diff options
author | Marek Olšák <[email protected]> | 2016-05-17 20:46:42 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2016-06-01 17:35:30 +0200 |
commit | 95c5bbae66af3ca1f805d94f6fe8d8e4ba2c9c43 (patch) | |
tree | 586dc0a84fc7307019d22dd403155c783674a6a3 /src/gallium/drivers/radeonsi/si_state.c | |
parent | ef765d07894bdb6234c2f9cb47c7c3ab0f20fccf (diff) |
radeonsi: set some image descriptor fields at bind time
mainly the fields that can change by reallocating a texture and changing
the tile mode
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_state.c | 99 |
1 files changed, 43 insertions, 56 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 58cbac4a4c0..fbd0b4f0833 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -1834,19 +1834,6 @@ boolean si_is_format_supported(struct pipe_screen *screen, return retval == usage; } -static unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, - bool stencil) -{ - unsigned tile_mode_index = 0; - - if (stencil) { - tile_mode_index = rtex->surface.stencil_tiling_index[level]; - } else { - tile_mode_index = rtex->surface.tiling_index[level]; - } - return tile_mode_index; -} - /* * framebuffer handling */ @@ -2639,42 +2626,19 @@ si_make_texture_descriptor(struct si_screen *screen, enum pipe_texture_target target, enum pipe_format pipe_format, const unsigned char state_swizzle[4], - unsigned base_level, unsigned first_level, unsigned last_level, + unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer, unsigned width, unsigned height, unsigned depth, uint32_t *state, uint32_t *fmask_state) { struct pipe_resource *res = &tex->resource.b.b; - const struct radeon_surf_level *surflevel = tex->surface.level; const struct util_format_description *desc; unsigned char swizzle[4]; int first_non_void; unsigned num_format, data_format, type; - uint32_t pitch; uint64_t va; - /* Texturing with separate depth and stencil. */ - if (tex->is_depth && !tex->is_flushing_texture) { - switch (pipe_format) { - case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: - pipe_format = PIPE_FORMAT_Z32_FLOAT; - break; - case PIPE_FORMAT_X8Z24_UNORM: - case PIPE_FORMAT_S8_UINT_Z24_UNORM: - /* Z24 is always stored like this. */ - pipe_format = PIPE_FORMAT_Z24X8_UNORM; - break; - case PIPE_FORMAT_X24S8_UINT: - case PIPE_FORMAT_S8X24_UINT: - case PIPE_FORMAT_X32_S8X24_UINT: - pipe_format = PIPE_FORMAT_S8_UINT; - surflevel = tex->surface.stencil_level; - break; - default:; - } - } - desc = util_format_description(pipe_format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { @@ -2794,12 +2758,8 @@ si_make_texture_descriptor(struct si_screen *screen, } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE) depth = res->array_size / 6; - pitch = surflevel[base_level].nblk_x * util_format_get_blockwidth(pipe_format); - va = tex->resource.gpu_address + surflevel[base_level].offset; - - state[0] = va >> 8; - state[1] = (S_008F14_BASE_ADDRESS_HI(va >> 40) | - S_008F14_DATA_FORMAT(data_format) | + state[0] = 0; + state[1] = (S_008F14_DATA_FORMAT(data_format) | S_008F14_NUM_FORMAT(num_format)); state[2] = (S_008F18_WIDTH(width - 1) | S_008F18_HEIGHT(height - 1)); @@ -2812,24 +2772,19 @@ si_make_texture_descriptor(struct si_screen *screen, S_008F1C_LAST_LEVEL(res->nr_samples > 1 ? util_logbase2(res->nr_samples) : last_level) | - S_008F1C_TILING_INDEX(si_tile_mode_index(tex, base_level, false)) | S_008F1C_POW2_PAD(res->last_level > 0) | S_008F1C_TYPE(type)); - state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1)); + state[4] = S_008F20_DEPTH(depth - 1); state[5] = (S_008F24_BASE_ARRAY(first_layer) | S_008F24_LAST_ARRAY(last_layer)); + state[6] = 0; + state[7] = 0; if (tex->dcc_offset) { unsigned swap = r600_translate_colorswap(pipe_format, FALSE); - state[6] = S_008F28_COMPRESSION_EN(1) | S_008F28_ALPHA_IS_ON_MSB(swap <= 1); - state[7] = (tex->resource.gpu_address + - tex->dcc_offset + - surflevel[base_level].dcc_offset) >> 8; + state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1); } else { - state[6] = 0; - state[7] = 0; - /* The last dword is unused by hw. The shader uses it to clear * bits in the first dword of sampler state. */ @@ -2907,6 +2862,8 @@ si_create_sampler_view_custom(struct pipe_context *ctx, unsigned char state_swizzle[4]; unsigned height, depth, width; unsigned last_layer = state->u.tex.last_layer; + enum pipe_format pipe_format; + const struct radeon_surf_level *surflevel; if (!view) return NULL; @@ -2978,13 +2935,40 @@ si_create_sampler_view_custom(struct pipe_context *ctx, state->target == PIPE_TEXTURE_CUBE) last_layer = state->u.tex.first_layer; - si_make_texture_descriptor(sctx->screen, tmp, true, state->target, - state->format, state_swizzle, - base_level, first_level, last_level, + /* Texturing with separate depth and stencil. */ + pipe_format = state->format; + surflevel = tmp->surface.level; + + if (tmp->is_depth && !tmp->is_flushing_texture) { + switch (pipe_format) { + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + pipe_format = PIPE_FORMAT_Z32_FLOAT; + break; + case PIPE_FORMAT_X8Z24_UNORM: + case PIPE_FORMAT_S8_UINT_Z24_UNORM: + /* Z24 is always stored like this. */ + pipe_format = PIPE_FORMAT_Z24X8_UNORM; + break; + case PIPE_FORMAT_X24S8_UINT: + case PIPE_FORMAT_S8X24_UINT: + case PIPE_FORMAT_X32_S8X24_UINT: + pipe_format = PIPE_FORMAT_S8_UINT; + surflevel = tmp->surface.stencil_level; + break; + default:; + } + } + + si_make_texture_descriptor(sctx->screen, tmp, true, + state->target, pipe_format, state_swizzle, + first_level, last_level, state->u.tex.first_layer, last_layer, width, height, depth, view->state, view->fmask_state); + view->base_level_info = &surflevel[base_level]; + view->base_level = base_level; + view->block_width = util_format_get_blockwidth(pipe_format); return &view->base; } @@ -3458,11 +3442,14 @@ static void si_query_opaque_metadata(struct r600_common_screen *rscreen, si_make_texture_descriptor(sscreen, rtex, true, res->target, res->format, - swizzle, 0, 0, res->last_level, 0, + swizzle, 0, res->last_level, 0, is_array ? res->array_size - 1 : 0, res->width0, res->height0, res->depth0, desc, NULL); + si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, + rtex->surface.blk_w, false, desc); + /* Clear the base address and set the relative DCC offset. */ desc[0] = 0; desc[1] &= C_008F14_BASE_ADDRESS_HI; |