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authorNicolai Hähnle <[email protected]>2017-04-12 11:01:19 +0200
committerNicolai Hähnle <[email protected]>2017-04-13 17:31:11 +0200
commit4f7e3fbb50f06ab523594a7ee4693b1a95c0e66a (patch)
tree0bc81842e95535939c26a3d8f45c6f99177aba15 /src/gallium/drivers/radeonsi/si_shader.h
parent472c84d1ad0ae9d3e7dbe469ae04e2efe65143fa (diff)
radeonsi: fix gl_BaseVertex in non-indexed draws
gl_BaseVertex is supposed to be 0 in non-indexed draws. Unfortunately, the way they're implemented, the VGT always generates indices starting at 0, and the VS prolog adds the start index. There's a VGT_INDX_OFFSET register which causes the VGT to start at a driver-defined index. However, this register cannot be written from indirect draws. So fix this unlikely case by setting a bit to tell the VS whether the draw is indexed or not, so that gl_BaseVertex can be adjusted accordingly when used. Fixes a bug in KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters.* Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_shader.h')
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index fdb0dd482bc..f145eab14f3 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -220,6 +220,8 @@ enum {
/* Clamp vertex color output (only used in VS as VS). */
#define S_VS_STATE_CLAMP_VERTEX_COLOR(x) (((unsigned)(x) & 0x1) << 0)
#define C_VS_STATE_CLAMP_VERTEX_COLOR 0xFFFFFFFE
+#define S_VS_STATE_INDEXED(x) (((unsigned)(x) & 0x1) << 1)
+#define C_VS_STATE_INDEXED 0xFFFFFFFD
#define S_VS_STATE_LS_OUT_PATCH_SIZE(x) (((unsigned)(x) & 0x1FFF) << 8)
#define C_VS_STATE_LS_OUT_PATCH_SIZE 0xFFE000FF
#define S_VS_STATE_LS_OUT_VERTEX_SIZE(x) (((unsigned)(x) & 0xFF) << 24)