diff options
author | Tom Stellard <[email protected]> | 2012-09-13 14:37:53 +0000 |
---|---|---|
committer | Tom Stellard <[email protected]> | 2012-09-19 14:58:53 -0400 |
commit | 69d814885bbb274d3223f44c421293e7591f51c0 (patch) | |
tree | 934fc538caa937a78d3d00df89cb7dc34bc5b630 /src/gallium/drivers/r600 | |
parent | 6bd11bc9d5053b2a6889e82de1ced1e4b8aa017b (diff) |
r600g: Add some comments and debug printfs to compute code
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r-- | src/gallium/drivers/r600/compute_memory_pool.c | 43 | ||||
-rw-r--r-- | src/gallium/drivers/r600/evergreen_compute.c | 15 |
2 files changed, 53 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/compute_memory_pool.c b/src/gallium/drivers/r600/compute_memory_pool.c index 002bdbeb9fe..bd3c14d83ba 100644 --- a/src/gallium/drivers/r600/compute_memory_pool.c +++ b/src/gallium/drivers/r600/compute_memory_pool.c @@ -257,14 +257,18 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool, COMPUTE_DBG("* compute_memory_finalize_pending()\n"); for (item = pool->item_list; item; item = item->next) { - COMPUTE_DBG("list: %i %p\n", item->start_in_dw, item->next); + COMPUTE_DBG(" + list: offset = %i id = %i size = %i " + "(%i bytes)\n",item->start_in_dw, item->id, + item->size_in_dw, item->size_in_dw * 4); } + /* Search through the list of memory items in the pool */ for (item = pool->item_list; item; item = next) { next = item->next; - + /* Check if the item is pending. */ if (item->start_in_dw == -1) { + /* It is pending, so add it to the pending_list... */ if (end_p) { end_p->next = item; } @@ -272,6 +276,7 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool, pending_list = item; } + /* ... and then remove it from the item list. */ if (item->prev) { item->prev->next = next; } @@ -283,26 +288,50 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool, next->prev = item->prev; } + /* This sequence makes the item be at the end of the list */ item->prev = end_p; item->next = NULL; end_p = item; + /* Update the amount of space we will need to allocate. */ unallocated += item->size_in_dw+1024; } else { + /* The item is not pendng, so update the amount of space + * that has already been allocated. */ allocated += item->size_in_dw; } } + /* If we require more space than the size of the pool, then grow the + * pool. + * + * XXX: I'm pretty sure this won't work. Imagine this scenario: + * + * Offset Item Size + * 0 A 50 + * 200 B 50 + * 400 C 50 + * + * Total size = 450 + * Allocated size = 150 + * Pending Item D Size = 200 + * + * In this case, there are 300 units of free space in the pool, but + * they aren't contiguous, so it will be impossible to allocate Item D. + */ if (pool->size_in_dw < allocated+unallocated) { compute_memory_grow_pool(pool, pipe, allocated+unallocated); } + /* Loop through all the pending items, allocate space for them and + * add them back to the item_list. */ for (item = pending_list; item; item = next) { next = item->next; int64_t start_in_dw; + /* Search for free space in the pool for this item. */ while ((start_in_dw=compute_memory_prealloc_chunk(pool, item->size_in_dw)) == -1) { int64_t need = item->size_in_dw+2048 - @@ -323,6 +352,10 @@ void compute_memory_finalize_pending(struct compute_memory_pool* pool, pool->size_in_dw + need); } } + COMPUTE_DBG(" + Found space for Item %p id = %u " + "start_in_dw = %u (%u bytes) size_in_dw = %u (%u bytes)\n", + item, item->id, start_in_dw, start_in_dw * 4, + item->size_in_dw, item->size_in_dw * 4); item->start_in_dw = start_in_dw; item->next = NULL; @@ -391,7 +424,8 @@ struct compute_memory_item* compute_memory_alloc( { struct compute_memory_item *new_item; - COMPUTE_DBG("* compute_memory_alloc() size_in_dw = %ld\n", size_in_dw); + COMPUTE_DBG("* compute_memory_alloc() size_in_dw = %ld (%ld bytes)\n", + size_in_dw, 4 * size_in_dw); new_item = (struct compute_memory_item *) CALLOC(sizeof(struct compute_memory_item), 1); @@ -413,6 +447,9 @@ struct compute_memory_item* compute_memory_alloc( pool->item_list = new_item; } + COMPUTE_DBG(" + Adding item %p id = %u size = %u (%u bytes)\n", + new_item, new_item->id, new_item->size_in_dw, + new_item->size_in_dw * 4); return new_item; } diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c index 1fb63d608a2..1056cf297a0 100644 --- a/src/gallium/drivers/r600/evergreen_compute.c +++ b/src/gallium/drivers/r600/evergreen_compute.c @@ -452,7 +452,7 @@ static void evergreen_launch_grid( { struct r600_context *ctx = (struct r600_context *)ctx_; - COMPUTE_DBG("PC: %i\n", pc); + COMPUTE_DBG("*** evergreen_launch_grid: pc = %u\n", pc); evergreen_compute_upload_input(ctx_, block_layout, grid_layout, input); compute_emit_cs(ctx, block_layout, grid_layout); @@ -814,12 +814,15 @@ void* r600_compute_global_transfer_map( uint32_t* map; ///TODO: do it better, mapping is not possible if the pool is too big + COMPUTE_DBG("* r600_compute_global_transfer_map()\n"); + if (!(map = ctx->ws->buffer_map(buffer->chunk->pool->bo->cs_buf, ctx->cs, transfer->usage))) { return NULL; } - COMPUTE_DBG("buffer start: %lli\n", buffer->chunk->start_in_dw); + COMPUTE_DBG("Buffer: %p + %u (buffer offset in global memory) " + "+ %u (box.x)\n", map, buffer->chunk->start_in_dw, transfer->box.x); return ((char*)(map + buffer->chunk->start_in_dw)) + transfer->box.x; } @@ -834,6 +837,8 @@ void r600_compute_global_transfer_unmap( struct r600_resource_global* buffer = (struct r600_resource_global*)transfer->resource; + COMPUTE_DBG("* r600_compute_global_transfer_unmap()\n"); + ctx->ws->buffer_unmap(buffer->chunk->pool->bo->cs_buf); } @@ -853,6 +858,12 @@ struct pipe_transfer * r600_compute_global_get_transfer( struct r600_context *rctx = (struct r600_context*)ctx_; struct pipe_transfer *transfer = util_slab_alloc(&rctx->pool_transfers); + COMPUTE_DBG("* r600_compute_global_get_transfer()\n" + "level = %u, usage = %u, box(x = %u, y = %u, z = %u " + "width = %u, height = %u, depth = %u)\n", level, usage, + box->x, box->y, box->z, box->width, box->height, + box->depth); + transfer->resource = resource; transfer->level = level; transfer->usage = usage; |