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authorMarek Olšák <[email protected]>2017-06-05 02:00:52 +0200
committerMarek Olšák <[email protected]>2017-06-08 23:29:07 +0200
commit4b8d0c2b1d25c2cf1b3ce57c9c1d997bff1b9408 (patch)
tree98fbcce6274dbd837227b910643bbea0263d2120 /src/gallium/drivers/radeonsi/si_state.c
parentf804e0672ea56f4757b5e8d679798fa0e8132352 (diff)
radeonsi: don't update dependent states if it has no effect (v2)
This and the previous clip_regs commit decrease IB sizes and the number of si_update_shaders invocations as follows: IB size si_update_shaders calls Borderlands 2 -10% -27% Deus Ex: MD -5% -11% Talos Principle -8% -30% v2: always dirty cb_render_state in set_framebuffer_state Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_state.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_state.c63
1 files changed, 56 insertions, 7 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c
index 3f471a3672e..c7bc7b0a9ca 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -603,9 +603,27 @@ static void *si_create_blend_state(struct pipe_context *ctx,
static void si_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
- si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
- si_mark_atom_dirty(sctx, &sctx->cb_render_state);
- sctx->do_update_shaders = true;
+ struct si_state_blend *old_blend = sctx->queued.named.blend;
+ struct si_state_blend *blend = (struct si_state_blend *)state;
+
+ if (!state)
+ return;
+
+ if (!old_blend ||
+ old_blend->cb_target_mask != blend->cb_target_mask ||
+ old_blend->dual_src_blend != blend->dual_src_blend)
+ si_mark_atom_dirty(sctx, &sctx->cb_render_state);
+
+ si_pm4_bind_state(sctx, blend, state);
+
+ if (!old_blend ||
+ old_blend->cb_target_mask != blend->cb_target_mask ||
+ old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
+ old_blend->alpha_to_one != blend->alpha_to_one ||
+ old_blend->dual_src_blend != blend->dual_src_blend ||
+ old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
+ old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
+ sctx->do_update_shaders = true;
}
static void si_delete_blend_state(struct pipe_context *ctx, void *state)
@@ -921,10 +939,27 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state)
si_pm4_bind_state(sctx, rasterizer, rs);
si_update_poly_offset_state(sctx);
- si_mark_atom_dirty(sctx, &sctx->clip_regs);
+ if (!old_rs ||
+ old_rs->clip_plane_enable != rs->clip_plane_enable ||
+ old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
+ si_mark_atom_dirty(sctx, &sctx->clip_regs);
+
sctx->ia_multi_vgt_param_key.u.line_stipple_enabled =
rs->line_stipple_enable;
- sctx->do_update_shaders = true;
+
+ if (!old_rs ||
+ old_rs->clip_plane_enable != rs->clip_plane_enable ||
+ old_rs->rasterizer_discard != rs->rasterizer_discard ||
+ old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
+ old_rs->flatshade != rs->flatshade ||
+ old_rs->two_side != rs->two_side ||
+ old_rs->multisample_enable != rs->multisample_enable ||
+ old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
+ old_rs->poly_smooth != rs->poly_smooth ||
+ old_rs->line_smooth != rs->line_smooth ||
+ old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
+ old_rs->force_persample_interp != rs->force_persample_interp)
+ sctx->do_update_shaders = true;
}
static void si_delete_rs_state(struct pipe_context *ctx, void *state)
@@ -1062,6 +1097,7 @@ static void *si_create_dsa_state(struct pipe_context *ctx,
static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
+ struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
struct si_state_dsa *dsa = state;
if (!state)
@@ -1074,7 +1110,9 @@ static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
sctx->stencil_ref.dsa_part = dsa->stencil_ref;
si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
}
- sctx->do_update_shaders = true;
+
+ if (!old_dsa || old_dsa->alpha_func != dsa->alpha_func)
+ sctx->do_update_shaders = true;
}
static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
@@ -3693,6 +3731,9 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
return NULL;
}
+ if (elements[i].instance_divisor)
+ v->uses_instance_divisors = true;
+
if (!used[vbo_index]) {
v->first_vb_use_mask |= 1 << i;
used[vbo_index] = true;
@@ -3806,11 +3847,19 @@ static void *si_create_vertex_elements(struct pipe_context *ctx,
static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
struct si_context *sctx = (struct si_context *)ctx;
+ struct si_vertex_element *old = sctx->vertex_elements;
struct si_vertex_element *v = (struct si_vertex_element*)state;
sctx->vertex_elements = v;
sctx->vertex_buffers_dirty = true;
- sctx->do_update_shaders = true;
+
+ if (v &&
+ (!old ||
+ old->count != v->count ||
+ old->uses_instance_divisors != v->uses_instance_divisors ||
+ v->uses_instance_divisors || /* we don't check which divisors changed */
+ memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
+ sctx->do_update_shaders = true;
}
static void si_delete_vertex_element(struct pipe_context *ctx, void *state)