPE_TEX_WRAP_CLAMP ||
- wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
+ return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
+ (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
}
static uint32_t si_translate_border_color(struct si_context *sctx,
- const struct pipe_sampler_state *state,
- const union pipe_color_union *color,
- bool is_integer)
+ const struct pipe_sampler_state *state,
+ const union pipe_color_union *color, bool is_integer)
{
- bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
- state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
-
- if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
- !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
- !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
- return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
-
-#define simple_border_types(elt) \
-do { \
- if (color->elt[0] == 0 && color->elt[1] == 0 && \
- color->elt[2] == 0 && color->elt[3] == 0) \
- return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
- if (color->elt[0] == 0 && color->elt[1] == 0 && \
- color->elt[2] == 0 && color->elt[3] == 1) \
- return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
- if (color->elt[0] == 1 && color->elt[1] == 1 && \
- color->elt[2] == 1 && color->elt[3] == 1) \
- return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
-} while (false)
-
- if (is_integer)
- simple_border_types(ui);
- else
- simple_border_types(f);
+ bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
+ state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
+
+ if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
+ !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
+ !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
+ return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
+
+#define simple_border_types(elt) \
+ do { \
+ if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 0) \
+ return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
+ if (color->elt[0] == 0 && color->elt[1] == 0 && color->elt[2] == 0 && color->elt[3] == 1) \
+ return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
+ if (color->elt[0] == 1 && color->elt[1] == 1 && color->elt[2] == 1 && color->elt[3] == 1) \
+ return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
+ } while (false)
+
+ if (is_integer)
+ simple_border_types(ui);
+ else
+ simple_border_types(f);
#undef simple_border_types
- int i;
-
- /* Check if the border has been uploaded already. */
- for (i = 0; i < sctx->border_color_count; i++)
- if (memcmp(&sctx->border_color_table[i], color,
- sizeof(*color)) == 0)
- break;
-
- if (i >= SI_MAX_BORDER_COLORS) {
- /* Getting 4096 unique border colors is very unlikely. */
- fprintf(stderr, "radeonsi: The border color table is full. "
- "Any new border colors will be just black. "
- "Please file a bug.\n");
- return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
- }
-
- if (i == sctx->border_color_count) {
- /* Upload a new border color. */
- memcpy(&sctx->border_color_table[i], color,
- sizeof(*color));
- util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
- color, sizeof(*color));
- sctx->border_color_count++;
- }
-
- return S_008F3C_BORDER_COLOR_PTR(i) |
- S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
+ int i;
+
+ /* Check if the border has been uploaded already. */
+ for (i = 0; i < sctx->border_color_count; i++)
+ if (memcmp(&sctx->border_color_table[i], color, sizeof(*color)) == 0)
+ break;
+
+ if (i >= SI_MAX_BORDER_COLORS) {
+ /* Getting 4096 unique border colors is very unlikely. */
+ fprintf(stderr, "radeonsi: The border color table is full. "
+ "Any new border colors will be just black. "
+ "Please file a bug.\n");
+ return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
+ }
+
+ if (i == sctx->border_color_count) {
+ /* Upload a new border color. */
+ memcpy(&sctx->border_color_table[i], color, sizeof(*color));
+ util_memcpy_cpu_to_le32(&sctx->border_color_map[i], color, sizeof(*color));
+ sctx->border_color_count++;
+ }
+
+ return S_008F3C_BORDER_COLOR_PTR(i) |
+ S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
}
static inline int S_FIXED(float value, unsigned frac_bits)
{
- return value * (1 << frac_bits);
+ return value * (1 << frac_bits);
}
static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
{
- if (filter == PIPE_TEX_FILTER_LINEAR)
- return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
- : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
- else
- return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
- : V_008F38_SQ_TEX_XY_FILTER_POINT;
+ if (filter == PIPE_TEX_FILTER_LINEAR)
+ return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
+ : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
+ else
+ return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
+ : V_008F38_SQ_TEX_XY_FILTER_POINT;
}
static inline unsigned si_tex_aniso_filter(unsigned filter)
{
- if (filter < 2)
- return 0;
- if (filter < 4)
- return 1;
- if (filter < 8)
- return 2;
- if (filter < 16)
- return 3;
- return 4;
+ if (filter < 2)
+ return 0;
+ if (filter < 4)
+ return 1;
+ if (filter < 8)
+ return 2;
+ if (filter < 16)
+ return 3;
+ return 4;
}
static void *si_create_sampler_state(struct pipe_context *ctx,
- const struct pipe_sampler_state *state)
+ const struct pipe_sampler_state *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_screen *sscreen = sctx->screen;
- struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
- unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso
- : state->max_anisotropy;
- unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
- union pipe_color_union clamped_border_color;
-
- if (!rstate) {
- return NULL;
- }
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_screen *sscreen = sctx->screen;
+ struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
+ unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso : state->max_anisotropy;
+ unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
+ union pipe_color_union clamped_border_color;
+
+ if (!rstate) {
+ return NULL;
+ }
#ifndef NDEBUG
- rstate->magic = SI_SAMPLER_STATE_MAGIC;
+ rstate->magic = SI_SAMPLER_STATE_MAGIC;
#endif
- rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
- S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
- S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
- S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
- S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
- S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
- S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
- S_008F30_ANISO_BIAS(max_aniso_ratio) |
- S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
- S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9));
- rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
- S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
- S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
- rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
- S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
- S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
- S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
- S_008F38_MIP_POINT_PRECLAMP(0));
- rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color, false);
-
- if (sscreen->info.chip_class >= GFX10) {
- rstate->val[2] |= S_008F38_ANISO_OVERRIDE_GFX10(1);
- } else {
- rstate->val[2] |= S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= GFX8) |
- S_008F38_FILTER_PREC_FIX(1) |
- S_008F38_ANISO_OVERRIDE_GFX6(sctx->chip_class >= GFX8);
- }
-
- /* Create sampler resource for integer textures. */
- memcpy(rstate->integer_val, rstate->val, sizeof(rstate->val));
- rstate->integer_val[3] = si_translate_border_color(sctx, state, &state->border_color, true);
-
- /* Create sampler resource for upgraded depth textures. */
- memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
-
- for (unsigned i = 0; i < 4; ++i) {
- /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
- * when the border color is 1.0. */
- clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
- }
-
- if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0) {
- if (sscreen->info.chip_class <= GFX9)
- rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
- } else {
- rstate->upgraded_depth_val[3] =
- si_translate_border_color(sctx, state, &clamped_border_color, false);
- }
-
- return rstate;
+ rstate->val[0] =
+ (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) | S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
+ S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) | S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
+ S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
+ S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
+ S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) | S_008F30_ANISO_BIAS(max_aniso_ratio) |
+ S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
+ S_008F30_COMPAT_MODE(sctx->chip_class == GFX8 || sctx->chip_class == GFX9));
+ rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
+ S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
+ S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
+ rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
+ S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
+ S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
+ S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
+ S_008F38_MIP_POINT_PRECLAMP(0));
+ rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color, false);
+
+ if (sscreen->info.chip_class >= GFX10) {
+ rstate->val[2] |= S_008F38_ANISO_OVERRIDE_GFX10(1);
+ } else {
+ rstate->val[2] |= S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= GFX8) |
+ S_008F38_FILTER_PREC_FIX(1) |
+ S_008F38_ANISO_OVERRIDE_GFX6(sctx->chip_class >= GFX8);
+ }
+
+ /* Create sampler resource for integer textures. */
+ memcpy(rstate->integer_val, rstate->val, sizeof(rstate->val));
+ rstate->integer_val[3] = si_translate_border_color(sctx, state, &state->border_color, true);
+
+ /* Create sampler resource for upgraded depth textures. */
+ memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
+
+ for (unsigned i = 0; i < 4; ++i) {
+ /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
+ * when the border color is 1.0. */
+ clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
+ }
+
+ if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0) {
+ if (sscreen->info.chip_class <= GFX9)
+ rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
+ } else {
+ rstate->upgraded_depth_val[3] =
+ si_translate_border_color(sctx, state, &clamped_border_color, false);
+ }
+
+ return rstate;
}
static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- if (sctx->sample_mask == (uint16_t)sample_mask)
- return;
+ if (sctx->sample_mask == (uint16_t)sample_mask)
+ return;
- sctx->sample_mask = sample_mask;
- si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
+ sctx->sample_mask = sample_mask;
+ si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
}
static void si_emit_sample_mask(struct si_context *sctx)
{
- struct radeon_cmdbuf *cs = sctx->gfx_cs;
- unsigned mask = sctx->sample_mask;
-
- /* Needed for line and polygon smoothing as well as for the Polaris
- * small primitive filter. We expect the state tracker to take care of
- * this for us.
- */
- assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
- (mask & 1 && sctx->blitter->running));
-
- radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
- radeon_emit(cs, mask | (mask << 16));
- radeon_emit(cs, mask | (mask << 16));
+ struct radeon_cmdbuf *cs = sctx->gfx_cs;
+ unsigned mask = sctx->sample_mask;
+
+ /* Needed for line and polygon smoothing as well as for the Polaris
+ * small primitive filter. We expect the state tracker to take care of
+ * this for us.
+ */
+ assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
+ (mask & 1 && sctx->blitter->running));
+
+ radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
+ radeon_emit(cs, mask | (mask << 16));
+ radeon_emit(cs, mask | (mask << 16));
}
static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
{
#ifndef NDEBUG
- struct si_sampler_state *s = state;
+ struct si_sampler_state *s = state;
- assert(s->magic == SI_SAMPLER_STATE_MAGIC);
- s->magic = 0;
+ assert(s->magic == SI_SAMPLER_STATE_MAGIC);
+ s->magic = 0;
#endif
- free(state);
+ free(state);
}
/*
* Vertex elements & buffers
*/
-struct si_fast_udiv_info32
-si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
+struct si_fast_udiv_info32 si_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
{
- struct util_fast_udiv_info info =
- util_compute_fast_udiv_info(D, num_bits, 32);
-
- struct si_fast_udiv_info32 result = {
- info.multiplier,
- info.pre_shift,
- info.post_shift,
- info.increment,
- };
- return result;
+ struct util_fast_udiv_info info = util_compute_fast_udiv_info(D, num_bits, 32);
+
+ struct si_fast_udiv_info32 result = {
+ info.multiplier,
+ info.pre_shift,
+ info.post_shift,
+ info.increment,
+ };
+ return result;
}
-static void *si_create_vertex_elements(struct pipe_context *ctx,
- unsigned count,
- const struct pipe_vertex_element *elements)
+static void *si_create_vertex_elements(struct pipe_context *ctx, unsigned count,
+ const struct pipe_vertex_element *elements)
{
- struct si_screen *sscreen = (struct si_screen*)ctx->screen;
- struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
- bool used[SI_NUM_VERTEX_BUFFERS] = {};
- struct si_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
- STATIC_ASSERT(sizeof(struct si_fast_udiv_info32) == 16);
- STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
- STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
- STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
- STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
- int i;
-
- assert(count <= SI_MAX_ATTRIBS);
- if (!v)
- return NULL;
-
- v->count = count;
-
- unsigned alloc_count = count > sscreen->num_vbos_in_user_sgprs ?
- count - sscreen->num_vbos_in_user_sgprs : 0;
- v->vb_desc_list_alloc_size = align(alloc_count * 16, SI_CPDMA_ALIGNMENT);
-
- for (i = 0; i < count; ++i) {
- const struct util_format_description *desc;
- const struct util_format_channel_description *channel;
- int first_non_void;
- unsigned vbo_index = elements[i].vertex_buffer_index;
-
- if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
- FREE(v);
- return NULL;
- }
-
- unsigned instance_divisor = elements[i].instance_divisor;
- if (instance_divisor) {
- v->uses_instance_divisors = true;
-
- if (instance_divisor == 1) {
- v->instance_divisor_is_one |= 1u << i;
- } else {
- v->instance_divisor_is_fetched |= 1u << i;
- divisor_factors[i] =
- si_compute_fast_udiv_info32(instance_divisor, 32);
- }
- }
-
- if (!used[vbo_index]) {
- v->first_vb_use_mask |= 1 << i;
- used[vbo_index] = true;
- }
-
- desc = util_format_description(elements[i].src_format);
- first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
- channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
-
- v->format_size[i] = desc->block.bits / 8;
- v->src_offset[i] = elements[i].src_offset;
- v->vertex_buffer_index[i] = vbo_index;
-
- bool always_fix = false;
- union si_vs_fix_fetch fix_fetch;
- unsigned log_hw_load_size; /* the load element size as seen by the hardware */
-
- fix_fetch.bits = 0;
- log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
-
- if (channel) {
- switch (channel->type) {
- case UTIL_FORMAT_TYPE_FLOAT: fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT; break;
- case UTIL_FORMAT_TYPE_FIXED: fix_fetch.u.format = AC_FETCH_FORMAT_FIXED; break;
- case UTIL_FORMAT_TYPE_SIGNED: {
- if (channel->pure_integer)
- fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
- else if (channel->normalized)
- fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
- else
- fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
- break;
- }
- case UTIL_FORMAT_TYPE_UNSIGNED: {
- if (channel->pure_integer)
- fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
- else if (channel->normalized)
- fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
- else
- fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
- break;
- }
- default: unreachable("bad format type");
- }
- } else {
- switch (elements[i].src_format) {
- case PIPE_FORMAT_R11G11B10_FLOAT: fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT; break;
- default: unreachable("bad other format");
- }
- }
-
- if (desc->channel[0].size == 10) {
- fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
- log_hw_load_size = 2;
-
- /* The hardware always treats the 2-bit alpha channel as
- * unsigned, so a shader workaround is needed. The affected
- * chips are GFX8 and older except Stoney (GFX8.1).
- */
- always_fix = sscreen->info.chip_class <= GFX8 &&
- sscreen->info.family != CHIP_STONEY &&
- channel->type == UTIL_FORMAT_TYPE_SIGNED;
- } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
- fix_fetch.u.log_size = 3; /* special encoding */
- fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
- log_hw_load_size = 2;
- } else {
- fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
- fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
-
- /* Always fix up:
- * - doubles (multiple loads + truncate to float)
- * - 32-bit requiring a conversion
- */
- always_fix =
- (fix_fetch.u.log_size == 3) ||
- (fix_fetch.u.log_size == 2 &&
- fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
- fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
- fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
-
- /* Also fixup 8_8_8 and 16_16_16. */
- if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
- always_fix = true;
- log_hw_load_size = fix_fetch.u.log_size;
- }
- }
-
- if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
- assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
- (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
- fix_fetch.u.reverse = 1;
- }
-
- /* Force the workaround for unaligned access here already if the
- * offset relative to the vertex buffer base is unaligned.
- *
- * There is a theoretical case in which this is too conservative:
- * if the vertex buffer's offset is also unaligned in just the
- * right way, we end up with an aligned address after all.
- * However, this case should be extremely rare in practice (it
- * won't happen in well-behaved applications), and taking it
- * into account would complicate the fast path (where everything
- * is nicely aligned).
- */
- bool check_alignment =
- log_hw_load_size >= 1 &&
- (sscreen->info.chip_class == GFX6 || sscreen->info.chip_class == GFX10);
- bool opencode = sscreen->options.vs_fetch_always_opencode;
-
- if (check_alignment &&
- (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
- opencode = true;
-
- if (always_fix || check_alignment || opencode)
- v->fix_fetch[i] = fix_fetch.bits;
-
- if (opencode)
- v->fix_fetch_opencode |= 1 << i;
- if (opencode || always_fix)
- v->fix_fetch_always |= 1 << i;
-
- if (check_alignment && !opencode) {
- assert(log_hw_load_size == 1 || log_hw_load_size == 2);
-
- v->fix_fetch_unaligned |= 1 << i;
- v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
- v->vb_alignment_check_mask |= 1 << vbo_index;
- }
-
- v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
- S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
- S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
- S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
-
- if (sscreen->info.chip_class >= GFX10) {
- const struct gfx10_format *fmt =
- &gfx10_format_table[elements[i].src_format];
- assert(fmt->img_format != 0 && fmt->img_format < 128);
- v->rsrc_word3[i] |= S_008F0C_FORMAT(fmt->img_format) |
- S_008F0C_RESOURCE_LEVEL(1);
- } else {
- unsigned data_format, num_format;
- data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
- num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
- v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) |
- S_008F0C_DATA_FORMAT(data_format);
- }
- }
-
- if (v->instance_divisor_is_fetched) {
- unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
-
- v->instance_divisor_factor_buffer =
- (struct si_resource*)
- pipe_buffer_create(&sscreen->b, 0, PIPE_USAGE_DEFAULT,
- num_divisors * sizeof(divisor_factors[0]));
- if (!v->instance_divisor_factor_buffer) {
- FREE(v);
- return NULL;
- }
- void *map = sscreen->ws->buffer_map(v->instance_divisor_factor_buffer->buf,
- NULL, PIPE_TRANSFER_WRITE);
- memcpy(map , divisor_factors, num_divisors * sizeof(divisor_factors[0]));
- }
- return v;
+ struct si_screen *sscreen = (struct si_screen *)ctx->screen;
+ struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
+ bool used[SI_NUM_VERTEX_BUFFERS] = {};
+ struct si_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
+ STATIC_ASSERT(sizeof(struct si_fast_udiv_info32) == 16);
+ STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
+ STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
+ STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
+ STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
+ int i;
+
+ assert(count <= SI_MAX_ATTRIBS);
+ if (!v)
+ return NULL;
+
+ v->count = count;
+
+ unsigned alloc_count =
+ count > sscreen->num_vbos_in_user_sgprs ? count - sscreen->num_vbos_in_user_sgprs : 0;
+ v->vb_desc_list_alloc_size = align(alloc_count * 16, SI_CPDMA_ALIGNMENT);
+
+ for (i = 0; i < count; ++i) {
+ const struct util_format_description *desc;
+ const struct util_format_channel_description *channel;
+ int first_non_void;
+ unsigned vbo_index = elements[i].vertex_buffer_index;
+
+ if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
+ FREE(v);
+ return NULL;
+ }
+
+ unsigned instance_divisor = elements[i].instance_divisor;
+ if (instance_divisor) {
+ v->uses_instance_divisors = true;
+
+ if (instance_divisor == 1) {
+ v->instance_divisor_is_one |= 1u << i;
+ } else {
+ v->instance_divisor_is_fetched |= 1u << i;
+ divisor_factors[i] = si_compute_fast_udiv_info32(instance_divisor, 32);
+ }
+ }
+
+ if (!used[vbo_index]) {
+ v->first_vb_use_mask |= 1 << i;
+ used[vbo_index] = true;
+ }
+
+ desc = util_format_description(elements[i].src_format);
+ first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
+ channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
+
+ v->format_size[i] = desc->block.bits / 8;
+ v->src_offset[i] = elements[i].src_offset;
+ v->vertex_buffer_index[i] = vbo_index;
+
+ bool always_fix = false;
+ union si_vs_fix_fetch fix_fetch;
+ unsigned log_hw_load_size; /* the load element size as seen by the hardware */
+
+ fix_fetch.bits = 0;
+ log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
+
+ if (channel) {
+ switch (channel->type) {
+ case UTIL_FORMAT_TYPE_FLOAT:
+ fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
+ break;
+ case UTIL_FORMAT_TYPE_FIXED:
+ fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
+ break;
+ case UTIL_FORMAT_TYPE_SIGNED: {
+ if (channel->pure_integer)
+ fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
+ else if (channel->normalized)
+ fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
+ else
+ fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
+ break;
+ }
+ case UTIL_FORMAT_TYPE_UNSIGNED: {
+ if (channel->pure_integer)
+ fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
+ else if (channel->normalized)
+ fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
+ else
+ fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
+ break;
+ }
+ default:
+ unreachable("bad format type");
+ }
+ } else {
+ switch (elements[i].src_format) {
+ case PIPE_FORMAT_R11G11B10_FLOAT:
+ fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT;
+ break;
+ default:
+ unreachable("bad other format");
+ }
+ }
+
+ if (desc->channel[0].size == 10) {
+ fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
+ log_hw_load_size = 2;
+
+ /* The hardware always treats the 2-bit alpha channel as
+ * unsigned, so a shader workaround is needed. The affected
+ * chips are GFX8 and older except Stoney (GFX8.1).
+ */
+ always_fix = sscreen->info.chip_class <= GFX8 && sscreen->info.family != CHIP_STONEY &&
+ channel->type == UTIL_FORMAT_TYPE_SIGNED;
+ } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ fix_fetch.u.log_size = 3; /* special encoding */
+ fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
+ log_hw_load_size = 2;
+ } else {
+ fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
+ fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
+
+ /* Always fix up:
+ * - doubles (multiple loads + truncate to float)
+ * - 32-bit requiring a conversion
+ */
+ always_fix = (fix_fetch.u.log_size == 3) ||
+ (fix_fetch.u.log_size == 2 && fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
+ fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
+ fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
+
+ /* Also fixup 8_8_8 and 16_16_16. */
+ if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
+ always_fix = true;
+ log_hw_load_size = fix_fetch.u.log_size;
+ }
+ }
+
+ if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
+ assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
+ (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
+ fix_fetch.u.reverse = 1;
+ }
+
+ /* Force the workaround for unaligned access here already if the
+ * offset relative to the vertex buffer base is unaligned.
+ *
+ * There is a theoretical case in which this is too conservative:
+ * if the vertex buffer's offset is also unaligned in just the
+ * right way, we end up with an aligned address after all.
+ * However, this case should be extremely rare in practice (it
+ * won't happen in well-behaved applications), and taking it
+ * into account would complicate the fast path (where everything
+ * is nicely aligned).
+ */
+ bool check_alignment = log_hw_load_size >= 1 && (sscreen->info.chip_class == GFX6 ||
+ sscreen->info.chip_class == GFX10);
+ bool opencode = sscreen->options.vs_fetch_always_opencode;
+
+ if (check_alignment && (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
+ opencode = true;
+
+ if (always_fix || check_alignment || opencode)
+ v->fix_fetch[i] = fix_fetch.bits;
+
+ if (opencode)
+ v->fix_fetch_opencode |= 1 << i;
+ if (opencode || always_fix)
+ v->fix_fetch_always |= 1 << i;
+
+ if (check_alignment && !opencode) {
+ assert(log_hw_load_size == 1 || log_hw_load_size == 2);
+
+ v->fix_fetch_unaligned |= 1 << i;
+ v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
+ v->vb_alignment_check_mask |= 1 << vbo_index;
+ }
+
+ v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
+ S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
+ S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
+ S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
+
+ if (sscreen->info.chip_class >= GFX10) {
+ const struct gfx10_format *fmt = &gfx10_format_table[elements[i].src_format];
+ assert(fmt->img_format != 0 && fmt->img_format < 128);
+ v->rsrc_word3[i] |= S_008F0C_FORMAT(fmt->img_format) | S_008F0C_RESOURCE_LEVEL(1);
+ } else {
+ unsigned data_format, num_format;
+ data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
+ num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
+ v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format);
+ }
+ }
+
+ if (v->instance_divisor_is_fetched) {
+ unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
+
+ v->instance_divisor_factor_buffer = (struct si_resource *)pipe_buffer_create(
+ &sscreen->b, 0, PIPE_USAGE_DEFAULT, num_divisors * sizeof(divisor_factors[0]));
+ if (!v->instance_divisor_factor_buffer) {
+ FREE(v);
+ return NULL;
+ }
+ void *map =
+ sscreen->ws->buffer_map(v->instance_divisor_factor_buffer->buf, NULL, PIPE_TRANSFER_WRITE);
+ memcpy(map, divisor_factors, num_divisors * sizeof(divisor_factors[0]));
+ }
+ return v;
}
static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_vertex_elements *old = sctx->vertex_elements;
- struct si_vertex_elements *v = (struct si_vertex_elements*)state;
-
- sctx->vertex_elements = v;
- sctx->num_vertex_elements = v ? v->count : 0;
-
- if (sctx->num_vertex_elements) {
- sctx->vertex_buffers_dirty = true;
- } else {
- sctx->vertex_buffer_pointer_dirty = false;
- sctx->vertex_buffer_user_sgprs_dirty = false;
- }
-
- if (v &&
- (!old ||
- old->count != v->count ||
- old->uses_instance_divisors != v->uses_instance_divisors ||
- /* we don't check which divisors changed */
- v->uses_instance_divisors ||
- (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) & sctx->vertex_buffer_unaligned ||
- ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
- memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
- sizeof(v->vertex_buffer_index[0]) * v->count)) ||
- /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
- * functions of fix_fetch and the src_offset alignment.
- * If they change and fix_fetch doesn't, it must be due to different
- * src_offset alignment, which is reflected in fix_fetch_opencode. */
- old->fix_fetch_opencode != v->fix_fetch_opencode ||
- memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
- sctx->do_update_shaders = true;
-
- if (v && v->instance_divisor_is_fetched) {
- struct pipe_constant_buffer cb;
-
- cb.buffer = &v->instance_divisor_factor_buffer->b.b;
- cb.user_buffer = NULL;
- cb.buffer_offset = 0;
- cb.buffer_size = 0xffffffff;
- si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
- }
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_vertex_elements *old = sctx->vertex_elements;
+ struct si_vertex_elements *v = (struct si_vertex_elements *)state;
+
+ sctx->vertex_elements = v;
+ sctx->num_vertex_elements = v ? v->count : 0;
+
+ if (sctx->num_vertex_elements) {
+ sctx->vertex_buffers_dirty = true;
+ } else {
+ sctx->vertex_buffer_pointer_dirty = false;
+ sctx->vertex_buffer_user_sgprs_dirty = false;
+ }
+
+ if (v && (!old || old->count != v->count ||
+ old->uses_instance_divisors != v->uses_instance_divisors ||
+ /* we don't check which divisors changed */
+ v->uses_instance_divisors ||
+ (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) &
+ sctx->vertex_buffer_unaligned ||
+ ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
+ memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
+ sizeof(v->vertex_buffer_index[0]) * v->count)) ||
+ /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
+ * functions of fix_fetch and the src_offset alignment.
+ * If they change and fix_fetch doesn't, it must be due to different
+ * src_offset alignment, which is reflected in fix_fetch_opencode. */
+ old->fix_fetch_opencode != v->fix_fetch_opencode ||
+ memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
+ sctx->do_update_shaders = true;
+
+ if (v && v->instance_divisor_is_fetched) {
+ struct pipe_constant_buffer cb;
+
+ cb.buffer = &v->instance_divisor_factor_buffer->b.b;
+ cb.user_buffer = NULL;
+ cb.buffer_offset = 0;
+ cb.buffer_size = 0xffffffff;
+ si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
+ }
}
static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct si_vertex_elements *v = (struct si_vertex_elements*)state;
-
- if (sctx->vertex_elements == state) {
- sctx->vertex_elements = NULL;
- sctx->num_vertex_elements = 0;
- }
- si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
- FREE(state);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_vertex_elements *v = (struct si_vertex_elements *)state;
+
+ if (sctx->vertex_elements == state) {
+ sctx->vertex_elements = NULL;
+ sctx->num_vertex_elements = 0;
+ }
+ si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
+ FREE(state);
}
-static void si_set_vertex_buffers(struct pipe_context *ctx,
- unsigned start_slot, unsigned count,
- const struct pipe_vertex_buffer *buffers)
+static void si_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *buffers)
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
- unsigned updated_mask = u_bit_consecutive(start_slot, count);
- uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
- uint32_t unaligned = 0;
- int i;
-
- assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
-
- if (buffers) {
- for (i = 0; i < count; i++) {
- const struct pipe_vertex_buffer *src = buffers + i;
- struct pipe_vertex_buffer *dsti = dst + i;
- struct pipe_resource *buf = src->buffer.resource;
- unsigned slot_bit = 1 << (start_slot + i);
-
- pipe_resource_reference(&dsti->buffer.resource, buf);
- dsti->buffer_offset = src->buffer_offset;
- dsti->stride = src->stride;
-
- if (dsti->buffer_offset & 3 || dsti->stride & 3)
- unaligned |= slot_bit;
-
- si_context_add_resource_size(sctx, buf);
- if (buf)
- si_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
- }
- } else {
- for (i = 0; i < count; i++) {
- pipe_resource_reference(&dst[i].buffer.resource, NULL);
- }
- unaligned &= ~updated_mask;
- }
- sctx->vertex_buffers_dirty = true;
- sctx->vertex_buffer_unaligned = (orig_unaligned & ~updated_mask) | unaligned;
-
- /* Check whether alignment may have changed in a way that requires
- * shader changes. This check is conservative: a vertex buffer can only
- * trigger a shader change if the misalignment amount changes (e.g.
- * from byte-aligned to short-aligned), but we only keep track of
- * whether buffers are at least dword-aligned, since that should always
- * be the case in well-behaved applications anyway.
- */
- if (sctx->vertex_elements &&
- (sctx->vertex_elements->vb_alignment_check_mask &
- (unaligned | orig_unaligned) & updated_mask))
- sctx->do_update_shaders = true;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
+ unsigned updated_mask = u_bit_consecutive(start_slot, count);
+ uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
+ uint32_t unaligned = 0;
+ int i;
+
+ assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
+
+ if (buffers) {
+ for (i = 0; i < count; i++) {
+ const struct pipe_vertex_buffer *src = buffers + i;
+ struct pipe_vertex_buffer *dsti = dst + i;
+ struct pipe_resource *buf = src->buffer.resource;
+ unsigned slot_bit = 1 << (start_slot + i);
+
+ pipe_resource_reference(&dsti->buffer.resource, buf);
+ dsti->buffer_offset = src->buffer_offset;
+ dsti->stride = src->stride;
+
+ if (dsti->buffer_offset & 3 || dsti->stride & 3)
+ unaligned |= slot_bit;
+
+ si_context_add_resource_size(sctx, buf);
+ if (buf)
+ si_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
+ }
+ } else {
+ for (i = 0; i < count; i++) {
+ pipe_resource_reference(&dst[i].buffer.resource, NULL);
+ }
+ unaligned &= ~updated_mask;
+ }
+ sctx->vertex_buffers_dirty = true;
+ sctx->vertex_buffer_unaligned = (orig_unaligned & ~updated_mask) | unaligned;
+
+ /* Check whether alignment may have changed in a way that requires
+ * shader changes. This check is conservative: a vertex buffer can only
+ * trigger a shader change if the misalignment amount changes (e.g.
+ * from byte-aligned to short-aligned), but we only keep track of
+ * whether buffers are at least dword-aligned, since that should always
+ * be the case in well-behaved applications anyway.
+ */
+ if (sctx->vertex_elements && (sctx->vertex_elements->vb_alignment_check_mask &
+ (unaligned | orig_unaligned) & updated_mask))
+ sctx->do_update_shaders = true;
}
/*
* Misc
*/
-static void si_set_tess_state(struct pipe_context *ctx,
- const float default_outer_level[4],
- const float default_inner_level[2])
+static void si_set_tess_state(struct pipe_context *ctx, const float default_outer_level[4],
+ const float default_inner_level[2])
{
- struct si_context *sctx = (struct si_context *)ctx;
- struct pipe_constant_buffer cb;
- float array[8];
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct pipe_constant_buffer cb;
+ float array[8];
- memcpy(array, default_outer_level, sizeof(float) * 4);
- memcpy(array+4, default_inner_level, sizeof(float) * 2);
+ memcpy(array, default_outer_level, sizeof(float) * 4);
+ memcpy(array + 4, default_inner_level, sizeof(float) * 2);
- cb.buffer = NULL;
- cb.user_buffer = NULL;
- cb.buffer_size = sizeof(array);
+ cb.buffer = NULL;
+ cb.user_buffer = NULL;
+ cb.buffer_size = sizeof(array);
- si_upload_const_buffer(sctx, (struct si_resource**)&cb.buffer,
- (void*)array, sizeof(array),
- &cb.buffer_offset);
+ si_upload_const_buffer(sctx, (struct si_resource **)&cb.buffer, (void *)array, sizeof(array),
+ &cb.buffer_offset);
- si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
- pipe_resource_reference(&cb.buffer, NULL);
+ si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
}
static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
{
- struct si_context *sctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
- si_update_fb_dirtiness_after_rendering(sctx);
+ si_update_fb_dirtiness_after_rendering(sctx);
- /* Multisample surfaces are flushed in si_decompress_textures. */
- if (sctx->framebuffer.uncompressed_cb_mask) {
- si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
- sctx->framebuffer.CB_has_shader_readable_metadata,
- sctx->framebuffer.all_DCC_pipe_aligned);
- }
+ /* Multisample surfaces are flushed in si_decompress_textures. */
+ if (sctx->framebuffer.uncompressed_cb_mask) {
+ si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
+ sctx->framebuffer.CB_has_shader_readable_metadata,
+ sctx->framebuffer.all_DCC_pipe_aligned);
+ }
}
/* This only ensures coherency for shader image/buffer stores. */
static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
{
- struct si_context *sctx = (struct si_context *)ctx;
-
- if (!(flags & ~PIPE_BARRIER_UPDATE))
- return;
-
- /* Subsequent commands must wait for all shader invocations to
- * complete. */
- sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
- SI_CONTEXT_CS_PARTIAL_FLUSH;
-
- if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
- sctx->flags |= SI_CONTEXT_INV_SCACHE |
- SI_CONTEXT_INV_VCACHE;
-
- if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
- PIPE_BARRIER_SHADER_BUFFER |
- PIPE_BARRIER_TEXTURE |
- PIPE_BARRIER_IMAGE |
- PIPE_BARRIER_STREAMOUT_BUFFER |
- PIPE_BARRIER_GLOBAL_BUFFER)) {
- /* As far as I can tell, L1 contents are written back to L2
- * automatically at end of shader, but the contents of other
- * L1 caches might still be stale. */
- sctx->flags |= SI_CONTEXT_INV_VCACHE;
- }
-
- if (flags & PIPE_BARRIER_INDEX_BUFFER) {
- /* Indices are read through TC L2 since GFX8.
- * L1 isn't used.
- */
- if (sctx->screen->info.chip_class <= GFX7)
- sctx->flags |= SI_CONTEXT_WB_L2;
- }
-
- /* MSAA color, any depth and any stencil are flushed in
- * si_decompress_textures when needed.
- */
- if (flags & PIPE_BARRIER_FRAMEBUFFER &&
- sctx->framebuffer.uncompressed_cb_mask) {
- sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
-
- if (sctx->chip_class <= GFX8)
- sctx->flags |= SI_CONTEXT_WB_L2;
- }
-
- /* Indirect buffers use TC L2 on GFX9, but not older hw. */
- if (sctx->screen->info.chip_class <= GFX8 &&
- flags & PIPE_BARRIER_INDIRECT_BUFFER)
- sctx->flags |= SI_CONTEXT_WB_L2;
+ struct si_context *sctx = (struct si_context *)ctx;
+
+ if (!(flags & ~PIPE_BARRIER_UPDATE))
+ return;
+
+ /* Subsequent commands must wait for all shader invocations to
+ * complete. */
+ sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
+
+ if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
+ sctx->flags |= SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
+
+ if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE |
+ PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) {
+ /* As far as I can tell, L1 contents are written back to L2
+ * automatically at end of shader, but the contents of other
+ * L1 caches might still be stale. */
+ sctx->flags |= SI_CONTEXT_INV_VCACHE;
+ }
+
+ if (flags & PIPE_BARRIER_INDEX_BUFFER) {
+ /* Indices are read through TC L2 since GFX8.
+ * L1 isn't used.
+ */
+ if (sctx->screen->info.chip_class <= GFX7)
+ sctx->flags |= SI_CONTEXT_WB_L2;
+ }
+
+ /* MSAA color, any depth and any stencil are flushed in
+ * si_decompress_textures when needed.
+ */
+ if (flags & PIPE_BARRIER_FRAMEBUFFER && sctx->framebuffer.uncompressed_cb_mask) {
+ sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
+
+ if (sctx->chip_class <= GFX8)
+ sctx->flags |= SI_CONTEXT_WB_L2;
+ }
+
+ /* Indirect buffers use TC L2 on GFX9, but not older hw. */
+ if (sctx->screen->info.chip_class <= GFX8 && flags & PIPE_BARRIER_INDIRECT_BUFFER)
+ sctx->flags |= SI_CONTEXT_WB_L2;
}
static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
{
- struct pipe_blend_state blend;
+ struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.independent_blend_enable = true;
- blend.rt[0].colormask = 0xf;
- return si_create_blend_state_mode(&sctx->b, &blend, mode);
+ memset(&blend, 0, sizeof(blend));
+ blend.independent_blend_enable = true;
+ blend.rt[0].colormask = 0xf;
+ return si_create_blend_state_mode(&sctx->b, &blend, mode);
}
static void si_init_config(struct si_context *sctx);
void si_init_state_compute_functions(struct si_context *sctx)
{
- sctx->b.create_sampler_state = si_create_sampler_state;
- sctx->b.delete_sampler_state = si_delete_sampler_state;
- sctx->b.create_sampler_view = si_create_sampler_view;
- sctx->b.sampler_view_destroy = si_sampler_view_destroy;
- sctx->b.memory_barrier = si_memory_barrier;
+ sctx->b.create_sampler_state = si_create_sampler_state;
+ sctx->b.delete_sampler_state = si_delete_sampler_state;
+ sctx->b.create_sampler_view = si_create_sampler_view;
+ sctx->b.sampler_view_destroy = si_sampler_view_destroy;
+ sctx->b.memory_barrier = si_memory_barrier;
}
void si_init_state_functions(struct si_context *sctx)
{
- sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
- sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
- sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
- sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
- sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
- sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
- sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
- sctx->atoms.s.blend_color.emit = si_emit_blend_color;
- sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
- sctx->atoms.s.clip_state.emit = si_emit_clip_state;
- sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
-
- sctx->b.create_blend_state = si_create_blend_state;
- sctx->b.bind_blend_state = si_bind_blend_state;
- sctx->b.delete_blend_state = si_delete_blend_state;
- sctx->b.set_blend_color = si_set_blend_color;
-
- sctx->b.create_rasterizer_state = si_create_rs_state;
- sctx->b.bind_rasterizer_state = si_bind_rs_state;
- sctx->b.delete_rasterizer_state = si_delete_rs_state;
-
- sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
- sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
- sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
-
- sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
- sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
- sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
- sctx->custom_blend_eliminate_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
- sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
-
- sctx->b.set_clip_state = si_set_clip_state;
- sctx->b.set_stencil_ref = si_set_stencil_ref;
-
- sctx->b.set_framebuffer_state = si_set_framebuffer_state;
-
- sctx->b.set_sample_mask = si_set_sample_mask;
-
- sctx->b.create_vertex_elements_state = si_create_vertex_elements;
- sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
- sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
- sctx->b.set_vertex_buffers = si_set_vertex_buffers;
-
- sctx->b.texture_barrier = si_texture_barrier;
- sctx->b.set_min_samples = si_set_min_samples;
- sctx->b.set_tess_state = si_set_tess_state;
-
- sctx->b.set_active_query_state = si_set_active_query_state;
-
- si_init_config(sctx);
+ sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
+ sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
+ sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
+ sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
+ sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
+ sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
+ sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
+ sctx->atoms.s.blend_color.emit = si_emit_blend_color;
+ sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
+ sctx->atoms.s.clip_state.emit = si_emit_clip_state;
+ sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
+
+ sctx->b.create_blend_state = si_create_blend_state;
+ sctx->b.bind_blend_state = si_bind_blend_state;
+ sctx->b.delete_blend_state = si_delete_blend_state;
+ sctx->b.set_blend_color = si_set_blend_color;
+
+ sctx->b.create_rasterizer_state = si_create_rs_state;
+ sctx->b.bind_rasterizer_state = si_bind_rs_state;
+ sctx->b.delete_rasterizer_state = si_delete_rs_state;
+
+ sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
+ sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
+ sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
+
+ sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
+ sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
+ sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
+ sctx->custom_blend_eliminate_fastclear =
+ si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
+ sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
+
+ sctx->b.set_clip_state = si_set_clip_state;
+ sctx->b.set_stencil_ref = si_set_stencil_ref;
+
+ sctx->b.set_framebuffer_state = si_set_framebuffer_state;
+
+ sctx->b.set_sample_mask = si_set_sample_mask;
+
+ sctx->b.create_vertex_elements_state = si_create_vertex_elements;
+ sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
+ sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
+ sctx->b.set_vertex_buffers = si_set_vertex_buffers;
+
+ sctx->b.texture_barrier = si_texture_barrier;
+ sctx->b.set_min_samples = si_set_min_samples;
+ sctx->b.set_tess_state = si_set_tess_state;
+
+ sctx->b.set_active_query_state = si_set_active_query_state;
+
+ si_init_config(sctx);
}
void si_init_screen_state_functions(struct si_screen *sscreen)
{
- sscreen->b.is_format_supported = si_is_format_supported;
+ sscreen->b.is_format_supported = si_is_format_supported;
- if (sscreen->info.chip_class >= GFX10) {
- sscreen->make_texture_descriptor = gfx10_make_texture_descriptor;
- } else {
- sscreen->make_texture_descriptor = si_make_texture_descriptor;
- }
+ if (sscreen->info.chip_class >= GFX10) {
+ sscreen->make_texture_descriptor = gfx10_make_texture_descriptor;
+ } else {
+ sscreen->make_texture_descriptor = si_make_texture_descriptor;
+ }
}
-static void si_set_grbm_gfx_index(struct si_context *sctx,
- struct si_pm4_state *pm4, unsigned value)
+static void si_set_grbm_gfx_index(struct si_context *sctx, struct si_pm4_state *pm4, unsigned value)
{
- unsigned reg = sctx->chip_class >= GFX7 ? R_030800_GRBM_GFX_INDEX :
- R_00802C_GRBM_GFX_INDEX;
- si_pm4_set_reg(pm4, reg, value);
+ unsigned reg = sctx->chip_class >= GFX7 ? R_030800_GRBM_GFX_INDEX : R_00802C_GRBM_GFX_INDEX;
+ si_pm4_set_reg(pm4, reg, value);
}
-static void si_set_grbm_gfx_index_se(struct si_context *sctx,
- struct si_pm4_state *pm4, unsigned se)
+static void si_set_grbm_gfx_index_se(struct si_context *sctx, struct si_pm4_state *pm4, unsigned se)
{
- assert(se == ~0 || se < sctx->screen->info.max_se);
- si_set_grbm_gfx_index(sctx, pm4,
- (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
- S_030800_SE_INDEX(se)) |
- S_030800_SH_BROADCAST_WRITES(1) |
- S_030800_INSTANCE_BROADCAST_WRITES(1));
+ assert(se == ~0 || se < sctx->screen->info.max_se);
+ si_set_grbm_gfx_index(sctx, pm4,
+ (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) : S_030800_SE_INDEX(se)) |
+ S_030800_SH_BROADCAST_WRITES(1) |
+ S_030800_INSTANCE_BROADCAST_WRITES(1));
}
-static void
-si_write_harvested_raster_configs(struct si_context *sctx,
- struct si_pm4_state *pm4,
- unsigned raster_config,
- unsigned raster_config_1)
+static void si_write_harvested_raster_configs(struct si_context *sctx, struct si_pm4_state *pm4,
+ unsigned raster_config, unsigned raster_config_1)
{
- unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
- unsigned raster_config_se[4];
- unsigned se;
-
- ac_get_harvested_configs(&sctx->screen->info,
- raster_config,
- &raster_config_1,
- raster_config_se);
-
- for (se = 0; se < num_se; se++) {
- si_set_grbm_gfx_index_se(sctx, pm4, se);
- si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
- }
- si_set_grbm_gfx_index(sctx, pm4, ~0);
-
- if (sctx->chip_class >= GFX7) {
- si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
- }
+ unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
+ unsigned raster_config_se[4];
+ unsigned se;
+
+ ac_get_harvested_configs(&sctx->screen->info, raster_config, &raster_config_1, raster_config_se);
+
+ for (se = 0; se < num_se; se++) {
+ si_set_grbm_gfx_index_se(sctx, pm4, se);
+ si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
+ }
+ si_set_grbm_gfx_index(sctx, pm4, ~0);
+
+ if (sctx->chip_class >= GFX7) {
+ si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
+ }
}
static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
{
- struct si_screen *sscreen = sctx->screen;
- unsigned num_rb = MIN2(sscreen->info.num_render_backends, 16);
- unsigned rb_mask = sscreen->info.enabled_rb_mask;
- unsigned raster_config = sscreen->pa_sc_raster_config;
- unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
-
- if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
- /* Always use the default config when all backends are enabled
- * (or when we failed to determine the enabled backends).
- */
- si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
- raster_config);
- if (sctx->chip_class >= GFX7)
- si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
- raster_config_1);
- } else {
- si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
- }
+ struct si_screen *sscreen = sctx->screen;
+ unsigned num_rb = MIN2(sscreen->info.num_render_backends, 16);
+ unsigned rb_mask = sscreen->info.enabled_rb_mask;
+ unsigned raster_config = sscreen->pa_sc_raster_config;
+ unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
+
+ if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
+ /* Always use the default config when all backends are enabled
+ * (or when we failed to determine the enabled backends).
+ */
+ si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config);
+ if (sctx->chip_class >= GFX7)
+ si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
+ } else {
+ si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
+ }
}
static void si_init_config(struct si_context *sctx)
{
- struct si_screen *sscreen = sctx->screen;
- uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
- bool has_clear_state = sscreen->info.has_clear_state;
- struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
-
- if (!pm4)
- return;
-
- si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
- si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
- si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
- si_pm4_cmd_end(pm4, false);
-
- if (has_clear_state) {
- si_pm4_cmd_begin(pm4, PKT3_CLEAR_STATE);
- si_pm4_cmd_add(pm4, 0);
- si_pm4_cmd_end(pm4, false);
- }
-
- if (sctx->chip_class <= GFX8)
- si_set_raster_config(sctx, pm4);
-
- si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
- if (!has_clear_state)
- si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
-
- /* FIXME calculate these values somehow ??? */
- if (sctx->chip_class <= GFX8) {
- si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
- si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
- }
-
- if (!has_clear_state) {
- si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
- si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
- si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
- }
-
- if (sscreen->info.chip_class <= GFX9)
- si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
- if (!has_clear_state)
- si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
- if (sctx->chip_class < GFX7)
- si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
- S_008A14_CLIP_VTX_REORDER_ENA(1));
-
- /* CLEAR_STATE doesn't restore these correctly. */
- si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
- si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
- S_028244_BR_X(16384) | S_028244_BR_Y(16384));
-
- /* CLEAR_STATE doesn't clear these correctly on certain generations.
- * I don't know why. Deduced by trial and error.
- */
- if (sctx->chip_class <= GFX7 || !has_clear_state) {
- si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
- si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
- si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
- si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
- S_028034_BR_X(16384) | S_028034_BR_Y(16384));
- }
-
- if (!has_clear_state) {
- si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
- S_028230_ER_TRI(0xA) |
- S_028230_ER_POINT(0xA) |
- S_028230_ER_RECT(0xA) |
- /* Required by DX10_DIAMOND_TEST_ENA: */
- S_028230_ER_LINE_LR(0x1A) |
- S_028230_ER_LINE_RL(0x26) |
- S_028230_ER_LINE_TB(0xA) |
- S_028230_ER_LINE_BT(0xA));
- si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
- si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
- si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
- si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
- si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
- }
-
- if (sctx->chip_class >= GFX10) {
- si_pm4_set_reg(pm4, R_028A98_VGT_DRAW_PAYLOAD_CNTL, 0);
- si_pm4_set_reg(pm4, R_030964_GE_MAX_VTX_INDX, ~0);
- si_pm4_set_reg(pm4, R_030924_GE_MIN_VTX_INDX, 0);
- si_pm4_set_reg(pm4, R_030928_GE_INDX_OFFSET, 0);
- si_pm4_set_reg(pm4, R_03097C_GE_STEREO_CNTL, 0);
- si_pm4_set_reg(pm4, R_030988_GE_USER_VGPR_EN, 0);
- } else if (sctx->chip_class == GFX9) {
- si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
- si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
- si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
- } else {
- /* These registers, when written, also overwrite the CLEAR_STATE
- * context, so we can't rely on CLEAR_STATE setting them.
- * It would be an issue if there was another UMD changing them.
- */
- si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
- si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
- si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
- }
-
- if (sctx->chip_class >= GFX7) {
- if (sctx->chip_class >= GFX10) {
- /* Logical CUs 16 - 31 */
- si_pm4_set_reg(pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS,
- S_00B404_CU_EN(0xffff));
- si_pm4_set_reg(pm4, R_00B104_SPI_SHADER_PGM_RSRC4_VS,
- S_00B104_CU_EN(0xffff));
- si_pm4_set_reg(pm4, R_00B004_SPI_SHADER_PGM_RSRC4_PS,
- S_00B004_CU_EN(0xffff));
- }
-
- if (sctx->chip_class >= GFX9) {
- si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
- S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
- } else {
- si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
- S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
- si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
- S_00B41C_WAVE_LIMIT(0x3F));
- si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
- S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
-
- /* If this is 0, Bonaire can hang even if GS isn't being used.
- * Other chips are unaffected. These are suboptimal values,
- * but we don't use on-chip GS.
- */
- si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
- S_028A44_ES_VERTS_PER_SUBGRP(64) |
- S_028A44_GS_PRIMS_PER_SUBGRP(4));
- }
-
- /* Compute LATE_ALLOC_VS.LIMIT. */
- unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
- unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
- unsigned cu_mask_vs = 0xffff;
- unsigned cu_mask_gs = 0xffff;
-
- if (sctx->chip_class >= GFX10) {
- /* For Wave32, the hw will launch twice the number of late
- * alloc waves, so 1 == 2x wave32.
- */
- if (!sscreen->info.use_late_alloc) {
- late_alloc_wave64 = 0;
- } else if (num_cu_per_sh <= 6) {
- late_alloc_wave64 = num_cu_per_sh - 2;
- } else {
- late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
-
- /* CU2 & CU3 disabled because of the dual CU design */
- /* Late alloc is not used for NGG on Navi14 due to a hw bug. */
- cu_mask_vs = 0xfff3;
- cu_mask_gs = sscreen->use_ngg &&
- sctx->family != CHIP_NAVI14 ? 0xfff3 : 0xffff;
- }
- } else {
- if (!sscreen->info.use_late_alloc) {
- late_alloc_wave64 = 0;
- } else if (num_cu_per_sh <= 4) {
- /* Too few available compute units per SH. Disallowing
- * VS to run on one CU could hurt us more than late VS
- * allocation would help.
- *
- * 2 is the highest safe number that allows us to keep
- * all CUs enabled.
- */
- late_alloc_wave64 = 2;
- } else {
- /* This is a good initial value, allowing 1 late_alloc
- * wave per SIMD on num_cu - 2.
- */
- late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
- }
-
- if (late_alloc_wave64 > 2)
- cu_mask_vs = 0xfffe; /* 1 CU disabled */
- }
-
- /* VS can't execute on one CU if the limit is > 2. */
- si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
- S_00B118_CU_EN(cu_mask_vs) |
- S_00B118_WAVE_LIMIT(0x3F));
- si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
- S_00B11C_LIMIT(late_alloc_wave64));
-
- si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
- S_00B21C_CU_EN(cu_mask_gs) | S_00B21C_WAVE_LIMIT(0x3F));
-
- si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
- S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
- }
-
- if (sctx->chip_class >= GFX10) {
- /* Break up a pixel wave if it contains deallocs for more than
- * half the parameter cache.
- *
- * To avoid a deadlock where pixel waves aren't launched
- * because they're waiting for more pixels while the frontend
- * is stuck waiting for PC space, the maximum allowed value is
- * the size of the PC minus the largest possible allocation for
- * a single primitive shader subgroup.
- */
- si_pm4_set_reg(pm4, R_028C50_PA_SC_NGG_MODE_CNTL,
- S_028C50_MAX_DEALLOCS_IN_WAVE(512));
- si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
-
- if (!has_clear_state) {
- si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
- sscreen->info.pa_sc_tile_steering_override);
- }
-
- /* Enable CMASK/FMASK/HTILE/DCC caching in L2 for small chips. */
- unsigned meta_write_policy, meta_read_policy;
- /* TODO: investigate whether LRU improves performance on other chips too */
- if (sscreen->info.num_render_backends <= 4) {
- meta_write_policy = V_02807C_CACHE_LRU_WR; /* cache writes */
- meta_read_policy = V_02807C_CACHE_LRU_RD; /* cache reads */
- } else {
- meta_write_policy = V_02807C_CACHE_STREAM_WR; /* write combine */
- meta_read_policy = V_02807C_CACHE_NOA_RD; /* don't cache reads */
- }
-
- si_pm4_set_reg(pm4, R_02807C_DB_RMI_L2_CACHE_CONTROL,
- S_02807C_Z_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
- S_02807C_S_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
- S_02807C_HTILE_WR_POLICY(meta_write_policy) |
- S_02807C_ZPCPSD_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
- S_02807C_Z_RD_POLICY(V_02807C_CACHE_NOA_RD) |
- S_02807C_S_RD_POLICY(V_02807C_CACHE_NOA_RD) |
- S_02807C_HTILE_RD_POLICY(meta_read_policy));
-
- si_pm4_set_reg(pm4, R_028410_CB_RMI_GL2_CACHE_CONTROL,
- S_028410_CMASK_WR_POLICY(meta_write_policy) |
- S_028410_FMASK_WR_POLICY(meta_write_policy) |
- S_028410_DCC_WR_POLICY(meta_write_policy) |
- S_028410_COLOR_WR_POLICY(V_028410_CACHE_STREAM_WR) |
- S_028410_CMASK_RD_POLICY(meta_read_policy) |
- S_028410_FMASK_RD_POLICY(meta_read_policy) |
- S_028410_DCC_RD_POLICY(meta_read_policy) |
- S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA_RD));
- si_pm4_set_reg(pm4, R_028428_CB_COVERAGE_OUT_CONTROL, 0);
-
- si_pm4_set_reg(pm4, R_00B0C0_SPI_SHADER_REQ_CTRL_PS,
- S_00B0C0_SOFT_GROUPING_EN(1) |
- S_00B0C0_NUMBER_OF_REQUESTS_PER_CU(4 - 1));
- si_pm4_set_reg(pm4, R_00B1C0_SPI_SHADER_REQ_CTRL_VS, 0);
- }
-
- if (sctx->chip_class >= GFX9) {
- si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION,
- S_028B50_ACCUM_ISOLINE(40) |
- S_028B50_ACCUM_TRI(30) |
- S_028B50_ACCUM_QUAD(24) |
- S_028B50_DONUT_SPLIT(24) |
- S_028B50_TRAP_SPLIT(6));
- } else if (sctx->chip_class >= GFX8) {
- unsigned vgt_tess_distribution;
-
- vgt_tess_distribution =
- S_028B50_ACCUM_ISOLINE(32) |
- S_028B50_ACCUM_TRI(11) |
- S_028B50_ACCUM_QUAD(11) |
- S_028B50_DONUT_SPLIT(16);
-
- /* Testing with Unigine Heaven extreme tesselation yielded best results
- * with TRAP_SPLIT = 3.
- */
- if (sctx->family == CHIP_FIJI ||
- sctx->family >= CHIP_POLARIS10)
- vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
-
- si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
- } else if (!has_clear_state) {
- si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
- si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
- }
-
- si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
- if (sctx->chip_class >= GFX7) {
- si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI,
- S_028084_ADDRESS(border_color_va >> 40));
- }
- si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
- RADEON_PRIO_BORDER_COLORS);
-
- if (sctx->chip_class >= GFX9) {
- si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
- S_028C48_MAX_ALLOC_COUNT(sscreen->info.pbb_max_alloc_count - 1) |
- S_028C48_MAX_PRIM_PER_BATCH(1023));
- si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
- S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
- si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
- }
-
- si_pm4_upload_indirect_buffer(sctx, pm4);
- sctx->init_config = pm4;
+ struct si_screen *sscreen = sctx->screen;
+ uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
+ bool has_clear_state = sscreen->info.has_clear_state;
+ struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
+
+ if (!pm4)
+ return;
+
+ si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
+ si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
+ si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
+ si_pm4_cmd_end(pm4, false);
+
+ if (has_clear_state) {
+ si_pm4_cmd_begin(pm4, PKT3_CLEAR_STATE);
+ si_pm4_cmd_add(pm4, 0);
+ si_pm4_cmd_end(pm4, false);
+ }
+
+ if (sctx->chip_class <= GFX8)
+ si_set_raster_config(sctx, pm4);
+
+ si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
+ if (!has_clear_state)
+ si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
+
+ /* FIXME calculate these values somehow ??? */
+ if (sctx->chip_class <= GFX8) {
+ si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
+ si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
+ }
+
+ if (!has_clear_state) {
+ si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
+ si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
+ si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
+ }
+
+ if (sscreen->info.chip_class <= GFX9)
+ si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
+ if (!has_clear_state)
+ si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
+ if (sctx->chip_class < GFX7)
+ si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE,
+ S_008A14_NUM_CLIP_SEQ(3) | S_008A14_CLIP_VTX_REORDER_ENA(1));
+
+ /* CLEAR_STATE doesn't restore these correctly. */
+ si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
+ si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
+ S_028244_BR_X(16384) | S_028244_BR_Y(16384));
+
+ /* CLEAR_STATE doesn't clear these correctly on certain generations.
+ * I don't know why. Deduced by trial and error.
+ */
+ if (sctx->chip_class <= GFX7 || !has_clear_state) {
+ si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
+ si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
+ si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
+ si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
+ S_028034_BR_X(16384) | S_028034_BR_Y(16384));
+ }
+
+ if (!has_clear_state) {
+ si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
+ S_028230_ER_TRI(0xA) | S_028230_ER_POINT(0xA) | S_028230_ER_RECT(0xA) |
+ /* Required by DX10_DIAMOND_TEST_ENA: */
+ S_028230_ER_LINE_LR(0x1A) | S_028230_ER_LINE_RL(0x26) |
+ S_028230_ER_LINE_TB(0xA) | S_028230_ER_LINE_BT(0xA));
+ si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
+ si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
+ si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
+ si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
+ si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
+ }
+
+ if (sctx->chip_class >= GFX10) {
+ si_pm4_set_reg(pm4, R_028A98_VGT_DRAW_PAYLOAD_CNTL, 0);
+ si_pm4_set_reg(pm4, R_030964_GE_MAX_VTX_INDX, ~0);
+ si_pm4_set_reg(pm4, R_030924_GE_MIN_VTX_INDX, 0);
+ si_pm4_set_reg(pm4, R_030928_GE_INDX_OFFSET, 0);
+ si_pm4_set_reg(pm4, R_03097C_GE_STEREO_CNTL, 0);
+ si_pm4_set_reg(pm4, R_030988_GE_USER_VGPR_EN, 0);
+ } else if (sctx->chip_class == GFX9) {
+ si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
+ si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
+ si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
+ } else {
+ /* These registers, when written, also overwrite the CLEAR_STATE
+ * context, so we can't rely on CLEAR_STATE setting them.
+ * It would be an issue if there was another UMD changing them.
+ */
+ si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
+ si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
+ si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
+ }
+
+ if (sctx->chip_class >= GFX7) {
+ if (sctx->chip_class >= GFX10) {
+ /* Logical CUs 16 - 31 */
+ si_pm4_set_reg(pm4, R_00B404_SPI_SHADER_PGM_RSRC4_HS, S_00B404_CU_EN(0xffff));
+ si_pm4_set_reg(pm4, R_00B104_SPI_SHADER_PGM_RSRC4_VS, S_00B104_CU_EN(0xffff));
+ si_pm4_set_reg(pm4, R_00B004_SPI_SHADER_PGM_RSRC4_PS, S_00B004_CU_EN(0xffff));
+ }
+
+ if (sctx->chip_class >= GFX9) {
+ si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
+ S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
+ } else {
+ si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
+ S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
+ si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_WAVE_LIMIT(0x3F));
+ si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
+ S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
+
+ /* If this is 0, Bonaire can hang even if GS isn't being used.
+ * Other chips are unaffected. These are suboptimal values,
+ * but we don't use on-chip GS.
+ */
+ si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
+ S_028A44_ES_VERTS_PER_SUBGRP(64) | S_028A44_GS_PRIMS_PER_SUBGRP(4));
+ }
+
+ /* Compute LATE_ALLOC_VS.LIMIT. */
+ unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
+ unsigned late_alloc_wave64 = 0; /* The limit is per SH. */
+ unsigned cu_mask_vs = 0xffff;
+ unsigned cu_mask_gs = 0xffff;
+
+ if (sctx->chip_class >= GFX10) {
+ /* For Wave32, the hw will launch twice the number of late
+ * alloc waves, so 1 == 2x wave32.
+ */
+ if (!sscreen->info.use_late_alloc) {
+ late_alloc_wave64 = 0;
+ } else if (num_cu_per_sh <= 6) {
+ late_alloc_wave64 = num_cu_per_sh - 2;
+ } else {
+ late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
+
+ /* CU2 & CU3 disabled because of the dual CU design */
+ /* Late alloc is not used for NGG on Navi14 due to a hw bug. */
+ cu_mask_vs = 0xfff3;
+ cu_mask_gs = sscreen->use_ngg && sctx->family != CHIP_NAVI14 ? 0xfff3 : 0xffff;
+ }
+ } else {
+ if (!sscreen->info.use_late_alloc) {
+ late_alloc_wave64 = 0;
+ } else if (num_cu_per_sh <= 4) {
+ /* Too few available compute units per SH. Disallowing
+ * VS to run on one CU could hurt us more than late VS
+ * allocation would help.
+ *
+ * 2 is the highest safe number that allows us to keep
+ * all CUs enabled.
+ */
+ late_alloc_wave64 = 2;
+ } else {
+ /* This is a good initial value, allowing 1 late_alloc
+ * wave per SIMD on num_cu - 2.
+ */
+ late_alloc_wave64 = (num_cu_per_sh - 2) * 4;
+ }
+
+ if (late_alloc_wave64 > 2)
+ cu_mask_vs = 0xfffe; /* 1 CU disabled */
+ }
+
+ /* VS can't execute on one CU if the limit is > 2. */
+ si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
+ S_00B118_CU_EN(cu_mask_vs) | S_00B118_WAVE_LIMIT(0x3F));
+ si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(late_alloc_wave64));
+
+ si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
+ S_00B21C_CU_EN(cu_mask_gs) | S_00B21C_WAVE_LIMIT(0x3F));
+
+ si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
+ S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
+ }
+
+ if (sctx->chip_class >= GFX10) {
+ /* Break up a pixel wave if it contains deallocs for more than
+ * half the parameter cache.
+ *
+ * To avoid a deadlock where pixel waves aren't launched
+ * because they're waiting for more pixels while the frontend
+ * is stuck waiting for PC space, the maximum allowed value is
+ * the size of the PC minus the largest possible allocation for
+ * a single primitive shader subgroup.
+ */
+ si_pm4_set_reg(pm4, R_028C50_PA_SC_NGG_MODE_CNTL, S_028C50_MAX_DEALLOCS_IN_WAVE(512));
+ si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
+
+ if (!has_clear_state) {
+ si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE,
+ sscreen->info.pa_sc_tile_steering_override);
+ }
+
+ /* Enable CMASK/FMASK/HTILE/DCC caching in L2 for small chips. */
+ unsigned meta_write_policy, meta_read_policy;
+ /* TODO: investigate whether LRU improves performance on other chips too */
+ if (sscreen->info.num_render_backends <= 4) {
+ meta_write_policy = V_02807C_CACHE_LRU_WR; /* cache writes */
+ meta_read_policy = V_02807C_CACHE_LRU_RD; /* cache reads */
+ } else {
+ meta_write_policy = V_02807C_CACHE_STREAM_WR; /* write combine */
+ meta_read_policy = V_02807C_CACHE_NOA_RD; /* don't cache reads */
+ }
+
+ si_pm4_set_reg(pm4, R_02807C_DB_RMI_L2_CACHE_CONTROL,
+ S_02807C_Z_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
+ S_02807C_S_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
+ S_02807C_HTILE_WR_POLICY(meta_write_policy) |
+ S_02807C_ZPCPSD_WR_POLICY(V_02807C_CACHE_STREAM_WR) |
+ S_02807C_Z_RD_POLICY(V_02807C_CACHE_NOA_RD) |
+ S_02807C_S_RD_POLICY(V_02807C_CACHE_NOA_RD) |
+ S_02807C_HTILE_RD_POLICY(meta_read_policy));
+
+ si_pm4_set_reg(
+ pm4, R_028410_CB_RMI_GL2_CACHE_CONTROL,
+ S_028410_CMASK_WR_POLICY(meta_write_policy) | S_028410_FMASK_WR_POLICY(meta_write_policy) |
+ S_028410_DCC_WR_POLICY(meta_write_policy) |
+ S_028410_COLOR_WR_POLICY(V_028410_CACHE_STREAM_WR) |
+ S_028410_CMASK_RD_POLICY(meta_read_policy) |
+ S_028410_FMASK_RD_POLICY(meta_read_policy) | S_028410_DCC_RD_POLICY(meta_read_policy) |
+ S_028410_COLOR_RD_POLICY(V_028410_CACHE_NOA_RD));
+ si_pm4_set_reg(pm4, R_028428_CB_COVERAGE_OUT_CONTROL, 0);
+
+ si_pm4_set_reg(pm4, R_00B0C0_SPI_SHADER_REQ_CTRL_PS,
+ S_00B0C0_SOFT_GROUPING_EN(1) | S_00B0C0_NUMBER_OF_REQUESTS_PER_CU(4 - 1));
+ si_pm4_set_reg(pm4, R_00B1C0_SPI_SHADER_REQ_CTRL_VS, 0);
+ }
+
+ if (sctx->chip_class >= GFX9) {
+ si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION,
+ S_028B50_ACCUM_ISOLINE(40) | S_028B50_ACCUM_TRI(30) | S_028B50_ACCUM_QUAD(24) |
+ S_028B50_DONUT_SPLIT(24) | S_028B50_TRAP_SPLIT(6));
+ } else if (sctx->chip_class >= GFX8) {
+ unsigned vgt_tess_distribution;
+
+ vgt_tess_distribution = S_028B50_ACCUM_ISOLINE(32) | S_028B50_ACCUM_TRI(11) |
+ S_028B50_ACCUM_QUAD(11) | S_028B50_DONUT_SPLIT(16);
+
+ /* Testing with Unigine Heaven extreme tesselation yielded best results
+ * with TRAP_SPLIT = 3.
+ */
+ if (sctx->family == CHIP_FIJI || sctx->family >= CHIP_POLARIS10)
+ vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
+
+ si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
+ } else if (!has_clear_state) {
+ si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
+ si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
+ }
+
+ si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
+ if (sctx->chip_class >= GFX7) {
+ si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, S_028084_ADDRESS(border_color_va >> 40));
+ }
+ si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ, RADEON_PRIO_BORDER_COLORS);
+
+ if (sctx->chip_class >= GFX9) {
+ si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
+ S_028C48_MAX_ALLOC_COUNT(sscreen->info.pbb_max_alloc_count - 1) |
+ S_028C48_MAX_PRIM_PER_BATCH(1023));
+ si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
+ S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
+ si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
+ }
+
+ si_pm4_upload_indirect_buffer(sctx, pm4);
+ sctx->init_config = pm4;
}