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author | Marek Olšák <[email protected]> | 2019-12-24 13:50:06 -0500 |
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committer | Marek Olšák <[email protected]> | 2020-01-20 16:16:11 -0500 |
commit | aa2d846604b7e46f98c05242f4f97b3508bf183e (patch) | |
tree | d978933c702e9da7697842cef3f5454bf4d016a2 /src/gallium/drivers/radeonsi/si_shader.h | |
parent | 41fef6fc09b9e8913dc0cf6e926fa109c680f9c2 (diff) |
radeonsi/gfx10: move GE_PC_ALLOC setting to shader states
The value is not changed. I just use a different way to compute it.
The value will vary with NGG culling.
Acked-by: Pierre-Eric Pelloux-Prayer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h index 3a6ad2b5117..295db469be3 100644 --- a/src/gallium/drivers/radeonsi/si_shader.h +++ b/src/gallium/drivers/radeonsi/si_shader.h @@ -775,6 +775,7 @@ struct si_shader { unsigned pa_cl_vte_cntl; unsigned pa_cl_ngg_cntl; unsigned vgt_gs_max_vert_out; /* for API GS */ + unsigned ge_pc_alloc; /* uconfig register */ } ngg; struct { @@ -784,6 +785,7 @@ struct si_shader { unsigned spi_vs_out_config; unsigned spi_shader_pos_format; unsigned pa_cl_vte_cntl; + unsigned ge_pc_alloc; /* uconfig register */ } vs; struct { |