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authorPierre-Eric Pelloux-Prayer <[email protected]>2020-03-27 19:32:38 +0100
committerMarge Bot <[email protected]>2020-03-30 11:05:52 +0000
commitd7008fe46a8f689ce4ee2b14b61dc39baebccaa8 (patch)
tree42bac3bd7c7db306cc5e5c40e2acef1bda96d2af /src/gallium/drivers/radeonsi/si_buffer.c
parent53e5e802f88134492e4c88936f2d7a961cd431a5 (diff)
radeonsi: switch to 3-spaces style
Generated automatically using clang-format and the following config: AlignAfterOpenBracket: true AlignConsecutiveMacros: true AllowAllArgumentsOnNextLine: false AllowShortCaseLabelsOnASingleLine: false AllowShortFunctionsOnASingleLine: false AlwaysBreakAfterReturnType: None BasedOnStyle: LLVM BraceWrapping: AfterControlStatement: false AfterEnum: true AfterFunction: true AfterStruct: false BeforeElse: false SplitEmptyFunction: true BinPackArguments: true BinPackParameters: true BreakBeforeBraces: Custom ColumnLimit: 100 ContinuationIndentWidth: 3 Cpp11BracedListStyle: false Cpp11BracedListStyle: true ForEachMacros: - LIST_FOR_EACH_ENTRY - LIST_FOR_EACH_ENTRY_SAFE - util_dynarray_foreach - nir_foreach_variable - nir_foreach_variable_safe - nir_foreach_register - nir_foreach_register_safe - nir_foreach_use - nir_foreach_use_safe - nir_foreach_if_use - nir_foreach_if_use_safe - nir_foreach_def - nir_foreach_def_safe - nir_foreach_phi_src - nir_foreach_phi_src_safe - nir_foreach_parallel_copy_entry - nir_foreach_instr - nir_foreach_instr_reverse - nir_foreach_instr_safe - nir_foreach_instr_reverse_safe - nir_foreach_function - nir_foreach_block - nir_foreach_block_safe - nir_foreach_block_reverse - nir_foreach_block_reverse_safe - nir_foreach_block_in_cf_node IncludeBlocks: Regroup IncludeCategories: - Regex: '<[[:alnum:].]+>' Priority: 2 - Regex: '.*' Priority: 1 IndentWidth: 3 PenaltyBreakBeforeFirstCallParameter: 1 PenaltyExcessCharacter: 100 SpaceAfterCStyleCast: false SpaceBeforeCpp11BracedList: false SpaceBeforeCtorInitializerColon: false SpacesInContainerLiterals: false Reviewed-by: Marek Olšák <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4319>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_buffer.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_buffer.c1328
1 files changed, 633 insertions, 695 deletions
diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
index 38d8e9456c2..eb71636d346 100644
--- a/src/gallium/drivers/radeonsi/si_buffer.c
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -24,240 +24,227 @@
#include "radeonsi/si_pipe.h"
#include "util/u_memory.h"
-#include "util/u_upload_mgr.h"
#include "util/u_transfer.h"
+#include "util/u_upload_mgr.h"
+
#include <inttypes.h>
#include <stdio.h>
-bool si_rings_is_buffer_referenced(struct si_context *sctx,
- struct pb_buffer *buf,
- enum radeon_bo_usage usage)
+bool si_rings_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
+ enum radeon_bo_usage usage)
{
- if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
- return true;
- }
- if (radeon_emitted(sctx->sdma_cs, 0) &&
- sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) {
- return true;
- }
- return false;
+ if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
+ return true;
+ }
+ if (radeon_emitted(sctx->sdma_cs, 0) &&
+ sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) {
+ return true;
+ }
+ return false;
}
-void *si_buffer_map_sync_with_rings(struct si_context *sctx,
- struct si_resource *resource,
- unsigned usage)
+void *si_buffer_map_sync_with_rings(struct si_context *sctx, struct si_resource *resource,
+ unsigned usage)
{
- enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
- bool busy = false;
-
- assert(!(resource->flags & RADEON_FLAG_SPARSE));
-
- if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
- return sctx->ws->buffer_map(resource->buf, NULL, usage);
- }
-
- if (!(usage & PIPE_TRANSFER_WRITE)) {
- /* have to wait for the last write */
- rusage = RADEON_USAGE_WRITE;
- }
-
- if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
- sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs,
- resource->buf, rusage)) {
- if (usage & PIPE_TRANSFER_DONTBLOCK) {
- si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
- return NULL;
- } else {
- si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
- busy = true;
- }
- }
- if (radeon_emitted(sctx->sdma_cs, 0) &&
- sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs,
- resource->buf, rusage)) {
- if (usage & PIPE_TRANSFER_DONTBLOCK) {
- si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
- return NULL;
- } else {
- si_flush_dma_cs(sctx, 0, NULL);
- busy = true;
- }
- }
-
- if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
- if (usage & PIPE_TRANSFER_DONTBLOCK) {
- return NULL;
- } else {
- /* We will be wait for the GPU. Wait for any offloaded
- * CS flush to complete to avoid busy-waiting in the winsys. */
- sctx->ws->cs_sync_flush(sctx->gfx_cs);
- if (sctx->sdma_cs)
- sctx->ws->cs_sync_flush(sctx->sdma_cs);
- }
- }
-
- /* Setting the CS to NULL will prevent doing checks we have done already. */
- return sctx->ws->buffer_map(resource->buf, NULL, usage);
+ enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
+ bool busy = false;
+
+ assert(!(resource->flags & RADEON_FLAG_SPARSE));
+
+ if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
+ return sctx->ws->buffer_map(resource->buf, NULL, usage);
+ }
+
+ if (!(usage & PIPE_TRANSFER_WRITE)) {
+ /* have to wait for the last write */
+ rusage = RADEON_USAGE_WRITE;
+ }
+
+ if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
+ sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, resource->buf, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+ return NULL;
+ } else {
+ si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+ busy = true;
+ }
+ }
+ if (radeon_emitted(sctx->sdma_cs, 0) &&
+ sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, resource->buf, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
+ return NULL;
+ } else {
+ si_flush_dma_cs(sctx, 0, NULL);
+ busy = true;
+ }
+ }
+
+ if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ return NULL;
+ } else {
+ /* We will be wait for the GPU. Wait for any offloaded
+ * CS flush to complete to avoid busy-waiting in the winsys. */
+ sctx->ws->cs_sync_flush(sctx->gfx_cs);
+ if (sctx->sdma_cs)
+ sctx->ws->cs_sync_flush(sctx->sdma_cs);
+ }
+ }
+
+ /* Setting the CS to NULL will prevent doing checks we have done already. */
+ return sctx->ws->buffer_map(resource->buf, NULL, usage);
}
-void si_init_resource_fields(struct si_screen *sscreen,
- struct si_resource *res,
- uint64_t size, unsigned alignment)
+void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
+ unsigned alignment)
{
- struct si_texture *tex = (struct si_texture*)res;
-
- res->bo_size = size;
- res->bo_alignment = alignment;
- res->flags = 0;
- res->texture_handle_allocated = false;
- res->image_handle_allocated = false;
-
- switch (res->b.b.usage) {
- case PIPE_USAGE_STREAM:
- res->flags = RADEON_FLAG_GTT_WC;
- /* fall through */
- case PIPE_USAGE_STAGING:
- /* Transfers are likely to occur more often with these
- * resources. */
- res->domains = RADEON_DOMAIN_GTT;
- break;
- case PIPE_USAGE_DYNAMIC:
- /* Older kernels didn't always flush the HDP cache before
- * CS execution
- */
- if (!sscreen->info.kernel_flushes_hdp_before_ib) {
- res->domains = RADEON_DOMAIN_GTT;
- res->flags |= RADEON_FLAG_GTT_WC;
- break;
- }
- /* fall through */
- case PIPE_USAGE_DEFAULT:
- case PIPE_USAGE_IMMUTABLE:
- default:
- /* Not listing GTT here improves performance in some
- * apps. */
- res->domains = RADEON_DOMAIN_VRAM;
- res->flags |= RADEON_FLAG_GTT_WC;
- break;
- }
-
- if (res->b.b.target == PIPE_BUFFER &&
- res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
- /* Use GTT for all persistent mappings with older
- * kernels, because they didn't always flush the HDP
- * cache before CS execution.
- *
- * Write-combined CPU mappings are fine, the kernel
- * ensures all CPU writes finish before the GPU
- * executes a command stream.
- *
- * radeon doesn't have good BO move throttling, so put all
- * persistent buffers into GTT to prevent VRAM CPU page faults.
- */
- if (!sscreen->info.kernel_flushes_hdp_before_ib ||
- !sscreen->info.is_amdgpu)
- res->domains = RADEON_DOMAIN_GTT;
- }
-
- /* Tiled textures are unmappable. Always put them in VRAM. */
- if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
- res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
- res->domains = RADEON_DOMAIN_VRAM;
- res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
- RADEON_FLAG_GTT_WC;
- }
-
- /* Displayable and shareable surfaces are not suballocated. */
- if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
- res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
- else
- res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
-
- if (sscreen->debug_flags & DBG(NO_WC))
- res->flags &= ~RADEON_FLAG_GTT_WC;
-
- if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
- res->flags |= RADEON_FLAG_READ_ONLY;
-
- if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
- res->flags |= RADEON_FLAG_32BIT;
-
- /* Set expected VRAM and GART usage for the buffer. */
- res->vram_usage = 0;
- res->gart_usage = 0;
- res->max_forced_staging_uploads = 0;
- res->b.max_forced_staging_uploads = 0;
-
- if (res->domains & RADEON_DOMAIN_VRAM) {
- res->vram_usage = size;
-
- res->max_forced_staging_uploads =
- res->b.max_forced_staging_uploads =
- sscreen->info.has_dedicated_vram &&
- size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
- } else if (res->domains & RADEON_DOMAIN_GTT) {
- res->gart_usage = size;
- }
+ struct si_texture *tex = (struct si_texture *)res;
+
+ res->bo_size = size;
+ res->bo_alignment = alignment;
+ res->flags = 0;
+ res->texture_handle_allocated = false;
+ res->image_handle_allocated = false;
+
+ switch (res->b.b.usage) {
+ case PIPE_USAGE_STREAM:
+ res->flags = RADEON_FLAG_GTT_WC;
+ /* fall through */
+ case PIPE_USAGE_STAGING:
+ /* Transfers are likely to occur more often with these
+ * resources. */
+ res->domains = RADEON_DOMAIN_GTT;
+ break;
+ case PIPE_USAGE_DYNAMIC:
+ /* Older kernels didn't always flush the HDP cache before
+ * CS execution
+ */
+ if (!sscreen->info.kernel_flushes_hdp_before_ib) {
+ res->domains = RADEON_DOMAIN_GTT;
+ res->flags |= RADEON_FLAG_GTT_WC;
+ break;
+ }
+ /* fall through */
+ case PIPE_USAGE_DEFAULT:
+ case PIPE_USAGE_IMMUTABLE:
+ default:
+ /* Not listing GTT here improves performance in some
+ * apps. */
+ res->domains = RADEON_DOMAIN_VRAM;
+ res->flags |= RADEON_FLAG_GTT_WC;
+ break;
+ }
+
+ if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
+ /* Use GTT for all persistent mappings with older
+ * kernels, because they didn't always flush the HDP
+ * cache before CS execution.
+ *
+ * Write-combined CPU mappings are fine, the kernel
+ * ensures all CPU writes finish before the GPU
+ * executes a command stream.
+ *
+ * radeon doesn't have good BO move throttling, so put all
+ * persistent buffers into GTT to prevent VRAM CPU page faults.
+ */
+ if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
+ res->domains = RADEON_DOMAIN_GTT;
+ }
+
+ /* Tiled textures are unmappable. Always put them in VRAM. */
+ if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
+ res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
+ res->domains = RADEON_DOMAIN_VRAM;
+ res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
+ }
+
+ /* Displayable and shareable surfaces are not suballocated. */
+ if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
+ res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
+ else
+ res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
+
+ if (sscreen->debug_flags & DBG(NO_WC))
+ res->flags &= ~RADEON_FLAG_GTT_WC;
+
+ if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
+ res->flags |= RADEON_FLAG_READ_ONLY;
+
+ if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
+ res->flags |= RADEON_FLAG_32BIT;
+
+ /* Set expected VRAM and GART usage for the buffer. */
+ res->vram_usage = 0;
+ res->gart_usage = 0;
+ res->max_forced_staging_uploads = 0;
+ res->b.max_forced_staging_uploads = 0;
+
+ if (res->domains & RADEON_DOMAIN_VRAM) {
+ res->vram_usage = size;
+
+ res->max_forced_staging_uploads = res->b.max_forced_staging_uploads =
+ sscreen->info.has_dedicated_vram && size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
+ } else if (res->domains & RADEON_DOMAIN_GTT) {
+ res->gart_usage = size;
+ }
}
-bool si_alloc_resource(struct si_screen *sscreen,
- struct si_resource *res)
+bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
{
- struct pb_buffer *old_buf, *new_buf;
-
- /* Allocate a new resource. */
- new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
- res->bo_alignment,
- res->domains, res->flags);
- if (!new_buf) {
- return false;
- }
-
- /* Replace the pointer such that if res->buf wasn't NULL, it won't be
- * NULL. This should prevent crashes with multiple contexts using
- * the same buffer where one of the contexts invalidates it while
- * the others are using it. */
- old_buf = res->buf;
- res->buf = new_buf; /* should be atomic */
- res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
-
- if (res->flags & RADEON_FLAG_32BIT) {
- uint64_t start = res->gpu_address;
- uint64_t last = start + res->bo_size - 1;
- (void)start;
- (void)last;
-
- assert((start >> 32) == sscreen->info.address32_hi);
- assert((last >> 32) == sscreen->info.address32_hi);
- }
-
- pb_reference(&old_buf, NULL);
-
- util_range_set_empty(&res->valid_buffer_range);
- res->TC_L2_dirty = false;
-
- /* Print debug information. */
- if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
- fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
- res->gpu_address, res->gpu_address + res->buf->size,
- res->buf->size);
- }
-
- if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
- si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
-
- return true;
+ struct pb_buffer *old_buf, *new_buf;
+
+ /* Allocate a new resource. */
+ new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, res->bo_alignment, res->domains,
+ res->flags);
+ if (!new_buf) {
+ return false;
+ }
+
+ /* Replace the pointer such that if res->buf wasn't NULL, it won't be
+ * NULL. This should prevent crashes with multiple contexts using
+ * the same buffer where one of the contexts invalidates it while
+ * the others are using it. */
+ old_buf = res->buf;
+ res->buf = new_buf; /* should be atomic */
+ res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
+
+ if (res->flags & RADEON_FLAG_32BIT) {
+ uint64_t start = res->gpu_address;
+ uint64_t last = start + res->bo_size - 1;
+ (void)start;
+ (void)last;
+
+ assert((start >> 32) == sscreen->info.address32_hi);
+ assert((last >> 32) == sscreen->info.address32_hi);
+ }
+
+ pb_reference(&old_buf, NULL);
+
+ util_range_set_empty(&res->valid_buffer_range);
+ res->TC_L2_dirty = false;
+
+ /* Print debug information. */
+ if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
+ fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
+ res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
+ }
+
+ if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
+ si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
+
+ return true;
}
-static void si_buffer_destroy(struct pipe_screen *screen,
- struct pipe_resource *buf)
+static void si_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
{
- struct si_resource *buffer = si_resource(buf);
+ struct si_resource *buffer = si_resource(buf);
- threaded_resource_deinit(buf);
- util_range_destroy(&buffer->valid_buffer_range);
- pb_reference(&buffer->buf, NULL);
- FREE(buffer);
+ threaded_resource_deinit(buf);
+ util_range_destroy(&buffer->valid_buffer_range);
+ pb_reference(&buffer->buf, NULL);
+ FREE(buffer);
}
/* Reallocate the buffer a update all resource bindings where the buffer is
@@ -266,560 +253,511 @@ static void si_buffer_destroy(struct pipe_screen *screen,
* This is used to avoid CPU-GPU synchronizations, because it makes the buffer
* idle by discarding its contents.
*/
-static bool
-si_invalidate_buffer(struct si_context *sctx,
- struct si_resource *buf)
+static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
{
- /* Shared buffers can't be reallocated. */
- if (buf->b.is_shared)
- return false;
-
- /* Sparse buffers can't be reallocated. */
- if (buf->flags & RADEON_FLAG_SPARSE)
- return false;
-
- /* In AMD_pinned_memory, the user pointer association only gets
- * broken when the buffer is explicitly re-allocated.
- */
- if (buf->b.is_user_ptr)
- return false;
-
- /* Check if mapping this buffer would cause waiting for the GPU. */
- if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
- !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
- /* Reallocate the buffer in the same pipe_resource. */
- si_alloc_resource(sctx->screen, buf);
- si_rebind_buffer(sctx, &buf->b.b);
- } else {
- util_range_set_empty(&buf->valid_buffer_range);
- }
-
- return true;
+ /* Shared buffers can't be reallocated. */
+ if (buf->b.is_shared)
+ return false;
+
+ /* Sparse buffers can't be reallocated. */
+ if (buf->flags & RADEON_FLAG_SPARSE)
+ return false;
+
+ /* In AMD_pinned_memory, the user pointer association only gets
+ * broken when the buffer is explicitly re-allocated.
+ */
+ if (buf->b.is_user_ptr)
+ return false;
+
+ /* Check if mapping this buffer would cause waiting for the GPU. */
+ if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
+ !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
+ /* Reallocate the buffer in the same pipe_resource. */
+ si_alloc_resource(sctx->screen, buf);
+ si_rebind_buffer(sctx, &buf->b.b);
+ } else {
+ util_range_set_empty(&buf->valid_buffer_range);
+ }
+
+ return true;
}
/* Replace the storage of dst with src. */
-void si_replace_buffer_storage(struct pipe_context *ctx,
- struct pipe_resource *dst,
- struct pipe_resource *src)
+void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
+ struct pipe_resource *src)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_resource *sdst = si_resource(dst);
- struct si_resource *ssrc = si_resource(src);
-
- pb_reference(&sdst->buf, ssrc->buf);
- sdst->gpu_address = ssrc->gpu_address;
- sdst->b.b.bind = ssrc->b.b.bind;
- sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
- sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
- sdst->flags = ssrc->flags;
-
- assert(sdst->vram_usage == ssrc->vram_usage);
- assert(sdst->gart_usage == ssrc->gart_usage);
- assert(sdst->bo_size == ssrc->bo_size);
- assert(sdst->bo_alignment == ssrc->bo_alignment);
- assert(sdst->domains == ssrc->domains);
-
- si_rebind_buffer(sctx, dst);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_resource *sdst = si_resource(dst);
+ struct si_resource *ssrc = si_resource(src);
+
+ pb_reference(&sdst->buf, ssrc->buf);
+ sdst->gpu_address = ssrc->gpu_address;
+ sdst->b.b.bind = ssrc->b.b.bind;
+ sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
+ sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
+ sdst->flags = ssrc->flags;
+
+ assert(sdst->vram_usage == ssrc->vram_usage);
+ assert(sdst->gart_usage == ssrc->gart_usage);
+ assert(sdst->bo_size == ssrc->bo_size);
+ assert(sdst->bo_alignment == ssrc->bo_alignment);
+ assert(sdst->domains == ssrc->domains);
+
+ si_rebind_buffer(sctx, dst);
}
-static void si_invalidate_resource(struct pipe_context *ctx,
- struct pipe_resource *resource)
+static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_resource *buf = si_resource(resource);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_resource *buf = si_resource(resource);
- /* We currently only do anyting here for buffers */
- if (resource->target == PIPE_BUFFER)
- (void)si_invalidate_buffer(sctx, buf);
+ /* We currently only do anyting here for buffers */
+ if (resource->target == PIPE_BUFFER)
+ (void)si_invalidate_buffer(sctx, buf);
}
-static void *si_buffer_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *resource,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **ptransfer,
- void *data, struct si_resource *staging,
- unsigned offset)
+static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
+ unsigned usage, const struct pipe_box *box,
+ struct pipe_transfer **ptransfer, void *data,
+ struct si_resource *staging, unsigned offset)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_transfer *transfer;
-
- if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
- transfer = slab_alloc(&sctx->pool_transfers_unsync);
- else
- transfer = slab_alloc(&sctx->pool_transfers);
-
- transfer->b.b.resource = NULL;
- pipe_resource_reference(&transfer->b.b.resource, resource);
- transfer->b.b.level = 0;
- transfer->b.b.usage = usage;
- transfer->b.b.box = *box;
- transfer->b.b.stride = 0;
- transfer->b.b.layer_stride = 0;
- transfer->b.staging = NULL;
- transfer->offset = offset;
- transfer->staging = staging;
- *ptransfer = &transfer->b.b;
- return data;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_transfer *transfer;
+
+ if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+ transfer = slab_alloc(&sctx->pool_transfers_unsync);
+ else
+ transfer = slab_alloc(&sctx->pool_transfers);
+
+ transfer->b.b.resource = NULL;
+ pipe_resource_reference(&transfer->b.b.resource, resource);
+ transfer->b.b.level = 0;
+ transfer->b.b.usage = usage;
+ transfer->b.b.box = *box;
+ transfer->b.b.stride = 0;
+ transfer->b.b.layer_stride = 0;
+ transfer->b.staging = NULL;
+ transfer->offset = offset;
+ transfer->staging = staging;
+ *ptransfer = &transfer->b.b;
+ return data;
}
-static void *si_buffer_transfer_map(struct pipe_context *ctx,
- struct pipe_resource *resource,
- unsigned level,
- unsigned usage,
- const struct pipe_box *box,
- struct pipe_transfer **ptransfer)
+static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
+ unsigned level, unsigned usage, const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_resource *buf = si_resource(resource);
- uint8_t *data;
-
- assert(box->x + box->width <= resource->width0);
-
- /* From GL_AMD_pinned_memory issues:
- *
- * 4) Is glMapBuffer on a shared buffer guaranteed to return the
- * same system address which was specified at creation time?
- *
- * RESOLVED: NO. The GL implementation might return a different
- * virtual mapping of that memory, although the same physical
- * page will be used.
- *
- * So don't ever use staging buffers.
- */
- if (buf->b.is_user_ptr)
- usage |= PIPE_TRANSFER_PERSISTENT;
-
- /* See if the buffer range being mapped has never been initialized,
- * in which case it can be mapped unsynchronized. */
- if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
- TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
- usage & PIPE_TRANSFER_WRITE &&
- !buf->b.is_shared &&
- !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
- usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
- }
-
- /* If discarding the entire range, discard the whole resource instead. */
- if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
- box->x == 0 && box->width == resource->width0) {
- usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
- }
-
- /* If a buffer in VRAM is too large and the range is discarded, don't
- * map it directly. This makes sure that the buffer stays in VRAM.
- */
- bool force_discard_range = false;
- if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
- PIPE_TRANSFER_DISCARD_RANGE) &&
- !(usage & PIPE_TRANSFER_PERSISTENT) &&
- /* Try not to decrement the counter if it's not positive. Still racy,
- * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
- buf->max_forced_staging_uploads > 0 &&
- p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
- usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
- PIPE_TRANSFER_UNSYNCHRONIZED);
- usage |= PIPE_TRANSFER_DISCARD_RANGE;
- force_discard_range = true;
- }
-
- if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
- !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
- TC_TRANSFER_MAP_NO_INVALIDATE))) {
- assert(usage & PIPE_TRANSFER_WRITE);
-
- if (si_invalidate_buffer(sctx, buf)) {
- /* At this point, the buffer is always idle. */
- usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
- } else {
- /* Fall back to a temporary buffer. */
- usage |= PIPE_TRANSFER_DISCARD_RANGE;
- }
- }
-
- if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT &&
- buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
- usage &= ~(PIPE_TRANSFER_UNSYNCHRONIZED |
- PIPE_TRANSFER_PERSISTENT);
- usage |= PIPE_TRANSFER_DISCARD_RANGE;
- force_discard_range = true;
- }
-
- if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
- ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
- PIPE_TRANSFER_PERSISTENT))) ||
- (buf->flags & RADEON_FLAG_SPARSE))) {
- assert(usage & PIPE_TRANSFER_WRITE);
-
- /* Check if mapping this buffer would cause waiting for the GPU.
- */
- if (buf->flags & RADEON_FLAG_SPARSE ||
- force_discard_range ||
- si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
- !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
- /* Do a wait-free write-only transfer using a temporary buffer. */
- struct u_upload_mgr *uploader;
- struct si_resource *staging = NULL;
- unsigned offset;
-
- /* If we are not called from the driver thread, we have
- * to use the uploader from u_threaded_context, which is
- * local to the calling thread.
- */
- if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
- uploader = sctx->tc->base.stream_uploader;
- else
- uploader = sctx->b.stream_uploader;
-
- u_upload_alloc(uploader, 0,
- box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
- sctx->screen->info.tcc_cache_line_size,
- &offset, (struct pipe_resource**)&staging,
- (void**)&data);
-
- if (staging) {
- data += box->x % SI_MAP_BUFFER_ALIGNMENT;
- return si_buffer_get_transfer(ctx, resource, usage, box,
- ptransfer, data, staging, offset);
- } else if (buf->flags & RADEON_FLAG_SPARSE) {
- return NULL;
- }
- } else {
- /* At this point, the buffer is always idle (we checked it above). */
- usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
- }
- }
- /* Use a staging buffer in cached GTT for reads. */
- else if (((usage & PIPE_TRANSFER_READ) &&
- !(usage & PIPE_TRANSFER_PERSISTENT) &&
- (buf->domains & RADEON_DOMAIN_VRAM ||
- buf->flags & RADEON_FLAG_GTT_WC)) ||
- (buf->flags & RADEON_FLAG_SPARSE)) {
- struct si_resource *staging;
-
- assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
- staging = si_resource(pipe_buffer_create(
- ctx->screen, 0, PIPE_USAGE_STAGING,
- box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
- if (staging) {
- /* Copy the VRAM buffer to the staging buffer. */
- si_sdma_copy_buffer(sctx, &staging->b.b, resource,
- box->x % SI_MAP_BUFFER_ALIGNMENT,
- box->x, box->width);
-
- data = si_buffer_map_sync_with_rings(sctx, staging,
- usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
- if (!data) {
- si_resource_reference(&staging, NULL);
- return NULL;
- }
- data += box->x % SI_MAP_BUFFER_ALIGNMENT;
-
- return si_buffer_get_transfer(ctx, resource, usage, box,
- ptransfer, data, staging, 0);
- } else if (buf->flags & RADEON_FLAG_SPARSE) {
- return NULL;
- }
- }
-
- data = si_buffer_map_sync_with_rings(sctx, buf, usage);
- if (!data) {
- return NULL;
- }
- data += box->x;
-
- return si_buffer_get_transfer(ctx, resource, usage, box,
- ptransfer, data, NULL, 0);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_resource *buf = si_resource(resource);
+ uint8_t *data;
+
+ assert(box->x + box->width <= resource->width0);
+
+ /* From GL_AMD_pinned_memory issues:
+ *
+ * 4) Is glMapBuffer on a shared buffer guaranteed to return the
+ * same system address which was specified at creation time?
+ *
+ * RESOLVED: NO. The GL implementation might return a different
+ * virtual mapping of that memory, although the same physical
+ * page will be used.
+ *
+ * So don't ever use staging buffers.
+ */
+ if (buf->b.is_user_ptr)
+ usage |= PIPE_TRANSFER_PERSISTENT;
+
+ /* See if the buffer range being mapped has never been initialized,
+ * in which case it can be mapped unsynchronized. */
+ if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
+ usage & PIPE_TRANSFER_WRITE && !buf->b.is_shared &&
+ !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ }
+
+ /* If discarding the entire range, discard the whole resource instead. */
+ if (usage & PIPE_TRANSFER_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
+ usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+
+ /* If a buffer in VRAM is too large and the range is discarded, don't
+ * map it directly. This makes sure that the buffer stays in VRAM.
+ */
+ bool force_discard_range = false;
+ if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_DISCARD_RANGE) &&
+ !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ /* Try not to decrement the counter if it's not positive. Still racy,
+ * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
+ buf->max_forced_staging_uploads > 0 &&
+ p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
+ usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE | PIPE_TRANSFER_UNSYNCHRONIZED);
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ force_discard_range = true;
+ }
+
+ if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
+ !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
+ assert(usage & PIPE_TRANSFER_WRITE);
+
+ if (si_invalidate_buffer(sctx, buf)) {
+ /* At this point, the buffer is always idle. */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ } else {
+ /* Fall back to a temporary buffer. */
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ }
+ }
+
+ if (usage & PIPE_TRANSFER_FLUSH_EXPLICIT &&
+ buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
+ usage &= ~(PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT);
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ force_discard_range = true;
+ }
+
+ if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
+ ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_PERSISTENT))) ||
+ (buf->flags & RADEON_FLAG_SPARSE))) {
+ assert(usage & PIPE_TRANSFER_WRITE);
+
+ /* Check if mapping this buffer would cause waiting for the GPU.
+ */
+ if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
+ si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
+ !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
+ /* Do a wait-free write-only transfer using a temporary buffer. */
+ struct u_upload_mgr *uploader;
+ struct si_resource *staging = NULL;
+ unsigned offset;
+
+ /* If we are not called from the driver thread, we have
+ * to use the uploader from u_threaded_context, which is
+ * local to the calling thread.
+ */
+ if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+ uploader = sctx->tc->base.stream_uploader;
+ else
+ uploader = sctx->b.stream_uploader;
+
+ u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
+ sctx->screen->info.tcc_cache_line_size, &offset,
+ (struct pipe_resource **)&staging, (void **)&data);
+
+ if (staging) {
+ data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+ return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
+ offset);
+ } else if (buf->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
+ }
+ } else {
+ /* At this point, the buffer is always idle (we checked it above). */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ }
+ }
+ /* Use a staging buffer in cached GTT for reads. */
+ else if (((usage & PIPE_TRANSFER_READ) && !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
+ (buf->flags & RADEON_FLAG_SPARSE)) {
+ struct si_resource *staging;
+
+ assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
+ staging = si_resource(pipe_buffer_create(ctx->screen, 0, PIPE_USAGE_STAGING,
+ box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT)));
+ if (staging) {
+ /* Copy the VRAM buffer to the staging buffer. */
+ si_sdma_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
+ box->x, box->width);
+
+ data = si_buffer_map_sync_with_rings(sctx, staging, usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
+ if (!data) {
+ si_resource_reference(&staging, NULL);
+ return NULL;
+ }
+ data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+
+ return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
+ } else if (buf->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
+ }
+ }
+
+ data = si_buffer_map_sync_with_rings(sctx, buf, usage);
+ if (!data) {
+ return NULL;
+ }
+ data += box->x;
+
+ return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
}
-static void si_buffer_do_flush_region(struct pipe_context *ctx,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_transfer *stransfer = (struct si_transfer*)transfer;
- struct si_resource *buf = si_resource(transfer->resource);
-
- if (stransfer->staging) {
- unsigned src_offset = stransfer->offset +
- transfer->box.x % SI_MAP_BUFFER_ALIGNMENT +
- (box->x - transfer->box.x);
-
- if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
- /* This should be true for all uploaders. */
- assert(transfer->box.x == 0);
-
- /* Find a previous upload and extend its range. The last
- * upload is likely to be at the end of the list.
- */
- for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
- struct si_sdma_upload *up = &sctx->sdma_uploads[i];
-
- if (up->dst != buf)
- continue;
-
- assert(up->src == stransfer->staging);
- assert(box->x > up->dst_offset);
- up->size = box->x + box->width - up->dst_offset;
- return;
- }
-
- /* Enlarge the array if it's full. */
- if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
- unsigned size;
-
- sctx->max_sdma_uploads += 4;
- size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
- sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
- }
-
- /* Add a new upload. */
- struct si_sdma_upload *up =
- &sctx->sdma_uploads[sctx->num_sdma_uploads++];
- up->dst = up->src = NULL;
- si_resource_reference(&up->dst, buf);
- si_resource_reference(&up->src, stransfer->staging);
- up->dst_offset = box->x;
- up->src_offset = src_offset;
- up->size = box->width;
- return;
- }
-
- /* Copy the staging buffer into the original one. */
- si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b,
- box->x, src_offset, box->width);
- }
-
- util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x,
- box->x + box->width);
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_transfer *stransfer = (struct si_transfer *)transfer;
+ struct si_resource *buf = si_resource(transfer->resource);
+
+ if (stransfer->staging) {
+ unsigned src_offset =
+ stransfer->offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
+
+ if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
+ /* This should be true for all uploaders. */
+ assert(transfer->box.x == 0);
+
+ /* Find a previous upload and extend its range. The last
+ * upload is likely to be at the end of the list.
+ */
+ for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
+ struct si_sdma_upload *up = &sctx->sdma_uploads[i];
+
+ if (up->dst != buf)
+ continue;
+
+ assert(up->src == stransfer->staging);
+ assert(box->x > up->dst_offset);
+ up->size = box->x + box->width - up->dst_offset;
+ return;
+ }
+
+ /* Enlarge the array if it's full. */
+ if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
+ unsigned size;
+
+ sctx->max_sdma_uploads += 4;
+ size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
+ sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
+ }
+
+ /* Add a new upload. */
+ struct si_sdma_upload *up = &sctx->sdma_uploads[sctx->num_sdma_uploads++];
+ up->dst = up->src = NULL;
+ si_resource_reference(&up->dst, buf);
+ si_resource_reference(&up->src, stransfer->staging);
+ up->dst_offset = box->x;
+ up->src_offset = src_offset;
+ up->size = box->width;
+ return;
+ }
+
+ /* Copy the staging buffer into the original one. */
+ si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
+ box->width);
+ }
+
+ util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
}
-static void si_buffer_flush_region(struct pipe_context *ctx,
- struct pipe_transfer *transfer,
- const struct pipe_box *rel_box)
+static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
+ const struct pipe_box *rel_box)
{
- unsigned required_usage = PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_FLUSH_EXPLICIT;
+ unsigned required_usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT;
- if ((transfer->usage & required_usage) == required_usage) {
- struct pipe_box box;
+ if ((transfer->usage & required_usage) == required_usage) {
+ struct pipe_box box;
- u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
- si_buffer_do_flush_region(ctx, transfer, &box);
- }
+ u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
+ si_buffer_do_flush_region(ctx, transfer, &box);
+ }
}
-static void si_buffer_transfer_unmap(struct pipe_context *ctx,
- struct pipe_transfer *transfer)
+static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
{
- struct si_context *sctx = (struct si_context*)ctx;
- struct si_transfer *stransfer = (struct si_transfer*)transfer;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct si_transfer *stransfer = (struct si_transfer *)transfer;
- if (transfer->usage & PIPE_TRANSFER_WRITE &&
- !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
- si_buffer_do_flush_region(ctx, transfer, &transfer->box);
+ if (transfer->usage & PIPE_TRANSFER_WRITE && !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
+ si_buffer_do_flush_region(ctx, transfer, &transfer->box);
- si_resource_reference(&stransfer->staging, NULL);
- assert(stransfer->b.staging == NULL); /* for threaded context only */
- pipe_resource_reference(&transfer->resource, NULL);
+ si_resource_reference(&stransfer->staging, NULL);
+ assert(stransfer->b.staging == NULL); /* for threaded context only */
+ pipe_resource_reference(&transfer->resource, NULL);
- /* Don't use pool_transfers_unsync. We are always in the driver
- * thread. */
- slab_free(&sctx->pool_transfers, transfer);
+ /* Don't use pool_transfers_unsync. We are always in the driver
+ * thread. */
+ slab_free(&sctx->pool_transfers, transfer);
}
-static void si_buffer_subdata(struct pipe_context *ctx,
- struct pipe_resource *buffer,
- unsigned usage, unsigned offset,
- unsigned size, const void *data)
+static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
+ unsigned usage, unsigned offset, unsigned size, const void *data)
{
- struct pipe_transfer *transfer = NULL;
- struct pipe_box box;
- uint8_t *map = NULL;
+ struct pipe_transfer *transfer = NULL;
+ struct pipe_box box;
+ uint8_t *map = NULL;
- usage |= PIPE_TRANSFER_WRITE;
+ usage |= PIPE_TRANSFER_WRITE;
- if (!(usage & PIPE_TRANSFER_MAP_DIRECTLY))
- usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ if (!(usage & PIPE_TRANSFER_MAP_DIRECTLY))
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
- u_box_1d(offset, size, &box);
- map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
- if (!map)
- return;
+ u_box_1d(offset, size, &box);
+ map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
+ if (!map)
+ return;
- memcpy(map, data, size);
- si_buffer_transfer_unmap(ctx, transfer);
+ memcpy(map, data, size);
+ si_buffer_transfer_unmap(ctx, transfer);
}
-static const struct u_resource_vtbl si_buffer_vtbl =
-{
- NULL, /* get_handle */
- si_buffer_destroy, /* resource_destroy */
- si_buffer_transfer_map, /* transfer_map */
- si_buffer_flush_region, /* transfer_flush_region */
- si_buffer_transfer_unmap, /* transfer_unmap */
+static const struct u_resource_vtbl si_buffer_vtbl = {
+ NULL, /* get_handle */
+ si_buffer_destroy, /* resource_destroy */
+ si_buffer_transfer_map, /* transfer_map */
+ si_buffer_flush_region, /* transfer_flush_region */
+ si_buffer_transfer_unmap, /* transfer_unmap */
};
-static struct si_resource *
-si_alloc_buffer_struct(struct pipe_screen *screen,
- const struct pipe_resource *templ)
+static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
{
- struct si_resource *buf;
+ struct si_resource *buf;
- buf = MALLOC_STRUCT(si_resource);
+ buf = MALLOC_STRUCT(si_resource);
- buf->b.b = *templ;
- buf->b.b.next = NULL;
- pipe_reference_init(&buf->b.b.reference, 1);
- buf->b.b.screen = screen;
+ buf->b.b = *templ;
+ buf->b.b.next = NULL;
+ pipe_reference_init(&buf->b.b.reference, 1);
+ buf->b.b.screen = screen;
- buf->b.vtbl = &si_buffer_vtbl;
- threaded_resource_init(&buf->b.b);
+ buf->b.vtbl = &si_buffer_vtbl;
+ threaded_resource_init(&buf->b.b);
- buf->buf = NULL;
- buf->bind_history = 0;
- buf->TC_L2_dirty = false;
- util_range_init(&buf->valid_buffer_range);
- return buf;
+ buf->buf = NULL;
+ buf->bind_history = 0;
+ buf->TC_L2_dirty = false;
+ util_range_init(&buf->valid_buffer_range);
+ return buf;
}
static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
- const struct pipe_resource *templ,
- unsigned alignment)
+ const struct pipe_resource *templ, unsigned alignment)
{
- struct si_screen *sscreen = (struct si_screen*)screen;
- struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
+ struct si_screen *sscreen = (struct si_screen *)screen;
+ struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
- if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
- buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
+ if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+ buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
- si_init_resource_fields(sscreen, buf, templ->width0, alignment);
+ si_init_resource_fields(sscreen, buf, templ->width0, alignment);
- if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
- buf->flags |= RADEON_FLAG_SPARSE;
+ if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+ buf->flags |= RADEON_FLAG_SPARSE;
- if (!si_alloc_resource(sscreen, buf)) {
- FREE(buf);
- return NULL;
- }
- return &buf->b.b;
+ if (!si_alloc_resource(sscreen, buf)) {
+ FREE(buf);
+ return NULL;
+ }
+ return &buf->b.b;
}
-struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen,
- unsigned flags, unsigned usage,
- unsigned size, unsigned alignment)
+struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
+ unsigned usage, unsigned size, unsigned alignment)
{
- struct pipe_resource buffer;
-
- memset(&buffer, 0, sizeof buffer);
- buffer.target = PIPE_BUFFER;
- buffer.format = PIPE_FORMAT_R8_UNORM;
- buffer.bind = 0;
- buffer.usage = usage;
- buffer.flags = flags;
- buffer.width0 = size;
- buffer.height0 = 1;
- buffer.depth0 = 1;
- buffer.array_size = 1;
- return si_buffer_create(screen, &buffer, alignment);
+ struct pipe_resource buffer;
+
+ memset(&buffer, 0, sizeof buffer);
+ buffer.target = PIPE_BUFFER;
+ buffer.format = PIPE_FORMAT_R8_UNORM;
+ buffer.bind = 0;
+ buffer.usage = usage;
+ buffer.flags = flags;
+ buffer.width0 = size;
+ buffer.height0 = 1;
+ buffer.depth0 = 1;
+ buffer.array_size = 1;
+ return si_buffer_create(screen, &buffer, alignment);
}
-struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen,
- unsigned flags, unsigned usage,
- unsigned size, unsigned alignment)
+struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
+ unsigned usage, unsigned size, unsigned alignment)
{
- return si_resource(pipe_aligned_buffer_create(screen, flags, usage,
- size, alignment));
+ return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
}
-static struct pipe_resource *
-si_buffer_from_user_memory(struct pipe_screen *screen,
- const struct pipe_resource *templ,
- void *user_memory)
+static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ void *user_memory)
{
- struct si_screen *sscreen = (struct si_screen*)screen;
- struct radeon_winsys *ws = sscreen->ws;
- struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
-
- buf->domains = RADEON_DOMAIN_GTT;
- buf->flags = 0;
- buf->b.is_user_ptr = true;
- util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
- util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
-
- /* Convert a user pointer to a buffer. */
- buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
- if (!buf->buf) {
- FREE(buf);
- return NULL;
- }
-
- buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
- buf->vram_usage = 0;
- buf->gart_usage = templ->width0;
-
- return &buf->b.b;
+ struct si_screen *sscreen = (struct si_screen *)screen;
+ struct radeon_winsys *ws = sscreen->ws;
+ struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
+
+ buf->domains = RADEON_DOMAIN_GTT;
+ buf->flags = 0;
+ buf->b.is_user_ptr = true;
+ util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
+ util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
+
+ /* Convert a user pointer to a buffer. */
+ buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+ if (!buf->buf) {
+ FREE(buf);
+ return NULL;
+ }
+
+ buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
+ buf->vram_usage = 0;
+ buf->gart_usage = templ->width0;
+
+ return &buf->b.b;
}
static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
- const struct pipe_resource *templ)
+ const struct pipe_resource *templ)
{
- if (templ->target == PIPE_BUFFER) {
- return si_buffer_create(screen, templ, 256);
- } else {
- return si_texture_create(screen, templ);
- }
+ if (templ->target == PIPE_BUFFER) {
+ return si_buffer_create(screen, templ, 256);
+ } else {
+ return si_texture_create(screen, templ);
+ }
}
-static bool si_resource_commit(struct pipe_context *pctx,
- struct pipe_resource *resource,
- unsigned level, struct pipe_box *box,
- bool commit)
+static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
+ unsigned level, struct pipe_box *box, bool commit)
{
- struct si_context *ctx = (struct si_context *)pctx;
- struct si_resource *res = si_resource(resource);
-
- /*
- * Since buffer commitment changes cannot be pipelined, we need to
- * (a) flush any pending commands that refer to the buffer we're about
- * to change, and
- * (b) wait for threaded submit to finish, including those that were
- * triggered by some other, earlier operation.
- */
- if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
- ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs,
- res->buf, RADEON_USAGE_READWRITE)) {
- si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
- }
- if (radeon_emitted(ctx->sdma_cs, 0) &&
- ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs,
- res->buf, RADEON_USAGE_READWRITE)) {
- si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
- }
-
- if (ctx->sdma_cs)
- ctx->ws->cs_sync_flush(ctx->sdma_cs);
- ctx->ws->cs_sync_flush(ctx->gfx_cs);
-
- assert(resource->target == PIPE_BUFFER);
-
- return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
+ struct si_context *ctx = (struct si_context *)pctx;
+ struct si_resource *res = si_resource(resource);
+
+ /*
+ * Since buffer commitment changes cannot be pipelined, we need to
+ * (a) flush any pending commands that refer to the buffer we're about
+ * to change, and
+ * (b) wait for threaded submit to finish, including those that were
+ * triggered by some other, earlier operation.
+ */
+ if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
+ ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
+ si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
+ }
+ if (radeon_emitted(ctx->sdma_cs, 0) &&
+ ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs, res->buf, RADEON_USAGE_READWRITE)) {
+ si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+ }
+
+ if (ctx->sdma_cs)
+ ctx->ws->cs_sync_flush(ctx->sdma_cs);
+ ctx->ws->cs_sync_flush(ctx->gfx_cs);
+
+ assert(resource->target == PIPE_BUFFER);
+
+ return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
}
void si_init_screen_buffer_functions(struct si_screen *sscreen)
{
- sscreen->b.resource_create = si_resource_create;
- sscreen->b.resource_destroy = u_resource_destroy_vtbl;
- sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
+ sscreen->b.resource_create = si_resource_create;
+ sscreen->b.resource_destroy = u_resource_destroy_vtbl;
+ sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
}
void si_init_buffer_functions(struct si_context *sctx)
{
- sctx->b.invalidate_resource = si_invalidate_resource;
- sctx->b.transfer_map = u_transfer_map_vtbl;
- sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
- sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
- sctx->b.texture_subdata = u_default_texture_subdata;
- sctx->b.buffer_subdata = si_buffer_subdata;
- sctx->b.resource_commit = si_resource_commit;
+ sctx->b.invalidate_resource = si_invalidate_resource;
+ sctx->b.transfer_map = u_transfer_map_vtbl;
+ sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
+ sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
+ sctx->b.texture_subdata = u_default_texture_subdata;
+ sctx->b.buffer_subdata = si_buffer_subdata;
+ sctx->b.resource_commit = si_resource_commit;
}