aboutsummaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/radeonsi/si_compute_prim_discard.c
diff options
context:
space:
mode:
authorConnor Abbott <[email protected]>2019-11-11 12:50:12 +0100
committerConnor Abbott <[email protected]>2019-11-25 14:17:10 +0100
commit3b143369a55d1b79f7db14dda587e18f6b27c975 (patch)
tree93f468ba8ce5064bde7f7d4ecf27dec2f3484724 /src/gallium/drivers/radeonsi/si_compute_prim_discard.c
parent9885af3bdf42cb22baf83aa9598be763a5fc2825 (diff)
ac/nir, radv, radeonsi: Switch to using ac_shader_args
Reviewed-by: Samuel Pitoiset <[email protected]> Acked-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_compute_prim_discard.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_compute_prim_discard.c111
1 files changed, 64 insertions, 47 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c
index 34e6d344486..a52966f2376 100644
--- a/src/gallium/drivers/radeonsi/si_compute_prim_discard.c
+++ b/src/gallium/drivers/radeonsi/si_compute_prim_discard.c
@@ -318,50 +318,51 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
ac_add_function_attr(ctx->ac.context, vs, -1, AC_FUNC_ATTR_ALWAYSINLINE);
LLVMSetLinkage(vs, LLVMPrivateLinkage);
- LLVMTypeRef const_desc_type;
+ enum ac_arg_type const_desc_type;
if (ctx->shader->selector->info.const_buffers_declared == 1 &&
ctx->shader->selector->info.shader_buffers_declared == 0)
- const_desc_type = ctx->f32;
+ const_desc_type = AC_ARG_CONST_FLOAT_PTR;
else
- const_desc_type = ctx->v4i32;
-
- struct si_function_info fninfo;
- si_init_function_info(&fninfo);
-
- LLVMValueRef index_buffers_and_constants, vertex_counter, vb_desc, const_desc;
- LLVMValueRef base_vertex, start_instance, block_id, local_id, ordered_wave_id;
- LLVMValueRef restart_index, vp_scale[2], vp_translate[2], smallprim_precision;
- LLVMValueRef num_prims_udiv_multiplier, num_prims_udiv_terms, sampler_desc;
- LLVMValueRef last_wave_prim_id, vertex_count_addr;
-
- add_arg_assign(&fninfo, ARG_SGPR, ac_array_in_const32_addr_space(ctx->v4i32),
- &index_buffers_and_constants);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &vertex_counter);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &last_wave_prim_id);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &vertex_count_addr);
- add_arg_assign(&fninfo, ARG_SGPR, ac_array_in_const32_addr_space(ctx->v4i32),
- &vb_desc);
- add_arg_assign(&fninfo, ARG_SGPR, ac_array_in_const32_addr_space(const_desc_type),
- &const_desc);
- add_arg_assign(&fninfo, ARG_SGPR, ac_array_in_const32_addr_space(ctx->v8i32),
- &sampler_desc);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &base_vertex);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &start_instance);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &num_prims_udiv_multiplier);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &num_prims_udiv_terms);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &restart_index);
- add_arg_assign(&fninfo, ARG_SGPR, ctx->f32, &smallprim_precision);
+ const_desc_type = AC_ARG_CONST_DESC_PTR;
+
+ memset(&ctx->args, 0, sizeof(ctx->args));
+
+ struct ac_arg param_index_buffers_and_constants, param_vertex_counter;
+ struct ac_arg param_vb_desc, param_const_desc;
+ struct ac_arg param_base_vertex, param_start_instance;
+ struct ac_arg param_block_id, param_local_id, param_ordered_wave_id;
+ struct ac_arg param_restart_index, param_smallprim_precision;
+ struct ac_arg param_num_prims_udiv_multiplier, param_num_prims_udiv_terms;
+ struct ac_arg param_sampler_desc, param_last_wave_prim_id, param_vertex_count_addr;
+
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+ &param_index_buffers_and_constants);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_vertex_counter);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_last_wave_prim_id);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_vertex_count_addr);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR,
+ &param_vb_desc);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, const_desc_type,
+ &param_const_desc);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_CONST_IMAGE_PTR,
+ &param_sampler_desc);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_base_vertex);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_start_instance);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_num_prims_udiv_multiplier);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_num_prims_udiv_terms);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_restart_index);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_FLOAT, &param_smallprim_precision);
/* Block ID and thread ID inputs. */
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &block_id);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_block_id);
if (VERTEX_COUNTER_GDS_MODE == 2)
- add_arg_assign(&fninfo, ARG_SGPR, ctx->i32, &ordered_wave_id);
- add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &local_id);
+ ac_add_arg(&ctx->args, AC_ARG_SGPR, 1, AC_ARG_INT, &param_ordered_wave_id);
+ ac_add_arg(&ctx->args, AC_ARG_VGPR, 1, AC_ARG_INT, &param_local_id);
/* Create the compute shader function. */
unsigned old_type = ctx->type;
ctx->type = PIPE_SHADER_COMPUTE;
- si_create_function(ctx, "prim_discard_cs", NULL, 0, &fninfo, THREADGROUP_SIZE);
+ si_create_function(ctx, "prim_discard_cs", NULL, 0, THREADGROUP_SIZE);
ctx->type = old_type;
if (VERTEX_COUNTER_GDS_MODE == 1) {
@@ -376,14 +377,14 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
vs_params[num_vs_params++] = LLVMGetUndef(LLVMTypeOf(LLVMGetParam(vs, 0))); /* RW_BUFFERS */
vs_params[num_vs_params++] = LLVMGetUndef(LLVMTypeOf(LLVMGetParam(vs, 1))); /* BINDLESS */
- vs_params[num_vs_params++] = const_desc;
- vs_params[num_vs_params++] = sampler_desc;
+ vs_params[num_vs_params++] = ac_get_arg(&ctx->ac, param_const_desc);
+ vs_params[num_vs_params++] = ac_get_arg(&ctx->ac, param_sampler_desc);
vs_params[num_vs_params++] = LLVMConstInt(ctx->i32,
S_VS_STATE_INDEXED(key->opt.cs_indexed), 0);
- vs_params[num_vs_params++] = base_vertex;
- vs_params[num_vs_params++] = start_instance;
+ vs_params[num_vs_params++] = ac_get_arg(&ctx->ac, param_base_vertex);
+ vs_params[num_vs_params++] = ac_get_arg(&ctx->ac, param_start_instance);
vs_params[num_vs_params++] = ctx->i32_0; /* DrawID */
- vs_params[num_vs_params++] = vb_desc;
+ vs_params[num_vs_params++] = ac_get_arg(&ctx->ac, param_vb_desc);
vs_params[(param_vertex_id = num_vs_params++)] = NULL; /* VertexID */
vs_params[(param_instance_id = num_vs_params++)] = NULL; /* InstanceID */
@@ -396,6 +397,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
/* Load descriptors. (load 8 dwords at once) */
LLVMValueRef input_indexbuf, output_indexbuf, tmp, desc[8];
+ LLVMValueRef index_buffers_and_constants = ac_get_arg(&ctx->ac, param_index_buffers_and_constants);
tmp = LLVMBuildPointerCast(builder, index_buffers_and_constants,
ac_array_in_const32_addr_space(ctx->v8i32), "");
tmp = ac_build_load_to_sgpr(&ctx->ac, tmp, ctx->i32_0);
@@ -408,12 +410,17 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
/* Compute PrimID and InstanceID. */
LLVMValueRef global_thread_id =
- ac_build_imad(&ctx->ac, block_id,
- LLVMConstInt(ctx->i32, THREADGROUP_SIZE, 0), local_id);
+ ac_build_imad(&ctx->ac, ac_get_arg(&ctx->ac, param_block_id),
+ LLVMConstInt(ctx->i32, THREADGROUP_SIZE, 0),
+ ac_get_arg(&ctx->ac, param_local_id));
LLVMValueRef prim_id = global_thread_id; /* PrimID within an instance */
LLVMValueRef instance_id = ctx->i32_0;
if (key->opt.cs_instancing) {
+ LLVMValueRef num_prims_udiv_terms =
+ ac_get_arg(&ctx->ac, param_num_prims_udiv_terms);
+ LLVMValueRef num_prims_udiv_multiplier =
+ ac_get_arg(&ctx->ac, param_num_prims_udiv_multiplier);
/* Unpack num_prims_udiv_terms. */
LLVMValueRef post_shift = LLVMBuildAnd(builder, num_prims_udiv_terms,
LLVMConstInt(ctx->i32, 0x1f, 0), "");
@@ -477,6 +484,8 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
}
}
+ LLVMValueRef ordered_wave_id = ac_get_arg(&ctx->ac, param_ordered_wave_id);
+
/* Extract the ordered wave ID. */
if (VERTEX_COUNTER_GDS_MODE == 2) {
ordered_wave_id = LLVMBuildLShr(builder, ordered_wave_id,
@@ -485,7 +494,8 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
LLVMConstInt(ctx->i32, 0xfff, 0), "");
}
LLVMValueRef thread_id =
- LLVMBuildAnd(builder, local_id, LLVMConstInt(ctx->i32, 63, 0), "");
+ LLVMBuildAnd(builder, ac_get_arg(&ctx->ac, param_local_id),
+ LLVMConstInt(ctx->i32, 63, 0), "");
/* Every other triangle in a strip has a reversed vertex order, so we
* need to swap vertices of odd primitives to get the correct primitive
@@ -493,6 +503,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
* restart complicates it, because a strip can start anywhere.
*/
LLVMValueRef prim_restart_accepted = ctx->i1true;
+ LLVMValueRef vertex_counter = ac_get_arg(&ctx->ac, param_vertex_counter);
if (key->opt.cs_prim_type == PIPE_PRIM_TRIANGLE_STRIP) {
/* Without primitive restart, odd primitives have reversed orientation.
@@ -520,7 +531,8 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
for (unsigned i = 0; i < 3; i++) {
LLVMValueRef not_reset = LLVMBuildICmp(builder, LLVMIntNE, index[i],
- restart_index, "");
+ ac_get_arg(&ctx->ac, param_restart_index),
+ "");
if (i == 0)
index0_is_reset = LLVMBuildNot(builder, not_reset, "");
prim_restart_accepted = LLVMBuildAnd(builder, prim_restart_accepted,
@@ -680,6 +692,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
LLVMValueRef vp = ac_build_load_invariant(&ctx->ac, index_buffers_and_constants,
LLVMConstInt(ctx->i32, 2, 0));
vp = LLVMBuildBitCast(builder, vp, ctx->v4f32, "");
+ LLVMValueRef vp_scale[2], vp_translate[2];
vp_scale[0] = ac_llvm_extract_elem(&ctx->ac, vp, 0);
vp_scale[1] = ac_llvm_extract_elem(&ctx->ac, vp, 1);
vp_translate[0] = ac_llvm_extract_elem(&ctx->ac, vp, 2);
@@ -699,7 +712,8 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
LLVMValueRef accepted =
ac_cull_triangle(&ctx->ac, pos, prim_restart_accepted,
- vp_scale, vp_translate, smallprim_precision,
+ vp_scale, vp_translate,
+ ac_get_arg(&ctx->ac, param_smallprim_precision),
&options);
LLVMValueRef accepted_threadmask = ac_get_i1_sgpr_mask(&ctx->ac, accepted);
@@ -788,7 +802,8 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
if (VERTEX_COUNTER_GDS_MODE == 2) {
ac_build_ifcc(&ctx->ac,
LLVMBuildICmp(builder, LLVMIntEQ, global_thread_id,
- last_wave_prim_id, ""), 12606);
+ ac_get_arg(&ctx->ac, param_last_wave_prim_id), ""),
+ 12606);
LLVMValueRef count = LLVMBuildAdd(builder, start, num_prims_accepted, "");
count = LLVMBuildMul(builder, count,
LLVMConstInt(ctx->i32, vertices_per_prim, 0), "");
@@ -798,7 +813,7 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
*/
if (ctx->screen->info.chip_class <= GFX8) {
LLVMValueRef desc[] = {
- vertex_count_addr,
+ ac_get_arg(&ctx->ac, param_vertex_count_addr),
LLVMConstInt(ctx->i32,
S_008F04_BASE_ADDRESS_HI(ctx->screen->info.address32_hi), 0),
LLVMConstInt(ctx->i32, 4, 0),
@@ -810,7 +825,9 @@ void si_build_prim_discard_compute_shader(struct si_shader_context *ctx)
ctx->i32_0, 0, ac_glc | ac_slc, false);
} else {
LLVMBuildStore(builder, count,
- si_expand_32bit_pointer(ctx, vertex_count_addr));
+ si_expand_32bit_pointer(ctx,
+ ac_get_arg(&ctx->ac,
+ param_vertex_count_addr)));
}
ac_build_endif(&ctx->ac, 12606);
} else {