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authorDave Airlie <[email protected]>2010-10-18 12:05:27 +1000
committerDave Airlie <[email protected]>2010-10-18 13:46:25 +1000
commitc61b97d50425236f001dbc54f098318f921fe916 (patch)
treec648235af850c60aa3221cab1971feef876e28c9 /src/gallium/drivers/r600
parent21c6459dfbe3434fd80bc1beaffb9f71a34e8994 (diff)
r600g: attempt to cleanup depth blit
cleanup what I'm nearly sure is unnecessary work in the depth blit code.
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c21
1 files changed, 4 insertions, 17 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index cae05aab28b..50d47060c1a 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -81,19 +81,10 @@ static void r600_blitter_end(struct pipe_context *ctx)
int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_framebuffer_state fb = *rctx->pframebuffer;
struct pipe_surface *zsurf, *cbsurf;
int level = 0;
float depth = 1.0f;
- r600_context_queries_suspend(&rctx->ctx);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- fb.cbufs[i] = NULL;
- pipe_surface_reference(&fb.cbufs[i], rctx->pframebuffer->cbufs[i]);
- }
- fb.zsbuf = NULL;
- pipe_surface_reference(&fb.zsbuf, rctx->pframebuffer->zsbuf);
-
zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
PIPE_BIND_DEPTH_STENCIL);
@@ -101,21 +92,17 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te
(struct pipe_resource*)texture->flushed_depth_texture,
0, level, 0, PIPE_BIND_RENDER_TARGET);
- r600_blitter_begin(ctx, R600_CLEAR);
- util_blitter_save_framebuffer(rctx->blitter, &fb);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
- rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
+ rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
depth = 0.0f;
+ r600_blitter_begin(ctx, R600_CLEAR_SURFACE);
util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, rctx->custom_dsa_flush, depth);
+ r600_blitter_end(ctx);
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
- for (int i = 0; i < fb.nr_cbufs; i++) {
- pipe_surface_reference(&fb.cbufs[i], NULL);
- }
- pipe_surface_reference(&fb.zsbuf, NULL);
- r600_context_queries_resume(&rctx->ctx);
+
return 0;
}